… | |
… | |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
20 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
21 | # undef pipe |
21 | # undef pipe |
|
|
22 | // microsoft vs. C |
|
|
23 | # define sqrtf(x) sqrt(x) |
|
|
24 | # define roundf(x) (int)(x) |
|
|
25 | # define atan2f(x,y) atan2(x,y) |
|
|
26 | # define M_PI 3.14159265f |
22 | #endif |
27 | #endif |
23 | |
28 | |
24 | #include <assert.h> |
29 | #include <assert.h> |
25 | #include <math.h> |
30 | #include <math.h> |
26 | #include <string.h> |
31 | #include <string.h> |
… | |
… | |
109 | av_push (texture_av, (SV *)(size_t)name); |
114 | av_push (texture_av, (SV *)(size_t)name); |
110 | glDeleteTextures (1, &name); |
115 | glDeleteTextures (1, &name); |
111 | } |
116 | } |
112 | |
117 | |
113 | #include "texcache.c" |
118 | #include "texcache.c" |
|
|
119 | #include "rendercache.c" |
114 | |
120 | |
115 | #include "pango-font.c" |
121 | #include "pango-font.c" |
116 | #include "pango-fontmap.c" |
122 | #include "pango-fontmap.c" |
117 | #include "pango-render.c" |
123 | #include "pango-render.c" |
118 | |
124 | |
… | |
… | |
804 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
810 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
805 | } |
811 | } |
806 | } |
812 | } |
807 | |
813 | |
808 | int |
814 | int |
809 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
815 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) |
810 | POSTCALL: |
816 | POSTCALL: |
811 | Mix_HookMusicFinished (music_finished); |
817 | Mix_HookMusicFinished (music_finished); |
812 | Mix_ChannelFinished (channel_finished); |
818 | Mix_ChannelFinished (channel_finished); |
813 | |
819 | |
814 | void |
820 | void |
815 | Mix_CloseAudio () |
821 | Mix_CloseAudio () |
816 | |
822 | |
817 | int |
823 | int |
818 | Mix_AllocateChannels (int numchans = -1) |
824 | Mix_AllocateChannels (int numchans = -1) |
|
|
825 | |
|
|
826 | const char * |
|
|
827 | Mix_GetError () |
819 | |
828 | |
820 | void |
829 | void |
821 | lowdelay (int fd, int val = 1) |
830 | lowdelay (int fd, int val = 1) |
822 | CODE: |
831 | CODE: |
823 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
832 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
… | |
… | |
1347 | HV *hv = (HV *)SvRV (self); |
1356 | HV *hv = (HV *)SvRV (self); |
1348 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1357 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1349 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1358 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1350 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1359 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1351 | |
1360 | |
|
|
1361 | if (name <= 0) |
|
|
1362 | XSRETURN_EMPTY; |
|
|
1363 | |
1352 | if (items < 5) |
1364 | if (items < 5) |
1353 | { |
1365 | { |
1354 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1366 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1355 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1367 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1356 | } |
1368 | } |
… | |
… | |
1544 | self->rows += MAP_EXTEND_Y; |
1556 | self->rows += MAP_EXTEND_Y; |
1545 | self->y += MAP_EXTEND_Y; |
1557 | self->y += MAP_EXTEND_Y; |
1546 | } |
1558 | } |
1547 | } |
1559 | } |
1548 | |
1560 | |
1549 | void |
1561 | SV * |
1550 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1562 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1551 | CODE: |
1563 | CODE: |
1552 | { |
1564 | { |
1553 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1565 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1554 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1566 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1555 | mapcell *cell; |
1567 | mapcell *cell; |
