… | |
… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
|
|
14 | #endif |
|
|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
… | |
… | |
21 | #include <string.h> |
26 | #include <string.h> |
22 | #include <stdio.h> |
27 | #include <stdio.h> |
23 | #include <stdlib.h> |
28 | #include <stdlib.h> |
24 | |
29 | |
25 | #include <SDL.h> |
30 | #include <SDL.h> |
|
|
31 | #include <SDL_thread.h> |
26 | #include <SDL_endian.h> |
32 | #include <SDL_endian.h> |
27 | #include <SDL_image.h> |
33 | #include <SDL_image.h> |
28 | #include <SDL_mixer.h> |
34 | #include <SDL_mixer.h> |
29 | #include <SDL_opengl.h> |
35 | #include <SDL_opengl.h> |
30 | |
36 | |
… | |
… | |
56 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
62 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
57 | #else |
63 | #else |
58 | # define PARACHUTE 0 |
64 | # define PARACHUTE 0 |
59 | #endif |
65 | #endif |
60 | |
66 | |
|
|
67 | static AV *texture_av; |
|
|
68 | |
61 | static struct |
69 | static struct |
62 | { |
70 | { |
63 | #define GL_FUNC(ptr,name) ptr name; |
71 | #define GL_FUNC(ptr,name) ptr name; |
64 | #include "glfunc.h" |
72 | #include "glfunc.h" |
65 | #undef GL_FUNC |
73 | #undef GL_FUNC |
66 | } gl; |
74 | } gl; |
67 | |
75 | |
|
|
76 | static void |
68 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
77 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 | { |
78 | { |
70 | if (gl.BlendFuncSeparate) |
79 | if (gl.BlendFuncSeparate) |
71 | gl.BlendFuncSeparate (sa, da, saa, daa); |
80 | gl.BlendFuncSeparate (sa, da, saa, daa); |
72 | else if (gl.BlendFuncSeparateEXT) |
81 | else if (gl.BlendFuncSeparateEXT) |
73 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
82 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 | else |
83 | else |
75 | glBlendFunc (sa, da); |
84 | glBlendFunc (sa, da); |
|
|
85 | } |
|
|
86 | |
|
|
87 | static GLuint |
|
|
88 | gen_texture () |
|
|
89 | { |
|
|
90 | GLuint name; |
|
|
91 | |
|
|
92 | if (AvFILL (texture_av) >= 0) |
|
|
93 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
94 | else |
|
|
95 | glGenTextures (1, &name); |
|
|
96 | |
|
|
97 | return name; |
|
|
98 | } |
|
|
99 | |
|
|
100 | static void |
|
|
101 | del_texture (GLuint name) |
|
|
102 | { |
|
|
103 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
104 | /* textures are frequently being reused by cfplus anyway */ |
|
|
105 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
106 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
107 | av_push (texture_av, (SV *)(size_t)name); |
|
|
108 | glDeleteTextures (1, &name); |
76 | } |
109 | } |
77 | |
110 | |
78 | #include "texcache.c" |
111 | #include "texcache.c" |
79 | |
112 | |
80 | #include "pango-font.c" |
113 | #include "pango-font.c" |
… | |
… | |
345 | } smooth_key; |
378 | } smooth_key; |
346 | |
379 | |
347 | static void |
380 | static void |
348 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
381 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
349 | { |
382 | { |
350 | SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1); |
383 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
351 | |
384 | |
352 | if (SvIOK (*sv)) |
385 | if (SvIOK (*sv)) |
353 | SvIV_set (*sv, SvIVX (*sv) | bits); |
386 | SvIV_set (*sv, SvIVX (*sv) | bits); |
354 | else |
387 | else |
355 | sv_setiv (*sv, bits); |
388 | sv_setiv (*sv, bits); |
… | |
… | |
555 | opengl_fontmap = pango_opengl_font_map_new (); |
588 | opengl_fontmap = pango_opengl_font_map_new (); |
556 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
589 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
557 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
590 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
558 | } |
591 | } |
559 | |
592 | |
|
|
593 | char * |
|
|
594 | SDL_GetError () |
|
|
595 | |
560 | int |
596 | int |
561 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
597 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
562 | |
598 | |
563 | void |
599 | void |
564 | SDL_Quit () |
600 | SDL_Quit () |
565 | |
601 | |
566 | void |
602 | void |
567 | SDL_ListModes () |
603 | SDL_ListModes (int rgb, int alpha) |
568 | PPCODE: |
604 | PPCODE: |
569 | { |
605 | { |
570 | SDL_Rect **m; |
606 | SDL_Rect **m; |
571 | |
607 | |
572 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
608 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
