… | |
… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
|
|
14 | #endif |
|
|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
… | |
… | |
21 | #include <string.h> |
26 | #include <string.h> |
22 | #include <stdio.h> |
27 | #include <stdio.h> |
23 | #include <stdlib.h> |
28 | #include <stdlib.h> |
24 | |
29 | |
25 | #include <SDL.h> |
30 | #include <SDL.h> |
|
|
31 | #include <SDL_thread.h> |
26 | #include <SDL_endian.h> |
32 | #include <SDL_endian.h> |
27 | #include <SDL_image.h> |
33 | #include <SDL_image.h> |
28 | #include <SDL_mixer.h> |
34 | #include <SDL_mixer.h> |
29 | #include <SDL_opengl.h> |
35 | #include <SDL_opengl.h> |
30 | |
36 | |
… | |
… | |
56 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
62 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
57 | #else |
63 | #else |
58 | # define PARACHUTE 0 |
64 | # define PARACHUTE 0 |
59 | #endif |
65 | #endif |
60 | |
66 | |
|
|
67 | static AV *texture_av; |
|
|
68 | |
61 | static struct |
69 | static struct |
62 | { |
70 | { |
63 | #define GL_FUNC(ptr,name) ptr name; |
71 | #define GL_FUNC(ptr,name) ptr name; |
64 | #include "glfunc.h" |
72 | #include "glfunc.h" |
65 | #undef GL_FUNC |
73 | #undef GL_FUNC |
66 | } gl; |
74 | } gl; |
67 | |
75 | |
|
|
76 | static void |
68 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
77 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 | { |
78 | { |
70 | if (gl.BlendFuncSeparate) |
79 | if (gl.BlendFuncSeparate) |
71 | gl.BlendFuncSeparate (sa, da, saa, daa); |
80 | gl.BlendFuncSeparate (sa, da, saa, daa); |
72 | else if (gl.BlendFuncSeparateEXT) |
81 | else if (gl.BlendFuncSeparateEXT) |
73 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
82 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 | else |
83 | else |
75 | glBlendFunc (sa, da); |
84 | glBlendFunc (sa, da); |
|
|
85 | } |
|
|
86 | |
|
|
87 | static GLuint |
|
|
88 | gen_texture () |
|
|
89 | { |
|
|
90 | GLuint name; |
|
|
91 | |
|
|
92 | if (AvFILL (texture_av) >= 0) |
|
|
93 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
94 | else |
|
|
95 | glGenTextures (1, &name); |
|
|
96 | |
|
|
97 | return name; |
|
|
98 | } |
|
|
99 | |
|
|
100 | static void |
|
|
101 | del_texture (GLuint name) |
|
|
102 | { |
|
|
103 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
104 | /* textures are frequently being reused by cfplus anyway */ |
|
|
105 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
106 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
107 | av_push (texture_av, (SV *)(size_t)name); |
|
|
108 | glDeleteTextures (1, &name); |
76 | } |
109 | } |
77 | |
110 | |
78 | #include "texcache.c" |
111 | #include "texcache.c" |
79 | |
112 | |
80 | #include "pango-font.c" |
113 | #include "pango-font.c" |
… | |
… | |
345 | } smooth_key; |
378 | } smooth_key; |
346 | |
379 | |
347 | static void |
380 | static void |
348 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
381 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
349 | { |
382 | { |
350 | SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1); |
383 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
351 | |
384 | |
352 | if (SvIOK (*sv)) |
385 | if (SvIOK (*sv)) |
353 | SvIV_set (*sv, SvIVX (*sv) | bits); |
386 | SvIV_set (*sv, SvIVX (*sv) | bits); |
354 | else |
387 | else |
355 | sv_setiv (*sv, bits); |
388 | sv_setiv (*sv, bits); |
… | |
… | |
399 | } |
432 | } |
400 | |
433 | |
401 | /* SDL should provide this, really. */ |
434 | /* SDL should provide this, really. */ |
402 | #define SDLK_MODIFIER_MIN 300 |
435 | #define SDLK_MODIFIER_MIN 300 |
403 | #define SDLK_MODIFIER_MAX 314 |
436 | #define SDLK_MODIFIER_MAX 314 |
|
|
437 | |
|
|
438 | /******************************************************************************/ |
|
|
439 | |
|
|
440 | static int |
|
|
441 | within_widget (SV *widget, NV x, NV y) |
|
|
442 | { |
|
|
443 | HV *self; |
|
|
444 | SV **svp; |
|
|
445 | NV wx, ww, wy, wh; |
|
|
446 | |
|
|
447 | if (!SvROK (widget)) |
|
|
448 | return 0; |
|
|
449 | |
|
|
450 | self = (HV *)SvRV (widget); |
|
|
451 | |
|
|
452 | if (SvTYPE (self) != SVt_PVHV) |
|
|
453 | return 0; |
|
|
454 | |
|
|
455 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
456 | if (y < wy) |
|
|
457 | return 0; |
|
|
458 | |
|
|
459 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
460 | if (y >= wy + wh) |
|
|
461 | return 0; |
|
|
462 | |
|
|
463 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
464 | if (x < wx) |
|
|
465 | return 0; |
|
|
466 | |
|
|
467 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
468 | if (x >= wx + ww) |
|
|
469 | return 0; |
|
|
470 | |
|
|
471 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
472 | if (!svp || !SvTRUE (*svp)) |
|
|
473 | return 0; |
|
|
474 | |
|
|
475 | return 1; |
|
|
476 | } |
404 | |
477 | |
405 | MODULE = CFPlus PACKAGE = CFPlus |
478 | MODULE = CFPlus PACKAGE = CFPlus |
406 | |
479 | |
407 | PROTOTYPES: ENABLE |
480 | PROTOTYPES: ENABLE |
408 | |
481 | |
… | |
… | |
555 | opengl_fontmap = pango_opengl_font_map_new (); |
