… | |
… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
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|
14 | #endif |
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|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
… | |
… | |
56 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
61 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
57 | #else |
62 | #else |
58 | # define PARACHUTE 0 |
63 | # define PARACHUTE 0 |
59 | #endif |
64 | #endif |
60 | |
65 | |
|
|
66 | static AV *texture_av; |
|
|
67 | |
61 | static struct |
68 | static struct |
62 | { |
69 | { |
63 | #define GL_FUNC(ptr,name) ptr name; |
70 | #define GL_FUNC(ptr,name) ptr name; |
64 | #include "glfunc.h" |
71 | #include "glfunc.h" |
65 | #undef GL_FUNC |
72 | #undef GL_FUNC |
66 | } gl; |
73 | } gl; |
67 | |
74 | |
|
|
75 | static void |
68 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
76 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 | { |
77 | { |
70 | if (gl.BlendFuncSeparate) |
78 | if (gl.BlendFuncSeparate) |
71 | gl.BlendFuncSeparate (sa, da, saa, daa); |
79 | gl.BlendFuncSeparate (sa, da, saa, daa); |
72 | else if (gl.BlendFuncSeparateEXT) |
80 | else if (gl.BlendFuncSeparateEXT) |
73 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
81 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 | else |
82 | else |
75 | glBlendFunc (sa, da); |
83 | glBlendFunc (sa, da); |
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|
84 | } |
|
|
85 | |
|
|
86 | static GLuint |
|
|
87 | gen_texture () |
|
|
88 | { |
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|
89 | GLuint name; |
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|
90 | |
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|
91 | if (AvFILL (texture_av) >= 0) |
|
|
92 | name = (GLuint)(size_t)av_pop (texture_av); |
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|
93 | else |
|
|
94 | glGenTextures (1, &name); |
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95 | |
|
|
96 | return name; |
|
|
97 | } |
|
|
98 | |
|
|
99 | static void |
|
|
100 | del_texture (GLuint name) |
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|
101 | { |
|
|
102 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
103 | /* textures are frequently being reused by cfplus anyway */ |
|
|
104 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
105 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
106 | av_push (texture_av, (SV *)(size_t)name); |
|
|
107 | glDeleteTextures (1, &name); |
76 | } |
108 | } |
77 | |
109 | |
78 | #include "texcache.c" |
110 | #include "texcache.c" |
79 | |
111 | |
80 | #include "pango-font.c" |
112 | #include "pango-font.c" |
… | |
… | |
400 | |
432 | |
401 | /* SDL should provide this, really. */ |
433 | /* SDL should provide this, really. */ |
402 | #define SDLK_MODIFIER_MIN 300 |
434 | #define SDLK_MODIFIER_MIN 300 |
403 | #define SDLK_MODIFIER_MAX 314 |
435 | #define SDLK_MODIFIER_MAX 314 |
404 | |
436 | |
405 | static AV *texture_av; |
|
|
406 | |
|
|
407 | MODULE = CFPlus PACKAGE = CFPlus |
437 | MODULE = CFPlus PACKAGE = CFPlus |
408 | |
438 | |
409 | PROTOTYPES: ENABLE |
439 | PROTOTYPES: ENABLE |
410 | |
440 | |
411 | BOOT: |
441 | BOOT: |
412 | { |
442 | { |
413 | texture_av = newAV (); |
|
|
414 | AvREAL_off (texture_av); |
|
|
415 | |
|
|
416 | HV *stash = gv_stashpv ("CFPlus", 1); |
443 | HV *stash = gv_stashpv ("CFPlus", 1); |
417 | static const struct { |
