… | |
… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
|
|
14 | #endif |
|
|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
… | |
… | |
20 | #include <math.h> |
25 | #include <math.h> |
21 | #include <string.h> |
26 | #include <string.h> |
22 | #include <stdio.h> |
27 | #include <stdio.h> |
23 | #include <stdlib.h> |
28 | #include <stdlib.h> |
24 | |
29 | |
|
|
30 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
|
|
31 | |
25 | #include <SDL.h> |
32 | #include <SDL.h> |
|
|
33 | #include <SDL_thread.h> |
26 | #include <SDL_endian.h> |
34 | #include <SDL_endian.h> |
27 | #include <SDL_image.h> |
35 | #include <SDL_image.h> |
28 | #include <SDL_mixer.h> |
36 | #include <SDL_mixer.h> |
29 | #include <SDL_opengl.h> |
37 | #include <SDL_opengl.h> |
30 | |
38 | |
… | |
… | |
56 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
64 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
57 | #else |
65 | #else |
58 | # define PARACHUTE 0 |
66 | # define PARACHUTE 0 |
59 | #endif |
67 | #endif |
60 | |
68 | |
|
|
69 | static AV *texture_av; |
|
|
70 | |
61 | static struct |
71 | static struct |
62 | { |
72 | { |
63 | #define GL_FUNC(ptr,name) ptr name; |
73 | #define GL_FUNC(ptr,name) ptr name; |
64 | #include "glfunc.h" |
74 | #include "glfunc.h" |
65 | #undef GL_FUNC |
75 | #undef GL_FUNC |
66 | } gl; |
76 | } gl; |
67 | |
77 | |
|
|
78 | static void |
68 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
79 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 | { |
80 | { |
70 | if (gl.BlendFuncSeparate) |
81 | if (gl.BlendFuncSeparate) |
71 | gl.BlendFuncSeparate (sa, da, saa, daa); |
82 | gl.BlendFuncSeparate (sa, da, saa, daa); |
72 | else if (gl.BlendFuncSeparateEXT) |
83 | else if (gl.BlendFuncSeparateEXT) |
73 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
84 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 | else |
85 | else |
75 | glBlendFunc (sa, da); |
86 | glBlendFunc (sa, da); |
76 | } |
87 | } |
77 | |
88 | |
|
|
89 | static GLuint |
|
|
90 | gen_texture () |
|
|
91 | { |
|
|
92 | GLuint name; |
|
|
93 | |
|
|
94 | if (AvFILL (texture_av) >= 0) |
|
|
95 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
96 | else |
|
|
97 | glGenTextures (1, &name); |
|
|
98 | |
|
|
99 | return name; |
|
|
100 | } |
|
|
101 | |
|
|
102 | static void |
|
|
103 | del_texture (GLuint name) |
|
|
104 | { |
|
|
105 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
106 | /* textures are frequently being reused by cfplus anyway */ |
|
|
107 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
108 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
109 | av_push (texture_av, (SV *)(size_t)name); |
|
|
110 | glDeleteTextures (1, &name); |
|
|
111 | } |
|
|
112 | |
78 | #include "texcache.c" |
113 | #include "texcache.c" |
79 | |
114 | |
80 | #include "pango-font.c" |
115 | #include "pango-font.c" |
81 | #include "pango-fontmap.c" |
116 | #include "pango-fontmap.c" |
82 | #include "pango-render.c" |
117 | #include "pango-render.c" |
83 | |
118 | |
|
|
119 | typedef IV CFPlus__Channel; |
|
|
120 | typedef SDL_RWops *CFPlus__RW; |
84 | typedef Mix_Chunk *CFPlus__MixChunk; |
121 | typedef Mix_Chunk *CFPlus__MixChunk; |
85 | typedef Mix_Music *CFPlus__MixMusic; |
122 | typedef Mix_Music *CFPlus__MixMusic; |
86 | |
123 | |
87 | typedef PangoFontDescription *CFPlus__Font; |
124 | typedef PangoFontDescription *CFPlus__Font; |
88 | |
125 | |
… | |
… | |
400 | |
437 | |
401 | /* SDL should provide this, really. */ |
438 | /* SDL should provide this, really. */ |
402 | #define SDLK_MODIFIER_MIN 300 |
439 | #define SDLK_MODIFIER_MIN 300 |
403 | #define SDLK_MODIFIER_MAX 314 |
440 | #define SDLK_MODIFIER_MAX 314 |
404 | |
441 | |
405 | static AV *texture_av; |
442 | /******************************************************************************/ |
|
|
443 | |
|
|
444 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
445 | static GV *hover_gv; |
|
|
446 | |
|
|
447 | static int |
|
|
448 | within_widget (SV *widget, NV x, NV y) |
|
|
449 | { |
|
|
450 | HV *self; |
|
|
451 | SV **svp; |
|
|
452 | NV wx, ww, wy, wh; |
|
|
453 | |
|
|
454 | if (!SvROK (widget)) |
|
|
455 | return 0; |
|
|
456 | |
|
|
457 | self = (HV *)SvRV (widget); |
|
|
458 | |
|
|
459 | if (SvTYPE (self) != SVt_PVHV) |
|
|
460 | return 0; |
|
|
461 | |
|
|
462 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
463 | if (y < wy) |
|
|
464 | return 0; |
|
|
465 | |
|
|
466 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
467 | if (y >= wy + wh) |
|
|
468 | return 0; |
|
|
469 | |
|
|
470 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
471 | if (x < wx) |
|
|
472 | return 0; |
|
|
473 | |
|
|
474 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
475 | if (x >= wx + ww) |
|
|
476 | return 0; |
|
|
477 | |
|
|
478 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
479 | if (!svp || !SvTRUE (*svp)) |
|
|
480 | return 0; |
|
|
481 | |
|
|
482 | return 1; |
|
|
483 | } |
406 | |
484 | |
407 | MODULE = CFPlus PACKAGE = CFPlus |
485 | MODULE = CFPlus PACKAGE = CFPlus |
408 | |
486 | |
409 | PROTOTYPES: ENABLE |
487 | PROTOTYPES: ENABLE |
410 | |
488 | |
411 | BOOT: |
489 | BOOT: |
412 | { |
490 | { |
413 | texture_av = newAV (); |
|
|
414 | AvREAL_off (texture_av); |
|
|
415 | |
|
|
416 | HV *stash = gv_stashpv ("CFPlus", 1); |
491 | HV *stash = gv_stashpv ("CFPlus", 1); |
417 | static const struct { |
492 | static const struct { |
418 | const char *name; |
493 | const char *name; |
419 | IV iv; |
494 | IV iv; |
420 | } *civ, const_iv[] = { |
495 | } *civ, const_iv[] = { |
… | |
… | |
560 | opengl_fontmap = pango_opengl_font_map_new (); |
635 | opengl_fontmap = pango_opengl_font_map_new (); |
561 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
636 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
562 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
637 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
563 | } |
638 | } |
564 | |
639 | |
|
|
640 | char * |
|
|
641 | SDL_GetError () |
|
|
642 | |
565 | int |
643 | int |
566 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
644 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
567 | |
645 | |
568 | void |
646 | void |
569 | SDL_Quit () |
647 | SDL_Quit () |
570 | |
648 | |
571 | void |
649 | void |
572 | SDL_ListModes () |
650 | SDL_ListModes (int rgb, int alpha) |
573 | PPCODE: |
651 | PPCODE: |
574 | { |
652 | { |
575 | SDL_Rect **m; |
653 | SDL_Rect **m; |
576 | |
654 | |
577 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
655 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
578 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
656 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
579 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
657 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
580 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
658 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
581 | |
659 | |
582 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
660 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
583 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
661 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
584 | |
662 | |
585 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
663 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
586 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