573 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
609 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
574 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
610 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
575 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
611 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
576 | |
612 | |
577 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
613 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
578 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
614 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
579 | |
615 | |
580 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
616 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
581 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
617 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
582 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
618 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
583 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
619 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
584 | |
620 | |
585 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
621 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
586 | #if SDL_VERSION_ATLEAST(1,2,10) |
622 | #if SDL_VERSION_ATLEAST(1,2,10) |
587 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
623 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
588 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
624 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
589 | #endif |
625 | #endif |
590 | |
626 | |
591 | SDL_EnableUNICODE (1); |
|
|
592 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
593 | |
|
|
594 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
595 | |
628 | |
596 | if (m && m != (SDL_Rect **)-1) |
629 | if (m && m != (SDL_Rect **)-1) |
597 | while (*m) |
630 | while (*m) |
598 | { |
631 | { |
|
|
632 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
633 | { |
599 | AV *av = newAV (); |
634 | AV *av = newAV (); |
600 | av_push (av, newSViv ((*m)->w)); |
635 | av_push (av, newSViv ((*m)->w)); |
601 | av_push (av, newSViv ((*m)->h)); |
636 | av_push (av, newSViv ((*m)->h)); |
|
|
637 | av_push (av, newSViv (rgb)); |
|
|
638 | av_push (av, newSViv (alpha)); |
602 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
639 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
640 | } |
603 | |
641 | |
604 | ++m; |
642 | ++m; |
605 | } |
643 | } |
606 | } |
644 | } |
607 | |
645 | |
608 | char * |
|
|
609 | SDL_GetError () |
|
|
610 | |
|
|
611 | int |
646 | int |
612 | SDL_SetVideoMode (int w, int h, int fullscreen) |
647 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
613 | CODE: |
648 | CODE: |
|
|
649 | { |
|
|
650 | SDL_EnableUNICODE (1); |
|
|
651 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
652 | |
|
|
653 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
654 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
655 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
656 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
657 | |
614 | RETVAL = !!SDL_SetVideoMode ( |
658 | RETVAL = !!SDL_SetVideoMode ( |
615 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
659 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
616 | ); |
660 | ); |
|
|
661 | |
617 | if (RETVAL) |
662 | if (RETVAL) |
618 | { |
663 | { |
|
|
664 | av_clear (texture_av); |
|
|
665 | |
619 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
666 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
620 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
667 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
621 | # include "glfunc.h" |
668 | #include "glfunc.h" |
622 | # undef GL_FUNC |
669 | #undef GL_FUNC |
623 | } |
670 | } |
|
|
671 | } |
624 | OUTPUT: |
672 | OUTPUT: |
625 | RETVAL |
673 | RETVAL |
626 | |
674 | |
627 | void |
675 | void |
628 | SDL_GL_SwapBuffers () |
676 | SDL_GL_SwapBuffers () |
629 | |
677 | |
630 | char * |
678 | char * |
631 | SDL_GetKeyName (int sym) |
679 | SDL_GetKeyName (int sym) |
632 | |
680 | |
|
|
681 | int |
|
|
682 | SDL_GetAppState () |
|
|
683 | |
633 | void |
684 | void |
634 | SDL_PollEvent () |
685 | poll_events () |
635 | PPCODE: |
686 | PPCODE: |
636 | { |
687 | { |
637 | SDL_Event ev; |
688 | SDL_Event ev; |
638 | |
689 | |
639 | while (SDL_PollEvent (&ev)) |
690 | SDL_PumpEvents (); |
|
|
691 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
