… | |
… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
|
|
14 | #endif |
|
|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
… | |
… | |
21 | #include <string.h> |
26 | #include <string.h> |
22 | #include <stdio.h> |
27 | #include <stdio.h> |
23 | #include <stdlib.h> |
28 | #include <stdlib.h> |
24 | |
29 | |
25 | #include <SDL.h> |
30 | #include <SDL.h> |
|
|
31 | #include <SDL_thread.h> |
26 | #include <SDL_endian.h> |
32 | #include <SDL_endian.h> |
27 | #include <SDL_image.h> |
33 | #include <SDL_image.h> |
28 | #include <SDL_mixer.h> |
34 | #include <SDL_mixer.h> |
29 | #include <SDL_opengl.h> |
35 | #include <SDL_opengl.h> |
30 | |
36 | |
… | |
… | |
65 | #define GL_FUNC(ptr,name) ptr name; |
71 | #define GL_FUNC(ptr,name) ptr name; |
66 | #include "glfunc.h" |
72 | #include "glfunc.h" |
67 | #undef GL_FUNC |
73 | #undef GL_FUNC |
68 | } gl; |
74 | } gl; |
69 | |
75 | |
|
|
76 | static void |
70 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
77 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
71 | { |
78 | { |
72 | if (gl.BlendFuncSeparate) |
79 | if (gl.BlendFuncSeparate) |
73 | gl.BlendFuncSeparate (sa, da, saa, daa); |
80 | gl.BlendFuncSeparate (sa, da, saa, daa); |
74 | else if (gl.BlendFuncSeparateEXT) |
81 | else if (gl.BlendFuncSeparateEXT) |
75 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
82 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
76 | else |
83 | else |
77 | glBlendFunc (sa, da); |
84 | glBlendFunc (sa, da); |
|
|
85 | } |
|
|
86 | |
|
|
87 | static GLuint |
|
|
88 | gen_texture () |
|
|
89 | { |
|
|
90 | GLuint name; |
|
|
91 | |
|
|
92 | if (AvFILL (texture_av) >= 0) |
|
|
93 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
94 | else |
|
|
95 | glGenTextures (1, &name); |
|
|
96 | |
|
|
97 | return name; |
|
|
98 | } |
|
|
99 | |
|
|
100 | static void |
|
|
101 | del_texture (GLuint name) |
|
|
102 | { |
|
|
103 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
104 | /* textures are frequently being reused by cfplus anyway */ |
|
|
105 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
106 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
107 | av_push (texture_av, (SV *)(size_t)name); |
|
|
108 | glDeleteTextures (1, &name); |
78 | } |
109 | } |
79 | |
110 | |
80 | #include "texcache.c" |
111 | #include "texcache.c" |
81 | |
112 | |
82 | #include "pango-font.c" |
113 | #include "pango-font.c" |
… | |
… | |
557 | opengl_fontmap = pango_opengl_font_map_new (); |
588 | opengl_fontmap = pango_opengl_font_map_new (); |
558 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
589 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
559 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
590 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
560 | } |
591 | } |
561 | |
592 | |
|
|
593 | char * |
|
|
594 | SDL_GetError () |
|
|
595 | |
562 | int |
596 | int |
563 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
597 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
564 | |
598 | |
565 | void |
599 | void |
566 | SDL_Quit () |
600 | SDL_Quit () |
567 | |
601 | |
568 | void |
602 | void |
569 | SDL_ListModes () |
603 | SDL_ListModes (int rgb, int alpha) |
570 | PPCODE: |
604 | PPCODE: |
571 | { |
605 | { |
572 | SDL_Rect **m; |
606 | SDL_Rect **m; |
573 | |
607 | |
574 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
608 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
575 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
609 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
576 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
610 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
577 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