664 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
587 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
665 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
588 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
666 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
589 | |
667 | |
590 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
668 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
591 | #if SDL_VERSION_ATLEAST(1,2,10) |
669 | #if SDL_VERSION_ATLEAST(1,2,10) |
592 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
670 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
593 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
671 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
594 | #endif |
672 | #endif |
595 | |
673 | |
596 | SDL_EnableUNICODE (1); |
|
|
597 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
598 | |
|
|
599 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
674 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
600 | |
675 | |
601 | if (m && m != (SDL_Rect **)-1) |
676 | if (m && m != (SDL_Rect **)-1) |
602 | while (*m) |
677 | while (*m) |
603 | { |
678 | { |
|
|
679 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
680 | { |
604 | AV *av = newAV (); |
681 | AV *av = newAV (); |
605 | av_push (av, newSViv ((*m)->w)); |
682 | av_push (av, newSViv ((*m)->w)); |
606 | av_push (av, newSViv ((*m)->h)); |
683 | av_push (av, newSViv ((*m)->h)); |
|
|
684 | av_push (av, newSViv (rgb)); |
|
|
685 | av_push (av, newSViv (alpha)); |
607 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
686 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
687 | } |
608 | |
688 | |
609 | ++m; |
689 | ++m; |
610 | } |
690 | } |
611 | } |
691 | } |
612 | |
692 | |
613 | char * |
|
|
614 | SDL_GetError () |
|
|
615 | |
|
|
616 | int |
693 | int |
617 | SDL_SetVideoMode (int w, int h, int fullscreen) |
694 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
618 | CODE: |
695 | CODE: |
|
|
696 | { |
|
|
697 | SDL_EnableUNICODE (1); |
|
|
698 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
699 | |
|
|
700 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
701 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
702 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
703 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
704 | |
619 | RETVAL = !!SDL_SetVideoMode ( |
705 | RETVAL = !!SDL_SetVideoMode ( |
620 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
706 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
621 | ); |
707 | ); |
|
|
708 | |
622 | if (RETVAL) |
709 | if (RETVAL) |
623 | { |
710 | { |
|
|
711 | av_clear (texture_av); |
|
|
712 | |
624 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
713 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
625 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
714 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
626 | # include "glfunc.h" |
715 | #include "glfunc.h" |
627 | # undef GL_FUNC |
716 | #undef GL_FUNC |
628 | } |
717 | } |
|
|
718 | } |
629 | OUTPUT: |
719 | OUTPUT: |
630 | RETVAL |
720 | RETVAL |
631 | |
721 | |
632 | void |
722 | void |
633 | SDL_GL_SwapBuffers () |
723 | SDL_GL_SwapBuffers () |
634 | |
724 | |
635 | char * |
725 | char * |
636 | SDL_GetKeyName (int sym) |
726 | SDL_GetKeyName (int sym) |
637 | |
727 | |
|
|
728 | int |
|
|
729 | SDL_GetAppState () |
|
|
730 | |
638 | void |
731 | void |
639 | SDL_PollEvent () |
732 | poll_events () |
640 | PPCODE: |
733 | PPCODE: |
641 | { |
734 | { |
642 | SDL_Event ev; |
735 | SDL_Event ev; |
643 | |
736 | |
644 | while (SDL_PollEvent (&ev)) |
737 | SDL_PumpEvents (); |
|
|
738 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
645 | { |
739 | { |
646 | HV *hv = newHV (); |
740 | HV *hv = newHV (); |
647 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
741 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
648 | |
742 | |
649 | switch (ev.type) |
743 | switch (ev.type) |
… | |
… | |
661 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
755 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
662 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
756 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
663 | break; |
757 | break; |
664 | |
758 | |
665 | case SDL_MOUSEMOTION: |
759 | case SDL_MOUSEMOTION: |
|
|
760 | { |
|
|
761 | int state = ev.motion.state; |
|
|
762 | int x = ev.motion.x; |
|
|
763 | int y = ev.motion.y; |
|
|
764 | int xrel = ev.motion.xrel; |
|
|
765 | int yrel = ev.motion.yrel; |
|
|
766 | |
|
|
767 | /* do simplistic event compression */ |
|
|
768 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
769 | && state == ev.motion.state) |
|
|
770 | { |
|
|
771 | xrel += ev.motion.xrel; |
|
|
772 | yrel += ev.motion.yrel; |
|
|
773 | x = ev.motion.x; |
|
|
774 | y = ev.motion.y; |
|
|
775 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
776 | } |
|
|
777 | |
666 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
778 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
667 | |
|
|
668 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
779 | hv_store (hv, "state", 5, newSViv (state), 0); |
669 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
780 | hv_store (hv, "x", 1, newSViv (x), 0); |
670 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
781 | hv_store (hv, "y", 1, newSViv (y), 0); |
671 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
782 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
672 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
783 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
784 | } |
673 | break; |
785 | break; |
674 | |
786 | |
675 | case SDL_MOUSEBUTTONDOWN: |
787 | case SDL_MOUSEBUTTONDOWN: |
676 | case SDL_MOUSEBUTTONUP: |
788 | case SDL_MOUSEBUTTONUP: |
677 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
789 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
692 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
804 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
693 | } |
805 | } |
694 | } |
806 | } |
695 | |
807 | |
696 | int |
808 | int |
697 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
809 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) |
698 | POSTCALL: |
810 | POSTCALL: |
699 | Mix_HookMusicFinished (music_finished); |
811 | Mix_HookMusicFinished (music_finished); |
700 | Mix_ChannelFinished (channel_finished); |
812 | Mix_ChannelFinished (channel_finished); |
701 | |
813 | |
702 | void |
814 | void |
703 | Mix_CloseAudio () |
815 | Mix_CloseAudio () |
704 | |
816 | |
705 | int |
817 | int |
706 | Mix_AllocateChannels (int numchans = -1) |
818 | Mix_AllocateChannels (int numchans = -1) |
|
|
819 | |
|
|
820 | const char * |
|
|
821 | Mix_GetError () |
707 | |
822 | |
708 | void |
823 | void |
709 | lowdelay (int fd, int val = 1) |
824 | lowdelay (int fd, int val = 1) |
710 | CODE: |
825 | CODE: |
711 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
826 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
… | |
… | |
753 | STRLEN image_len; |
868 | STRLEN image_len; |
754 | char *image = (char *)SvPVbyte (image_, image_len); |
869 | char *image = (char *)SvPVbyte (image_, image_len); |
755 | SDL_Surface *surface, *surface2; |
870 | SDL_Surface *surface, *surface2; |
756 | SDL_PixelFormat fmt; |
871 | SDL_PixelFormat fmt; |
757 | SDL_RWops *rw = ix |
872 | SDL_RWops *rw = ix |
758 | ? SDL_RWFromFile (image, "r") |