640 | { |
692 | { |
641 | HV *hv = newHV (); |
693 | HV *hv = newHV (); |
642 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
694 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
643 | |
695 | |
644 | switch (ev.type) |
696 | switch (ev.type) |
… | |
… | |
656 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
708 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
657 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
709 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
658 | break; |
710 | break; |
659 | |
711 | |
660 | case SDL_MOUSEMOTION: |
712 | case SDL_MOUSEMOTION: |
|
|
713 | { |
|
|
714 | int state = ev.motion.state; |
|
|
715 | int x = ev.motion.x; |
|
|
716 | int y = ev.motion.y; |
|
|
717 | int xrel = ev.motion.xrel; |
|
|
718 | int yrel = ev.motion.yrel; |
|
|
719 | |
|
|
720 | /* do simplistic event compression */ |
|
|
721 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
722 | && state == ev.motion.state) |
|
|
723 | { |
|
|
724 | xrel += ev.motion.xrel; |
|
|
725 | yrel += ev.motion.yrel; |
|
|
726 | x = ev.motion.x; |
|
|
727 | y = ev.motion.y; |
|
|
728 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
729 | } |
|
|
730 | |
661 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
731 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
662 | |
|
|
663 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
732 | hv_store (hv, "state", 5, newSViv (state), 0); |
664 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
733 | hv_store (hv, "x", 1, newSViv (x), 0); |
665 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
734 | hv_store (hv, "y", 1, newSViv (y), 0); |
666 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
735 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
667 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
736 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
737 | } |
668 | break; |
738 | break; |
669 | |
739 | |
670 | case SDL_MOUSEBUTTONDOWN: |
740 | case SDL_MOUSEBUTTONDOWN: |
671 | case SDL_MOUSEBUTTONUP: |
741 | case SDL_MOUSEBUTTONUP: |
672 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
742 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
701 | Mix_AllocateChannels (int numchans = -1) |
771 | Mix_AllocateChannels (int numchans = -1) |
702 | |
772 | |
703 | void |
773 | void |
704 | lowdelay (int fd, int val = 1) |
774 | lowdelay (int fd, int val = 1) |
705 | CODE: |
775 | CODE: |
706 | #ifndef _WIN32 |
|
|
707 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
776 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
708 | #endif |
|
|
709 | |
777 | |
710 | void |
778 | void |
711 | win32_proxy_info () |
779 | win32_proxy_info () |
712 | PPCODE: |
780 | PPCODE: |
713 | { |
781 | { |
… | |
… | |
854 | ExitThread (retval); // unclean, please beam me up |
922 | ExitThread (retval); // unclean, please beam me up |
855 | #else |
923 | #else |
856 | _exit (retval); |
924 | _exit (retval); |
857 | #endif |
925 | #endif |
858 | |
926 | |
|
|
927 | void |
|
|
928 | debug () |
|
|
929 | CODE: |
|
|
930 | { |
|
|
931 | #if DEBUG |
|
|
932 | VALGRIND_DO_LEAK_CHECK; |
|
|
933 | #endif |
|
|
934 | } |
|
|
935 | |
859 | MODULE = CFPlus PACKAGE = CFPlus::Font |
936 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
937 | |
|
|
938 | PROTOTYPES: DISABLE |
860 | |
939 | |
861 | CFPlus::Font |
940 | CFPlus::Font |
862 | new_from_file (SV *class, char *path, int id = 0) |
941 | new_from_file (SV *class, char *path, int id = 0) |
863 | CODE: |
942 | CODE: |
864 | { |
943 | { |
… | |
… | |
875 | CODE: |
954 | CODE: |
876 | pango_font_description_free (self); |
955 | pango_font_description_free (self); |
877 | |
956 | |
878 | void |
957 | void |
879 | make_default (CFPlus::Font self) |
958 | make_default (CFPlus::Font self) |
|
|
959 | PROTOTYPE: $ |
880 | CODE: |
960 | CODE: |
881 | default_font = self; |
961 | default_font = self; |
882 | |
962 | |
883 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
963 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
884 | |
964 | |
|
|
965 | PROTOTYPES: DISABLE |
|
|
966 | |
885 | void |
967 | void |
886 | reset_glyph_cache () |
968 | reset_glyph_cache () |
|
|
969 | PROTOTYPE: |
887 | CODE: |
970 | CODE: |
888 | tc_clear (); |
971 | tc_clear (); |
889 | |
972 | |
890 | CFPlus::Layout |
973 | CFPlus::Layout |
891 | new (SV *class) |
974 | new (SV *class) |
… | |
… | |