611 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
578 | |
612 | |
579 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
613 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
580 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
614 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
581 | |
615 | |
582 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
616 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
583 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
617 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
584 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
618 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
585 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
619 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
586 | |
620 | |
587 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
621 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
588 | #if SDL_VERSION_ATLEAST(1,2,10) |
622 | #if SDL_VERSION_ATLEAST(1,2,10) |
589 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
623 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
590 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
624 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
591 | #endif |
625 | #endif |
592 | |
626 | |
593 | SDL_EnableUNICODE (1); |
|
|
594 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
595 | |
|
|
596 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
597 | |
628 | |
598 | if (m && m != (SDL_Rect **)-1) |
629 | if (m && m != (SDL_Rect **)-1) |
599 | while (*m) |
630 | while (*m) |
600 | { |
631 | { |
|
|
632 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
633 | { |
601 | AV *av = newAV (); |
634 | AV *av = newAV (); |
602 | av_push (av, newSViv ((*m)->w)); |
635 | av_push (av, newSViv ((*m)->w)); |
603 | av_push (av, newSViv ((*m)->h)); |
636 | av_push (av, newSViv ((*m)->h)); |
|
|
637 | av_push (av, newSViv (rgb)); |
|
|
638 | av_push (av, newSViv (alpha)); |
604 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
639 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
640 | } |
605 | |
641 | |
606 | ++m; |
642 | ++m; |
607 | } |
643 | } |
608 | } |
644 | } |
609 | |
645 | |
610 | char * |
|
|
611 | SDL_GetError () |
|
|
612 | |
|
|
613 | int |
646 | int |
614 | SDL_SetVideoMode (int w, int h, int fullscreen) |
647 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
615 | CODE: |
648 | CODE: |
|
|
649 | { |
|
|
650 | SDL_EnableUNICODE (1); |
|
|
651 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
652 | |
|
|
653 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
654 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
655 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
656 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
657 | |
616 | RETVAL = !!SDL_SetVideoMode ( |
658 | RETVAL = !!SDL_SetVideoMode ( |
617 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
659 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
618 | ); |
660 | ); |
|
|
661 | |
619 | if (RETVAL) |
662 | if (RETVAL) |
620 | { |
663 | { |
621 | av_clear (texture_av); |
664 | av_clear (texture_av); |
622 | |
665 | |
623 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
666 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
624 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
667 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
625 | # include "glfunc.h" |
668 | #include "glfunc.h" |
626 | # undef GL_FUNC |
669 | #undef GL_FUNC |
627 | |
|
|
628 | } |
670 | } |
|
|
671 | } |
629 | OUTPUT: |
672 | OUTPUT: |
630 | RETVAL |
673 | RETVAL |
631 | |
674 | |
632 | void |
675 | void |
633 | SDL_GL_SwapBuffers () |
676 | SDL_GL_SwapBuffers () |
634 | |
677 | |
635 | char * |
678 | char * |