873 | ? SDL_RWFromFile (image, "rb") |
759 | : SDL_RWFromConstMem (image, image_len); |
874 | : SDL_RWFromConstMem (image, image_len); |
760 | |
875 | |
761 | if (!rw) |
876 | if (!rw) |
762 | croak ("load_image: %s", SDL_GetError ()); |
877 | croak ("load_image: %s", SDL_GetError ()); |
763 | |
878 | |
… | |
… | |
857 | ExitThread (retval); // unclean, please beam me up |
972 | ExitThread (retval); // unclean, please beam me up |
858 | #else |
973 | #else |
859 | _exit (retval); |
974 | _exit (retval); |
860 | #endif |
975 | #endif |
861 | |
976 | |
|
|
977 | void |
|
|
978 | debug () |
|
|
979 | CODE: |
|
|
980 | { |
|
|
981 | #if DEBUG |
|
|
982 | VALGRIND_DO_LEAK_CHECK; |
|
|
983 | #endif |
|
|
984 | } |
|
|
985 | |
862 | MODULE = CFPlus PACKAGE = CFPlus::Font |
986 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
987 | |
|
|
988 | PROTOTYPES: DISABLE |
863 | |
989 | |
864 | CFPlus::Font |
990 | CFPlus::Font |
865 | new_from_file (SV *class, char *path, int id = 0) |
991 | new_from_file (SV *class, char *path, int id = 0) |
866 | CODE: |
992 | CODE: |
867 | { |
993 | { |
… | |
… | |
878 | CODE: |
1004 | CODE: |
879 | pango_font_description_free (self); |
1005 | pango_font_description_free (self); |
880 | |
1006 | |
881 | void |
1007 | void |
882 | make_default (CFPlus::Font self) |
1008 | make_default (CFPlus::Font self) |
|
|
1009 | PROTOTYPE: $ |
883 | CODE: |
1010 | CODE: |
884 | default_font = self; |
1011 | default_font = self; |
885 | |
1012 | |
886 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1013 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
887 | |
1014 | |
|
|
1015 | PROTOTYPES: DISABLE |
|
|
1016 | |
888 | void |
1017 | void |
889 | reset_glyph_cache () |
1018 | reset_glyph_cache () |
|
|
1019 | PROTOTYPE: |
890 | CODE: |
1020 | CODE: |
891 | tc_clear (); |
1021 | tc_clear (); |
892 | |
1022 | |
893 | CFPlus::Layout |
1023 | CFPlus::Layout |
894 | new (SV *class) |
1024 | new (SV *class) |
… | |
… | |
1181 | flags |
1311 | flags |
1182 | ); |
1312 | ); |
1183 | |
1313 | |
1184 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1314 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1185 | |
1315 | |
1186 | void |
1316 | PROTOTYPES: ENABLE |
1187 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1188 | CODE: |
|
|
1189 | { |
|
|
1190 | int ow = SvIV (w_); |
|
|
1191 | int oh = SvIV (h_); |
|
|
1192 | |
1317 | |
1193 | if (ow && oh) |
1318 | int minpot (int n) |
|
|
1319 | |
|
|
1320 | void |
|
|
1321 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1322 | CODE: |
|
|
1323 | { |
|
|
1324 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1194 | { |
1325 | { |
1195 | int nw = minpot (ow); |
|
|
1196 | int nh = minpot (oh); |
|
|
1197 | |
|
|
1198 | if (nw != ow || nh != oh) |
|
|
1199 | { |
|
|
1200 | if (SvOK (data_)) |
|
|
1201 | { |
|
|
1202 | STRLEN datalen; |
1326 | STRLEN datalen; |
1203 | char *data = SvPVbyte (data_, datalen); |
1327 | char *data = SvPVbyte (data_, datalen); |
1204 | int bpp = datalen / (ow * oh); |
1328 | int bpp = datalen / (ow * oh); |
1205 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1329 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1206 | |
1330 | |
1207 | SvPOK_only (result_); |
1331 | SvPOK_only (result_); |
1208 | SvCUR_set (result_, nw * nh * bpp); |
1332 | SvCUR_set (result_, nw * nh * bpp); |
1209 | |
1333 | |
1210 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1334 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1211 | while (oh--) |
1335 | while (oh--) |
1212 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1336 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1213 | |
1337 | |
1214 | sv_setsv (data_, result_); |
1338 | sv_setsv (data_, result_); |
1215 | } |
|
|
1216 | |
|
|
1217 | sv_setiv (w_, nw); |
|
|
1218 | sv_setiv (h_, nh); |
|
|
1219 | } |
|
|
1220 | } |
1339 | } |
1221 | } |
1340 | } |
1222 | |
1341 | |
1223 | void |
1342 | void |
1224 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1343 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1230 | { |
1349 | { |
1231 | HV *hv = (HV *)SvRV (self); |
1350 | HV *hv = (HV *)SvRV (self); |
1232 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1351 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1233 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1352 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1234 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1353 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1354 | |
|
|
1355 | if (name <= 0) |
|
|
1356 | XSRETURN_EMPTY; |
1235 | |
1357 | |
1236 | if (items < 5) |
1358 | if (items < 5) |
1237 | { |
1359 | { |
1238 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1360 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1239 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1361 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1267 | glDisable (GL_ALPHA_TEST); |
1389 | glDisable (GL_ALPHA_TEST); |
1268 | glDisable (GL_BLEND); |
1390 | glDisable (GL_BLEND); |
1269 | } |
1391 | } |
1270 | } |
1392 | } |
1271 | |
1393 | |
|
|
1394 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1395 | CODE: |
|
|
1396 | { |
|
|
1397 | GLint width; |
|
|
1398 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1399 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1400 | RETVAL = width > 0; |
|
|
1401 | } |
|
|
1402 | OUTPUT: |
|
|
1403 | RETVAL |
|
|
1404 | |
1272 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1405 | MODULE = CFPlus PACKAGE = CFPlus::Map |
|
|
1406 | |
|
|
1407 | PROTOTYPES: DISABLE |
1273 | |
1408 | |
1274 | CFPlus::Map |
1409 | CFPlus::Map |
1275 | new (SV *class) |
1410 | new (SV *class) |
1276 | CODE: |
1411 | CODE: |
1277 | New (0, RETVAL, 1, struct map); |
1412 | New (0, RETVAL, 1, struct map); |
… | |
… | |
1396 | CODE: |
1531 | CODE: |
1397 | { |
1532 | { |
1398 | if (dx > 0) |
1533 | if (dx > 0) |
1399 | map_blank (self, self->x, self->y, dx, self->h); |
1534 | map_blank (self, self->x, self->y, dx, self->h); |
1400 | else if (dx < 0) |
1535 | else if (dx < 0) |
1401 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1536 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1402 | |
1537 | |
1403 | if (dy > 0) |
1538 | if (dy > 0) |
1404 | map_blank (self, self->x, self->y, self->w, dy); |
1539 | map_blank (self, self->x, self->y, self->w, dy); |
1405 | else if (dy < 0) |
1540 | else if (dy < 0) |
1406 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1541 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1407 | |
1542 | |
1408 | self->ox += dx; self->x += dx; |
1543 | self->ox += dx; self->x += dx; |
1409 | self->oy += dy; self->y += dy; |
1544 | self->oy += dy; self->y += dy; |
1410 | |
1545 | |
1411 | while (self->y < 0) |
1546 | while (self->y < 0) |
… | |
… | |
1415 | self->rows += MAP_EXTEND_Y; |
1550 | self->rows += MAP_EXTEND_Y; |
1416 | self->y += MAP_EXTEND_Y; |
1551 | self->y += MAP_EXTEND_Y; |
1417 | } |
1552 | } |
1418 | } |
1553 | } |
1419 | |
1554 | |
1420 | void |
1555 | SV * |
1421 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1556 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1422 | CODE: |
1557 | CODE: |
1423 | { |
1558 | { |
1424 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1559 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1425 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1560 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1426 | mapcell *cell; |
