… | |
… | |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
20 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
21 | # undef pipe |
21 | # undef pipe |
|
|
22 | // microsoft vs. C |
|
|
23 | # define sqrtf(x) sqrt(x) |
|
|
24 | # define roundf(x) (int)(x) |
|
|
25 | # define atan2f(x,y) atan2(x,y) |
|
|
26 | # define M_PI 3.14159265f |
22 | #endif |
27 | #endif |
23 | |
28 | |
24 | #include <assert.h> |
29 | #include <assert.h> |
25 | #include <math.h> |
30 | #include <math.h> |
26 | #include <string.h> |
31 | #include <string.h> |
27 | #include <stdio.h> |
32 | #include <stdio.h> |
28 | #include <stdlib.h> |
33 | #include <stdlib.h> |
|
|
34 | |
|
|
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
29 | |
36 | |
30 | #include <SDL.h> |
37 | #include <SDL.h> |
31 | #include <SDL_thread.h> |
38 | #include <SDL_thread.h> |
32 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
33 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
… | |
… | |
107 | av_push (texture_av, (SV *)(size_t)name); |
114 | av_push (texture_av, (SV *)(size_t)name); |
108 | glDeleteTextures (1, &name); |
115 | glDeleteTextures (1, &name); |
109 | } |
116 | } |
110 | |
117 | |
111 | #include "texcache.c" |
118 | #include "texcache.c" |
|
|
119 | #include "rendercache.c" |
112 | |
120 | |
113 | #include "pango-font.c" |
121 | #include "pango-font.c" |
114 | #include "pango-fontmap.c" |
122 | #include "pango-fontmap.c" |
115 | #include "pango-render.c" |
123 | #include "pango-render.c" |
116 | |
124 | |
|
|
125 | typedef IV CFPlus__Channel; |
|
|
126 | typedef SDL_RWops *CFPlus__RW; |
117 | typedef Mix_Chunk *CFPlus__MixChunk; |
127 | typedef Mix_Chunk *CFPlus__MixChunk; |
118 | typedef Mix_Music *CFPlus__MixMusic; |
128 | typedef Mix_Music *CFPlus__MixMusic; |
119 | |
129 | |
120 | typedef PangoFontDescription *CFPlus__Font; |
130 | typedef PangoFontDescription *CFPlus__Font; |
121 | |
131 | |
… | |
… | |
434 | /* SDL should provide this, really. */ |
444 | /* SDL should provide this, really. */ |
435 | #define SDLK_MODIFIER_MIN 300 |
445 | #define SDLK_MODIFIER_MIN 300 |
436 | #define SDLK_MODIFIER_MAX 314 |
446 | #define SDLK_MODIFIER_MAX 314 |
437 | |
447 | |
438 | /******************************************************************************/ |
448 | /******************************************************************************/ |
|
|
449 | |
|
|
450 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
451 | static GV *hover_gv; |
439 | |
452 | |
440 | static int |
453 | static int |
441 | within_widget (SV *widget, NV x, NV y) |
454 | within_widget (SV *widget, NV x, NV y) |
442 | { |
455 | { |
443 | HV *self; |
456 | HV *self; |
… | |
… | |
797 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
810 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
798 | } |
811 | } |
799 | } |
812 | } |
800 | |
813 | |
801 | int |
814 | int |
802 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
815 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) |
803 | POSTCALL: |
816 | POSTCALL: |
804 | Mix_HookMusicFinished (music_finished); |
817 | Mix_HookMusicFinished (music_finished); |
805 | Mix_ChannelFinished (channel_finished); |
818 | Mix_ChannelFinished (channel_finished); |
806 | |
819 | |
807 | void |
820 | void |
808 | Mix_CloseAudio () |
821 | Mix_CloseAudio () |
809 | |
822 | |
810 | int |
823 | int |
811 | Mix_AllocateChannels (int numchans = -1) |
824 | Mix_AllocateChannels (int numchans = -1) |
|
|
825 | |
|
|
826 | const char * |
|
|
827 | Mix_GetError () |
812 | |
828 | |
813 | void |
829 | void |
814 | lowdelay (int fd, int val = 1) |
830 | lowdelay (int fd, int val = 1) |
815 | CODE: |
831 | CODE: |
816 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
832 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
