1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
2 | # define WIN32_LEAN_AND_MEAN |
2 | # define WIN32_LEAN_AND_MEAN |
3 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
3 | # define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
4 | # include <malloc.h> |
4 | # include <malloc.h> |
5 | # include <windows.h> |
5 | # include <windows.h> |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
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11 | //#define DEBUG 1 |
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12 | #if DEBUG |
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13 | # include <valgrind/memcheck.h> |
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14 | #endif |
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15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
16 | # undef pipe |
21 | # undef pipe |
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22 | // microsoft vs. C |
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23 | # define sqrtf(x) sqrt(x) |
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24 | # define roundf(x) (int)(x) |
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25 | # define atan2f(x,y) atan2(x,y) |
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26 | # define M_PI 3.14159265f |
17 | #endif |
27 | #endif |
18 | |
28 | |
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29 | #include <assert.h> |
19 | #include <math.h> |
30 | #include <math.h> |
20 | #include <string.h> |
31 | #include <string.h> |
21 | #include <stdio.h> |
32 | #include <stdio.h> |
22 | #include <stdlib.h> |
33 | #include <stdlib.h> |
23 | |
34 | |
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35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
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36 | |
24 | #include <SDL.h> |
37 | #include <SDL.h> |
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38 | #include <SDL_thread.h> |
25 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
26 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
27 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
28 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
29 | |
43 | |
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55 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
69 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
56 | #else |
70 | #else |
57 | # define PARACHUTE 0 |
71 | # define PARACHUTE 0 |
58 | #endif |
72 | #endif |
59 | |
73 | |
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74 | static AV *texture_av; |
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75 | |
60 | static struct |
76 | static struct |
61 | { |
77 | { |
62 | #define GL_FUNC(ptr,name) ptr name; |
78 | #define GL_FUNC(ptr,name) ptr name; |
63 | #include "glfunc.h" |
79 | #include "glfunc.h" |
64 | #undef GL_FUNC |
80 | #undef GL_FUNC |
65 | } gl; |
81 | } gl; |
66 | |
82 | |
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83 | static void |
67 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
84 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
68 | { |
85 | { |
69 | if (gl.BlendFuncSeparate) |
86 | if (gl.BlendFuncSeparate) |
70 | gl.BlendFuncSeparate (sa, da, saa, daa); |
87 | gl.BlendFuncSeparate (sa, da, saa, daa); |
71 | else if (gl.BlendFuncSeparateEXT) |
88 | else if (gl.BlendFuncSeparateEXT) |
72 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
89 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
73 | else |
90 | else |
74 | glBlendFunc (sa, da); |
91 | glBlendFunc (sa, da); |
75 | } |
92 | } |
76 | |
93 | |
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94 | static GLuint |
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95 | gen_texture () |
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96 | { |
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97 | GLuint name; |
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98 | |
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99 | if (AvFILL (texture_av) >= 0) |
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100 | name = (GLuint)(size_t)av_pop (texture_av); |
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101 | else |
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102 | glGenTextures (1, &name); |
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103 | |
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104 | return name; |
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105 | } |
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106 | |
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107 | static void |
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108 | del_texture (GLuint name) |
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109 | { |
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110 | /* make a half-assed attempt at returning the memory used by the texture */ |
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111 | /* textures are frequently being reused by cfplus anyway */ |
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112 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
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113 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
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114 | av_push (texture_av, (SV *)(size_t)name); |
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115 | glDeleteTextures (1, &name); |
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116 | } |
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117 | |
77 | #include "texcache.c" |
118 | #include "texcache.c" |
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119 | #include "rendercache.c" |
78 | |
120 | |
79 | #include "pango-font.c" |
121 | #include "pango-font.c" |
80 | #include "pango-fontmap.c" |
122 | #include "pango-fontmap.c" |
81 | #include "pango-render.c" |
123 | #include "pango-render.c" |
82 | |
124 | |
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125 | typedef IV CFPlus__Channel; |
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126 | typedef SDL_RWops *CFPlus__RW; |
83 | typedef Mix_Chunk *CFPlus__MixChunk; |