1556 | int x, y, flags; |
1568 | int x, y, z, flags; |
|
|
1569 | AV *missing = newAV (); |
|
|
1570 | RETVAL = newRV_noinc ((SV *)missing); |
1557 | |
1571 | |
1558 | while (data < data_end - 1) |
1572 | while (data < data_end - 1) |
1559 | { |
1573 | { |
1560 | flags = (data [0] << 8) + data [1]; data += 2; |
1574 | flags = (data [0] << 8) + data [1]; data += 2; |
1561 | |
1575 | |
… | |
… | |
1612 | } |
1626 | } |
1613 | else |
1627 | else |
1614 | cell->darkness = *data++ + 1; |
1628 | cell->darkness = *data++ + 1; |
1615 | } |
1629 | } |
1616 | |
1630 | |
|
|
1631 | for (z = 0; z <= 2; ++z) |
1617 | if (flags & 4) |
1632 | if (flags & (4 >> z)) |
1618 | { |
1633 | { |
1619 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1634 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1620 | need_facenum (self, face); |
1635 | need_facenum (self, face); |
1621 | cell->tile [0] = self->face2tile [face]; |
1636 | cell->tile [z] = self->face2tile [face]; |
|
|
1637 | |
|
|
1638 | if (cell->tile [z]) |
|
|
1639 | { |
|
|
1640 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1641 | if (!tex->name) |
|
|
1642 | av_push (missing, newSViv (cell->tile [z])); |
|
|
1643 | |
|
|
1644 | if (tex->smoothtile) |
|
|
1645 | { |
|
|
1646 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1647 | if (!smooth->name) |
|
|
1648 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
1649 | } |
|
|
1650 | } |
1622 | } |
1651 | } |
1623 | |
|
|
1624 | if (flags & 2) |
|
|
1625 | { |
|
|
1626 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1627 | need_facenum (self, face); |
|
|
1628 | cell->tile [1] = self->face2tile [face]; |
|
|
1629 | } |
|
|
1630 | |
|
|
1631 | if (flags & 1) |
|
|
1632 | { |
|
|
1633 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1634 | need_facenum (self, face); |
|
|
1635 | cell->tile [2] = self->face2tile [face]; |
|
|
1636 | } |
|
|
1637 | } |
1652 | } |
1638 | else |
1653 | else |
1639 | cell->darkness = 0; |
1654 | cell->darkness = 0; |
1640 | } |
1655 | } |
1641 | } |
1656 | } |
|
|
1657 | OUTPUT: |
|
|
1658 | RETVAL |
1642 | |
1659 | |
1643 | SV * |
1660 | SV * |
1644 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1661 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1645 | CODE: |
1662 | CODE: |
1646 | { |
1663 | { |
… | |
… | |
1697 | |
1714 | |
1698 | void |
1715 | void |
1699 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1716 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1700 | CODE: |
1717 | CODE: |
1701 | { |
1718 | { |
|
|
1719 | int x, y, z; |
|
|
1720 | |
1702 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1721 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1703 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1722 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1704 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
1723 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
1705 | smooth_key skey; |
1724 | smooth_key skey; |
1706 | int x, y, z; |
1725 | |
1707 | int last_name; |
1726 | rc_t *rc = rc_alloc (); |
|
|
1727 | rc_key_t key; |
|
|
1728 | rc_array_t *arr; |
1708 | |
1729 | |
1709 | // thats current max. sorry. |
1730 | // thats current max. sorry. |
1710 | if (sw > 255) sw = 255; |
1731 | if (sw > 255) sw = 255; |
1711 | if (sh > 255) sh = 255; |
1732 | if (sh > 255) sh = 255; |
1712 | |
1733 | |
1713 | // clear key, in case of extra padding |
1734 | // clear key, in case of extra padding |
1714 | memset (&skey, 0, sizeof (skey)); |
1735 | memset (&skey, 0, sizeof (skey)); |
1715 | |
1736 | |
1716 | glColor4ub (255, 255, 255, 255); |
1737 | memset (&key, 0, sizeof (key)); |
1717 | |
1738 | key.r = 255; |
1718 | glEnable (GL_BLEND); |
1739 | key.g = 255; |