1178 | flags |
1261 | flags |
1179 | ); |
1262 | ); |
1180 | |
1263 | |
1181 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1264 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1182 | |
1265 | |
1183 | void |
1266 | PROTOTYPES: ENABLE |
1184 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1185 | CODE: |
|
|
1186 | { |
|
|
1187 | int ow = SvIV (w_); |
|
|
1188 | int oh = SvIV (h_); |
|
|
1189 | |
1267 | |
1190 | if (ow && oh) |
1268 | int minpot (int n) |
|
|
1269 | |
|
|
1270 | void |
|
|
1271 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1272 | CODE: |
|
|
1273 | { |
|
|
1274 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1191 | { |
1275 | { |
1192 | int nw = minpot (ow); |
|
|
1193 | int nh = minpot (oh); |
|
|
1194 | |
|
|
1195 | if (nw != ow || nh != oh) |
|
|
1196 | { |
|
|
1197 | if (SvOK (data_)) |
|
|
1198 | { |
|
|
1199 | STRLEN datalen; |
1276 | STRLEN datalen; |
1200 | char *data = SvPVbyte (data_, datalen); |
1277 | char *data = SvPVbyte (data_, datalen); |
1201 | int bpp = datalen / (ow * oh); |
1278 | int bpp = datalen / (ow * oh); |
1202 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1279 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1203 | |
1280 | |
1204 | SvPOK_only (result_); |
1281 | SvPOK_only (result_); |
1205 | SvCUR_set (result_, nw * nh * bpp); |
1282 | SvCUR_set (result_, nw * nh * bpp); |
1206 | |
1283 | |
1207 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1284 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1208 | while (oh--) |
1285 | while (oh--) |
1209 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1286 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1210 | |
1287 | |
1211 | sv_setsv (data_, result_); |
1288 | sv_setsv (data_, result_); |
1212 | } |
|
|
1213 | |
|
|
1214 | sv_setiv (w_, nw); |
|
|
1215 | sv_setiv (h_, nh); |
|
|
1216 | } |
|
|
1217 | } |
1289 | } |
1218 | } |
1290 | } |
1219 | |
1291 | |
1220 | void |
1292 | void |
1221 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1293 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1264 | glDisable (GL_ALPHA_TEST); |
1336 | glDisable (GL_ALPHA_TEST); |
1265 | glDisable (GL_BLEND); |
1337 | glDisable (GL_BLEND); |
1266 | } |
1338 | } |
1267 | } |
1339 | } |
1268 | |
1340 | |
|
|
1341 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1342 | CODE: |
|
|
1343 | { |
|
|
1344 | GLint width; |
|
|
1345 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1346 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1347 | RETVAL = width > 0; |
|
|
1348 | } |
|
|
1349 | OUTPUT: |
|
|
1350 | RETVAL |
|
|
1351 | |
1269 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1352 | MODULE = CFPlus PACKAGE = CFPlus::Map |
|
|
1353 | |
|
|
1354 | PROTOTYPES: DISABLE |
1270 | |
1355 | |
1271 | CFPlus::Map |
1356 | CFPlus::Map |
1272 | new (SV *class) |
1357 | new (SV *class) |
1273 | CODE: |
1358 | CODE: |
1274 | New (0, RETVAL, 1, struct map); |
1359 | New (0, RETVAL, 1, struct map); |
… | |
… | |
1393 | CODE: |
1478 | CODE: |
1394 | { |
1479 | { |
1395 | if (dx > 0) |
1480 | if (dx > 0) |
1396 | map_blank (self, self->x, self->y, dx, self->h); |
1481 | map_blank (self, self->x, self->y, dx, self->h); |
1397 | else if (dx < 0) |
1482 | else if (dx < 0) |
1398 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1483 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1399 | |
1484 | |
1400 | if (dy > 0) |
1485 | if (dy > 0) |
1401 | map_blank (self, self->x, self->y, self->w, dy); |
1486 | map_blank (self, self->x, self->y, self->w, dy); |
1402 | else if (dy < 0) |
1487 | else if (dy < 0) |
1403 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1488 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1404 | |
1489 | |
1405 | self->ox += dx; self->x += dx; |
1490 | self->ox += dx; self->x += dx; |
1406 | self->oy += dy; self->y += dy; |
1491 | self->oy += dy; self->y += dy; |
1407 | |
1492 | |
1408 | while (self->y < 0) |
1493 | while (self->y < 0) |
… | |
… | |
1462 | } |
1547 | } |
1463 | else if (cmd == 6) // monster width |
1548 | else if (cmd == 6) // monster width |
1464 | cell->stat_width = *data++ + 1; |
1549 | cell->stat_width = *data++ + 1; |
1465 | else if (cmd == 0x47) |
1550 | else if (cmd == 0x47) |
1466 | { |
1551 | { |
1467 | if (*data == 8) |
1552 | if (*data == 4) |
1468 | ; // decode player uuid |
1553 | ; // decode player count |
1469 | |
1554 | |