628 | opengl_fontmap = pango_opengl_font_map_new (); |
556 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
629 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
557 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
630 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
558 | } |
631 | } |
559 | |
632 | |
|
|
633 | char * |
|
|
634 | SDL_GetError () |
|
|
635 | |
560 | int |
636 | int |
561 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
637 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
562 | |
638 | |
563 | void |
639 | void |
564 | SDL_Quit () |
640 | SDL_Quit () |
565 | |
641 | |
566 | void |
642 | void |
567 | SDL_ListModes () |
643 | SDL_ListModes (int rgb, int alpha) |
568 | PPCODE: |
644 | PPCODE: |
569 | { |
645 | { |
570 | SDL_Rect **m; |
646 | SDL_Rect **m; |
571 | |
647 | |
572 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
648 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
573 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
649 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
574 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
650 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
575 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
651 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
576 | |
652 | |
577 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
653 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
578 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
654 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
579 | |
655 | |
580 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
656 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
581 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
657 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
582 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
658 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
583 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
659 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
584 | |
660 | |
585 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
661 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
586 | #if SDL_VERSION_ATLEAST(1,2,10) |
662 | #if SDL_VERSION_ATLEAST(1,2,10) |
587 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
663 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
588 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
664 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
589 | #endif |
665 | #endif |
590 | |
666 | |
591 | SDL_EnableUNICODE (1); |
|
|
592 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
593 | |
|
|
594 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
667 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
595 | |
668 | |
596 | if (m && m != (SDL_Rect **)-1) |
669 | if (m && m != (SDL_Rect **)-1) |
597 | while (*m) |
670 | while (*m) |
598 | { |
671 | { |
|
|
672 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
673 | { |
599 | AV *av = newAV (); |
674 | AV *av = newAV (); |
600 | av_push (av, newSViv ((*m)->w)); |
675 | av_push (av, newSViv ((*m)->w)); |
601 | av_push (av, newSViv ((*m)->h)); |
676 | av_push (av, newSViv ((*m)->h)); |
|
|
677 | av_push (av, newSViv (rgb)); |
|
|
678 | av_push (av, newSViv (alpha)); |
602 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
679 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
680 | } |
603 | |
681 | |
604 | ++m; |
682 | ++m; |
605 | } |
683 | } |
606 | } |
684 | } |
607 | |
685 | |
608 | char * |
|
|
609 | SDL_GetError () |
|
|
610 | |
|
|
611 | int |
686 | int |
612 | SDL_SetVideoMode (int w, int h, int fullscreen) |
687 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
613 | CODE: |
688 | CODE: |
|
|
689 | { |
|
|
690 | SDL_EnableUNICODE (1); |
|
|
691 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
692 | |
|
|
693 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
694 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
695 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
696 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
697 | |
614 | RETVAL = !!SDL_SetVideoMode ( |
698 | RETVAL = !!SDL_SetVideoMode ( |
615 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
699 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
616 | ); |
700 | ); |
|
|
701 | |
617 | if (RETVAL) |
702 | if (RETVAL) |
618 | { |
703 | { |
|
|
704 | av_clear (texture_av); |
|
|
705 | |
619 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
706 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
620 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
707 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
621 | # include "glfunc.h" |
708 | #include "glfunc.h" |
622 | # undef GL_FUNC |
709 | #undef GL_FUNC |
623 | } |
710 | } |
|
|
711 | } |
624 | OUTPUT: |
712 | OUTPUT: |
625 | RETVAL |
713 | RETVAL |
626 | |
714 | |
627 | void |
715 | void |
628 | SDL_GL_SwapBuffers () |
716 | SDL_GL_SwapBuffers () |
629 | |
717 | |
630 | char * |
718 | char * |