1719 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1740 | key.b = 255; |
1720 | glEnable (GL_TEXTURE_2D); |
1741 | key.a = 255; |
1721 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1742 | key.mode = GL_QUADS; |
1722 | |
1743 | key.format = GL_T2F_V3F; |
1723 | glBegin (GL_QUADS); |
1744 | key.texname = -1; |
1724 | |
|
|
1725 | last_name = 0; |
|
|
1726 | |
1745 | |
1727 | mx += self->x; |
1746 | mx += self->x; |
1728 | my += self->y; |
1747 | my += self->y; |
1729 | |
1748 | |
1730 | // first pass: determine smooth_max |
1749 | // first pass: determine smooth_max |
… | |
… | |
1746 | MAX (self->tex [cell->tile [0]].smoothlevel, |
1765 | MAX (self->tex [cell->tile [0]].smoothlevel, |
1747 | MAX (self->tex [cell->tile [1]].smoothlevel, |
1766 | MAX (self->tex [cell->tile [1]].smoothlevel, |
1748 | self->tex [cell->tile [2]].smoothlevel)); |
1767 | self->tex [cell->tile [2]].smoothlevel)); |
1749 | } |
1768 | } |
1750 | } |
1769 | } |
|
|
1770 | |
|
|
1771 | glEnable (GL_BLEND); |
|
|
1772 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1773 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1751 | |
1774 | |
1752 | for (z = 0; z <= 2; z++) |
1775 | for (z = 0; z <= 2; z++) |
1753 | { |
1776 | { |
1754 | memset (smooth_level, 0, sizeof (smooth_level)); |
1777 | memset (smooth_level, 0, sizeof (smooth_level)); |
1755 | |
1778 | |
… | |
… | |
1765 | tileid tile = cell->tile [z]; |
1788 | tileid tile = cell->tile [z]; |
1766 | |
1789 | |
1767 | if (tile) |
1790 | if (tile) |
1768 | { |
1791 | { |
1769 | maptex tex = self->tex [tile]; |
1792 | maptex tex = self->tex [tile]; |
1770 | int px = (x + 1) * T - tex.w; |
1793 | int px, py; |
1771 | int py = (y + 1) * T - tex.h; |
|
|
1772 | |
1794 | |
1773 | // suppressing texture state switches here |
1795 | // suppressing texture state switches here |
1774 | // is only moderately effective, but worth the extra effort |
1796 | // is only moderately effective, but worth the extra effort |
1775 | if (last_name != tex.name) |
1797 | if (key.texname != tex.name) |
1776 | { |
1798 | { |
1777 | if (!tex.name) |
1799 | if (!tex.name) |
1778 | tex = self->tex [2]; /* missing, replace by noface */ |
1800 | tex = self->tex [2]; /* missing, replace by noface */ |
1779 | |
1801 | |
1780 | glEnd (); |
1802 | key.texname = tex.name; |
1781 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1803 | arr = rc_array (rc, &key); |
1782 | glBegin (GL_QUADS); |
|
|
1783 | } |
1804 | } |
1784 | |
1805 | |
1785 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1806 | px = (x + 1) * T - tex.w; |
|
|
1807 | py = (y + 1) * T - tex.h; |
|
|
1808 | |
|
|
1809 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1786 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1810 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1787 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1811 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1788 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1812 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1789 | |
1813 | |
1790 | if (cell->flags && z == 2) |
1814 | if (cell->flags && z == 2) |
1791 | { |
1815 | { |
|
|
1816 | // overlays such as the speech bubble, probably more to come |
1792 | if (cell->flags & 1) |
1817 | if (cell->flags & 1) |
1793 | { |
1818 | { |
1794 | maptex tex = self->tex [1]; |
1819 | maptex tex = self->tex [1]; |
1795 | int px = x * T + T * 2 / 32; |
1820 | int px = x * T + T * 2 / 32; |
1796 | int py = y * T - T * 6 / 32; |
1821 | int py = y * T - T * 6 / 32; |
1797 | |
1822 | |
|
|
1823 | if (tex.name) |
1798 | glEnd (); |
1824 | { |
1799 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1825 | if (key.texname != tex.name) |
|
|
1826 | { |
|
|
1827 | key.texname = tex.name; |
|
|