1470 | data += *data + 1; |
1555 | data += *data + 1; |
1471 | } |
1556 | } |
1472 | else if (cmd == 8) // cell flags |
1557 | else if (cmd == 8) // cell flags |
1473 | cell->flags = *data++; |
1558 | cell->flags = *data++; |
… | |
… | |
1567 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1652 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1568 | CODE: |
1653 | CODE: |
1569 | { |
1654 | { |
1570 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1655 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1571 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1656 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1572 | uint8_t smooth_max[256][256]; |
1657 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
1573 | smooth_key skey; |
1658 | smooth_key skey; |
1574 | int x, y, z; |
1659 | int x, y, z; |
1575 | int last_name; |
1660 | int last_name; |
1576 | |
1661 | |
1577 | // thats current max. sorry. |
1662 | // thats current max. sorry. |
… | |
… | |
1608 | for (x = 0; x < sw; x++) |
1693 | for (x = 0; x < sw; x++) |
1609 | if (row->c0 <= x + mx && x + mx < row->c1) |
1694 | if (row->c0 <= x + mx && x + mx < row->c1) |
1610 | { |
1695 | { |
1611 | mapcell *cell = row->col + (x + mx - row->c0); |
1696 | mapcell *cell = row->col + (x + mx - row->c0); |
1612 | |
1697 | |
1613 | for (z = 0; z <= 2; z++) |
|
|
1614 | { |
|
|
1615 | uint8_t level = self->tex [cell->tile [z]].smoothlevel; |
|
|
1616 | if (level > smooth_max [x + 1][y + 1]) |
|
|
1617 | smooth_max [x + 1][y + 1] = level; |
1698 | smooth_max[x + 1][y + 1] = |
1618 | } |
1699 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
1700 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
1701 | self->tex [cell->tile [2]].smoothlevel)); |
1619 | } |
1702 | } |
1620 | } |
1703 | } |
1621 | |
1704 | |
1622 | for (z = 0; z <= 2; z++) |
1705 | for (z = 0; z <= 2; z++) |
1623 | { |
1706 | { |
… | |
… | |
1685 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
1768 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
1686 | |
1769 | |
1687 | // add bits to current tile and all neighbours. skey.x|y is |
1770 | // add bits to current tile and all neighbours. skey.x|y is |
1688 | // shifted +1|+1 so we always stay positive. |
1771 | // shifted +1|+1 so we always stay positive. |
1689 | |
1772 | |
|
|
1773 | // bits is ___n cccc CCCC bbbb |
|
|
1774 | // n do not draw borders&corners |
|
|
1775 | // c draw these corners, but... |
|
|
1776 | // C ... not these |
|
|
1777 | // b draw these borders |
|
|
1778 | |
|
|
1779 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1780 | // ┃· ·· ·┃ ━━ |
|
|
1781 | |
|
|
1782 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1783 | // ·· ·· ·┏ ┓· |
|
|
1784 | |
1690 | // full tile |
1785 | // full tile |
1691 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
1786 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
1692 | |
1787 | |
1693 | // borders |
1788 | // borders |
1694 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031); |
1789 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
1695 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092); |
1790 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
1696 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
1791 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
1697 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
1792 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
1698 | |
1793 | |
1699 | // corners |
1794 | // corners |
1700 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
1795 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
… | |
… | |
1704 | } |
1799 | } |
1705 | } |
1800 | } |
1706 | } |
1801 | } |
1707 | } |
1802 | } |
1708 | |
1803 | |
1709 | // go through all smoothlevels, lowest to highest, then draw |
1804 | // go through all smoothlevels, lowest to highest, then draw. |
1710 | // this is basically counting sort |
1805 | // this is basically counting sort |
1711 | { |
1806 | { |
1712 | int w, b; |
1807 | int w, b; |
1713 | |
1808 | |
1714 | for (w = 0; w < 256 / 32; ++w) |
1809 | for (w = 0; w < 256 / 32; ++w) |
… | |
… | |
1725 | while ((he = hv_iternext (smooth))) |
1820 | while ((he = hv_iternext (smooth))) |
1726 | { |
1821 | { |
1727 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1822 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1728 | IV bits = SvIVX (HeVAL (he)); |
1823 | IV bits = SvIVX (HeVAL (he)); |
