… | |
… | |
26 | #include <string.h> |
26 | #include <string.h> |
27 | #include <stdio.h> |
27 | #include <stdio.h> |
28 | #include <stdlib.h> |
28 | #include <stdlib.h> |
29 | |
29 | |
30 | #include <SDL.h> |
30 | #include <SDL.h> |
|
|
31 | #include <SDL_thread.h> |
31 | #include <SDL_endian.h> |
32 | #include <SDL_endian.h> |
32 | #include <SDL_image.h> |
33 | #include <SDL_image.h> |
33 | #include <SDL_mixer.h> |
34 | #include <SDL_mixer.h> |
34 | #include <SDL_opengl.h> |
35 | #include <SDL_opengl.h> |
35 | |
36 | |
… | |
… | |
587 | opengl_fontmap = pango_opengl_font_map_new (); |
588 | opengl_fontmap = pango_opengl_font_map_new (); |
588 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
589 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
589 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
590 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
590 | } |
591 | } |
591 | |
592 | |
|
|
593 | char * |
|
|
594 | SDL_GetError () |
|
|
595 | |
592 | int |
596 | int |
593 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
597 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
594 | |
598 | |
595 | void |
599 | void |
596 | SDL_Quit () |
600 | SDL_Quit () |
597 | |
601 | |
598 | void |
602 | void |
599 | SDL_ListModes () |
603 | SDL_ListModes (int rgb, int alpha) |
600 | PPCODE: |
604 | PPCODE: |
601 | { |
605 | { |
602 | SDL_Rect **m; |
606 | SDL_Rect **m; |
603 | |
607 | |
604 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
608 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
605 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
609 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
606 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
610 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
607 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
611 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
608 | |
612 | |
609 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
613 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
610 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
614 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
611 | |
615 | |
612 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
616 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
613 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
617 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
614 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
618 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
615 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
619 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
616 | |
620 | |
617 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
621 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
618 | #if SDL_VERSION_ATLEAST(1,2,10) |
622 | #if SDL_VERSION_ATLEAST(1,2,10) |
619 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
623 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
620 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
624 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
621 | #endif |
625 | #endif |
622 | |
626 | |
623 | SDL_EnableUNICODE (1); |
|
|
624 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
625 | |
|
|
626 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 | |
628 | |
628 | if (m && m != (SDL_Rect **)-1) |
629 | if (m && m != (SDL_Rect **)-1) |
629 | while (*m) |
630 | while (*m) |
630 | { |
631 | { |
|
|
632 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
633 | { |
631 | AV *av = newAV (); |
634 | AV *av = newAV (); |
632 | av_push (av, newSViv ((*m)->w)); |
635 | av_push (av, newSViv ((*m)->w)); |
633 | av_push (av, newSViv ((*m)->h)); |
636 | av_push (av, newSViv ((*m)->h)); |
|
|
637 | av_push (av, newSViv (rgb)); |
|
|
638 | av_push (av, newSViv (alpha)); |
634 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
639 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
640 | } |
635 | |
641 | |
636 | ++m; |
642 | ++m; |
637 | } |
643 | } |
638 | } |
644 | } |
639 | |
645 | |
640 | char * |
|
|