636 | SDL_GetKeyName (int sym) |
679 | SDL_GetKeyName (int sym) |
637 | |
680 | |
|
|
681 | int |
|
|
682 | SDL_GetAppState () |
|
|
683 | |
638 | void |
684 | void |
639 | SDL_PollEvent () |
685 | poll_events () |
640 | PPCODE: |
686 | PPCODE: |
641 | { |
687 | { |
642 | SDL_Event ev; |
688 | SDL_Event ev; |
643 | |
689 | |
644 | while (SDL_PollEvent (&ev)) |
690 | SDL_PumpEvents (); |
|
|
691 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
645 | { |
692 | { |
646 | HV *hv = newHV (); |
693 | HV *hv = newHV (); |
647 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
694 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
648 | |
695 | |
649 | switch (ev.type) |
696 | switch (ev.type) |
… | |
… | |
661 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
708 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
662 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
709 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
663 | break; |
710 | break; |
664 | |
711 | |
665 | case SDL_MOUSEMOTION: |
712 | case SDL_MOUSEMOTION: |
|
|
713 | { |
|
|
714 | int state = ev.motion.state; |
|
|
715 | int x = ev.motion.x; |
|
|
716 | int y = ev.motion.y; |
|
|
717 | int xrel = ev.motion.xrel; |
|
|
718 | int yrel = ev.motion.yrel; |
|
|
719 | |
|
|
720 | /* do simplistic event compression */ |
|
|
721 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
722 | && state == ev.motion.state) |
|
|
723 | { |
|
|
724 | xrel += ev.motion.xrel; |
|
|
725 | yrel += ev.motion.yrel; |
|
|
726 | x = ev.motion.x; |
|
|
727 | y = ev.motion.y; |
|
|
728 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
729 | } |
|
|
730 | |
666 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
731 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
667 | |
|
|
668 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
732 | hv_store (hv, "state", 5, newSViv (state), 0); |
669 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
733 | hv_store (hv, "x", 1, newSViv (x), 0); |
670 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
734 | hv_store (hv, "y", 1, newSViv (y), 0); |
671 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
735 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
672 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
736 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
737 | } |
673 | break; |
738 | break; |
674 | |
739 | |
675 | case SDL_MOUSEBUTTONDOWN: |
740 | case SDL_MOUSEBUTTONDOWN: |
676 | case SDL_MOUSEBUTTONUP: |
741 | case SDL_MOUSEBUTTONUP: |
677 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
742 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
857 | ExitThread (retval); // unclean, please beam me up |
922 | ExitThread (retval); // unclean, please beam me up |
858 | #else |
923 | #else |
859 | _exit (retval); |
924 | _exit (retval); |
860 | #endif |
925 | #endif |
861 | |
926 | |
|
|
927 | void |
|
|
928 | debug () |
|
|
929 | CODE: |
|
|
930 | { |
|
|
931 | #if DEBUG |
|
|
932 | VALGRIND_DO_LEAK_CHECK; |
|
|
933 | #endif |
|
|
934 | } |
|
|
935 | |
862 | MODULE = CFPlus PACKAGE = CFPlus::Font |
936 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
937 | |
|
|
938 | PROTOTYPES: DISABLE |
863 | |
939 | |
864 | CFPlus::Font |
940 | CFPlus::Font |
865 | new_from_file (SV *class, char *path, int id = 0) |
941 | new_from_file (SV *class, char *path, int id = 0) |
866 | CODE: |
942 | CODE: |
867 | { |
943 | { |
… | |
… | |
878 | CODE: |
954 | CODE: |
879 | pango_font_description_free (self); |
955 | pango_font_description_free (self); |
880 | |
956 | |
881 | void |
957 | void |
882 | make_default (CFPlus::Font self) |
958 | make_default (CFPlus::Font self) |
|
|
959 | PROTOTYPE: $ |
883 | CODE: |
960 | CODE: |
884 | default_font = self; |