1828 | arr = rc_array (rc, &key); |
|
|
1829 | } |
|
|
1830 | |
|
|
1831 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1832 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1833 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1834 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
1800 | glBegin (GL_QUADS); |
1835 | } |
1801 | |
|
|
1802 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1803 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1804 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1805 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1806 | } |
1836 | } |
1807 | } |
1837 | } |
1808 | |
1838 | |
1809 | // update smooth hash |
1839 | // update smooth hash |
1810 | if (tex.smoothtile) |
1840 | if (tex.smoothtile) |
… | |
… | |
1879 | int border = bits & 15; |
1909 | int border = bits & 15; |
1880 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1910 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1881 | float dx = tex.s * .0625f; // 16 images/row |
1911 | float dx = tex.s * .0625f; // 16 images/row |
1882 | float dy = tex.t * .5f ; // 2 images/column |
1912 | float dy = tex.t * .5f ; // 2 images/column |
1883 | |
1913 | |
1884 | // this time naively avoiding texture state changes |
|
|
1885 | // save gobs of state changes. |
|
|
1886 | if (last_name != tex.name) |
1914 | if (tex.name) |
1887 | { |
1915 | { |
|
|
1916 | // this time avoiding texture state changes |
|
|
1917 | // save gobs of state changes. |
1888 | if (!tex.name) |
1918 | if (key.texname != tex.name) |
1889 | continue; // smoothing not yet available |
|
|
1890 | |
|
|
1891 | glEnd (); |
1919 | { |
1892 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1920 | key.texname = tex.name; |
1893 | glBegin (GL_QUADS); |
1921 | arr = rc_array (rc, &key); |
1894 | } |
1922 | } |
1895 | |
1923 | |
1896 | if (border) |
1924 | if (border) |
1897 | { |
1925 | { |
1898 | float ox = border * dx; |
1926 | float ox = border * dx; |
1899 | |
1927 | |
1900 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
1928 | rc_t2f_v3f (arr, ox , 0.f , px , py , 0); |
1901 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
1929 | rc_t2f_v3f (arr, ox , dy , px , py + T, 0); |
1902 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
1930 | rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0); |
1903 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
1931 | rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0); |
1904 | } |
1932 | } |
1905 | |
1933 | |
1906 | if (corner) |
1934 | if (corner) |
1907 | { |
1935 | { |
1908 | float ox = corner * dx; |
1936 | float ox = corner * dx; |
1909 | |
1937 | |
1910 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
1938 | rc_t2f_v3f (arr, ox , dy , px , py , 0); |
1911 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
1939 | rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0); |
1912 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
1940 | rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0); |
1913 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
1941 | rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0); |
|
|
1942 | } |
1914 | } |
1943 | } |
1915 | } |
1944 | } |
1916 | } |
1945 | } |
1917 | } |
1946 | } |
1918 | } |
1947 | } |
1919 | } |
1948 | } |
1920 | |
1949 | |
1921 | hv_clear (smooth); |
1950 | hv_clear (smooth); |
|
|
1951 | rc_draw (rc); |
|
|
1952 | rc_clear (rc); |
1922 | } |
1953 | } |
1923 | |
1954 | |
1924 | glEnd (); |
|
|
1925 | |
|
|
1926 | glDisable (GL_TEXTURE_2D); |
|
|
1927 | glDisable (GL_BLEND); |
1955 | glDisable (GL_BLEND); |
|
|
1956 | rc_free (rc); |
1928 | |
1957 | |
1929 | // top layer: overlays such as the health bar |
1958 | // top layer: overlays such as the health bar |