1729 | |
1824 | |
1730 | // bits is ___n cccc CCCC bbbb |
|
|
1731 | // n do not draw borders&corners |
|
|
1732 | // c draw these corners, but... |
|
|
1733 | // C ... not these |
|
|
1734 | // b draw these borders |
|
|
1735 | |
|
|
1736 | if (!(bits & 0x1000) |
1825 | if (!(bits & 0x1000) |
1737 | && skey->level == level |
1826 | && skey->level == level |
1738 | && level >= smooth_max [skey->x][skey->y]) |
1827 | && level > smooth_max [skey->x][skey->y]) |
1739 | { |
1828 | { |
1740 | maptex tex = self->tex [skey->tile]; |
1829 | maptex tex = self->tex [skey->tile]; |
1741 | int px = (((int)skey->x) - 1) * T; |
1830 | int px = (((int)skey->x) - 1) * T; |
1742 | int py = (((int)skey->y) - 1) * T; |
1831 | int py = (((int)skey->y) - 1) * T; |
1743 | int border = bits & 15; |
1832 | int border = bits & 15; |
… | |
… | |
1885 | void |
1974 | void |
1886 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1975 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1887 | PPCODE: |
1976 | PPCODE: |
1888 | { |
1977 | { |
1889 | int x, y; |
1978 | int x, y; |
|
|
1979 | int sw1 = sw + 2; |
|
|
1980 | int sh1 = sh + 2; |
|
|
1981 | int sh3 = sh * 3; |
1890 | int sw4 = (sw + 3) & ~3; |
1982 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
1983 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1891 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1984 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1892 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
1985 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1893 | |
1986 | |
1894 | memset (darkness, 255, sw4 * sh); |
|
|
1895 | SvPOK_only (darkness_sv); |
1987 | SvPOK_only (darkness3_sv); |
1896 | SvCUR_set (darkness_sv, sw4 * sh); |
1988 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1897 | |
1989 | |
1898 | mx += self->x; |
1990 | mx += self->x - 1; |
1899 | my += self->y; |
1991 | my += self->y - 1; |
1900 | |
1992 | |
|
|
1993 | memset (darkness1, 255, sw1 * sh1); |
|
|
1994 | |
1901 | for (y = 0; y < sh; y++) |
1995 | for (y = 0; y < sh1; y++) |
1902 | if (0 <= y + my && y + my < self->rows) |
1996 | if (0 <= y + my && y + my < self->rows) |
1903 | { |
1997 | { |
1904 | maprow *row = self->row + (y + my); |
1998 | maprow *row = self->row + (y + my); |
1905 | |
1999 | |
1906 | for (x = 0; x < sw; x++) |
2000 | for (x = 0; x < sw1; x++) |
1907 | if (row->c0 <= x + mx && x + mx < row->c1) |
2001 | if (row->c0 <= x + mx && x + mx < row->c1) |
1908 | { |
2002 | { |
1909 | mapcell *cell = row->col + (x + mx - row->c0); |
2003 | mapcell *cell = row->col + (x + mx - row->c0); |
1910 | |
2004 | |
1911 | darkness[y * sw4 + x] = cell->darkness |
2005 | darkness1 [y * sw1 + x] = cell->darkness |
1912 | ? 255 - (cell->darkness - 1) |
2006 | ? 255 - (cell->darkness - 1) |
1913 | : 255 - FOW_DARKNESS; |
2007 | : 255 - FOW_DARKNESS; |
1914 | } |
2008 | } |
1915 | } |
2009 | } |
1916 | |
2010 | |
|
|
2011 | for (y = 0; y < sh; ++y) |
|
|
2012 | for (x = 0; x < sw; ++x) |
|
|
2013 | { |
|
|
2014 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2015 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2016 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2017 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2018 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2019 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2020 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2021 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2022 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2023 | |
|
|
2024 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2025 | uint8_t r21 = d21; |
|
|
2026 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2027 | |
|
|
2028 | uint8_t r12 = d12; |
|
|
2029 | uint8_t r22 = d22; |
|
|
2030 | uint8_t r32 = d32; |
|
|
2031 | |
|
|
2032 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2033 | uint8_t r23 = d23; |
|
|
2034 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2035 | |
|
|
2036 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2037 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2038 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2039 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2040 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2041 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2042 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2043 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2044 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2045 | } |