631 | SDL_GetKeyName (int sym) |
719 | SDL_GetKeyName (int sym) |
632 | |
720 | |
|
|
721 | int |
|
|
722 | SDL_GetAppState () |
|
|
723 | |
633 | void |
724 | void |
634 | SDL_PollEvent () |
725 | poll_events () |
635 | PPCODE: |
726 | PPCODE: |
636 | { |
727 | { |
637 | SDL_Event ev; |
728 | SDL_Event ev; |
638 | |
729 | |
639 | while (SDL_PollEvent (&ev)) |
730 | SDL_PumpEvents (); |
|
|
731 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
640 | { |
732 | { |
641 | HV *hv = newHV (); |
733 | HV *hv = newHV (); |
642 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
734 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
643 | |
735 | |
644 | switch (ev.type) |
736 | switch (ev.type) |
… | |
… | |
656 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
748 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
657 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
749 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
658 | break; |
750 | break; |
659 | |
751 | |
660 | case SDL_MOUSEMOTION: |
752 | case SDL_MOUSEMOTION: |
|
|
753 | { |
|
|
754 | int state = ev.motion.state; |
|
|
755 | int x = ev.motion.x; |
|
|
756 | int y = ev.motion.y; |
|
|
757 | int xrel = ev.motion.xrel; |
|
|
758 | int yrel = ev.motion.yrel; |
|
|
759 | |
|
|
760 | /* do simplistic event compression */ |
|
|
761 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
762 | && state == ev.motion.state) |
|
|
763 | { |
|
|
764 | xrel += ev.motion.xrel; |
|
|
765 | yrel += ev.motion.yrel; |
|
|
766 | x = ev.motion.x; |
|
|
767 | y = ev.motion.y; |
|
|
768 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
769 | } |
|
|
770 | |
661 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
771 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
662 | |
|
|
663 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
772 | hv_store (hv, "state", 5, newSViv (state), 0); |
664 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
773 | hv_store (hv, "x", 1, newSViv (x), 0); |
665 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
774 | hv_store (hv, "y", 1, newSViv (y), 0); |
666 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
775 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
667 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
776 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
777 | } |
668 | break; |
778 | break; |
669 | |
779 | |
670 | case SDL_MOUSEBUTTONDOWN: |
780 | case SDL_MOUSEBUTTONDOWN: |
671 | case SDL_MOUSEBUTTONUP: |
781 | case SDL_MOUSEBUTTONUP: |
672 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
782 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
701 | Mix_AllocateChannels (int numchans = -1) |
811 | Mix_AllocateChannels (int numchans = -1) |
702 | |
812 | |
703 | void |
813 | void |
704 | lowdelay (int fd, int val = 1) |
814 | lowdelay (int fd, int val = 1) |
705 | CODE: |
815 | CODE: |
706 | #ifndef _WIN32 |
|
|
707 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
816 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
708 | #endif |
|
|
709 | |
817 | |
710 | void |
818 | void |
711 | win32_proxy_info () |
819 | win32_proxy_info () |
712 | PPCODE: |
820 | PPCODE: |
713 | { |
821 | { |
… | |
… | |
854 | ExitThread (retval); // unclean, please beam me up |
962 | ExitThread (retval); // unclean, please beam me up |
855 | #else |
963 | #else |
856 | _exit (retval); |
964 | _exit (retval); |
857 | #endif |
965 | #endif |
858 | |
966 | |
|
|
967 | void |
|
|
968 | debug () |
|
|
969 | CODE: |
|
|
970 | { |
|
|
971 | #if DEBUG |
|
|
972 | VALGRIND_DO_LEAK_CHECK; |
|
|
973 | #endif |
|
|
974 | } |
|
|
975 | |
859 | MODULE = CFPlus PACKAGE = CFPlus::Font |
976 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
977 | |
|
|
978 | PROTOTYPES: DISABLE |
860 | |
979 | |
861 | CFPlus::Font |
980 | CFPlus::Font |
862 | new_from_file (SV *class, char *path, int id = 0) |
981 | new_from_file (SV *class, char *path, int id = 0) |
863 | CODE: |
982 | CODE: |
864 | { |
983 | { |
… | |
… | |
875 | CODE: |
994 | CODE: |
876 | pango_font_description_free (self); |
995 | pango_font_description_free (self); |
877 | |
996 | |
878 | void |
997 | void |
879 | make_default (CFPlus::Font self) |
998 | make_default (CFPlus::Font self) |
|
|
999 | PROTOTYPE: $ |
880 | CODE: |
1000 | CODE: |
881 | default_font = self; |
1001 | default_font = self; |
882 | |
1002 | |
883 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1003 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
884 | |
1004 | |
|
|
1005 | PROTOTYPES: DISABLE |
|
|
1006 | |
885 | void |
1007 | void |
886 | reset_glyph_cache () |
1008 | reset_glyph_cache () |
|
|
1009 | PROTOTYPE: |
887 | CODE: |
1010 | CODE: |
888 | tc_clear (); |
1011 | tc_clear (); |
889 | |
1012 | |
890 | CFPlus::Layout |
1013 | CFPlus::Layout |
891 | new (SV *class) |
1014 | new (SV *class) |
… | |
… | |
1178 | flags |
1301 | flags |
1179 | ); |
1302 | ); |
1180 | |
1303 | |
1181 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1304 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1182 | |