1930 | for (y = 0; y < sh; y++) |
1959 | for (y = 0; y < sh; y++) |
1931 | if (0 <= y + my && y + my < self->rows) |
1960 | if (0 <= y + my && y + my < self->rows) |
1932 | { |
1961 | { |
… | |
… | |
2257 | CODE: |
2286 | CODE: |
2258 | RETVAL = SDL_RWFromFile (path, mode); |
2287 | RETVAL = SDL_RWFromFile (path, mode); |
2259 | OUTPUT: |
2288 | OUTPUT: |
2260 | RETVAL |
2289 | RETVAL |
2261 | |
2290 | |
|
|
2291 | # fails on win32: |
|
|
2292 | # CFPlus.xs(2268) : error C2059: syntax error : '(' |
2262 | void |
2293 | #void |
2263 | close (CFPlus::RW self) |
2294 | #close (CFPlus::RW self) |
2264 | CODE: |
2295 | # CODE: |
2265 | SDL_RWclose (self); |
2296 | # (self->(close)) (self); |
2266 | |
2297 | |
2267 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
2298 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
2268 | |
2299 | |
2269 | PROTOTYPES: DISABLE |
2300 | PROTOTYPES: DISABLE |
|
|
2301 | |
|
|
2302 | CFPlus::Channel |
|
|
2303 | find () |
|
|
2304 | CODE: |
|
|
2305 | { |
|
|
2306 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2307 | |
|
|
2308 | if (RETVAL < 0) |
|
|
2309 | { |
|
|
2310 | RETVAL = Mix_GroupOldest (-1); |
|
|
2311 | |
|
|
2312 | if (RETVAL < 0) |
|
|
2313 | XSRETURN_UNDEF; |
|
|
2314 | |
|
|
2315 | Mix_HaltChannel (RETVAL); |
|
|
2316 | } |
|
|
2317 | |
|
|
2318 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2319 | Mix_Volume (RETVAL, 128); |
|
|
2320 | } |
|
|
2321 | OUTPUT: |
|
|
2322 | RETVAL |
|
|
2323 | |
|
|
2324 | void |
|
|
2325 | halt (CFPlus::Channel self) |
|
|
2326 | CODE: |
|
|
2327 | Mix_HaltChannel (self); |
|
|
2328 | |
|
|
2329 | void |
|
|
2330 | expire (CFPlus::Channel self, int ticks = -1) |
|
|
2331 | CODE: |
|
|
2332 | Mix_ExpireChannel (self, ticks); |
|
|
2333 | |
|
|
2334 | void |
|
|
2335 | fade_out (CFPlus::Channel self, int ticks = -1) |
|
|
2336 | CODE: |
|
|
2337 | Mix_FadeOutChannel (self, ticks); |
2270 | |
2338 | |
2271 | int |
2339 | int |
2272 | volume (CFPlus::Channel self, int volume) |
2340 | volume (CFPlus::Channel self, int volume) |
2273 | CODE: |
2341 | CODE: |
2274 | RETVAL = Mix_Volume (self, volume); |
2342 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
2275 | OUTPUT: |
2343 | OUTPUT: |
2276 | RETVAL |
2344 | RETVAL |
2277 | |
2345 | |
2278 | int |
2346 | void |
2279 | unregister_all_effects (CFPlus::Channel self) |
2347 | unregister_all_effects (CFPlus::Channel self) |
2280 | CODE: |
2348 | CODE: |
2281 | RETVAL = Mix_UnregisterAllEffects (self); |
2349 | Mix_UnregisterAllEffects (self); |
2282 | OUTPUT: |
|
|
2283 | RETVAL |
|
|
2284 | |
2350 | |
2285 | int |
2351 | void |
2286 | set_panning (CFPlus::Channel self, int left, int right) |
2352 | set_panning (CFPlus::Channel self, int left, int right) |
2287 | CODE: |
2353 | CODE: |
|
|
2354 | left = CLAMP (left , 0, 255); |
|
|
2355 | right = CLAMP (right, 0, 255); |
2288 | RETVAL = Mix_SetPanning (self, left, right); |
2356 | Mix_SetPanning (self, left, right); |
2289 | OUTPUT: |
|
|
2290 | RETVAL |
|
|
2291 | |
2357 | |
2292 | int |
2358 | void |
2293 | set_distance (CFPlus::Channel self, int distance) |
2359 | set_distance (CFPlus::Channel self, int distance) |
2294 | CODE: |
2360 | CODE: |
2295 | RETVAL = Mix_SetDistance (self, distance); |
2361 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
2296 | OUTPUT: |
|
|
2297 | RETVAL |
|
|
2298 | |
2362 | |
2299 | int |
2363 | void |
2300 | set_position (CFPlus::Channel self, int angle, int distance) |
2364 | set_position (CFPlus::Channel self, int angle, int distance) |
2301 | CODE: |
2365 | CODE: |
|
|
2366 | |
|
|
2367 | void |
|
|
2368 | set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) |
|
|
2369 | CODE: |
|
|
2370 | { |
|
|