|
|
2046 | |
|
|
2047 | free (darkness1); |
|
|
2048 | |
1917 | EXTEND (SP, 3); |
2049 | EXTEND (SP, 3); |
1918 | PUSHs (sv_2mortal (newSViv (sw4))); |
2050 | PUSHs (sv_2mortal (newSViv (sw34))); |
1919 | PUSHs (sv_2mortal (newSViv (sh))); |
2051 | PUSHs (sv_2mortal (newSViv (sh3))); |
1920 | PUSHs (darkness_sv); |
2052 | PUSHs (darkness3_sv); |
1921 | } |
2053 | } |
1922 | |
2054 | |
1923 | SV * |
2055 | SV * |
1924 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2056 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1925 | CODE: |
2057 | CODE: |
… | |
… | |
2059 | } |
2191 | } |
2060 | } |
2192 | } |
2061 | |
2193 | |
2062 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2194 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2063 | |
2195 | |
|
|
2196 | PROTOTYPES: DISABLE |
|
|
2197 | |
2064 | CFPlus::MixChunk |
2198 | CFPlus::MixChunk |
2065 | new_from_file (SV *class, char *path) |
2199 | new_from_file (SV *class, char *path) |
2066 | CODE: |
2200 | CODE: |
2067 | RETVAL = Mix_LoadWAV (path); |
2201 | RETVAL = Mix_LoadWAV (path); |
2068 | OUTPUT: |
2202 | OUTPUT: |
… | |
… | |
2089 | |
2223 | |
2090 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2224 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2091 | |
2225 | |
2092 | int |
2226 | int |
2093 | volume (int volume = -1) |
2227 | volume (int volume = -1) |
|
|
2228 | PROTOTYPE: ;$ |
2094 | CODE: |
2229 | CODE: |
2095 | RETVAL = Mix_VolumeMusic (volume); |
2230 | RETVAL = Mix_VolumeMusic (volume); |
|
|
2231 | OUTPUT: |
|
|
2232 | RETVAL |
|
|
2233 | |
|
|
2234 | int |
|
|
2235 | fade_out (int ms) |
|
|
2236 | CODE: |
|
|
2237 | RETVAL = Mix_FadeOutMusic (ms); |
2096 | OUTPUT: |
2238 | OUTPUT: |
2097 | RETVAL |
2239 | RETVAL |
2098 | |
2240 | |
2099 | CFPlus::MixMusic |
2241 | CFPlus::MixMusic |
2100 | new_from_file (SV *class, char *path) |
2242 | new_from_file (SV *class, char *path) |
… | |
… | |
2113 | CODE: |
2255 | CODE: |
2114 | RETVAL = Mix_PlayMusic (self, loops); |
2256 | RETVAL = Mix_PlayMusic (self, loops); |
2115 | OUTPUT: |
2257 | OUTPUT: |
2116 | RETVAL |
2258 | RETVAL |
2117 | |
2259 | |
|
|
2260 | int |
|
|
2261 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2262 | CODE: |
|
|
2263 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2264 | OUTPUT: |
|
|
2265 | RETVAL |
|
|
2266 | |
2118 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2267 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2268 | |
|
|
2269 | PROTOTYPES: ENABLE |
2119 | |
2270 | |
2120 | BOOT: |
2271 | BOOT: |
2121 | { |
2272 | { |
2122 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2273 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2123 | static const struct { |
2274 | static const struct { |
2124 | const char *name; |
2275 | const char *name; |
2125 | IV iv; |
2276 | IV iv; |
2126 | } *civ, const_iv[] = { |
2277 | } *civ, const_iv[] = { |
2127 | # define const_iv(name) { # name, (IV)name } |
2278 | # define const_iv(name) { # name, (IV)name } |
|
|
2279 | const_iv (GL_VENDOR), |
|
|
2280 | const_iv (GL_VERSION), |
|
|
2281 | const_iv (GL_EXTENSIONS), |
2128 | const_iv (GL_COLOR_MATERIAL), |
2282 | const_iv (GL_COLOR_MATERIAL), |
2129 | const_iv (GL_SMOOTH), |
2283 | const_iv (GL_SMOOTH), |
2130 | const_iv (GL_FLAT), |
2284 | const_iv (GL_FLAT), |
2131 | const_iv (GL_DITHER), |
2285 | const_iv (GL_DITHER), |
2132 | const_iv (GL_BLEND), |
2286 | const_iv (GL_BLEND), |
… | |
… | |
2136 | const_iv (GL_ALPHA_TEST), |
2290 | const_iv (GL_ALPHA_TEST), |
2137 | const_iv (GL_NORMALIZE), |
2291 | const_iv (GL_NORMALIZE), |
2138 | const_iv (GL_RESCALE_NORMAL), |
2292 | const_iv (GL_RESCALE_NORMAL), |
2139 | const_iv (GL_FRONT), |
2293 | const_iv (GL_FRONT), |
2140 | const_iv (GL_BACK), |
2294 | const_iv (GL_BACK), |
|
|
2295 | const_iv (GL_AUX0), |
2141 | const_iv (GL_AND), |
2296 | const_iv (GL_AND), |
2142 | const_iv (GL_ONE), |
2297 | const_iv (GL_ONE), |
2143 | const_iv (GL_ZERO), |
2298 | const_iv (GL_ZERO), |
2144 | const_iv (GL_SRC_ALPHA), |
2299 | const_iv (GL_SRC_ALPHA), |
2145 | const_iv (GL_DST_ALPHA), |
2300 | const_iv (GL_DST_ALPHA), |
… | |
… | |
2159 | const_iv (GL_LUMINANCE), |
2314 | const_iv (GL_LUMINANCE), |
2160 | const_iv (GL_LUMINANCE_ALPHA), |
2315 | const_iv (GL_LUMINANCE_ALPHA), |