1561 | mapcell *cell; |
1427 | int x, y, flags; |
1562 | int x, y, z, flags; |
|
|
1563 | AV *missing = newAV (); |
|
|
1564 | RETVAL = newRV_noinc ((SV *)missing); |
1428 | |
1565 | |
1429 | while (data < data_end - 1) |
1566 | while (data < data_end - 1) |
1430 | { |
1567 | { |
1431 | flags = (data [0] << 8) + data [1]; data += 2; |
1568 | flags = (data [0] << 8) + data [1]; data += 2; |
1432 | |
1569 | |
… | |
… | |
1483 | } |
1620 | } |
1484 | else |
1621 | else |
1485 | cell->darkness = *data++ + 1; |
1622 | cell->darkness = *data++ + 1; |
1486 | } |
1623 | } |
1487 | |
1624 | |
|
|
1625 | for (z = 0; z <= 2; ++z) |
1488 | if (flags & 4) |
1626 | if (flags & (4 >> z)) |
1489 | { |
1627 | { |
1490 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1628 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1491 | need_facenum (self, face); |
1629 | need_facenum (self, face); |
1492 | cell->tile [0] = self->face2tile [face]; |
1630 | cell->tile [z] = self->face2tile [face]; |
|
|
1631 | |
|
|
1632 | if (cell->tile [z]) |
|
|
1633 | { |
|
|
1634 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1635 | if (!tex->name) |
|
|
1636 | av_push (missing, newSViv (cell->tile [z])); |
|
|
1637 | |
|
|
1638 | if (tex->smoothtile) |
|
|
1639 | { |
|
|
1640 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1641 | if (!smooth->name) |
|
|
1642 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
1643 | } |
|
|
1644 | } |
1493 | } |
1645 | } |
1494 | |
|
|
1495 | if (flags & 2) |
|
|
1496 | { |
|
|
1497 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1498 | need_facenum (self, face); |
|
|
1499 | cell->tile [1] = self->face2tile [face]; |
|
|
1500 | } |
|
|
1501 | |
|
|
1502 | if (flags & 1) |
|
|
1503 | { |
|
|
1504 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1505 | need_facenum (self, face); |
|
|
1506 | cell->tile [2] = self->face2tile [face]; |
|
|
1507 | } |
|
|
1508 | } |
1646 | } |
1509 | else |
1647 | else |
1510 | cell->darkness = 0; |
1648 | cell->darkness = 0; |
1511 | } |
1649 | } |
1512 | } |
1650 | } |
|
|
1651 | OUTPUT: |
|
|
1652 | RETVAL |
1513 | |
1653 | |
1514 | SV * |
1654 | SV * |
1515 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1655 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1516 | CODE: |
1656 | CODE: |
1517 | { |
1657 | { |
… | |
… | |
1591 | glEnable (GL_TEXTURE_2D); |
1731 | glEnable (GL_TEXTURE_2D); |
1592 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1732 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1593 | |
1733 | |
1594 | glBegin (GL_QUADS); |
1734 | glBegin (GL_QUADS); |
1595 | |
1735 | |
1596 | last_name = 0; |
1736 | last_name = -1; |
1597 | |
1737 | |
1598 | mx += self->x; |
1738 | mx += self->x; |
1599 | my += self->y; |
1739 | my += self->y; |
1600 | |
1740 | |
1601 | // first pass: determine smooth_max |
1741 | // first pass: determine smooth_max |
1602 | // rather ugly, if you ask me |
1742 | // rather ugly, if you ask me |
1603 | // could also be stored inside mapcell and updated on change |
1743 | // could also be stored inside mapcell and updated on change |
1604 | memset (smooth_max, 0, sizeof (smooth_max)); |
1744 | memset (smooth_max, 0, sizeof (smooth_max)); |
1605 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
1606 | |
1745 | |
1607 | for (y = 0; y < sh; y++) |
1746 | for (y = 0; y < sh; y++) |
1608 | if (0 <= y + my && y + my < self->rows) |
1747 | if (0 <= y + my && y + my < self->rows) |
1609 | { |
1748 | { |
1610 | maprow *row = self->row + (y + my); |
1749 | maprow *row = self->row + (y + my); |
… | |
… | |
1621 | } |
1760 | } |
1622 | } |
1761 | } |
1623 | |
1762 | |
1624 | for (z = 0; z <= 2; z++) |
1763 | for (z = 0; z <= 2; z++) |
1625 | { |
1764 | { |
|
|
1765 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
1766 | |
1626 | for (y = 0; y < sh; y++) |
1767 | for (y = 0; y < sh; y++) |
1627 | if (0 <= y + my && y + my < self->rows) |
1768 | if (0 <= y + my && y + my < self->rows) |
1628 | { |
1769 | { |
1629 | maprow *row = self->row + (y + my); |
1770 | maprow *row = self->row + (y + my); |
1630 | |
1771 | |
… | |
… | |
1635 | tileid tile = cell->tile [z]; |
1776 | tileid tile = cell->tile [z]; |
1636 | |
1777 | |
1637 | if (tile) |
1778 | if (tile) |
1638 | { |
1779 | { |
1639 | maptex tex = self->tex [tile]; |
1780 | maptex tex = self->tex [tile]; |
1640 | int px = (x + 1) * T - tex.w; |
1781 | int px, py; |
1641 | int py = (y + 1) * T - tex.h; |
|
|
1642 | |
1782 | |
1643 | // suppressing texture state switches here |
1783 | // suppressing texture state switches here |
1644 | // is only moderately effective, but worth the extra effort |
1784 | // is only moderately effective, but worth the extra effort |
1645 | if (last_name != tex.name) |
1785 | if (last_name != tex.name) |
1646 | { |
1786 | { |
… | |
… | |
1649 | |
1789 | |
1650 | glEnd (); |
1790 | glEnd (); |
1651 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1791 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1652 | glBegin (GL_QUADS); |
1792 | glBegin (GL_QUADS); |
1653 | } |
1793 | } |
|
|
1794 | |
|
|
1795 | px = (x + 1) * T - tex.w; |
|
|
1796 | py = (y + 1) * T - tex.h; |
1654 | |
1797 | |
1655 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1798 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1656 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1799 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1657 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1800 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1658 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1801 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
… | |
… | |
1715 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
1858 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
1716 | } |
1859 | } |
1717 | } |
1860 | } |
1718 | } |
1861 | } |
1719 | } |
1862 | } |
1720 | } |
|
|
1721 | |
1863 | |
1722 | // go through all smoothlevels, lowest to highest, then draw. |
1864 | // go through all smoothlevels, lowest to highest, then draw. |
1723 | // this is basically counting sort |
1865 | // this is basically counting sort |
1724 | { |
|
|
1725 | int w, b; |
|
|
1726 | |
|
|
1727 | for (w = 0; w < 256 / 32; ++w) |
|
|
1728 | { |
1866 | { |
|
|
1867 | int w, b; |
|
|
1868 | |
|
|
1869 | for (w = 0; w < 256 / 32; ++w) |
|
|
1870 | { |
1729 | uint32_t smask = smooth_level [w]; |
1871 | uint32_t smask = smooth_level [w]; |
1730 | if (smask) |
1872 | if (smask) |
1731 | for (b = 0; b < 32; ++b) |
1873 | for (b = 0; b < 32; ++b) |
1732 | if (smask & (((uint32_t)1) << b)) |
1874 | if (smask & (((uint32_t)1) << b)) |
1733 | { |
|
|
1734 | int level = (w << 5) | b; |
|
|
1735 | HE *he; |
|
|
1736 | |
|
|
1737 | hv_iterinit (smooth); |
|
|
1738 | while ((he = hv_iternext (smooth))) |
|
|
1739 | { |
1875 | { |
1740 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1876 | int level = (w << 5) | b; |
1741 | IV bits = SvIVX (HeVAL (he)); |
1877 | HE *he; |
1742 | |
1878 | |
1743 | if (!(bits & 0x1000) |
1879 | hv_iterinit (smooth); |
1744 | && skey->level == level |
1880 | while ((he = hv_iternext (smooth))) |
1745 | && level >= smooth_max [skey->x][skey->y]) |
|
|
1746 | { |
1881 | { |
1747 | maptex tex = self->tex [skey->tile]; |
1882 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1748 | int px = (((int)skey->x) - 1) * T; |