641 | SDL_GetError () |
|
|
642 | |
|
|
643 | int |
646 | int |
644 | SDL_SetVideoMode (int w, int h, int fullscreen) |
647 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
645 | CODE: |
648 | CODE: |
|
|
649 | { |
|
|
650 | SDL_EnableUNICODE (1); |
|
|
651 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
652 | |
|
|
653 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
654 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
655 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
656 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
657 | |
646 | RETVAL = !!SDL_SetVideoMode ( |
658 | RETVAL = !!SDL_SetVideoMode ( |
647 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
659 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
648 | ); |
660 | ); |
|
|
661 | |
649 | if (RETVAL) |
662 | if (RETVAL) |
650 | { |
663 | { |
651 | av_clear (texture_av); |
664 | av_clear (texture_av); |
652 | |
665 | |
653 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
666 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
654 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
667 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
655 | # include "glfunc.h" |
668 | #include "glfunc.h" |
656 | # undef GL_FUNC |
669 | #undef GL_FUNC |
657 | |
|
|
658 | } |
670 | } |
|
|
671 | } |
659 | OUTPUT: |
672 | OUTPUT: |
660 | RETVAL |
673 | RETVAL |
661 | |
674 | |
662 | void |
675 | void |
663 | SDL_GL_SwapBuffers () |
676 | SDL_GL_SwapBuffers () |
… | |
… | |
1242 | flags |
1255 | flags |
1243 | ); |
1256 | ); |
1244 | |
1257 | |
1245 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1258 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1246 | |
1259 | |
|
|
1260 | int minpot (int n) |
|
|
1261 | |
1247 | void |
1262 | void |
1248 | pad2pot (SV *data_, SV *w_, SV *h_) |
1263 | pad2pot (SV *data_, SV *w_, SV *h_) |
1249 | CODE: |
1264 | CODE: |
1250 | { |
1265 | { |
1251 | int ow = SvIV (w_); |
1266 | int ow = SvIV (w_); |
… | |
… | |
1327 | { |
1342 | { |
1328 | glDisable (GL_ALPHA_TEST); |
1343 | glDisable (GL_ALPHA_TEST); |
1329 | glDisable (GL_BLEND); |
1344 | glDisable (GL_BLEND); |
1330 | } |
1345 | } |
1331 | } |
1346 | } |
|
|
1347 | |
|
|
1348 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1349 | CODE: |
|
|
1350 | { |
|
|
1351 | GLint width; |
|
|
1352 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1353 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1354 | RETVAL = width > 0; |
|
|
1355 | } |
|
|
1356 | OUTPUT: |
|
|
1357 | RETVAL |
1332 | |
1358 | |
1333 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1359 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1334 | |
1360 | |
1335 | CFPlus::Map |
1361 | CFPlus::Map |
1336 | new (SV *class) |
1362 | new (SV *class) |
… | |
… | |
1949 | glDisable (GL_BLEND); |
1975 | glDisable (GL_BLEND); |
1950 | glDisable (GL_TEXTURE_2D); |
1976 | glDisable (GL_TEXTURE_2D); |
1951 | } |
1977 | } |
1952 | |
1978 | |
1953 | void |
1979 | void |
1954 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1980 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) |
1955 | PPCODE: |
1981 | PPCODE: |
1956 | { |
1982 | { |
1957 | int x, y; |
1983 | int x, y; |
1958 | int sw4 = (sw + 3) & ~3; |
1984 | int sw4 = (sw + 3) & ~3; |
1959 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1985 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
… | |
… | |
1979 | darkness[y * sw4 + x] = cell->darkness |
2005 | darkness[y * sw4 + x] = cell->darkness |
1980 | ? 255 - (cell->darkness - 1) |
2006 | ? 255 - (cell->darkness - 1) |
1981 | : 255 - FOW_DARKNESS; |
2007 | : 255 - FOW_DARKNESS; |
1982 | } |
2008 | } |
1983 | } |
2009 | } |
|
|
2010 | |
|
|
2011 | if (smoothing) |
|
|
2012 | { |
|
|
2013 | SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
2014 | uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv); |
|
|
2015 | |
|
|
2016 | SvPOK_only (darkness2_sv); |
|
|
2017 | SvCUR_set (darkness2_sv, sw4 * sh); |
|
|
2018 | |
|
|
2019 | for (y = 0; y < sh; ++y) |
|
|
2020 | for (x = 0; x < sw4; ++x) |