… | |
… | |
858 | STRLEN image_len; |
874 | STRLEN image_len; |
859 | char *image = (char *)SvPVbyte (image_, image_len); |
875 | char *image = (char *)SvPVbyte (image_, image_len); |
860 | SDL_Surface *surface, *surface2; |
876 | SDL_Surface *surface, *surface2; |
861 | SDL_PixelFormat fmt; |
877 | SDL_PixelFormat fmt; |
862 | SDL_RWops *rw = ix |
878 | SDL_RWops *rw = ix |
863 | ? SDL_RWFromFile (image, "r") |
879 | ? SDL_RWFromFile (image, "rb") |
864 | : SDL_RWFromConstMem (image, image_len); |
880 | : SDL_RWFromConstMem (image, image_len); |
865 | |
881 | |
866 | if (!rw) |
882 | if (!rw) |
867 | croak ("load_image: %s", SDL_GetError ()); |
883 | croak ("load_image: %s", SDL_GetError ()); |
868 | |
884 | |
… | |
… | |
1340 | HV *hv = (HV *)SvRV (self); |
1356 | HV *hv = (HV *)SvRV (self); |
1341 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1357 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1342 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1358 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1343 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1359 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1344 | |
1360 | |
|
|
1361 | if (name <= 0) |
|
|
1362 | XSRETURN_EMPTY; |
|
|
1363 | |
1345 | if (items < 5) |
1364 | if (items < 5) |
1346 | { |
1365 | { |
1347 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1366 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1348 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1367 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1349 | } |
1368 | } |
… | |
… | |
1537 | self->rows += MAP_EXTEND_Y; |
1556 | self->rows += MAP_EXTEND_Y; |
1538 | self->y += MAP_EXTEND_Y; |
1557 | self->y += MAP_EXTEND_Y; |
1539 | } |
1558 | } |
1540 | } |
1559 | } |
1541 | |
1560 | |
1542 | void |
1561 | SV * |
1543 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1562 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1544 | CODE: |
1563 | CODE: |
1545 | { |
1564 | { |
1546 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1565 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1547 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1566 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1548 | mapcell *cell; |
1567 | mapcell *cell; |
1549 | int x, y, flags; |
1568 | int x, y, z, flags; |
|
|
1569 | AV *missing = newAV (); |
|
|
1570 | RETVAL = newRV_noinc ((SV *)missing); |
1550 | |
1571 | |
1551 | while (data < data_end - 1) |
1572 | while (data < data_end - 1) |
1552 | { |
1573 | { |
1553 | flags = (data [0] << 8) + data [1]; data += 2; |
1574 | flags = (data [0] << 8) + data [1]; data += 2; |
1554 | |
1575 | |
… | |
… | |
1605 | } |
1626 | } |
1606 | else |
1627 | else |
1607 | cell->darkness = *data++ + 1; |
1628 | cell->darkness = *data++ + 1; |
1608 | } |
1629 | } |
1609 | |
1630 | |
|
|
1631 | for (z = 0; z <= 2; ++z) |
1610 | if (flags & 4) |
1632 | if (flags & (4 >> z)) |
1611 | { |
1633 | { |
1612 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1634 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1613 | need_facenum (self, face); |
1635 | need_facenum (self, face); |
1614 | cell->tile [0] = self->face2tile [face]; |
1636 | cell->tile [z] = self->face2tile [face]; |
|
|
1637 | |
|
|
1638 | if (cell->tile [z]) |
|
|
1639 | { |
|
|
1640 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1641 | if (!tex->name) |
|
|
1642 | av_push (missing, newSViv (cell->tile [z])); |
|
|
1643 | |
|
|
1644 | if (tex->smoothtile) |
|
|
1645 | { |
|
|
1646 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1647 | if (!smooth->name) |
|
|
1648 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
1649 | } |
|
|
1650 | } |
1615 | } |
1651 | } |
1616 | |
|
|
1617 | if (flags & 2) |