1883 | IV bits = SvIVX (HeVAL (he)); |
1749 | int py = (((int)skey->y) - 1) * T; |
1884 | |
1750 | int border = bits & 15; |
1885 | if (!(bits & 0x1000) |
1751 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1886 | && skey->level == level |
1752 | float dx = tex.s * .0625f; // 16 images/row |
1887 | && level > smooth_max [skey->x][skey->y]) |
1753 | float dy = tex.t * .5f ; // 2 images/column |
|
|
1754 | |
|
|
1755 | // this time naively avoiding texture state changes |
|
|
1756 | // save gobs of state changes. |
|
|
1757 | if (last_name != tex.name) |
|
|
1758 | { |
1888 | { |
|
|
1889 | maptex tex = self->tex [skey->tile]; |
|
|
1890 | int px = (((int)skey->x) - 1) * T; |
|
|
1891 | int py = (((int)skey->y) - 1) * T; |
|
|
1892 | int border = bits & 15; |
|
|
1893 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1894 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1895 | float dy = tex.t * .5f ; // 2 images/column |
|
|
1896 | |
|
|
1897 | // this time naively avoiding texture state changes |
|
|
1898 | // save gobs of state changes. |
|
|
1899 | if (last_name != tex.name) |
|
|
1900 | { |
1759 | if (!tex.name) |
1901 | if (!tex.name) |
1760 | continue; // smoothing not yet available |
1902 | continue; // smoothing not yet available |
1761 | |
1903 | |
1762 | glEnd (); |
1904 | glEnd (); |
1763 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1905 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1764 | glBegin (GL_QUADS); |
1906 | glBegin (GL_QUADS); |
1765 | } |
1907 | } |
1766 | |
1908 | |
1767 | if (border) |
1909 | if (border) |
1768 | { |
1910 | { |
1769 | float ox = border * dx; |
1911 | float ox = border * dx; |
1770 | |
1912 | |
1771 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
1913 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
1772 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
1914 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
1773 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
1915 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
1774 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
1916 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
1775 | } |
1917 | } |
1776 | |
1918 | |
1777 | if (corner) |
1919 | if (corner) |
1778 | { |
1920 | { |
1779 | float ox = corner * dx; |
1921 | float ox = corner * dx; |
1780 | |
1922 | |
1781 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
1923 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
1782 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
1924 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
1783 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
1925 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
1784 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
1926 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
|
|
1927 | } |
1785 | } |
1928 | } |
1786 | } |
1929 | } |
1787 | } |
1930 | } |
1788 | } |
1931 | } |
1789 | } |
1932 | } |
|
|
1933 | |
|
|
1934 | hv_clear (smooth); |
1790 | } |
1935 | } |
1791 | |
|
|
1792 | //hv_clear (smooth); |
|
|
1793 | |
1936 | |
1794 | glEnd (); |
1937 | glEnd (); |
1795 | |
1938 | |
1796 | glDisable (GL_TEXTURE_2D); |
1939 | glDisable (GL_TEXTURE_2D); |
1797 | glDisable (GL_BLEND); |
1940 | glDisable (GL_BLEND); |
… | |
… | |
1891 | void |
2034 | void |
1892 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
2035 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1893 | PPCODE: |
2036 | PPCODE: |
1894 | { |
2037 | { |
1895 | int x, y; |
2038 | int x, y; |
|
|
2039 | int sw1 = sw + 2; |
|
|
2040 | int sh1 = sh + 2; |
|
|
2041 | int sh3 = sh * 3; |
1896 | int sw4 = (sw + 3) & ~3; |
2042 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2043 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1897 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2044 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1898 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2045 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1899 | |
2046 | |
1900 | memset (darkness, 255, sw4 * sh); |
|
|
1901 | SvPOK_only (darkness_sv); |
2047 | SvPOK_only (darkness3_sv); |
1902 | SvCUR_set (darkness_sv, sw4 * sh); |
2048 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1903 | |
2049 | |
1904 | mx += self->x; |
2050 | mx += self->x - 1; |
1905 | my += self->y; |
2051 | my += self->y - 1; |
1906 | |
2052 | |
|
|
2053 | memset (darkness1, 255, sw1 * sh1); |
|
|
2054 | |
1907 | for (y = 0; y < sh; y++) |
2055 | for (y = 0; y < sh1; y++) |
1908 | if (0 <= y + my && y + my < self->rows) |
2056 | if (0 <= y + my && y + my < self->rows) |
1909 | { |
2057 | { |
1910 | maprow *row = self->row + (y + my); |
2058 | maprow *row = self->row + (y + my); |
1911 | |
2059 | |
1912 | for (x = 0; x < sw; x++) |
2060 | for (x = 0; x < sw1; x++) |
1913 | if (row->c0 <= x + mx && x + mx < row->c1) |
2061 | if (row->c0 <= x + mx && x + mx < row->c1) |
1914 | { |
2062 | { |
1915 | mapcell *cell = row->col + (x + mx - row->c0); |
2063 | mapcell *cell = row->col + (x + mx - row->c0); |
1916 | |
2064 | |
1917 | darkness[y * sw4 + x] = cell->darkness |
2065 | darkness1 [y * sw1 + x] = cell->darkness |
1918 | ? 255 - (cell->darkness - 1) |
2066 | ? 255 - (cell->darkness - 1) |
1919 | : 255 - FOW_DARKNESS; |
2067 | : 255 - FOW_DARKNESS; |
1920 | } |
2068 | } |
1921 | } |
2069 | } |
1922 | |
2070 | |
|
|
2071 | for (y = 0; y < sh; ++y) |
|
|
2072 | for (x = 0; x < sw; ++x) |
|
|
2073 | { |
|
|
2074 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2075 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2076 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2077 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2078 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2079 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2080 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2081 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2082 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2083 | |
|
|
2084 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2085 | uint8_t r21 = d21; |
|
|
2086 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2087 | |
|
|
2088 | uint8_t r12 = d12; |
|
|
2089 | uint8_t r22 = d22; |
|
|
2090 | uint8_t r32 = d32; |
|
|
2091 | |
|
|
2092 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2093 | uint8_t r23 = d23; |
|
|
2094 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2095 | |
|
|
2096 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2097 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2098 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2099 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2100 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2101 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2102 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2103 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2104 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2105 | } |
|
|
2106 | |
|
|
2107 | free (darkness1); |
|
|
2108 | |
1923 | EXTEND (SP, 3); |
2109 | EXTEND (SP, 3); |
1924 | PUSHs (sv_2mortal (newSViv (sw4))); |
2110 | PUSHs (sv_2mortal (newSViv (sw34))); |
1925 | PUSHs (sv_2mortal (newSViv (sh))); |
2111 | PUSHs (sv_2mortal (newSViv (sh3))); |
1926 | PUSHs (darkness_sv); |
2112 | PUSHs (darkness3_sv); |
1927 | } |
2113 | } |
1928 | |
2114 | |
1929 | SV * |
2115 | SV * |