444 | static const struct { |
418 | const char *name; |
445 | const char *name; |
419 | IV iv; |
446 | IV iv; |
420 | } *civ, const_iv[] = { |
447 | } *civ, const_iv[] = { |
… | |
… | |
619 | RETVAL = !!SDL_SetVideoMode ( |
646 | RETVAL = !!SDL_SetVideoMode ( |
620 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
647 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
621 | ); |
648 | ); |
622 | if (RETVAL) |
649 | if (RETVAL) |
623 | { |
650 | { |
|
|
651 | av_clear (texture_av); |
|
|
652 | |
624 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
653 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
625 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
654 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
626 | # include "glfunc.h" |
655 | # include "glfunc.h" |
627 | # undef GL_FUNC |
656 | # undef GL_FUNC |
|
|
657 | |
628 | } |
658 | } |
629 | OUTPUT: |
659 | OUTPUT: |
630 | RETVAL |
660 | RETVAL |
631 | |
661 | |
632 | void |
662 | void |
… | |
… | |
857 | ExitThread (retval); // unclean, please beam me up |
887 | ExitThread (retval); // unclean, please beam me up |
858 | #else |
888 | #else |
859 | _exit (retval); |
889 | _exit (retval); |
860 | #endif |
890 | #endif |
861 | |
891 | |
|
|
892 | void |
|
|
893 | debug () |
|
|
894 | CODE: |
|
|
895 | { |
|
|
896 | #if DEBUG |
|
|
897 | VALGRIND_DO_LEAK_CHECK; |
|
|
898 | #endif |
|
|
899 | } |
|
|
900 | |
862 | MODULE = CFPlus PACKAGE = CFPlus::Font |
901 | MODULE = CFPlus PACKAGE = CFPlus::Font |
863 | |
902 | |
864 | CFPlus::Font |
903 | CFPlus::Font |
865 | new_from_file (SV *class, char *path, int id = 0) |
904 | new_from_file (SV *class, char *path, int id = 0) |
866 | CODE: |
905 | CODE: |
… | |
… | |
1396 | CODE: |
1435 | CODE: |
1397 | { |
1436 | { |
1398 | if (dx > 0) |
1437 | if (dx > 0) |
1399 | map_blank (self, self->x, self->y, dx, self->h); |
1438 | map_blank (self, self->x, self->y, dx, self->h); |
1400 | else if (dx < 0) |
1439 | else if (dx < 0) |
1401 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1440 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1402 | |
1441 | |
1403 | if (dy > 0) |
1442 | if (dy > 0) |
1404 | map_blank (self, self->x, self->y, self->w, dy); |
1443 | map_blank (self, self->x, self->y, self->w, dy); |
1405 | else if (dy < 0) |
1444 | else if (dy < 0) |
1406 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1445 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1407 | |
1446 | |
1408 | self->ox += dx; self->x += dx; |
1447 | self->ox += dx; self->x += dx; |
1409 | self->oy += dy; self->y += dy; |
1448 | self->oy += dy; self->y += dy; |
1410 | |
1449 | |
1411 | while (self->y < 0) |
1450 | while (self->y < 0) |
… | |
… | |
1740 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1779 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1741 | IV bits = SvIVX (HeVAL (he)); |
1780 | IV bits = SvIVX (HeVAL (he)); |
1742 | |
1781 | |
1743 | if (!(bits & 0x1000) |
1782 | if (!(bits & 0x1000) |
1744 | && skey->level == level |
1783 | && skey->level == level |
1745 | && level >= smooth_max [skey->x][skey->y]) |
1784 | && level > smooth_max [skey->x][skey->y]) |
1746 | { |
1785 | { |
1747 | maptex tex = self->tex [skey->tile]; |
1786 | maptex tex = self->tex [skey->tile]; |
1748 | int px = (((int)skey->x) - 1) * T; |
1787 | int px = (((int)skey->x) - 1) * T; |
1749 | int py = (((int)skey->y) - 1) * T; |