961 | default_font = self; |
885 | |
962 | |
886 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
963 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
887 | |
964 | |
|
|
965 | PROTOTYPES: DISABLE |
|
|
966 | |
888 | void |
967 | void |
889 | reset_glyph_cache () |
968 | reset_glyph_cache () |
|
|
969 | PROTOTYPE: |
890 | CODE: |
970 | CODE: |
891 | tc_clear (); |
971 | tc_clear (); |
892 | |
972 | |
893 | CFPlus::Layout |
973 | CFPlus::Layout |
894 | new (SV *class) |
974 | new (SV *class) |
… | |
… | |
1181 | flags |
1261 | flags |
1182 | ); |
1262 | ); |
1183 | |
1263 | |
1184 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1264 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1185 | |
1265 | |
1186 | void |
1266 | PROTOTYPES: ENABLE |
1187 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1188 | CODE: |
|
|
1189 | { |
|
|
1190 | int ow = SvIV (w_); |
|
|
1191 | int oh = SvIV (h_); |
|
|
1192 | |
1267 | |
1193 | if (ow && oh) |
1268 | int minpot (int n) |
|
|
1269 | |
|
|
1270 | void |
|
|
1271 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1272 | CODE: |
|
|
1273 | { |
|
|
1274 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1194 | { |
1275 | { |
1195 | int nw = minpot (ow); |
|
|
1196 | int nh = minpot (oh); |
|
|
1197 | |
|
|
1198 | if (nw != ow || nh != oh) |
|
|
1199 | { |
|
|
1200 | if (SvOK (data_)) |
|
|
1201 | { |
|
|
1202 | STRLEN datalen; |
1276 | STRLEN datalen; |
1203 | char *data = SvPVbyte (data_, datalen); |
1277 | char *data = SvPVbyte (data_, datalen); |
1204 | int bpp = datalen / (ow * oh); |
1278 | int bpp = datalen / (ow * oh); |
1205 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1279 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1206 | |
1280 | |
1207 | SvPOK_only (result_); |
1281 | SvPOK_only (result_); |
1208 | SvCUR_set (result_, nw * nh * bpp); |
1282 | SvCUR_set (result_, nw * nh * bpp); |
1209 | |
1283 | |
1210 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1284 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1211 | while (oh--) |
1285 | while (oh--) |
1212 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1286 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1213 | |
1287 | |
1214 | sv_setsv (data_, result_); |
1288 | sv_setsv (data_, result_); |
1215 | } |
|
|
1216 | |
|
|
1217 | sv_setiv (w_, nw); |
|
|
1218 | sv_setiv (h_, nh); |
|
|
1219 | } |
|
|
1220 | } |
1289 | } |
1221 | } |
1290 | } |
1222 | |
1291 | |
1223 | void |
1292 | void |
1224 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1293 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1267 | glDisable (GL_ALPHA_TEST); |
1336 | glDisable (GL_ALPHA_TEST); |
1268 | glDisable (GL_BLEND); |
1337 | glDisable (GL_BLEND); |
1269 | } |
1338 | } |
1270 | } |
1339 | } |
1271 | |
1340 | |
|
|
1341 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1342 | CODE: |
|
|
1343 | { |
|
|
1344 | GLint width; |
|
|
1345 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1346 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1347 | RETVAL = width > 0; |
|
|
1348 | } |
|
|
1349 | OUTPUT: |
|
|
1350 | RETVAL |
|
|
1351 | |
1272 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1352 | MODULE = CFPlus PACKAGE = CFPlus::Map |
|
|
1353 | |
|
|
1354 | PROTOTYPES: DISABLE |
1273 | |
1355 | |
1274 | CFPlus::Map |
1356 | CFPlus::Map |
1275 | new (SV *class) |
1357 | new (SV *class) |
1276 | CODE: |
1358 | CODE: |
1277 | New (0, RETVAL, 1, struct map); |
1359 | New (0, RETVAL, 1, struct map); |
… | |
… | |
1740 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1822 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1741 | IV bits = SvIVX (HeVAL (he)); |
1823 | IV bits = SvIVX (HeVAL (he)); |
1742 | |