1930 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2116 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1931 | CODE: |
2117 | CODE: |
… | |
… | |
2063 | } |
2249 | } |
2064 | } |
2250 | } |
2065 | } |
2251 | } |
2066 | } |
2252 | } |
2067 | |
2253 | |
|
|
2254 | MODULE = CFPlus PACKAGE = CFPlus::RW |
|
|
2255 | |
|
|
2256 | CFPlus::RW |
|
|
2257 | new (SV *class, SV *data_sv) |
|
|
2258 | CODE: |
|
|
2259 | { |
|
|
2260 | STRLEN datalen; |
|
|
2261 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2262 | |
|
|
2263 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2264 | } |
|
|
2265 | OUTPUT: |
|
|
2266 | RETVAL |
|
|
2267 | |
|
|
2268 | CFPlus::RW |
|
|
2269 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2270 | CODE: |
|
|
2271 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2272 | OUTPUT: |
|
|
2273 | RETVAL |
|
|
2274 | |
|
|
2275 | # fails on win32: |
|
|
2276 | # CFPlus.xs(2268) : error C2059: syntax error : '(' |
|
|
2277 | #void |
|
|
2278 | #close (CFPlus::RW self) |
|
|
2279 | # CODE: |
|
|
2280 | # (self->(close)) (self); |
|
|
2281 | |
|
|
2282 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
|
|
2283 | |
|
|
2284 | PROTOTYPES: DISABLE |
|
|
2285 | |
|
|
2286 | CFPlus::Channel |
|
|
2287 | find () |
|
|
2288 | CODE: |
|
|
2289 | { |
|
|
2290 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2291 | |
|
|
2292 | if (RETVAL < 0) |
|
|
2293 | { |
|
|
2294 | RETVAL = Mix_GroupOldest (-1); |
|
|
2295 | |
|
|
2296 | if (RETVAL < 0) |
|
|
2297 | XSRETURN_UNDEF; |
|
|
2298 | |
|
|
2299 | Mix_HaltChannel (RETVAL); |
|
|
2300 | } |
|
|
2301 | |
|
|
2302 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2303 | Mix_Volume (RETVAL, 128); |
|
|
2304 | } |
|
|
2305 | OUTPUT: |
|
|
2306 | RETVAL |
|
|
2307 | |
|
|
2308 | void |
|
|
2309 | halt (CFPlus::Channel self) |
|
|
2310 | CODE: |
|
|
2311 | Mix_HaltChannel (self); |
|
|
2312 | |
|
|
2313 | void |
|
|
2314 | expire (CFPlus::Channel self, int ticks = -1) |
|
|
2315 | CODE: |
|
|
2316 | Mix_ExpireChannel (self, ticks); |
|
|
2317 | |
|
|
2318 | void |
|
|
2319 | fade_out (CFPlus::Channel self, int ticks = -1) |
|
|
2320 | CODE: |
|
|
2321 | Mix_FadeOutChannel (self, ticks); |
|
|
2322 | |
|
|
2323 | int |
|
|
2324 | volume (CFPlus::Channel self, int volume) |
|
|
2325 | CODE: |
|
|
2326 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2327 | OUTPUT: |
|
|
2328 | RETVAL |
|
|
2329 | |
|
|
2330 | void |
|
|
2331 | unregister_all_effects (CFPlus::Channel self) |
|
|
2332 | CODE: |
|
|
2333 | Mix_UnregisterAllEffects (self); |
|
|
2334 | |
|
|
2335 | void |
|
|
2336 | set_panning (CFPlus::Channel self, int left, int right) |
|
|
2337 | CODE: |
|
|
2338 | left = CLAMP (left , 0, 255); |
|
|
2339 | right = CLAMP (right, 0, 255); |
|
|
2340 | Mix_SetPanning (self, left, right); |
|
|
2341 | |
|
|
2342 | void |
|
|
2343 | set_distance (CFPlus::Channel self, int distance) |
|
|
2344 | CODE: |
|
|
2345 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2346 | |
|
|
2347 | void |
|
|
2348 | set_position (CFPlus::Channel self, int angle, int distance) |
|
|
2349 | CODE: |
|
|
2350 | |
|
|
2351 | void |
|
|
2352 | set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) |
|
|
2353 | CODE: |
|
|
2354 | { |
|
|
2355 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2356 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
|
|
2357 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2358 | } |
|
|
2359 | |
|
|
2360 | void |
|
|
2361 | set_reverse_stereo (CFPlus::Channel self, int flip) |
|
|
2362 | CODE: |
|
|
2363 | Mix_SetReverseStereo (self, flip); |
|
|
2364 | |
2068 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2365 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2069 | |
2366 | |
|
|
2367 | PROTOTYPES: DISABLE |
|
|
2368 | |
2070 | CFPlus::MixChunk |
2369 | CFPlus::MixChunk |
2071 | new_from_file (SV *class, char *path) |
2370 | new (SV *class, CFPlus::RW rwops) |
2072 | CODE: |
2371 | CODE: |
2073 | RETVAL = Mix_LoadWAV (path); |
2372 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2074 | OUTPUT: |
2373 | OUTPUT: |
2075 | RETVAL |
2374 | RETVAL |
2076 | |
2375 | |
2077 | void |
2376 | void |
2078 | DESTROY (CFPlus::MixChunk self) |
2377 | DESTROY (CFPlus::MixChunk self) |
… | |
… | |
2080 | Mix_FreeChunk (self); |
2379 | Mix_FreeChunk (self); |
2081 | |
2380 | |
2082 | int |
2381 | int |
2083 | volume (CFPlus::MixChunk self, int volume = -1) |
2382 | volume (CFPlus::MixChunk self, int volume = -1) |
2084 | CODE: |
2383 | CODE: |
|
|
2384 | if (items > 1) |
|
|
2385 | volume = CLAMP (volume, 0, 128); |
2085 | RETVAL = Mix_VolumeChunk (self, volume); |
2386 | RETVAL = Mix_VolumeChunk (self, volume); |
2086 | OUTPUT: |
2387 | OUTPUT: |
2087 | RETVAL |
2388 | RETVAL |
2088 | |
2389 | |
2089 | int |
2390 | CFPlus::Channel |
2090 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2391 | play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) |
2091 | CODE: |
2392 | CODE: |
|
|
2393 | { |
2092 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2394 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2395 | |
|
|
2396 | if (RETVAL < 0) |
|
|
2397 | XSRETURN_UNDEF; |
|
|
2398 | |
|
|
2399 | if (channel < 0) |
|
|
2400 | { |
|
|
2401 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2402 | Mix_Volume (RETVAL, 128); |
|
|
2403 | } |
|
|
2404 | } |
2093 | OUTPUT: |
2405 | OUTPUT: |
2094 | RETVAL |
2406 | RETVAL |
2095 | |
2407 | |
2096 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2408 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2097 | |
2409 | |
2098 | int |
2410 | int |
2099 | volume (int volume = -1) |
2411 | volume (int volume = -1) |
|
|
2412 | PROTOTYPE: ;$ |
2100 | CODE: |
2413 | CODE: |
|
|
2414 | if (items > 0) |
|
|
2415 | volume = CLAMP (volume, 0, 128); |
2101 | RETVAL = Mix_VolumeMusic (volume); |
2416 | RETVAL = Mix_VolumeMusic (volume); |
2102 | OUTPUT: |
2417 | OUTPUT: |
2103 | RETVAL |
2418 | RETVAL |
2104 | |
2419 | |
|
|
2420 | void |
|
|
2421 | fade_out (int ms) |
|
|
2422 | CODE: |
|
|
2423 | Mix_FadeOutMusic (ms); |
|
|
2424 | |
|
|
2425 | void |
|
|
2426 | halt () |
|
|
2427 | CODE: |
|
|
2428 | Mix_HaltMusic (); |
|
|
2429 | |
2105 | CFPlus::MixMusic |
2430 | CFPlus::MixMusic |
2106 | new_from_file (SV *class, char *path) |
2431 | new (SV *class, CFPlus::RW rwops) |
2107 | CODE: |
2432 | CODE: |
2108 | RETVAL = Mix_LoadMUS (path); |
2433 | RETVAL = Mix_LoadMUS_RW (rwops); |
2109 | OUTPUT: |
2434 | OUTPUT: |
2110 | RETVAL |
2435 | RETVAL |
2111 | |
2436 | |
2112 | void |
2437 | void |
2113 | DESTROY (CFPlus::MixMusic self) |
2438 | DESTROY (CFPlus::MixMusic self) |
… | |
… | |
2119 | CODE: |
2444 | CODE: |
2120 | RETVAL = Mix_PlayMusic (self, loops); |
2445 | RETVAL = Mix_PlayMusic (self, loops); |
2121 | OUTPUT: |
2446 | OUTPUT: |
2122 | RETVAL |
2447 | RETVAL |
2123 | |
2448 | |
|
|
2449 | void |
|
|
2450 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2451 | CODE: |
|
|
2452 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2453 | |
2124 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2454 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2455 | |
|
|
2456 | PROTOTYPES: ENABLE |
2125 | |
2457 | |
2126 | BOOT: |
2458 | BOOT: |
2127 | { |
2459 | { |
2128 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2460 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2129 | static const struct { |