1305 | |
1183 | void |
1306 | PROTOTYPES: ENABLE |
1184 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1185 | CODE: |
|
|
1186 | { |
|
|
1187 | int ow = SvIV (w_); |
|
|
1188 | int oh = SvIV (h_); |
|
|
1189 | |
1307 | |
1190 | if (ow && oh) |
1308 | int minpot (int n) |
|
|
1309 | |
|
|
1310 | void |
|
|
1311 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1312 | CODE: |
|
|
1313 | { |
|
|
1314 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1191 | { |
1315 | { |
1192 | int nw = minpot (ow); |
|
|
1193 | int nh = minpot (oh); |
|
|
1194 | |
|
|
1195 | if (nw != ow || nh != oh) |
|
|
1196 | { |
|
|
1197 | if (SvOK (data_)) |
|
|
1198 | { |
|
|
1199 | STRLEN datalen; |
1316 | STRLEN datalen; |
1200 | char *data = SvPVbyte (data_, datalen); |
1317 | char *data = SvPVbyte (data_, datalen); |
1201 | int bpp = datalen / (ow * oh); |
1318 | int bpp = datalen / (ow * oh); |
1202 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1319 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1203 | |
1320 | |
1204 | SvPOK_only (result_); |
1321 | SvPOK_only (result_); |
1205 | SvCUR_set (result_, nw * nh * bpp); |
1322 | SvCUR_set (result_, nw * nh * bpp); |
1206 | |
1323 | |
1207 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1324 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1208 | while (oh--) |
1325 | while (oh--) |
1209 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1326 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1210 | |
1327 | |
1211 | sv_setsv (data_, result_); |
1328 | sv_setsv (data_, result_); |
1212 | } |
|
|
1213 | |
|
|
1214 | sv_setiv (w_, nw); |
|
|
1215 | sv_setiv (h_, nh); |
|
|
1216 | } |
|
|
1217 | } |
1329 | } |
1218 | } |
1330 | } |
1219 | |
1331 | |
1220 | void |
1332 | void |
1221 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1333 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1264 | glDisable (GL_ALPHA_TEST); |
1376 | glDisable (GL_ALPHA_TEST); |
1265 | glDisable (GL_BLEND); |
1377 | glDisable (GL_BLEND); |
1266 | } |
1378 | } |
1267 | } |
1379 | } |
1268 | |
1380 | |
|
|
1381 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1382 | CODE: |
|
|
1383 | { |
|
|
1384 | GLint width; |
|
|
1385 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1386 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1387 | RETVAL = width > 0; |
|
|
1388 | } |
|
|
1389 | OUTPUT: |
|
|
1390 | RETVAL |
|
|
1391 | |
1269 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1392 | MODULE = CFPlus PACKAGE = CFPlus::Map |
|
|
1393 | |
|
|
1394 | PROTOTYPES: DISABLE |
1270 | |
1395 | |
1271 | CFPlus::Map |
1396 | CFPlus::Map |
1272 | new (SV *class) |
1397 | new (SV *class) |
1273 | CODE: |
1398 | CODE: |
1274 | New (0, RETVAL, 1, struct map); |
1399 | New (0, RETVAL, 1, struct map); |
… | |
… | |
1393 | CODE: |
1518 | CODE: |
1394 | { |
1519 | { |
1395 | if (dx > 0) |
1520 | if (dx > 0) |
1396 | map_blank (self, self->x, self->y, dx, self->h); |
1521 | map_blank (self, self->x, self->y, dx, self->h); |
1397 | else if (dx < 0) |
1522 | else if (dx < 0) |
1398 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1523 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1399 | |
1524 | |
1400 | if (dy > 0) |
1525 | if (dy > 0) |
1401 | map_blank (self, self->x, self->y, self->w, dy); |
1526 | map_blank (self, self->x, self->y, self->w, dy); |
1402 | else if (dy < 0) |
1527 | else if (dy < 0) |
1403 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1528 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1404 | |
1529 | |
1405 | self->ox += dx; self->x += dx; |
1530 | self->ox += dx; self->x += dx; |
1406 | self->oy += dy; self->y += dy; |
1531 | self->oy += dy; self->y += dy; |
1407 | |
1532 | |
1408 | while (self->y < 0) |
1533 | while (self->y < 0) |
… | |
… | |
1462 | } |
1587 | } |
1463 | else if (cmd == 6) // monster width |
1588 | else if (cmd == 6) // monster width |
1464 | cell->stat_width = *data++ + 1; |
1589 | cell->stat_width = *data++ + 1; |
1465 | else if (cmd == 0x47) |
1590 | else if (cmd == 0x47) |
1466 | { |
1591 | { |
1467 | if (*data == 8) |
1592 | if (*data == 4) |
1468 | ; // decode player uuid |
1593 | ; // decode player count |
1469 | |
1594 | |
1470 | data += *data + 1; |
1595 | data += *data + 1; |
1471 | } |
1596 | } |
1472 | else if (cmd == 8) // cell flags |
1597 | else if (cmd == 8) // cell flags |
1473 | cell->flags = *data++; |
1598 | cell->flags = *data++; |
… | |
… | |
1683 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
1808 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
1684 | |
1809 | |
1685 | // add bits to current tile and all neighbours. skey.x|y is |
1810 | // add bits to current tile and all neighbours. skey.x|y is |
1686 | // shifted +1|+1 so we always stay positive. |
1811 | // shifted +1|+1 so we always stay positive. |
1687 | |
1812 | |
|
|
1813 | // bits is ___n cccc CCCC bbbb |
|
|
1814 | // n do not draw borders&corners |
|
|
1815 | // c draw these corners, but... |
|
|