2161 | const_iv (GL_FLOAT), |
2316 | const_iv (GL_FLOAT), |
2162 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2317 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2163 | const_iv (GL_COMPILE), |
2318 | const_iv (GL_COMPILE), |
|
|
2319 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2320 | const_iv (GL_PROXY_TEXTURE_2D), |
2164 | const_iv (GL_TEXTURE_1D), |
2321 | const_iv (GL_TEXTURE_1D), |
2165 | const_iv (GL_TEXTURE_2D), |
2322 | const_iv (GL_TEXTURE_2D), |
2166 | const_iv (GL_TEXTURE_ENV), |
2323 | const_iv (GL_TEXTURE_ENV), |
2167 | const_iv (GL_TEXTURE_MAG_FILTER), |
2324 | const_iv (GL_TEXTURE_MAG_FILTER), |
2168 | const_iv (GL_TEXTURE_MIN_FILTER), |
2325 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2198 | const_iv (GL_QUAD_STRIP), |
2355 | const_iv (GL_QUAD_STRIP), |
2199 | const_iv (GL_TRIANGLES), |
2356 | const_iv (GL_TRIANGLES), |
2200 | const_iv (GL_TRIANGLE_STRIP), |
2357 | const_iv (GL_TRIANGLE_STRIP), |
2201 | const_iv (GL_TRIANGLE_FAN), |
2358 | const_iv (GL_TRIANGLE_FAN), |
2202 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2359 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2360 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2361 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2362 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2363 | const_iv (GL_GENERATE_MIPMAP_HINT), |
2203 | const_iv (GL_FASTEST), |
2364 | const_iv (GL_FASTEST), |
|
|
2365 | const_iv (GL_DONT_CARE), |
|
|
2366 | const_iv (GL_NICEST), |
2204 | const_iv (GL_V2F), |
2367 | const_iv (GL_V2F), |
2205 | const_iv (GL_V3F), |
2368 | const_iv (GL_V3F), |
2206 | const_iv (GL_T2F_V3F), |
2369 | const_iv (GL_T2F_V3F), |
2207 | const_iv (GL_T2F_N3F_V3F), |
2370 | const_iv (GL_T2F_N3F_V3F), |
2208 | # undef const_iv |
2371 | # undef const_iv |
2209 | }; |
2372 | }; |
2210 | |
2373 | |
2211 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2374 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2212 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2375 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2376 | |
|
|
2377 | texture_av = newAV (); |
|
|
2378 | AvREAL_off (texture_av); |
2213 | } |
2379 | } |
2214 | |
2380 | |
2215 | char * |
2381 | char * |
2216 | gl_vendor () |
2382 | gl_vendor () |
2217 | CODE: |
2383 | CODE: |
… | |
… | |
2228 | |
2394 | |
2229 | char * |
2395 | char * |
2230 | gl_extensions () |
2396 | gl_extensions () |
2231 | CODE: |
2397 | CODE: |
2232 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2398 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
2399 | OUTPUT: |
|
|
2400 | RETVAL |
|
|
2401 | |
|
|
2402 | const char *glGetString (GLenum pname) |
|
|
2403 | |
|
|
2404 | GLint glGetInteger (GLenum pname) |
|
|
2405 | CODE: |
|
|
2406 | glGetIntegerv (pname, &RETVAL); |
|
|
2407 | OUTPUT: |
|
|
2408 | RETVAL |
|
|
2409 | |
|
|
2410 | GLdouble glGetDouble (GLenum pname) |
|
|
2411 | CODE: |
|
|
2412 | glGetDoublev (pname, &RETVAL); |
2233 | OUTPUT: |
2413 | OUTPUT: |
2234 | RETVAL |
2414 | RETVAL |
2235 | |
2415 | |
2236 | int glGetError () |
2416 | int glGetError () |
2237 | |
2417 | |
… | |
… | |
2362 | |
2542 | |
2363 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2543 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2364 | |
2544 | |
2365 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2545 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2366 | |
2546 | |
|
|
2547 | void glPixelZoom (float x, float y) |
|
|
2548 | |
2367 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2549 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2368 | |
2550 | |
2369 | int glGenTexture () |
2551 | int glGenTexture () |
2370 | CODE: |
2552 | CODE: |
2371 | { |
2553 | RETVAL = gen_texture (); |
2372 | GLuint name; |
|
|
2373 | glGenTextures (1, &name); |
|
|
2374 | RETVAL = name; |
|
|
2375 | } |
|
|
2376 | OUTPUT: |
2554 | OUTPUT: |
2377 | RETVAL |
2555 | RETVAL |
2378 | |
2556 | |
2379 | void glDeleteTexture (int name) |
2557 | void glDeleteTexture (int name) |
2380 | CODE: |
2558 | CODE: |
2381 | { |
|
|
2382 | GLuint name_ = name; |
|
|
2383 | glDeleteTextures (1, &name_); |
2559 | del_texture (name); |
2384 | } |
2560 | |
2385 | |
|
|
2386 | int glGenList () |
2561 | int glGenList () |
2387 | CODE: |
2562 | CODE: |
2388 | RETVAL = glGenLists (1); |
2563 | RETVAL = glGenLists (1); |
2389 | OUTPUT: |
2564 | OUTPUT: |
2390 | RETVAL |
2565 | RETVAL |