1824 | |
1743 | if (!(bits & 0x1000) |
1825 | if (!(bits & 0x1000) |
1744 | && skey->level == level |
1826 | && skey->level == level |
1745 | && level >= smooth_max [skey->x][skey->y]) |
1827 | && level > smooth_max [skey->x][skey->y]) |
1746 | { |
1828 | { |
1747 | maptex tex = self->tex [skey->tile]; |
1829 | maptex tex = self->tex [skey->tile]; |
1748 | int px = (((int)skey->x) - 1) * T; |
1830 | int px = (((int)skey->x) - 1) * T; |
1749 | int py = (((int)skey->y) - 1) * T; |
1831 | int py = (((int)skey->y) - 1) * T; |
1750 | int border = bits & 15; |
1832 | int border = bits & 15; |
… | |
… | |
1892 | void |
1974 | void |
1893 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1975 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1894 | PPCODE: |
1976 | PPCODE: |
1895 | { |
1977 | { |
1896 | int x, y; |
1978 | int x, y; |
|
|
1979 | int sw1 = sw + 2; |
|
|
1980 | int sh1 = sh + 2; |
|
|
1981 | int sh3 = sh * 3; |
1897 | int sw4 = (sw + 3) & ~3; |
1982 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
1983 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1898 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1984 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1899 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
1985 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1900 | |
1986 | |
1901 | memset (darkness, 255, sw4 * sh); |
|
|
1902 | SvPOK_only (darkness_sv); |
1987 | SvPOK_only (darkness3_sv); |
1903 | SvCUR_set (darkness_sv, sw4 * sh); |
1988 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1904 | |
1989 | |
1905 | mx += self->x; |
1990 | mx += self->x - 1; |
1906 | my += self->y; |
1991 | my += self->y - 1; |
1907 | |
1992 | |
|
|
1993 | memset (darkness1, 255, sw1 * sh1); |
|
|
1994 | |
1908 | for (y = 0; y < sh; y++) |
1995 | for (y = 0; y < sh1; y++) |
1909 | if (0 <= y + my && y + my < self->rows) |
1996 | if (0 <= y + my && y + my < self->rows) |
1910 | { |
1997 | { |
1911 | maprow *row = self->row + (y + my); |
1998 | maprow *row = self->row + (y + my); |
1912 | |
1999 | |
1913 | for (x = 0; x < sw; x++) |
2000 | for (x = 0; x < sw1; x++) |
1914 | if (row->c0 <= x + mx && x + mx < row->c1) |
2001 | if (row->c0 <= x + mx && x + mx < row->c1) |
1915 | { |
2002 | { |
1916 | mapcell *cell = row->col + (x + mx - row->c0); |
2003 | mapcell *cell = row->col + (x + mx - row->c0); |
1917 | |
2004 | |
1918 | darkness[y * sw4 + x] = cell->darkness |
2005 | darkness1 [y * sw1 + x] = cell->darkness |
1919 | ? 255 - (cell->darkness - 1) |
2006 | ? 255 - (cell->darkness - 1) |
1920 | : 255 - FOW_DARKNESS; |
2007 | : 255 - FOW_DARKNESS; |
1921 | } |
2008 | } |
1922 | } |
2009 | } |
1923 | |
2010 | |
|
|
2011 | for (y = 0; y < sh; ++y) |
|
|
2012 | for (x = 0; x < sw; ++x) |
|
|
2013 | { |
|
|
2014 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2015 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2016 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2017 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2018 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2019 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2020 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2021 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2022 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2023 | |
|
|
2024 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2025 | uint8_t r21 = d21; |
|
|
2026 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2027 | |
|
|
2028 | uint8_t r12 = d12; |
|
|
2029 | uint8_t r22 = d22; |
|
|
2030 | uint8_t r32 = d32; |
|
|
2031 | |
|
|
2032 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2033 | uint8_t r23 = d23; |
|
|
2034 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2035 | |