1788 | int py = (((int)skey->y) - 1) * T; |
1750 | int border = bits & 15; |
1789 | int border = bits & 15; |
… | |
… | |
2101 | CODE: |
2140 | CODE: |
2102 | RETVAL = Mix_VolumeMusic (volume); |
2141 | RETVAL = Mix_VolumeMusic (volume); |
2103 | OUTPUT: |
2142 | OUTPUT: |
2104 | RETVAL |
2143 | RETVAL |
2105 | |
2144 | |
|
|
2145 | int |
|
|
2146 | fade_out (int ms) |
|
|
2147 | CODE: |
|
|
2148 | RETVAL = Mix_FadeOutMusic (ms); |
|
|
2149 | OUTPUT: |
|
|
2150 | RETVAL |
|
|
2151 | |
2106 | CFPlus::MixMusic |
2152 | CFPlus::MixMusic |
2107 | new_from_file (SV *class, char *path) |
2153 | new_from_file (SV *class, char *path) |
2108 | CODE: |
2154 | CODE: |
2109 | RETVAL = Mix_LoadMUS (path); |
2155 | RETVAL = Mix_LoadMUS (path); |
2110 | OUTPUT: |
2156 | OUTPUT: |
… | |
… | |
2117 | |
2163 | |
2118 | int |
2164 | int |
2119 | play (CFPlus::MixMusic self, int loops = -1) |
2165 | play (CFPlus::MixMusic self, int loops = -1) |
2120 | CODE: |
2166 | CODE: |
2121 | RETVAL = Mix_PlayMusic (self, loops); |
2167 | RETVAL = Mix_PlayMusic (self, loops); |
|
|
2168 | OUTPUT: |
|
|
2169 | RETVAL |
|
|
2170 | |
|
|
2171 | int |
|
|
2172 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2173 | CODE: |
|
|
2174 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
2122 | OUTPUT: |
2175 | OUTPUT: |
2123 | RETVAL |
2176 | RETVAL |
2124 | |
2177 | |
2125 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2178 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2126 | |
2179 | |
… | |
… | |
2215 | # undef const_iv |
2268 | # undef const_iv |
2216 | }; |
2269 | }; |
2217 | |
2270 | |
2218 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2271 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2219 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2272 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2273 | |
|
|
2274 | texture_av = newAV (); |
|
|
2275 | AvREAL_off (texture_av); |
2220 | } |
2276 | } |
2221 | |
2277 | |
2222 | char * |
2278 | char * |
2223 | gl_vendor () |
2279 | gl_vendor () |
2224 | CODE: |
2280 | CODE: |
… | |
… | |
2373 | |
2429 | |
2374 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2430 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2375 | |
2431 | |
2376 | int glGenTexture () |
2432 | int glGenTexture () |
2377 | CODE: |
2433 | CODE: |
2378 | { |
2434 | RETVAL = gen_texture (); |
2379 | GLuint name; |
|
|
2380 | if (AvFILL (texture_av) >= 0) |
|
|
2381 | name = (GLuint)av_pop (texture_av); |
|
|
2382 | else |
|
|
2383 | glGenTextures (1, &name); |
|
|
2384 | RETVAL = name; |
|
|
2385 | } |
|
|
2386 | OUTPUT: |
2435 | OUTPUT: |
2387 | RETVAL |
2436 | RETVAL |
2388 | |
2437 | |
2389 | void glDeleteTexture (int name) |
2438 | void glDeleteTexture (int name) |
2390 | CODE: |
2439 | CODE: |
2391 | { |
2440 | del_texture (name); |
2392 | /* make a half-assed attempt at returning the memory used by the texture */ |
2441 | |
2393 | /* textures are frequently being reused by cfplus anyway */ |
|
|
2394 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
2395 | glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0); |
|
|
2396 | av_push (texture_av, (SV *)name); |
|
|
2397 | /*glDeleteTextures (1, &name_);*/ |
|
|
2398 | } |
|
|
2399 | |
|
|
2400 | int glGenList () |
2442 | int glGenList () |
2401 | CODE: |
2443 | CODE: |
2402 | RETVAL = glGenLists (1); |
2444 | RETVAL = glGenLists (1); |
2403 | OUTPUT: |
2445 | OUTPUT: |
2404 | RETVAL |
2446 | RETVAL |