|
|
2021 | { |
|
|
2022 | float *f = (float *)matrix; |
|
|
2023 | int dx, dy; |
|
|
2024 | float sum = 0.f; |
|
|
2025 | |
|
|
2026 | for (dy = -1; dy <= 1; ++dy) |
|
|
2027 | for (dx = -1; dx <= 1; ++dx) |
|
|
2028 | { |
|
|
2029 | unsigned int x2 = x + dx; |
|
|
2030 | unsigned int y2 = y + dy; |
|
|
2031 | |
|
|
2032 | sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; |
|
|
2033 | } |
|
|
2034 | |
|
|
2035 | darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; |
|
|
2036 | } |
|
|
2037 | |
|
|
2038 | darkness_sv = darkness2_sv; |
|
|
2039 | } |
1984 | |
2040 | |
1985 | EXTEND (SP, 3); |
2041 | EXTEND (SP, 3); |
1986 | PUSHs (sv_2mortal (newSViv (sw4))); |
2042 | PUSHs (sv_2mortal (newSViv (sw4))); |
1987 | PUSHs (sv_2mortal (newSViv (sh))); |
2043 | PUSHs (sv_2mortal (newSViv (sh))); |
1988 | PUSHs (darkness_sv); |
2044 | PUSHs (darkness_sv); |
… | |
… | |
2205 | static const struct { |
2261 | static const struct { |
2206 | const char *name; |
2262 | const char *name; |
2207 | IV iv; |
2263 | IV iv; |
2208 | } *civ, const_iv[] = { |
2264 | } *civ, const_iv[] = { |
2209 | # define const_iv(name) { # name, (IV)name } |
2265 | # define const_iv(name) { # name, (IV)name } |
|
|
2266 | const_iv (GL_VENDOR), |
|
|
2267 | const_iv (GL_VERSION), |
|
|
2268 | const_iv (GL_EXTENSIONS), |
2210 | const_iv (GL_COLOR_MATERIAL), |
2269 | const_iv (GL_COLOR_MATERIAL), |
2211 | const_iv (GL_SMOOTH), |
2270 | const_iv (GL_SMOOTH), |
2212 | const_iv (GL_FLAT), |
2271 | const_iv (GL_FLAT), |
2213 | const_iv (GL_DITHER), |
2272 | const_iv (GL_DITHER), |
2214 | const_iv (GL_BLEND), |
2273 | const_iv (GL_BLEND), |
… | |
… | |
2241 | const_iv (GL_LUMINANCE), |
2300 | const_iv (GL_LUMINANCE), |
2242 | const_iv (GL_LUMINANCE_ALPHA), |
2301 | const_iv (GL_LUMINANCE_ALPHA), |
2243 | const_iv (GL_FLOAT), |
2302 | const_iv (GL_FLOAT), |
2244 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2303 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2245 | const_iv (GL_COMPILE), |
2304 | const_iv (GL_COMPILE), |
|
|
2305 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2306 | const_iv (GL_PROXY_TEXTURE_2D), |
2246 | const_iv (GL_TEXTURE_1D), |
2307 | const_iv (GL_TEXTURE_1D), |
2247 | const_iv (GL_TEXTURE_2D), |
2308 | const_iv (GL_TEXTURE_2D), |
2248 | const_iv (GL_TEXTURE_ENV), |
2309 | const_iv (GL_TEXTURE_ENV), |
2249 | const_iv (GL_TEXTURE_MAG_FILTER), |
2310 | const_iv (GL_TEXTURE_MAG_FILTER), |
2250 | const_iv (GL_TEXTURE_MIN_FILTER), |
2311 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2316 | CODE: |
2377 | CODE: |
2317 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2378 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2318 | OUTPUT: |
2379 | OUTPUT: |
2319 | RETVAL |
2380 | RETVAL |
2320 | |
2381 | |
|
|
2382 | const char *glGetString (GLenum pname) |
|
|
2383 | |
|
|
2384 | GLint glGetInteger (GLenum pname) |
|
|
2385 | CODE: |
|
|
2386 | glGetIntegerv (pname, &RETVAL); |
|
|
2387 | OUTPUT: |
|
|
2388 | RETVAL |
|
|
2389 | |
|
|
2390 | GLdouble glGetDouble (GLenum pname) |
|
|
2391 | CODE: |
|
|
2392 | glGetDoublev (pname, &RETVAL); |
|
|
2393 | OUTPUT: |
|
|
2394 | RETVAL |
|
|
2395 | |
2321 | int glGetError () |
2396 | int glGetError () |
2322 | |
2397 | |
2323 | void glFinish () |
2398 | void glFinish () |
2324 | |
2399 | |
2325 | void glClear (int mask) |
2400 | void glClear (int mask) |
… | |
… | |
2447 | |
2522 | |
2448 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2523 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2449 | |
2524 | |
2450 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2525 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2451 | |
2526 | |
|
|
2527 | void glPixelZoom (float x, float y) |
|
|
2528 | |
2452 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2529 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2453 | |
2530 | |
2454 | int glGenTexture () |
2531 | int glGenTexture () |
2455 | CODE: |
2532 | CODE: |
2456 | RETVAL = gen_texture (); |
2533 | RETVAL = gen_texture (); |