2461 | static const struct { |
2130 | const char *name; |
2462 | const char *name; |
2131 | IV iv; |
2463 | IV iv; |
2132 | } *civ, const_iv[] = { |
2464 | } *civ, const_iv[] = { |
2133 | # define const_iv(name) { # name, (IV)name } |
2465 | # define const_iv(name) { # name, (IV)name } |
|
|
2466 | const_iv (GL_VENDOR), |
|
|
2467 | const_iv (GL_VERSION), |
|
|
2468 | const_iv (GL_EXTENSIONS), |
2134 | const_iv (GL_COLOR_MATERIAL), |
2469 | const_iv (GL_COLOR_MATERIAL), |
2135 | const_iv (GL_SMOOTH), |
2470 | const_iv (GL_SMOOTH), |
2136 | const_iv (GL_FLAT), |
2471 | const_iv (GL_FLAT), |
2137 | const_iv (GL_DITHER), |
2472 | const_iv (GL_DITHER), |
2138 | const_iv (GL_BLEND), |
2473 | const_iv (GL_BLEND), |
… | |
… | |
2142 | const_iv (GL_ALPHA_TEST), |
2477 | const_iv (GL_ALPHA_TEST), |
2143 | const_iv (GL_NORMALIZE), |
2478 | const_iv (GL_NORMALIZE), |
2144 | const_iv (GL_RESCALE_NORMAL), |
2479 | const_iv (GL_RESCALE_NORMAL), |
2145 | const_iv (GL_FRONT), |
2480 | const_iv (GL_FRONT), |
2146 | const_iv (GL_BACK), |
2481 | const_iv (GL_BACK), |
|
|
2482 | const_iv (GL_AUX0), |
2147 | const_iv (GL_AND), |
2483 | const_iv (GL_AND), |
2148 | const_iv (GL_ONE), |
2484 | const_iv (GL_ONE), |
2149 | const_iv (GL_ZERO), |
2485 | const_iv (GL_ZERO), |
2150 | const_iv (GL_SRC_ALPHA), |
2486 | const_iv (GL_SRC_ALPHA), |
2151 | const_iv (GL_DST_ALPHA), |
2487 | const_iv (GL_DST_ALPHA), |
… | |
… | |
2165 | const_iv (GL_LUMINANCE), |
2501 | const_iv (GL_LUMINANCE), |
2166 | const_iv (GL_LUMINANCE_ALPHA), |
2502 | const_iv (GL_LUMINANCE_ALPHA), |
2167 | const_iv (GL_FLOAT), |
2503 | const_iv (GL_FLOAT), |
2168 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2504 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2169 | const_iv (GL_COMPILE), |
2505 | const_iv (GL_COMPILE), |
|
|
2506 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2507 | const_iv (GL_PROXY_TEXTURE_2D), |
2170 | const_iv (GL_TEXTURE_1D), |
2508 | const_iv (GL_TEXTURE_1D), |
2171 | const_iv (GL_TEXTURE_2D), |
2509 | const_iv (GL_TEXTURE_2D), |
2172 | const_iv (GL_TEXTURE_ENV), |
2510 | const_iv (GL_TEXTURE_ENV), |
2173 | const_iv (GL_TEXTURE_MAG_FILTER), |
2511 | const_iv (GL_TEXTURE_MAG_FILTER), |
2174 | const_iv (GL_TEXTURE_MIN_FILTER), |
2512 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2195 | const_iv (GL_COLOR_LOGIC_OP), |
2533 | const_iv (GL_COLOR_LOGIC_OP), |
2196 | const_iv (GL_SEPARABLE_2D), |
2534 | const_iv (GL_SEPARABLE_2D), |
2197 | const_iv (GL_CONVOLUTION_2D), |
2535 | const_iv (GL_CONVOLUTION_2D), |
2198 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2536 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2199 | const_iv (GL_CONSTANT_BORDER), |
2537 | const_iv (GL_CONSTANT_BORDER), |
|
|
2538 | const_iv (GL_POINTS), |
2200 | const_iv (GL_LINES), |
2539 | const_iv (GL_LINES), |
2201 | const_iv (GL_LINE_STRIP), |
2540 | const_iv (GL_LINE_STRIP), |
2202 | const_iv (GL_LINE_LOOP), |
2541 | const_iv (GL_LINE_LOOP), |
2203 | const_iv (GL_QUADS), |
2542 | const_iv (GL_QUADS), |
2204 | const_iv (GL_QUAD_STRIP), |
2543 | const_iv (GL_QUAD_STRIP), |
2205 | const_iv (GL_TRIANGLES), |
2544 | const_iv (GL_TRIANGLES), |
2206 | const_iv (GL_TRIANGLE_STRIP), |
2545 | const_iv (GL_TRIANGLE_STRIP), |
2207 | const_iv (GL_TRIANGLE_FAN), |
2546 | const_iv (GL_TRIANGLE_FAN), |
|
|
2547 | const_iv (GL_POLYGON), |
2208 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2548 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2549 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2550 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2551 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2552 | const_iv (GL_GENERATE_MIPMAP_HINT), |
2209 | const_iv (GL_FASTEST), |
2553 | const_iv (GL_FASTEST), |
|
|
2554 | const_iv (GL_DONT_CARE), |
|
|
2555 | const_iv (GL_NICEST), |
2210 | const_iv (GL_V2F), |
2556 | const_iv (GL_V2F), |
2211 | const_iv (GL_V3F), |
2557 | const_iv (GL_V3F), |
2212 | const_iv (GL_T2F_V3F), |
2558 | const_iv (GL_T2F_V3F), |
2213 | const_iv (GL_T2F_N3F_V3F), |
2559 | const_iv (GL_T2F_N3F_V3F), |
2214 | # undef const_iv |
2560 | # undef const_iv |
2215 | }; |
2561 | }; |
2216 | |
2562 | |
2217 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2563 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2218 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2564 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2565 | |
|
|
2566 | texture_av = newAV (); |
|
|
2567 | AvREAL_off (texture_av); |
2219 | } |
2568 | } |
2220 | |
2569 | |
2221 | char * |
2570 | char * |
2222 | gl_vendor () |
2571 | gl_vendor () |
2223 | CODE: |
2572 | CODE: |
… | |
… | |
2237 | CODE: |
2586 | CODE: |
2238 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2587 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2239 | OUTPUT: |
2588 | OUTPUT: |
2240 | RETVAL |
2589 | RETVAL |
2241 | |
2590 | |
|
|
2591 | const char *glGetString (GLenum pname) |
|
|
2592 | |
|
|
2593 | GLint glGetInteger (GLenum pname) |
|
|
2594 | CODE: |
|
|
2595 | glGetIntegerv (pname, &RETVAL); |
|
|
2596 | OUTPUT: |
|
|
2597 | RETVAL |
|
|
2598 | |
|
|
2599 | GLdouble glGetDouble (GLenum pname) |
|
|
2600 | CODE: |
|
|
2601 | glGetDoublev (pname, &RETVAL); |
|
|
2602 | OUTPUT: |
|
|
2603 | RETVAL |
|
|
2604 | |
2242 | int glGetError () |
2605 | int glGetError () |
2243 | |
2606 | |
2244 | void glFinish () |
2607 | void glFinish () |
2245 | |
2608 | |
2246 | void glClear (int mask) |
2609 | void glClear (int mask) |
… | |
… | |
2283 | # near_ and far_ are due to microsofts buggy "c" compiler |
2646 | # near_ and far_ are due to microsofts buggy "c" compiler |
2284 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2647 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2285 | |
2648 | |
2286 | # near_ and far_ are due to microsofts buggy "c" compiler |
2649 | # near_ and far_ are due to microsofts buggy "c" compiler |
2287 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2650 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
2651 | |
|
|
2652 | PROTOTYPES: DISABLE |
2288 | |
2653 | |
2289 | void glViewport (int x, int y, int width, int height) |
2654 | void glViewport (int x, int y, int width, int height) |
2290 | |
2655 | |
2291 | void glScissor (int x, int y, int width, int height) |
2656 | void glScissor (int x, int y, int width, int height) |
2292 | |
2657 | |
… | |
… | |
2300 | |
2665 | |
2301 | void glRotate (float angle, float x, float y, float z) |
2666 | void glRotate (float angle, float x, float y, float z) |
2302 | CODE: |
2667 | CODE: |
2303 | glRotatef (angle, x, y, z); |
2668 | glRotatef (angle, x, y, z); |
2304 | |
2669 | |
2305 | void glBegin (int mode) |
|
|
2306 | |
|
|
2307 | void glEnd () |
|
|
2308 | |
|
|
2309 | void glColor (float r, float g, float b, float a = 1.0) |
2670 | void glColor (float r, float g, float b, float a = 1.0) |
2310 | PROTOTYPE: @ |
|
|
2311 | ALIAS: |
2671 | ALIAS: |
2312 | glColor_premultiply = 1 |
2672 | glColor_premultiply = 1 |
2313 | CODE: |
2673 | CODE: |
2314 | if (ix) |
2674 | if (ix) |
2315 | { |
2675 | { |
… | |
… | |
2318 | b *= a; |
2678 | b *= a; |
2319 | } |
2679 | } |
2320 | // microsoft visual "c" rounds instead of truncating... |
2680 | // microsoft visual "c" rounds instead of truncating... |
2321 | glColor4f (r, g, b, a); |
2681 | glColor4f (r, g, b, a); |
2322 | |
2682 | |
2323 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2324 | |