|
|
1618 | { |
|
|
1619 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1620 | need_facenum (self, face); |
|
|
1621 | cell->tile [1] = self->face2tile [face]; |
|
|
1622 | } |
|
|
1623 | |
|
|
1624 | if (flags & 1) |
|
|
1625 | { |
|
|
1626 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1627 | need_facenum (self, face); |
|
|
1628 | cell->tile [2] = self->face2tile [face]; |
|
|
1629 | } |
|
|
1630 | } |
1652 | } |
1631 | else |
1653 | else |
1632 | cell->darkness = 0; |
1654 | cell->darkness = 0; |
1633 | } |
1655 | } |
1634 | } |
1656 | } |
|
|
1657 | OUTPUT: |
|
|
1658 | RETVAL |
1635 | |
1659 | |
1636 | SV * |
1660 | SV * |
1637 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1661 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1638 | CODE: |
1662 | CODE: |
1639 | { |
1663 | { |
… | |
… | |
1690 | |
1714 | |
1691 | void |
1715 | void |
1692 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1716 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1693 | CODE: |
1717 | CODE: |
1694 | { |
1718 | { |
|
|
1719 | int x, y, z; |
|
|
1720 | |
1695 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1721 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1696 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1722 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1697 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
1723 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
1698 | smooth_key skey; |
1724 | smooth_key skey; |
1699 | int x, y, z; |
1725 | |
1700 | int last_name; |
1726 | rc_t *rc = rc_alloc (); |
|
|
1727 | rc_key_t key; |
|
|
1728 | rc_array_t *arr; |
1701 | |
1729 | |
1702 | // thats current max. sorry. |
1730 | // thats current max. sorry. |
1703 | if (sw > 255) sw = 255; |
1731 | if (sw > 255) sw = 255; |
1704 | if (sh > 255) sh = 255; |
1732 | if (sh > 255) sh = 255; |
1705 | |
1733 | |
1706 | // clear key, in case of extra padding |
1734 | // clear key, in case of extra padding |
1707 | memset (&skey, 0, sizeof (skey)); |
1735 | memset (&skey, 0, sizeof (skey)); |
1708 | |
1736 | |
1709 | glColor4ub (255, 255, 255, 255); |
1737 | memset (&key, 0, sizeof (key)); |
1710 | |
1738 | key.r = 255; |
1711 | glEnable (GL_BLEND); |
1739 | key.g = 255; |
1712 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1740 | key.b = 255; |
1713 | glEnable (GL_TEXTURE_2D); |
1741 | key.a = 255; |
1714 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1742 | key.mode = GL_QUADS; |
1715 | |
1743 | key.format = GL_T2F_V3F; |
1716 | glBegin (GL_QUADS); |
1744 | key.texname = -1; |
1717 | |
|
|
1718 | last_name = 0; |
|
|
1719 | |
1745 | |
1720 | mx += self->x; |
1746 | mx += self->x; |
1721 | my += self->y; |
1747 | my += self->y; |
1722 | |
1748 | |
1723 | // first pass: determine smooth_max |
1749 | // first pass: determine smooth_max |
… | |
… | |
1739 | MAX (self->tex [cell->tile [0]].smoothlevel, |
1765 | MAX (self->tex [cell->tile [0]].smoothlevel, |
1740 | MAX (self->tex [cell->tile [1]].smoothlevel, |
1766 | MAX (self->tex [cell->tile [1]].smoothlevel, |
1741 | self->tex [cell->tile [2]].smoothlevel)); |
1767 | self->tex [cell->tile [2]].smoothlevel)); |
1742 | } |
1768 | } |
1743 | } |
1769 | } |
|
|
1770 | |
|
|
1771 | glEnable (GL_BLEND); |
|
|
1772 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1773 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1744 | |
1774 | |
1745 | for (z = 0; z <= 2; z++) |
1775 | for (z = 0; z <= 2; z++) |
1746 | { |
1776 | { |
1747 | memset (smooth_level, 0, sizeof (smooth_level)); |
1777 | memset (smooth_level, 0, sizeof (smooth_level)); |
1748 | |
1778 | |
… | |
… | |
1758 | tileid tile = cell->tile [z]; |
1788 | tileid tile = cell->tile [z]; |
1759 | |
1789 | |
1760 | if (tile) |
1790 | if (tile) |