127 | typedef Mix_Chunk *CFPlus__MixChunk; |
84 | typedef Mix_Music *CFPlus__MixMusic; |
128 | typedef Mix_Music *CFPlus__MixMusic; |
85 | |
129 | |
86 | typedef PangoFontDescription *CFPlus__Font; |
130 | typedef PangoFontDescription *CFPlus__Font; |
87 | |
131 | |
… | |
… | |
154 | |
198 | |
155 | *w = rect.width; |
199 | *w = rect.width; |
156 | *h = rect.height; |
200 | *h = rect.height; |
157 | } |
201 | } |
158 | |
202 | |
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203 | typedef uint16_t tileid; |
159 | typedef uint16_t mapface; |
204 | typedef uint16_t faceid; |
160 | |
205 | |
161 | typedef struct { |
206 | typedef struct { |
162 | GLint name; |
207 | int name; |
163 | int w, h; |
208 | int w, h; |
164 | float s, t; |
209 | float s, t; |
165 | uint8_t r, g, b, a; |
210 | uint8_t r, g, b, a; |
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211 | tileid smoothtile; |
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212 | uint8_t smoothlevel; |
166 | } maptex; |
213 | } maptex; |
167 | |
214 | |
168 | typedef struct { |
215 | typedef struct { |
169 | uint32_t player; |
216 | uint32_t player; |
170 | mapface face[3]; |
217 | tileid tile[3]; |
171 | uint16_t darkness; |
218 | uint16_t darkness; |
172 | uint8_t stat_width, stat_hp, flags; |
219 | uint8_t stat_width, stat_hp, flags, smoothmax; |
173 | } mapcell; |
220 | } mapcell; |
174 | |
221 | |
175 | typedef struct { |
222 | typedef struct { |
176 | int32_t c0, c1; |
223 | int32_t c0, c1; |
177 | mapcell *col; |
224 | mapcell *col; |
178 | } maprow; |
225 | } maprow; |
179 | |
226 | |
180 | typedef struct map { |
227 | typedef struct map { |
181 | int x, y, w, h; |
228 | int x, y, w, h; |
182 | int ox, oy; /* offset to virtual global coordinate system */ |
229 | int ox, oy; /* offset to virtual global coordinate system */ |
183 | int faces; |
230 | int faces; tileid *face2tile; // [faceid] |
184 | mapface *face; |
231 | int texs; maptex *tex; // [tileid] |
185 | |
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186 | int texs; |
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187 | maptex *tex; |
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188 | |
232 | |
189 | int32_t rows; |
233 | int32_t rows; |
190 | maprow *row; |
234 | maprow *row; |
191 | } *CFPlus__Map; |
235 | } *CFPlus__Map; |
192 | |
236 | |
… | |
… | |
212 | return ptr; |
256 | return ptr; |
213 | } |
257 | } |
214 | |
258 | |
215 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
259 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
216 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
260 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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261 | |
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262 | static void |
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263 | need_facenum (struct map *self, faceid face) |
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264 | { |
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265 | while (self->faces <= face) |
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266 | { |
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267 | Append (tileid, self->face2tile, self->faces, self->faces); |
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268 | self->faces *= 2; |
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269 | } |
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270 | } |
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271 | |
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272 | static void |
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273 | need_texid (struct map *self, int texid) |
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274 | { |
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275 | while (self->texs <= texid) |
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276 | { |
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277 | Append (maptex, self->tex, self->texs, self->texs); |
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278 | self->texs *= 2; |
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279 | } |
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280 | } |
217 | |
281 | |
218 | static maprow * |
282 | static maprow * |
219 | map_get_row (CFPlus__Map self, int y) |
283 | map_get_row (CFPlus__Map self, int y) |
220 | { |
284 | { |
221 | if (0 > y) |
285 | if (0 > y) |
… | |
… | |
316 | cell->player = 0; |
380 | cell->player = 0; |
317 | } |
381 | } |
318 | } |
382 | } |
319 | } |
383 | } |
320 | |
384 | |
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385 | typedef struct { |
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386 | tileid tile; |
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387 | uint8_t x, y, level; |
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388 | } smooth_key; |
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389 | |
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390 | static void |
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391 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
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392 | { |
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393 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
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394 | |
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395 | if (SvIOK (*sv)) |
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396 | SvIV_set (*sv, SvIVX (*sv) | bits); |
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397 | else |
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398 | sv_setiv (*sv, bits); |
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399 | } |
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400 | |
321 | static void |
401 | static void |
322 | music_finished (void) |
402 | music_finished (void) |
323 | { |
403 | { |
324 | SDL_UserEvent ev; |
404 | SDL_UserEvent ev; |
325 | |
405 | |
… | |
… | |
357 | n |= n >> 4; |
437 | n |= n >> 4; |
358 | n |= n >> 8; |
438 | n |= n >> 8; |
359 | n |= n >> 16; |
439 | n |= n >> 16; |
360 | |
440 | |