1816 | // C ... not these |
|
|
1817 | // b draw these borders |
|
|
1818 | |
|
|
1819 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1820 | // ┃· ·· ·┃ ━━ |
|
|
1821 | |
|
|
1822 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1823 | // ·· ·· ·┏ ┓· |
|
|
1824 | |
1688 | // full tile |
1825 | // full tile |
1689 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
1826 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
1690 | |
1827 | |
1691 | // borders |
1828 | // borders |
1692 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031); |
1829 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
1693 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092); |
1830 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
1694 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
1831 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
1695 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
1832 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
1696 | |
1833 | |
1697 | // corners |
1834 | // corners |
1698 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
1835 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
… | |
… | |
1702 | } |
1839 | } |
1703 | } |
1840 | } |
1704 | } |
1841 | } |
1705 | } |
1842 | } |
1706 | |
1843 | |
1707 | // go through all smoothlevels, lowest to highest, then draw |
1844 | // go through all smoothlevels, lowest to highest, then draw. |
1708 | // this is basically counting sort |
1845 | // this is basically counting sort |
1709 | { |
1846 | { |
1710 | int w, b; |
1847 | int w, b; |
1711 | |
1848 | |
1712 | for (w = 0; w < 256 / 32; ++w) |
1849 | for (w = 0; w < 256 / 32; ++w) |
… | |
… | |
1723 | while ((he = hv_iternext (smooth))) |
1860 | while ((he = hv_iternext (smooth))) |
1724 | { |
1861 | { |
1725 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1862 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1726 | IV bits = SvIVX (HeVAL (he)); |
1863 | IV bits = SvIVX (HeVAL (he)); |
1727 | |
1864 | |
1728 | // bits is ___n cccc CCCC bbbb |
|
|
1729 | // n do not draw borders&corners |
|
|
1730 | // c draw these corners, but... |
|
|
1731 | // C ... not these |
|
|
1732 | // b draw these borders |
|
|
1733 | |
|
|
1734 | if (!(bits & 0x1000) |
1865 | if (!(bits & 0x1000) |
1735 | && skey->level == level |
1866 | && skey->level == level |
1736 | && level >= smooth_max [skey->x][skey->y]) |
1867 | && level > smooth_max [skey->x][skey->y]) |
1737 | { |
1868 | { |
1738 | maptex tex = self->tex [skey->tile]; |
1869 | maptex tex = self->tex [skey->tile]; |
1739 | int px = (((int)skey->x) - 1) * T; |
1870 | int px = (((int)skey->x) - 1) * T; |
1740 | int py = (((int)skey->y) - 1) * T; |
1871 | int py = (((int)skey->y) - 1) * T; |
1741 | int border = bits & 15; |
1872 | int border = bits & 15; |
… | |
… | |
1883 | void |
2014 | void |
1884 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
2015 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1885 | PPCODE: |
2016 | PPCODE: |
1886 | { |
2017 | { |
1887 | int x, y; |
2018 | int x, y; |
|
|
2019 | int sw1 = sw + 2; |
|
|
2020 | int sh1 = sh + 2; |
|
|
2021 | int sh3 = sh * 3; |
1888 | int sw4 = (sw + 3) & ~3; |
2022 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2023 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1889 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2024 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1890 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2025 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1891 | |
2026 | |
1892 | memset (darkness, 255, sw4 * sh); |
|
|
1893 | SvPOK_only (darkness_sv); |
2027 | SvPOK_only (darkness3_sv); |
1894 | SvCUR_set (darkness_sv, sw4 * sh); |
2028 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1895 | |
2029 | |
1896 | mx += self->x; |
2030 | mx += self->x - 1; |
1897 | my += self->y; |
2031 | my += self->y - 1; |
1898 | |
2032 | |
|
|
2033 | memset (darkness1, 255, sw1 * sh1); |
|
|
2034 | |
1899 | for (y = 0; y < sh; y++) |
2035 | for (y = 0; y < sh1; y++) |
1900 | if (0 <= y + my && y + my < self->rows) |
2036 | if (0 <= y + my && y + my < self->rows) |
1901 | { |
2037 | { |
1902 | maprow *row = self->row + (y + my); |
2038 | maprow *row = self->row + (y + my); |
1903 | |
2039 | |
1904 | for (x = 0; x < sw; x++) |
2040 | for (x = 0; x < sw1; x++) |
1905 | if (row->c0 <= x + mx && x + mx < row->c1) |
2041 | if (row->c0 <= x + mx && x + mx < row->c1) |
1906 | { |
2042 | { |
1907 | mapcell *cell = row->col + (x + mx - row->c0); |
2043 | mapcell *cell = row->col + (x + mx - row->c0); |
1908 | |
2044 | |
1909 | darkness[y * sw4 + x] = cell->darkness |
2045 | darkness1 [y * sw1 + x] = cell->darkness |
1910 | ? 255 - (cell->darkness - 1) |
2046 | ? 255 - (cell->darkness - 1) |
1911 | : 255 - FOW_DARKNESS; |
2047 | : 255 - FOW_DARKNESS; |
1912 | } |
2048 | } |
1913 | } |
2049 | } |
1914 | |
2050 | |
|
|
2051 | for (y = 0; y < sh; ++y) |
|
|
2052 | for (x = 0; x < sw; ++x) |
|
|
2053 | { |
|
|