1761 | { |
1791 | { |
1762 | maptex tex = self->tex [tile]; |
1792 | maptex tex = self->tex [tile]; |
1763 | int px = (x + 1) * T - tex.w; |
1793 | int px, py; |
1764 | int py = (y + 1) * T - tex.h; |
|
|
1765 | |
1794 | |
1766 | // suppressing texture state switches here |
1795 | // suppressing texture state switches here |
1767 | // is only moderately effective, but worth the extra effort |
1796 | // is only moderately effective, but worth the extra effort |
1768 | if (last_name != tex.name) |
1797 | if (key.texname != tex.name) |
1769 | { |
1798 | { |
1770 | if (!tex.name) |
1799 | if (!tex.name) |
1771 | tex = self->tex [2]; /* missing, replace by noface */ |
1800 | tex = self->tex [2]; /* missing, replace by noface */ |
1772 | |
1801 | |
1773 | glEnd (); |
1802 | key.texname = tex.name; |
1774 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1803 | arr = rc_array (rc, &key); |
1775 | glBegin (GL_QUADS); |
|
|
1776 | } |
1804 | } |
1777 | |
1805 | |
1778 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1806 | px = (x + 1) * T - tex.w; |
|
|
1807 | py = (y + 1) * T - tex.h; |
|
|
1808 | |
|
|
1809 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1779 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1810 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1780 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1811 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1781 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1812 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1782 | |
1813 | |
1783 | if (cell->flags && z == 2) |
1814 | if (cell->flags && z == 2) |
1784 | { |
1815 | { |
|
|
1816 | // overlays such as the speech bubble, probably more to come |
1785 | if (cell->flags & 1) |
1817 | if (cell->flags & 1) |
1786 | { |
1818 | { |
1787 | maptex tex = self->tex [1]; |
1819 | maptex tex = self->tex [1]; |
1788 | int px = x * T + T * 2 / 32; |
1820 | int px = x * T + T * 2 / 32; |
1789 | int py = y * T - T * 6 / 32; |
1821 | int py = y * T - T * 6 / 32; |
1790 | |
1822 | |
|
|
1823 | if (tex.name) |
1791 | glEnd (); |
1824 | { |
1792 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1825 | if (key.texname != tex.name) |
|
|
1826 | { |
|
|
1827 | key.texname = tex.name; |
|
|
1828 | arr = rc_array (rc, &key); |
|
|
1829 | } |
|
|
1830 | |
|
|
1831 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1832 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1833 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1834 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
1793 | glBegin (GL_QUADS); |
1835 | } |
1794 | |
|
|
1795 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1796 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1797 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1798 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1799 | } |
1836 | } |
1800 | } |
1837 | } |
1801 | |
1838 | |
1802 | // update smooth hash |
1839 | // update smooth hash |
1803 | if (tex.smoothtile) |
1840 | if (tex.smoothtile) |
… | |
… | |
1838 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
1875 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
1839 | } |
1876 | } |
1840 | } |
1877 | } |
1841 | } |
1878 | } |
1842 | } |
1879 | } |
|
|
1880 | |
|
|
1881 | rc_draw (rc); |
|
|
1882 | rc_clear (rc); |
1843 | |
1883 | |
1844 | // go through all smoothlevels, lowest to highest, then draw. |
1884 | // go through all smoothlevels, lowest to highest, then draw. |
1845 | // this is basically counting sort |
1885 | // this is basically counting sort |
1846 | { |
1886 | { |
1847 | int w, b; |
1887 | int w, b; |
… | |
… | |
1872 | int border = bits & 15; |
1912 | int border = bits & 15; |