2371 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2372 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
2302 | RETVAL = Mix_SetPosition (self, angle, distance); |
2373 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2303 | OUTPUT: |
2374 | } |
2304 | RETVAL |
|
|
2305 | |
2375 | |
2306 | int |
2376 | void |
2307 | set_reverse_stereo (CFPlus::Channel self, int flip) |
2377 | set_reverse_stereo (CFPlus::Channel self, int flip) |
2308 | CODE: |
2378 | CODE: |
2309 | RETVAL = Mix_SetReverseStereo (self, flip); |
2379 | Mix_SetReverseStereo (self, flip); |
2310 | OUTPUT: |
|
|
2311 | RETVAL |
|
|
2312 | |
2380 | |
2313 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2381 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2314 | |
2382 | |
2315 | PROTOTYPES: DISABLE |
2383 | PROTOTYPES: DISABLE |
2316 | |
2384 | |
… | |
… | |
2327 | Mix_FreeChunk (self); |
2395 | Mix_FreeChunk (self); |
2328 | |
2396 | |
2329 | int |
2397 | int |
2330 | volume (CFPlus::MixChunk self, int volume = -1) |
2398 | volume (CFPlus::MixChunk self, int volume = -1) |
2331 | CODE: |
2399 | CODE: |
|
|
2400 | if (items > 1) |
|
|
2401 | volume = CLAMP (volume, 0, 128); |
2332 | RETVAL = Mix_VolumeChunk (self, volume); |
2402 | RETVAL = Mix_VolumeChunk (self, volume); |
2333 | OUTPUT: |
2403 | OUTPUT: |
2334 | RETVAL |
2404 | RETVAL |
2335 | |
2405 | |
2336 | CFPlus::Channel |
2406 | CFPlus::Channel |
2337 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2407 | play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) |
2338 | CODE: |
2408 | CODE: |
|
|
2409 | { |
2339 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2410 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2411 | |
|
|
2412 | if (RETVAL < 0) |
|
|
2413 | XSRETURN_UNDEF; |
|
|
2414 | |
|
|
2415 | if (channel < 0) |
|
|
2416 | { |
2340 | Mix_UnregisterAllEffects (RETVAL); |
2417 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2418 | Mix_Volume (RETVAL, 128); |
|
|
2419 | } |
|
|
2420 | } |
2341 | OUTPUT: |
2421 | OUTPUT: |
2342 | RETVAL |
2422 | RETVAL |
2343 | |
2423 | |
2344 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2424 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2345 | |
2425 | |
2346 | int |
2426 | int |
2347 | volume (int volume = -1) |
2427 | volume (int volume = -1) |
2348 | PROTOTYPE: ;$ |
2428 | PROTOTYPE: ;$ |
2349 | CODE: |
2429 | CODE: |
|
|
2430 | if (items > 0) |
|
|
2431 | volume = CLAMP (volume, 0, 128); |
2350 | RETVAL = Mix_VolumeMusic (volume); |
2432 | RETVAL = Mix_VolumeMusic (volume); |
2351 | OUTPUT: |
2433 | OUTPUT: |
2352 | RETVAL |
2434 | RETVAL |
2353 | |
2435 | |
2354 | int |
2436 | void |
2355 | fade_out (int ms) |
2437 | fade_out (int ms) |
2356 | CODE: |
2438 | CODE: |
2357 | RETVAL = Mix_FadeOutMusic (ms); |
2439 | Mix_FadeOutMusic (ms); |
2358 | OUTPUT: |
|
|
2359 | RETVAL |
|
|
2360 | |
2440 | |
2361 | void |
2441 | void |
2362 | halt () |
2442 | halt () |
2363 | CODE: |
2443 | CODE: |
2364 | Mix_HaltMusic (); |
2444 | Mix_HaltMusic (); |
… | |
… | |
2380 | CODE: |
2460 | CODE: |
2381 | RETVAL = Mix_PlayMusic (self, loops); |
2461 | RETVAL = Mix_PlayMusic (self, loops); |
2382 | OUTPUT: |
2462 | OUTPUT: |
2383 | RETVAL |
2463 | RETVAL |
2384 | |
2464 | |
2385 | int |
2465 | void |
2386 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
2466 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
2387 | CODE: |
2467 | CODE: |
2388 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
2468 | Mix_FadeInMusicPos (self, loops, ms, position); |
2389 | OUTPUT: |
|
|
2390 | RETVAL |
|
|
2391 | |
2469 | |
2392 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2470 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2393 | |
2471 | |
2394 | PROTOTYPES: ENABLE |
2472 | PROTOTYPES: ENABLE |
2395 | |
2473 | |