|
|
2325 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2326 | |
|
|
2327 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2328 | |
|
|
2329 | void glRasterPos (float x, float y, float z = 0.) |
2683 | void glRasterPos (float x, float y, float z = 0.) |
2330 | CODE: |
2684 | CODE: |
2331 | glRasterPos3f (0, 0, z); |
2685 | glRasterPos3f (0, 0, z); |
2332 | glBitmap (0, 0, 0, 0, x, y, 0); |
2686 | glBitmap (0, 0, 0, 0, x, y, 0); |
2333 | |
2687 | |
… | |
… | |
2337 | |
2691 | |
2338 | void glTexCoord (float s, float t) |
2692 | void glTexCoord (float s, float t) |
2339 | CODE: |
2693 | CODE: |
2340 | glTexCoord2f (s, t); |
2694 | glTexCoord2f (s, t); |
2341 | |
2695 | |
|
|
2696 | void glRect (float x1, float y1, float x2, float y2) |
|
|
2697 | CODE: |
|
|
2698 | glRectf (x1, y1, x2, y2); |
|
|
2699 | |
|
|
2700 | PROTOTYPES: ENABLE |
|
|
2701 | |
|
|
2702 | void glBegin (int mode) |
|
|
2703 | |
|
|
2704 | void glEnd () |
|
|
2705 | |
|
|
2706 | void glPointSize (GLfloat size) |
|
|
2707 | |
|
|
2708 | void glLineWidth (GLfloat width) |
|
|
2709 | |
|
|
2710 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2711 | |
|
|
2712 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2713 | |
|
|
2714 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2715 | |
2342 | void glTexEnv (int target, int pname, float param) |
2716 | void glTexEnv (int target, int pname, float param) |
2343 | CODE: |
2717 | CODE: |
2344 | glTexEnvf (target, pname, param); |
2718 | glTexEnvf (target, pname, param); |
2345 | |
2719 | |
2346 | void glTexParameter (int target, int pname, float param) |
2720 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2368 | |
2742 | |
2369 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2743 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2370 | |
2744 | |
2371 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2745 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2372 | |
2746 | |
|
|
2747 | void glPixelZoom (float x, float y) |
|
|
2748 | |
2373 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2749 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2374 | |
2750 | |
2375 | int glGenTexture () |
2751 | int glGenTexture () |
2376 | CODE: |
2752 | CODE: |
2377 | { |
2753 | RETVAL = gen_texture (); |
2378 | GLuint name; |
|
|
2379 | if (AvFILL (texture_av) >= 0) |
|
|
2380 | name = (GLuint)av_pop (texture_av); |
|
|
2381 | else |
|
|
2382 | glGenTextures (1, &name); |
|
|
2383 | RETVAL = name; |
|
|
2384 | } |
|
|
2385 | OUTPUT: |
2754 | OUTPUT: |
2386 | RETVAL |
2755 | RETVAL |
2387 | |
2756 | |
2388 | void glDeleteTexture (int name) |
2757 | void glDeleteTexture (int name) |
2389 | CODE: |
2758 | CODE: |
2390 | { |
2759 | del_texture (name); |
2391 | /* make a half-assed attempt at returning the memory used by the texture */ |
2760 | |
2392 | /* textures are frequently being reused by cfplus anyway */ |
|
|
2393 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
2394 | glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0); |
|
|
2395 | av_push (texture_av, (SV *)name); |
|
|
2396 | /*glDeleteTextures (1, &name_);*/ |
|
|
2397 | } |
|
|
2398 | |
|
|
2399 | int glGenList () |
2761 | int glGenList () |
2400 | CODE: |
2762 | CODE: |
2401 | RETVAL = glGenLists (1); |
2763 | RETVAL = glGenLists (1); |
2402 | OUTPUT: |
2764 | OUTPUT: |
2403 | RETVAL |
2765 | RETVAL |
… | |
… | |
2410 | |
2772 | |
2411 | void glEndList () |
2773 | void glEndList () |
2412 | |
2774 | |
2413 | void glCallList (int list) |
2775 | void glCallList (int list) |
2414 | |
2776 | |
|
|
2777 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
|
|
2778 | |
|
|
2779 | PROTOTYPES: DISABLE |
|
|
2780 | |
|
|
2781 | void |
|
|
2782 | find_widget (SV *self, NV x, NV y) |
|
|
2783 | PPCODE: |
|
|
2784 | { |
|
|
2785 | if (within_widget (self, x, y)) |
|
|
2786 | XPUSHs (self); |
|
|
2787 | } |
|
|
2788 | |
|
|
2789 | BOOT: |
|
|
2790 | { |
|
|
2791 | hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); |
|
|
2792 | |
|
|
2793 | draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); |
|
|
2794 | draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); |
|
|
2795 | draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); |
|
|
2796 | draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); |
|
|
2797 | } |
|
|
2798 | |
|
|
2799 | void |
|
|
2800 | draw (SV *self) |
|
|
2801 | CODE: |
|
|
2802 | { |
|
|
2803 | HV *hv; |
|
|
2804 | SV **svp; |
|
|
2805 | NV x, y, w, h; |
|
|
2806 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
2807 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
2808 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
2809 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
2810 | SV *hover; |
|
|
2811 | double draw_x, draw_y, draw_w, draw_h; |
|
|
2812 | |
|
|
2813 | if (!SvROK (self)) |
|
|
2814 | croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
2815 | |
|
|
2816 | hv = (HV *)SvRV (self); |
|
|
2817 | |
|
|
2818 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
2819 | croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
2820 | |
|
|
2821 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
2822 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
2823 | |
|
|
2824 | if (!h || !w) |
|
|
2825 | XSRETURN_EMPTY; |
|
|
2826 | |
|
|
2827 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
2828 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
2829 | |
|
|
2830 | draw_x = SvNV (draw_x_sv) + x; |
|
|
2831 | draw_y = SvNV (draw_y_sv) + y; |
|
|
2832 | |
|
|
2833 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
2834 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
2835 | XSRETURN_EMPTY; |
|
|
2836 | |
|
|
2837 | sv_setnv (draw_x_sv, draw_x); |
|
|
2838 | sv_setnv (draw_y_sv, draw_y); |
|
|
2839 | |
|
|
2840 | glPushMatrix (); |
|
|
2841 | glTranslated (x, y, 0); |
|
|
2842 | |
|
|
2843 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
2844 | { |
|
|
2845 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
2846 | |
|
|
2847 | if (svp && SvTRUE (*svp)) |
|
|
2848 | { |
|
|
2849 | glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); |
|
|
2850 | glEnable (GL_BLEND); |
|
|
2851 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2852 | glBegin (GL_QUADS); |
|
|
2853 | glVertex2f (0, 0); |
|
|
2854 | glVertex2f (w, 0); |
|
|
2855 | glVertex2f (w, h); |
|
|
2856 | glVertex2f (0, h); |
|
|
2857 | glEnd (); |
|
|
2858 | glDisable (GL_BLEND); |
|
|
2859 | } |
|
|
2860 | } |
|
|
2861 | #if 0 |
|
|
2862 | if ($ENV{CFPLUS_DEBUG} & 1) { |
|
|
2863 | glPushMatrix; |
|
|
2864 | glColor 1, 1, 0, 1; |
|
|
2865 | glTranslate 0.375, 0.375; |
|
|
2866 | glBegin GL_LINE_LOOP; |
|
|
2867 | glVertex 0 , 0; |
|
|
2868 | glVertex $self->{w} - 1, 0; |
|
|
2869 | glVertex $self->{w} - 1, $self->{h} - 1; |
|
|
2870 | glVertex 0 , $self->{h} - 1; |
|
|
2871 | glEnd; |
|
|
2872 | glPopMatrix; |
|
|
2873 | #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw; |
|
|
2874 | } |
|
|
2875 | #endif |
|
|
2876 | PUSHMARK (SP); |
|
|
2877 | XPUSHs (self); |
|
|
2878 | PUTBACK; |
|
|
2879 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
2880 | SPAGAIN; |
|
|
2881 | |
|
|
2882 | glPopMatrix (); |
|
|
2883 | |
|
|
2884 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
2885 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
2886 | } |
|
|
2887 | |