1873 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1913 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1874 | float dx = tex.s * .0625f; // 16 images/row |
1914 | float dx = tex.s * .0625f; // 16 images/row |
1875 | float dy = tex.t * .5f ; // 2 images/column |
1915 | float dy = tex.t * .5f ; // 2 images/column |
1876 | |
1916 | |
1877 | // this time naively avoiding texture state changes |
|
|
1878 | // save gobs of state changes. |
|
|
1879 | if (last_name != tex.name) |
1917 | if (tex.name) |
1880 | { |
1918 | { |
|
|
1919 | // this time avoiding texture state changes |
|
|
1920 | // save gobs of state changes. |
1881 | if (!tex.name) |
1921 | if (key.texname != tex.name) |
1882 | continue; // smoothing not yet available |
|
|
1883 | |
|
|
1884 | glEnd (); |
1922 | { |
1885 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1923 | key.texname = tex.name; |
1886 | glBegin (GL_QUADS); |
1924 | arr = rc_array (rc, &key); |
1887 | } |
1925 | } |
1888 | |
1926 | |
1889 | if (border) |
1927 | if (border) |
1890 | { |
1928 | { |
1891 | float ox = border * dx; |
1929 | float ox = border * dx; |
1892 | |
1930 | |
1893 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
1931 | rc_t2f_v3f (arr, ox , 0.f , px , py , 0); |
1894 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
1932 | rc_t2f_v3f (arr, ox , dy , px , py + T, 0); |
1895 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
1933 | rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0); |
1896 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
1934 | rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0); |
1897 | } |
1935 | } |
1898 | |
1936 | |
1899 | if (corner) |
1937 | if (corner) |
1900 | { |
1938 | { |
1901 | float ox = corner * dx; |
1939 | float ox = corner * dx; |
1902 | |
1940 | |
1903 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
1941 | rc_t2f_v3f (arr, ox , dy , px , py , 0); |
1904 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
1942 | rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0); |
1905 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
1943 | rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0); |
1906 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
1944 | rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0); |
|
|
1945 | } |
1907 | } |
1946 | } |
1908 | } |
1947 | } |
1909 | } |
1948 | } |
1910 | } |
1949 | } |
1911 | } |
1950 | } |
1912 | } |
1951 | } |
1913 | |
1952 | |
1914 | hv_clear (smooth); |
1953 | hv_clear (smooth); |
|
|
1954 | rc_draw (rc); |
|
|
1955 | rc_clear (rc); |
1915 | } |
1956 | } |
1916 | |
1957 | |
1917 | glEnd (); |
|
|
1918 | |
|
|
1919 | glDisable (GL_TEXTURE_2D); |
|
|
1920 | glDisable (GL_BLEND); |
1958 | glDisable (GL_BLEND); |
|
|
1959 | rc_free (rc); |
1921 | |
1960 | |
1922 | // top layer: overlays such as the health bar |
1961 | // top layer: overlays such as the health bar |
1923 | for (y = 0; y < sh; y++) |
1962 | for (y = 0; y < sh; y++) |
1924 | if (0 <= y + my && y + my < self->rows) |
1963 | if (0 <= y + my && y + my < self->rows) |
1925 | { |
1964 | { |
… | |
… | |
2229 | } |
2268 | } |
2230 | } |
2269 | } |
2231 | } |
2270 | } |
2232 | } |
2271 | } |
2233 | |
2272 | |
|
|
2273 | MODULE = CFPlus PACKAGE = CFPlus::RW |
|
|
2274 | |
|
|
2275 | CFPlus::RW |
|
|
2276 | new (SV *class, SV *data_sv) |
|
|
2277 | CODE: |
|
|
2278 | { |
|
|
2279 | STRLEN datalen; |
|
|
2280 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2281 | |
|
|
2282 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2283 | } |
|
|
2284 | OUTPUT: |
|
|
2285 | RETVAL |
|
|
2286 | |
|
|
2287 | CFPlus::RW |
|
|
2288 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2289 | CODE: |
|
|
2290 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2291 | OUTPUT: |
|
|
2292 | RETVAL |
|
|
2293 | |
|
|
2294 | # fails on win32: |