|
|
2036 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2037 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2038 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2039 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2040 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2041 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2042 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2043 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2044 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2045 | } |
|
|
2046 | |
|
|
2047 | free (darkness1); |
|
|
2048 | |
1924 | EXTEND (SP, 3); |
2049 | EXTEND (SP, 3); |
1925 | PUSHs (sv_2mortal (newSViv (sw4))); |
2050 | PUSHs (sv_2mortal (newSViv (sw34))); |
1926 | PUSHs (sv_2mortal (newSViv (sh))); |
2051 | PUSHs (sv_2mortal (newSViv (sh3))); |
1927 | PUSHs (darkness_sv); |
2052 | PUSHs (darkness3_sv); |
1928 | } |
2053 | } |
1929 | |
2054 | |
1930 | SV * |
2055 | SV * |
1931 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2056 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1932 | CODE: |
2057 | CODE: |
… | |
… | |
2066 | } |
2191 | } |
2067 | } |
2192 | } |
2068 | |
2193 | |
2069 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2194 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2070 | |
2195 | |
|
|
2196 | PROTOTYPES: DISABLE |
|
|
2197 | |
2071 | CFPlus::MixChunk |
2198 | CFPlus::MixChunk |
2072 | new_from_file (SV *class, char *path) |
2199 | new_from_file (SV *class, char *path) |
2073 | CODE: |
2200 | CODE: |
2074 | RETVAL = Mix_LoadWAV (path); |
2201 | RETVAL = Mix_LoadWAV (path); |
2075 | OUTPUT: |
2202 | OUTPUT: |
… | |
… | |
2096 | |
2223 | |
2097 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2224 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2098 | |
2225 | |
2099 | int |
2226 | int |
2100 | volume (int volume = -1) |
2227 | volume (int volume = -1) |
|
|
2228 | PROTOTYPE: ;$ |
2101 | CODE: |
2229 | CODE: |
2102 | RETVAL = Mix_VolumeMusic (volume); |
2230 | RETVAL = Mix_VolumeMusic (volume); |
|
|
2231 | OUTPUT: |
|
|
2232 | RETVAL |
|
|
2233 | |
|
|
2234 | int |
|
|
2235 | fade_out (int ms) |
|
|
2236 | CODE: |
|
|
2237 | RETVAL = Mix_FadeOutMusic (ms); |
2103 | OUTPUT: |
2238 | OUTPUT: |
2104 | RETVAL |
2239 | RETVAL |
2105 | |
2240 | |
2106 | CFPlus::MixMusic |
2241 | CFPlus::MixMusic |
2107 | new_from_file (SV *class, char *path) |
2242 | new_from_file (SV *class, char *path) |
… | |
… | |
2120 | CODE: |
2255 | CODE: |
2121 | RETVAL = Mix_PlayMusic (self, loops); |
2256 | RETVAL = Mix_PlayMusic (self, loops); |
2122 | OUTPUT: |
2257 | OUTPUT: |
2123 | RETVAL |
2258 | RETVAL |
2124 | |
2259 | |
|
|
2260 | int |
|
|
2261 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2262 | CODE: |
|
|
2263 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2264 | OUTPUT: |
|
|
2265 | RETVAL |
|
|
2266 | |
2125 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2267 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2268 | |
|
|
2269 | PROTOTYPES: ENABLE |
2126 | |
2270 | |
2127 | BOOT: |
2271 | BOOT: |
2128 | { |
2272 | { |
2129 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2273 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2130 | static const struct { |
2274 | static const struct { |
2131 | const char *name; |
2275 | const char *name; |
2132 | IV iv; |
2276 | IV iv; |
2133 | } *civ, const_iv[] = { |
2277 | } *civ, const_iv[] = { |
2134 | # define const_iv(name) { # name, (IV)name } |
2278 | # define const_iv(name) { # name, (IV)name } |
|
|
2279 | const_iv (GL_VENDOR), |
|
|
2280 | const_iv (GL_VERSION), |
|
|
2281 | const_iv (GL_EXTENSIONS), |
2135 | const_iv (GL_COLOR_MATERIAL), |
2282 | const_iv (GL_COLOR_MATERIAL), |