2054 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2055 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2056 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2057 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2058 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2059 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2060 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2061 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2062 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2063 | |
|
|
2064 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2065 | uint8_t r21 = d21; |
|
|
2066 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2067 | |
|
|
2068 | uint8_t r12 = d12; |
|
|
2069 | uint8_t r22 = d22; |
|
|
2070 | uint8_t r32 = d32; |
|
|
2071 | |
|
|
2072 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2073 | uint8_t r23 = d23; |
|
|
2074 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2075 | |
|
|
2076 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2077 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2078 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2079 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2080 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2081 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2082 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2083 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2084 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2085 | } |
|
|
2086 | |
|
|
2087 | free (darkness1); |
|
|
2088 | |
1915 | EXTEND (SP, 3); |
2089 | EXTEND (SP, 3); |
1916 | PUSHs (sv_2mortal (newSViv (sw4))); |
2090 | PUSHs (sv_2mortal (newSViv (sw34))); |
1917 | PUSHs (sv_2mortal (newSViv (sh))); |
2091 | PUSHs (sv_2mortal (newSViv (sh3))); |
1918 | PUSHs (darkness_sv); |
2092 | PUSHs (darkness3_sv); |
1919 | } |
2093 | } |
1920 | |
2094 | |
1921 | SV * |
2095 | SV * |
1922 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2096 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1923 | CODE: |
2097 | CODE: |
… | |
… | |
2057 | } |
2231 | } |
2058 | } |
2232 | } |
2059 | |
2233 | |
2060 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2234 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2061 | |
2235 | |
|
|
2236 | PROTOTYPES: DISABLE |
|
|
2237 | |
2062 | CFPlus::MixChunk |
2238 | CFPlus::MixChunk |
2063 | new_from_file (SV *class, char *path) |
2239 | new_from_file (SV *class, char *path) |
2064 | CODE: |
2240 | CODE: |
2065 | RETVAL = Mix_LoadWAV (path); |
2241 | RETVAL = Mix_LoadWAV (path); |
2066 | OUTPUT: |
2242 | OUTPUT: |
… | |
… | |
2087 | |
2263 | |
2088 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2264 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2089 | |
2265 | |
2090 | int |
2266 | int |
2091 | volume (int volume = -1) |
2267 | volume (int volume = -1) |
|
|
2268 | PROTOTYPE: ;$ |
2092 | CODE: |
2269 | CODE: |
2093 | RETVAL = Mix_VolumeMusic (volume); |
2270 | RETVAL = Mix_VolumeMusic (volume); |
2094 | OUTPUT: |
2271 | OUTPUT: |
2095 | RETVAL |
2272 | RETVAL |
2096 | |
2273 | |
|
|
2274 | int |
|
|
2275 | fade_out (int ms) |
|
|
2276 | CODE: |
|
|
2277 | RETVAL = Mix_FadeOutMusic (ms); |
|
|
2278 | OUTPUT: |
|
|
2279 | RETVAL |
|
|
2280 | |
2097 | CFPlus::MixMusic |
2281 | CFPlus::MixMusic |
2098 | new_from_file (SV *class, char *path) |
2282 | new_from_file (SV *class, char *path) |
2099 | CODE: |
2283 | CODE: |
2100 | RETVAL = Mix_LoadMUS (path); |
2284 | RETVAL = Mix_LoadMUS (path); |
2101 | OUTPUT: |
2285 | OUTPUT: |
… | |
… | |
2111 | CODE: |
2295 | CODE: |
2112 | RETVAL = Mix_PlayMusic (self, loops); |
2296 | RETVAL = Mix_PlayMusic (self, loops); |
2113 | OUTPUT: |
2297 | OUTPUT: |
2114 | RETVAL |
2298 | RETVAL |
2115 | |
2299 | |
|
|
2300 | int |
|
|
2301 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2302 | CODE: |
|
|
2303 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2304 | OUTPUT: |
|
|
2305 | RETVAL |
|
|
2306 | |
2116 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2307 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2308 | |
|
|
2309 | PROTOTYPES: ENABLE |
2117 | |
2310 | |
2118 | BOOT: |
2311 | BOOT: |
2119 | { |
2312 | { |
2120 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2313 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2121 | static const struct { |
2314 | static const struct { |
2122 | const char *name; |
2315 | const char *name; |
2123 | IV iv; |
2316 | IV iv; |
2124 | } *civ, const_iv[] = { |
2317 | } *civ, const_iv[] = { |
2125 | # define const_iv(name) { # name, (IV)name } |
2318 | # define const_iv(name) { # name, (IV)name } |
|
|
2319 | const_iv (GL_VENDOR), |
|
|
2320 | const_iv (GL_VERSION), |
|
|
2321 | const_iv (GL_EXTENSIONS), |
2126 | const_iv (GL_COLOR_MATERIAL), |
2322 | const_iv (GL_COLOR_MATERIAL), |
2127 | const_iv (GL_SMOOTH), |
2323 | const_iv (GL_SMOOTH), |
2128 | const_iv (GL_FLAT), |
2324 | const_iv (GL_FLAT), |
2129 | const_iv (GL_DITHER), |
2325 | const_iv (GL_DITHER), |
2130 | const_iv (GL_BLEND), |
2326 | const_iv (GL_BLEND), |