|
|
2295 | # CFPlus.xs(2268) : error C2059: syntax error : '(' |
|
|
2296 | #void |
|
|
2297 | #close (CFPlus::RW self) |
|
|
2298 | # CODE: |
|
|
2299 | # (self->(close)) (self); |
|
|
2300 | |
|
|
2301 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
|
|
2302 | |
|
|
2303 | PROTOTYPES: DISABLE |
|
|
2304 | |
|
|
2305 | CFPlus::Channel |
|
|
2306 | find () |
|
|
2307 | CODE: |
|
|
2308 | { |
|
|
2309 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2310 | |
|
|
2311 | if (RETVAL < 0) |
|
|
2312 | { |
|
|
2313 | RETVAL = Mix_GroupOldest (-1); |
|
|
2314 | |
|
|
2315 | if (RETVAL < 0) |
|
|
2316 | XSRETURN_UNDEF; |
|
|
2317 | |
|
|
2318 | Mix_HaltChannel (RETVAL); |
|
|
2319 | } |
|
|
2320 | |
|
|
2321 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2322 | Mix_Volume (RETVAL, 128); |
|
|
2323 | } |
|
|
2324 | OUTPUT: |
|
|
2325 | RETVAL |
|
|
2326 | |
|
|
2327 | void |
|
|
2328 | halt (CFPlus::Channel self) |
|
|
2329 | CODE: |
|
|
2330 | Mix_HaltChannel (self); |
|
|
2331 | |
|
|
2332 | void |
|
|
2333 | expire (CFPlus::Channel self, int ticks = -1) |
|
|
2334 | CODE: |
|
|
2335 | Mix_ExpireChannel (self, ticks); |
|
|
2336 | |
|
|
2337 | void |
|
|
2338 | fade_out (CFPlus::Channel self, int ticks = -1) |
|
|
2339 | CODE: |
|
|
2340 | Mix_FadeOutChannel (self, ticks); |
|
|
2341 | |
|
|
2342 | int |
|
|
2343 | volume (CFPlus::Channel self, int volume) |
|
|
2344 | CODE: |
|
|
2345 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2346 | OUTPUT: |
|
|
2347 | RETVAL |
|
|
2348 | |
|
|
2349 | void |
|
|
2350 | unregister_all_effects (CFPlus::Channel self) |
|
|
2351 | CODE: |
|
|
2352 | Mix_UnregisterAllEffects (self); |
|
|
2353 | |
|
|
2354 | void |
|
|
2355 | set_panning (CFPlus::Channel self, int left, int right) |
|
|
2356 | CODE: |
|
|
2357 | left = CLAMP (left , 0, 255); |
|
|
2358 | right = CLAMP (right, 0, 255); |
|
|
2359 | Mix_SetPanning (self, left, right); |
|
|
2360 | |
|
|
2361 | void |
|
|
2362 | set_distance (CFPlus::Channel self, int distance) |
|
|
2363 | CODE: |
|
|
2364 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2365 | |
|
|
2366 | void |
|
|
2367 | set_position (CFPlus::Channel self, int angle, int distance) |
|
|
2368 | CODE: |
|
|
2369 | |
|
|
2370 | void |
|
|
2371 | set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) |
|
|
2372 | CODE: |
|
|
2373 | { |
|
|
2374 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2375 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
|
|
2376 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2377 | } |
|
|
2378 | |
|
|
2379 | void |
|
|
2380 | set_reverse_stereo (CFPlus::Channel self, int flip) |
|
|
2381 | CODE: |
|
|
2382 | Mix_SetReverseStereo (self, flip); |
|
|
2383 | |
2234 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2384 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2235 | |
2385 | |
2236 | PROTOTYPES: DISABLE |
2386 | PROTOTYPES: DISABLE |
2237 | |
2387 | |
2238 | CFPlus::MixChunk |
2388 | CFPlus::MixChunk |
2239 | new_from_file (SV *class, char *path) |
2389 | new (SV *class, CFPlus::RW rwops) |
2240 | CODE: |
2390 | CODE: |
2241 | RETVAL = Mix_LoadWAV (path); |
2391 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2242 | OUTPUT: |
2392 | OUTPUT: |
2243 | RETVAL |
2393 | RETVAL |
2244 | |
2394 | |
2245 | void |
2395 | void |
2246 | DESTROY (CFPlus::MixChunk self) |
2396 | DESTROY (CFPlus::MixChunk self) |
… | |
… | |
2248 | Mix_FreeChunk (self); |
2398 | Mix_FreeChunk (self); |
2249 | |
2399 | |
2250 | int |
2400 | int |
2251 | volume (CFPlus::MixChunk self, int volume = -1) |
2401 | volume (CFPlus::MixChunk self, int volume = -1) |
2252 | CODE: |
2402 | CODE: |
|
|
2403 | if (items > 1) |
|
|
2404 | volume = CLAMP (volume, 0, 128); |
2253 | RETVAL = Mix_VolumeChunk (self, volume); |