2136 | const_iv (GL_SMOOTH), |
2283 | const_iv (GL_SMOOTH), |
2137 | const_iv (GL_FLAT), |
2284 | const_iv (GL_FLAT), |
2138 | const_iv (GL_DITHER), |
2285 | const_iv (GL_DITHER), |
2139 | const_iv (GL_BLEND), |
2286 | const_iv (GL_BLEND), |
… | |
… | |
2166 | const_iv (GL_LUMINANCE), |
2313 | const_iv (GL_LUMINANCE), |
2167 | const_iv (GL_LUMINANCE_ALPHA), |
2314 | const_iv (GL_LUMINANCE_ALPHA), |
2168 | const_iv (GL_FLOAT), |
2315 | const_iv (GL_FLOAT), |
2169 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2316 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2170 | const_iv (GL_COMPILE), |
2317 | const_iv (GL_COMPILE), |
|
|
2318 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2319 | const_iv (GL_PROXY_TEXTURE_2D), |
2171 | const_iv (GL_TEXTURE_1D), |
2320 | const_iv (GL_TEXTURE_1D), |
2172 | const_iv (GL_TEXTURE_2D), |
2321 | const_iv (GL_TEXTURE_2D), |
2173 | const_iv (GL_TEXTURE_ENV), |
2322 | const_iv (GL_TEXTURE_ENV), |
2174 | const_iv (GL_TEXTURE_MAG_FILTER), |
2323 | const_iv (GL_TEXTURE_MAG_FILTER), |
2175 | const_iv (GL_TEXTURE_MIN_FILTER), |
2324 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2241 | CODE: |
2390 | CODE: |
2242 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2391 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2243 | OUTPUT: |
2392 | OUTPUT: |
2244 | RETVAL |
2393 | RETVAL |
2245 | |
2394 | |
|
|
2395 | const char *glGetString (GLenum pname) |
|
|
2396 | |
|
|
2397 | GLint glGetInteger (GLenum pname) |
|
|
2398 | CODE: |
|
|
2399 | glGetIntegerv (pname, &RETVAL); |
|
|
2400 | OUTPUT: |
|
|
2401 | RETVAL |
|
|
2402 | |
|
|
2403 | GLdouble glGetDouble (GLenum pname) |
|
|
2404 | CODE: |
|
|
2405 | glGetDoublev (pname, &RETVAL); |
|
|
2406 | OUTPUT: |
|
|
2407 | RETVAL |
|
|
2408 | |
2246 | int glGetError () |
2409 | int glGetError () |
2247 | |
2410 | |
2248 | void glFinish () |
2411 | void glFinish () |
2249 | |
2412 | |
2250 | void glClear (int mask) |
2413 | void glClear (int mask) |
… | |
… | |
2372 | |
2535 | |
2373 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2536 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2374 | |
2537 | |
2375 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2538 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2376 | |
2539 | |
|
|
2540 | void glPixelZoom (float x, float y) |
|
|
2541 | |
2377 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2542 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2378 | |
2543 | |
2379 | int glGenTexture () |
2544 | int glGenTexture () |
2380 | CODE: |
2545 | CODE: |
2381 | { |
2546 | RETVAL = gen_texture (); |
2382 | GLuint name; |
|
|
2383 | if (AvFILL (texture_av) >= 0) |
|
|
2384 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
2385 | else |
|
|
2386 | glGenTextures (1, &name); |
|
|
2387 | RETVAL = name; |
|
|
2388 | } |
|
|
2389 | OUTPUT: |
2547 | OUTPUT: |
2390 | RETVAL |
2548 | RETVAL |
2391 | |
2549 | |
2392 | void glDeleteTexture (int name) |
2550 | void glDeleteTexture (int name) |
2393 | CODE: |
2551 | CODE: |
2394 | { |
2552 | del_texture (name); |
2395 | /* make a half-assed attempt at returning the memory used by the texture */ |
2553 | |
2396 | /* textures are frequently being reused by cfplus anyway */ |
|
|
2397 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
2398 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
2399 | av_push (texture_av, (SV *)(size_t)name); |
|
|
2400 | /*{ GLuint name_ = name; glDeleteTextures (1, &name_); }*/ |
|
|
2401 | } |
|
|
2402 | |
|
|
2403 | int glGenList () |
2554 | int glGenList () |
2404 | CODE: |
2555 | CODE: |
2405 | RETVAL = glGenLists (1); |
2556 | RETVAL = glGenLists (1); |
2406 | OUTPUT: |
2557 | OUTPUT: |
2407 | RETVAL |
2558 | RETVAL |