… | |
… | |
2134 | const_iv (GL_ALPHA_TEST), |
2330 | const_iv (GL_ALPHA_TEST), |
2135 | const_iv (GL_NORMALIZE), |
2331 | const_iv (GL_NORMALIZE), |
2136 | const_iv (GL_RESCALE_NORMAL), |
2332 | const_iv (GL_RESCALE_NORMAL), |
2137 | const_iv (GL_FRONT), |
2333 | const_iv (GL_FRONT), |
2138 | const_iv (GL_BACK), |
2334 | const_iv (GL_BACK), |
|
|
2335 | const_iv (GL_AUX0), |
2139 | const_iv (GL_AND), |
2336 | const_iv (GL_AND), |
2140 | const_iv (GL_ONE), |
2337 | const_iv (GL_ONE), |
2141 | const_iv (GL_ZERO), |
2338 | const_iv (GL_ZERO), |
2142 | const_iv (GL_SRC_ALPHA), |
2339 | const_iv (GL_SRC_ALPHA), |
2143 | const_iv (GL_DST_ALPHA), |
2340 | const_iv (GL_DST_ALPHA), |
… | |
… | |
2157 | const_iv (GL_LUMINANCE), |
2354 | const_iv (GL_LUMINANCE), |
2158 | const_iv (GL_LUMINANCE_ALPHA), |
2355 | const_iv (GL_LUMINANCE_ALPHA), |
2159 | const_iv (GL_FLOAT), |
2356 | const_iv (GL_FLOAT), |
2160 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2357 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2161 | const_iv (GL_COMPILE), |
2358 | const_iv (GL_COMPILE), |
|
|
2359 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2360 | const_iv (GL_PROXY_TEXTURE_2D), |
2162 | const_iv (GL_TEXTURE_1D), |
2361 | const_iv (GL_TEXTURE_1D), |
2163 | const_iv (GL_TEXTURE_2D), |
2362 | const_iv (GL_TEXTURE_2D), |
2164 | const_iv (GL_TEXTURE_ENV), |
2363 | const_iv (GL_TEXTURE_ENV), |
2165 | const_iv (GL_TEXTURE_MAG_FILTER), |
2364 | const_iv (GL_TEXTURE_MAG_FILTER), |
2166 | const_iv (GL_TEXTURE_MIN_FILTER), |
2365 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2187 | const_iv (GL_COLOR_LOGIC_OP), |
2386 | const_iv (GL_COLOR_LOGIC_OP), |
2188 | const_iv (GL_SEPARABLE_2D), |
2387 | const_iv (GL_SEPARABLE_2D), |
2189 | const_iv (GL_CONVOLUTION_2D), |
2388 | const_iv (GL_CONVOLUTION_2D), |
2190 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2389 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2191 | const_iv (GL_CONSTANT_BORDER), |
2390 | const_iv (GL_CONSTANT_BORDER), |
|
|
2391 | const_iv (GL_POINTS), |
2192 | const_iv (GL_LINES), |
2392 | const_iv (GL_LINES), |
2193 | const_iv (GL_LINE_STRIP), |
2393 | const_iv (GL_LINE_STRIP), |
2194 | const_iv (GL_LINE_LOOP), |
2394 | const_iv (GL_LINE_LOOP), |
2195 | const_iv (GL_QUADS), |
2395 | const_iv (GL_QUADS), |
2196 | const_iv (GL_QUAD_STRIP), |
2396 | const_iv (GL_QUAD_STRIP), |
2197 | const_iv (GL_TRIANGLES), |
2397 | const_iv (GL_TRIANGLES), |
2198 | const_iv (GL_TRIANGLE_STRIP), |
2398 | const_iv (GL_TRIANGLE_STRIP), |
2199 | const_iv (GL_TRIANGLE_FAN), |
2399 | const_iv (GL_TRIANGLE_FAN), |
|
|
2400 | const_iv (GL_POLYGON), |
2200 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2401 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2402 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2403 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2404 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2405 | const_iv (GL_GENERATE_MIPMAP_HINT), |
2201 | const_iv (GL_FASTEST), |
2406 | const_iv (GL_FASTEST), |
|
|
2407 | const_iv (GL_DONT_CARE), |
|
|
2408 | const_iv (GL_NICEST), |
2202 | const_iv (GL_V2F), |
2409 | const_iv (GL_V2F), |
2203 | const_iv (GL_V3F), |
2410 | const_iv (GL_V3F), |
2204 | const_iv (GL_T2F_V3F), |
2411 | const_iv (GL_T2F_V3F), |
2205 | const_iv (GL_T2F_N3F_V3F), |
2412 | const_iv (GL_T2F_N3F_V3F), |
2206 | # undef const_iv |
2413 | # undef const_iv |
2207 | }; |
2414 | }; |
2208 | |
2415 | |
2209 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2416 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2210 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2417 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2418 | |
|
|
2419 | texture_av = newAV (); |
|
|
2420 | AvREAL_off (texture_av); |
2211 | } |
2421 | } |
2212 | |
2422 | |
2213 | char * |
2423 | char * |
2214 | gl_vendor () |
2424 | gl_vendor () |
2215 | CODE: |
2425 | CODE: |
… | |
… | |
2229 | CODE: |
2439 | CODE: |
2230 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2440 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2231 | OUTPUT: |
2441 | OUTPUT: |
2232 | RETVAL |
2442 | RETVAL |
2233 | |
2443 | |
|
|
2444 | const char *glGetString (GLenum pname) |
|
|
2445 | |
|
|
2446 | GLint glGetInteger (GLenum pname) |
|
|
2447 | CODE: |
|
|
2448 | glGetIntegerv (pname, &RETVAL); |
|
|
2449 | OUTPUT: |
|
|
2450 | RETVAL |
|
|
2451 | |
|
|
2452 | GLdouble glGetDouble (GLenum pname) |
|
|
2453 | CODE: |
|
|
2454 | glGetDoublev (pname, &RETVAL); |
|
|
2455 | OUTPUT: |
|
|
2456 | RETVAL |
|
|
2457 | |
2234 | int glGetError () |
2458 | int glGetError () |
2235 | |
2459 | |
2236 | void glFinish () |
2460 | void glFinish () |
2237 | |
2461 | |
2238 | void glClear (int mask) |
2462 | void glClear (int mask) |
… | |
… | |
2275 | # near_ and far_ are due to microsofts buggy "c" compiler |
2499 | # near_ and far_ are due to microsofts buggy "c" compiler |
2276 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2500 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2277 | |