2405 | RETVAL = Mix_VolumeChunk (self, volume); |
2254 | OUTPUT: |
2406 | OUTPUT: |
2255 | RETVAL |
2407 | RETVAL |
2256 | |
2408 | |
2257 | int |
2409 | CFPlus::Channel |
2258 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2410 | play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) |
2259 | CODE: |
2411 | CODE: |
|
|
2412 | { |
2260 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2413 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2414 | |
|
|
2415 | if (RETVAL < 0) |
|
|
2416 | XSRETURN_UNDEF; |
|
|
2417 | |
|
|
2418 | if (channel < 0) |
|
|
2419 | { |
|
|
2420 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2421 | Mix_Volume (RETVAL, 128); |
|
|
2422 | } |
|
|
2423 | } |
2261 | OUTPUT: |
2424 | OUTPUT: |
2262 | RETVAL |
2425 | RETVAL |
2263 | |
2426 | |
2264 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2427 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2265 | |
2428 | |
2266 | int |
2429 | int |
2267 | volume (int volume = -1) |
2430 | volume (int volume = -1) |
2268 | PROTOTYPE: ;$ |
2431 | PROTOTYPE: ;$ |
2269 | CODE: |
2432 | CODE: |
|
|
2433 | if (items > 0) |
|
|
2434 | volume = CLAMP (volume, 0, 128); |
2270 | RETVAL = Mix_VolumeMusic (volume); |
2435 | RETVAL = Mix_VolumeMusic (volume); |
2271 | OUTPUT: |
2436 | OUTPUT: |
2272 | RETVAL |
2437 | RETVAL |
2273 | |
2438 | |
2274 | int |
2439 | void |
2275 | fade_out (int ms) |
2440 | fade_out (int ms) |
2276 | CODE: |
2441 | CODE: |
2277 | RETVAL = Mix_FadeOutMusic (ms); |
2442 | Mix_FadeOutMusic (ms); |
2278 | OUTPUT: |
2443 | |
2279 | RETVAL |
2444 | void |
|
|
2445 | halt () |
|
|
2446 | CODE: |
|
|
2447 | Mix_HaltMusic (); |
2280 | |
2448 | |
2281 | CFPlus::MixMusic |
2449 | CFPlus::MixMusic |
2282 | new_from_file (SV *class, char *path) |
2450 | new (SV *class, CFPlus::RW rwops) |
2283 | CODE: |
2451 | CODE: |
2284 | RETVAL = Mix_LoadMUS (path); |
2452 | RETVAL = Mix_LoadMUS_RW (rwops); |
2285 | OUTPUT: |
2453 | OUTPUT: |
2286 | RETVAL |
2454 | RETVAL |
2287 | |
2455 | |
2288 | void |
2456 | void |
2289 | DESTROY (CFPlus::MixMusic self) |
2457 | DESTROY (CFPlus::MixMusic self) |
… | |
… | |
2295 | CODE: |
2463 | CODE: |
2296 | RETVAL = Mix_PlayMusic (self, loops); |
2464 | RETVAL = Mix_PlayMusic (self, loops); |
2297 | OUTPUT: |
2465 | OUTPUT: |
2298 | RETVAL |
2466 | RETVAL |
2299 | |
2467 | |
2300 | int |
2468 | void |
2301 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
2469 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
2302 | CODE: |
2470 | CODE: |
2303 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
2471 | Mix_FadeInMusicPos (self, loops, ms, position); |
2304 | OUTPUT: |
|
|
2305 | RETVAL |
|
|
2306 | |
2472 | |
2307 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2473 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2308 | |
2474 | |
2309 | PROTOTYPES: ENABLE |
2475 | PROTOTYPES: ENABLE |
2310 | |
2476 | |
… | |
… | |
2544 | |
2710 | |
2545 | void glTexCoord (float s, float t) |
2711 | void glTexCoord (float s, float t) |
2546 | CODE: |
2712 | CODE: |
2547 | glTexCoord2f (s, t); |
2713 | glTexCoord2f (s, t); |
2548 | |
2714 | |
|
|
2715 | void glRect (float x1, float y1, float x2, float y2) |
|
|
2716 | CODE: |
|
|
2717 | glRectf (x1, y1, x2, y2); |
|
|
2718 | |
2549 | PROTOTYPES: ENABLE |
2719 | PROTOTYPES: ENABLE |
2550 | |
2720 | |
2551 | void glBegin (int mode) |
2721 | void glBegin (int mode) |
2552 | |
2722 | |
2553 | void glEnd () |
2723 | void glEnd () |
… | |
… | |
2626 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
2796 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
2627 | |
2797 | |
2628 | PROTOTYPES: DISABLE |
2798 | PROTOTYPES: DISABLE |
2629 | |
2799 | |
2630 | void |
2800 | void |
2631 | find_widget (SV *widget, NV x, NV y) |
2801 | find_widget (SV *self, NV x, NV y) |
2632 | PPCODE: |
2802 | PPCODE: |
2633 | { |
2803 | { |
2634 | if (within_widget (widget, x, y)) |
2804 | if (within_widget (self, x, y)) |
2635 | XPUSHs (widget); |
2805 | XPUSHs (self); |
2636 | } |
2806 | } |
2637 | |
2807 | |
|
|
2808 | BOOT: |
|
|
2809 | { |
|
|
2810 | hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); |
|
|
2811 | |
|
|
2812 | draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); |
|
|
2813 | draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); |
|
|
2814 | draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); |
|
|
2815 | draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); |
|
|
2816 | } |
|
|
2817 | |
|
|
2818 | void |
|
|
2819 | draw (SV *self) |
|
|
2820 | CODE: |
|
|
2821 | { |
|
|
2822 | HV *hv; |
|
|
2823 | SV **svp; |
|
|
2824 | NV x, y, w, h; |
|
|
2825 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
2826 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
2827 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
2828 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
2829 | SV *hover; |
|
|
2830 | double draw_x, draw_y, draw_w, draw_h; |
|
|
2831 | |
|
|
2832 | if (!SvROK (self)) |
|
|
2833 | croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
2834 | |
|
|
2835 | hv = (HV *)SvRV (self); |
|
|
2836 | |
|
|
2837 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
2838 | croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
2839 | |
|
|
2840 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
2841 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
2842 | |
|
|
2843 | if (!h || !w) |
|
|
2844 | XSRETURN_EMPTY; |
|
|
2845 | |
|
|
2846 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
2847 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
2848 | |
|
|
2849 | draw_x = SvNV (draw_x_sv) + x; |
|
|
2850 | draw_y = SvNV (draw_y_sv) + y; |
|
|
2851 | |
|
|
2852 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
2853 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
2854 | XSRETURN_EMPTY; |
|
|
2855 | |
|
|
2856 | sv_setnv (draw_x_sv, draw_x); |
|
|
2857 | sv_setnv (draw_y_sv, draw_y); |
|
|
2858 | |
|
|
2859 | glPushMatrix (); |
|
|
2860 | glTranslated (x, y, 0); |
|
|
2861 | |
|
|
2862 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
2863 | { |
|
|
2864 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
2865 | |
|
|
2866 | if (svp && SvTRUE (*svp)) |
|
|
2867 | { |
|
|
2868 | glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); |
|
|
2869 | glEnable (GL_BLEND); |
|
|
2870 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2871 | glBegin (GL_QUADS); |
|
|
2872 | glVertex2f (0, 0); |
|
|
2873 | glVertex2f (w, 0); |
|
|
2874 | glVertex2f (w, h); |
|
|
2875 | glVertex2f (0, h); |
|
|
2876 | glEnd (); |
|
|
2877 | glDisable (GL_BLEND); |
|
|
2878 | } |
|
|
2879 | } |
|
|
2880 | #if 0 |
|
|
2881 | if ($ENV{CFPLUS_DEBUG} & 1) { |
|
|
2882 | glPushMatrix; |
|
|
2883 | glColor 1, 1, 0, 1; |
|
|
2884 | glTranslate 0.375, 0.375; |
|
|
2885 | glBegin GL_LINE_LOOP; |
|
|
2886 | glVertex 0 , 0; |
|
|
2887 | glVertex $self->{w} - 1, 0; |
|
|
2888 | glVertex $self->{w} - 1, $self->{h} - 1; |
|
|
2889 | glVertex 0 , $self->{h} - 1; |
|
|
2890 | glEnd; |
|
|
2891 | glPopMatrix; |
|
|
2892 | #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw; |
|
|
2893 | } |
|
|
2894 | #endif |
|
|
2895 | PUSHMARK (SP); |
|
|
2896 | XPUSHs (self); |
|
|
2897 | PUTBACK; |
|
|
2898 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
2899 | SPAGAIN; |
|
|
2900 | |
|
|
2901 | glPopMatrix (); |
|
|
2902 | |
|
|
2903 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
2904 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
2905 | } |
|
|
2906 | |