2501 | |
2278 | # near_ and far_ are due to microsofts buggy "c" compiler |
2502 | # near_ and far_ are due to microsofts buggy "c" compiler |
2279 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2503 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
2504 | |
|
|
2505 | PROTOTYPES: DISABLE |
2280 | |
2506 | |
2281 | void glViewport (int x, int y, int width, int height) |
2507 | void glViewport (int x, int y, int width, int height) |
2282 | |
2508 | |
2283 | void glScissor (int x, int y, int width, int height) |
2509 | void glScissor (int x, int y, int width, int height) |
2284 | |
2510 | |
… | |
… | |
2292 | |
2518 | |
2293 | void glRotate (float angle, float x, float y, float z) |
2519 | void glRotate (float angle, float x, float y, float z) |
2294 | CODE: |
2520 | CODE: |
2295 | glRotatef (angle, x, y, z); |
2521 | glRotatef (angle, x, y, z); |
2296 | |
2522 | |
2297 | void glBegin (int mode) |
|
|
2298 | |
|
|
2299 | void glEnd () |
|
|
2300 | |
|
|
2301 | void glColor (float r, float g, float b, float a = 1.0) |
2523 | void glColor (float r, float g, float b, float a = 1.0) |
2302 | PROTOTYPE: @ |
|
|
2303 | ALIAS: |
2524 | ALIAS: |
2304 | glColor_premultiply = 1 |
2525 | glColor_premultiply = 1 |
2305 | CODE: |
2526 | CODE: |
2306 | if (ix) |
2527 | if (ix) |
2307 | { |
2528 | { |
… | |
… | |
2310 | b *= a; |
2531 | b *= a; |
2311 | } |
2532 | } |
2312 | // microsoft visual "c" rounds instead of truncating... |
2533 | // microsoft visual "c" rounds instead of truncating... |
2313 | glColor4f (r, g, b, a); |
2534 | glColor4f (r, g, b, a); |
2314 | |
2535 | |
2315 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2316 | |
|
|
2317 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2318 | |
|
|
2319 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2320 | |
|
|
2321 | void glRasterPos (float x, float y, float z = 0.) |
2536 | void glRasterPos (float x, float y, float z = 0.) |
2322 | CODE: |
2537 | CODE: |
2323 | glRasterPos3f (0, 0, z); |
2538 | glRasterPos3f (0, 0, z); |
2324 | glBitmap (0, 0, 0, 0, x, y, 0); |
2539 | glBitmap (0, 0, 0, 0, x, y, 0); |
2325 | |
2540 | |
… | |
… | |
2329 | |
2544 | |
2330 | void glTexCoord (float s, float t) |
2545 | void glTexCoord (float s, float t) |
2331 | CODE: |
2546 | CODE: |
2332 | glTexCoord2f (s, t); |
2547 | glTexCoord2f (s, t); |
2333 | |
2548 | |
|
|
2549 | PROTOTYPES: ENABLE |
|
|
2550 | |
|
|
2551 | void glBegin (int mode) |
|
|
2552 | |
|
|
2553 | void glEnd () |
|
|
2554 | |
|
|
2555 | void glPointSize (GLfloat size) |
|
|
2556 | |
|
|
2557 | void glLineWidth (GLfloat width) |
|
|
2558 | |
|
|
2559 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2560 | |
|
|
2561 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2562 | |
|
|
2563 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2564 | |
2334 | void glTexEnv (int target, int pname, float param) |
2565 | void glTexEnv (int target, int pname, float param) |
2335 | CODE: |
2566 | CODE: |
2336 | glTexEnvf (target, pname, param); |
2567 | glTexEnvf (target, pname, param); |
2337 | |
2568 | |
2338 | void glTexParameter (int target, int pname, float param) |
2569 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2360 | |
2591 | |
2361 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2592 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2362 | |
2593 | |
2363 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2594 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2364 | |
2595 | |
|
|
2596 | void glPixelZoom (float x, float y) |
|
|
2597 | |
2365 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2598 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2366 | |
2599 | |
2367 | int glGenTexture () |
2600 | int glGenTexture () |
2368 | CODE: |
2601 | CODE: |
2369 | { |
2602 | RETVAL = gen_texture (); |
2370 | GLuint name; |
|
|
2371 | glGenTextures (1, &name); |
|
|
2372 | RETVAL = name; |
|
|
2373 | } |
|
|
2374 | OUTPUT: |
2603 | OUTPUT: |
2375 | RETVAL |
2604 | RETVAL |
2376 | |
2605 | |
2377 | void glDeleteTexture (int name) |
2606 | void glDeleteTexture (int name) |
2378 | CODE: |
2607 | CODE: |
2379 | { |
|
|
2380 | GLuint name_ = name; |
|
|
2381 | glDeleteTextures (1, &name_); |
2608 | del_texture (name); |
2382 | } |
2609 | |
2383 | |
|
|
2384 | int glGenList () |
2610 | int glGenList () |
2385 | CODE: |
2611 | CODE: |
2386 | RETVAL = glGenLists (1); |
2612 | RETVAL = glGenLists (1); |
2387 | OUTPUT: |
2613 | OUTPUT: |
2388 | RETVAL |
2614 | RETVAL |
… | |
… | |
2395 | |
2621 | |
2396 | void glEndList () |
2622 | void glEndList () |
2397 | |
2623 | |
2398 | void glCallList (int list) |
2624 | void glCallList (int list) |
2399 | |
2625 | |
|
|
2626 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
|
|
2627 | |
|
|
2628 | PROTOTYPES: DISABLE |
|
|
2629 | |
|
|
2630 | void |
|
|
2631 | find_widget (SV *widget, NV x, NV y) |
|
|
2632 | PPCODE: |
|
|
2633 | { |
|
|
2634 | if (within_widget (widget, x, y)) |
|
|
2635 | XPUSHs (widget); |
|
|
2636 | } |
|
|
2637 | |