361 | return n + 1; |
441 | return n + 1; |
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442 | } |
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443 | |
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444 | /* SDL should provide this, really. */ |
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445 | #define SDLK_MODIFIER_MIN 300 |
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446 | #define SDLK_MODIFIER_MAX 314 |
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447 | |
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448 | /******************************************************************************/ |
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449 | |
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450 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
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451 | static GV *hover_gv; |
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452 | |
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453 | static int |
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454 | within_widget (SV *widget, NV x, NV y) |
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455 | { |
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456 | HV *self; |
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457 | SV **svp; |
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458 | NV wx, ww, wy, wh; |
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459 | |
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460 | if (!SvROK (widget)) |
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461 | return 0; |
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462 | |
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463 | self = (HV *)SvRV (widget); |
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464 | |
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465 | if (SvTYPE (self) != SVt_PVHV) |
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466 | return 0; |
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467 | |
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468 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
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469 | if (y < wy) |
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470 | return 0; |
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471 | |
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472 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
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473 | if (y >= wy + wh) |
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474 | return 0; |
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475 | |
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476 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
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477 | if (x < wx) |
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478 | return 0; |
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479 | |
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480 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
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481 | if (x >= wx + ww) |
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482 | return 0; |
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483 | |
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484 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
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485 | if (!svp || !SvTRUE (*svp)) |
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486 | return 0; |
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487 | |
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488 | return 1; |
362 | } |
489 | } |
363 | |
490 | |
364 | MODULE = CFPlus PACKAGE = CFPlus |
491 | MODULE = CFPlus PACKAGE = CFPlus |
365 | |
492 | |
366 | PROTOTYPES: ENABLE |
493 | PROTOTYPES: ENABLE |
… | |
… | |
371 | static const struct { |
498 | static const struct { |
372 | const char *name; |
499 | const char *name; |
373 | IV iv; |
500 | IV iv; |
374 | } *civ, const_iv[] = { |
501 | } *civ, const_iv[] = { |
375 | # define const_iv(name) { # name, (IV)name } |
502 | # define const_iv(name) { # name, (IV)name } |
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503 | const_iv (SDLK_MODIFIER_MIN), |
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504 | const_iv (SDLK_MODIFIER_MAX), |
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505 | |
376 | const_iv (SDL_ACTIVEEVENT), |
506 | const_iv (SDL_ACTIVEEVENT), |
377 | const_iv (SDL_KEYDOWN), |
507 | const_iv (SDL_KEYDOWN), |
378 | const_iv (SDL_KEYUP), |
508 | const_iv (SDL_KEYUP), |
379 | const_iv (SDL_MOUSEMOTION), |
509 | const_iv (SDL_MOUSEMOTION), |
380 | const_iv (SDL_MOUSEBUTTONDOWN), |
510 | const_iv (SDL_MOUSEBUTTONDOWN), |
… | |
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389 | const_iv (SDL_EVENT_RESERVEDA), |
519 | const_iv (SDL_EVENT_RESERVEDA), |
390 | const_iv (SDL_EVENT_RESERVEDB), |
520 | const_iv (SDL_EVENT_RESERVEDB), |
391 | const_iv (SDL_VIDEORESIZE), |
521 | const_iv (SDL_VIDEORESIZE), |
392 | const_iv (SDL_VIDEOEXPOSE), |
522 | const_iv (SDL_VIDEOEXPOSE), |
393 | const_iv (SDL_USEREVENT), |
523 | const_iv (SDL_USEREVENT), |
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524 | |
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525 | const_iv (SDL_APPINPUTFOCUS), |
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526 | const_iv (SDL_APPMOUSEFOCUS), |
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527 | const_iv (SDL_APPACTIVE), |
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528 | |
394 | const_iv (SDLK_KP0), |
529 | const_iv (SDLK_KP0), |
395 | const_iv (SDLK_KP1), |
530 | const_iv (SDLK_KP1), |
396 | const_iv (SDLK_KP2), |
531 | const_iv (SDLK_KP2), |
397 | const_iv (SDLK_KP3), |
532 | const_iv (SDLK_KP3), |
398 | const_iv (SDLK_KP4), |
533 | const_iv (SDLK_KP4), |
… | |
… | |
453 | const_iv (SDLK_BREAK), |
588 | const_iv (SDLK_BREAK), |
454 | const_iv (SDLK_MENU), |
589 | const_iv (SDLK_MENU), |
455 | const_iv (SDLK_POWER), |
590 | const_iv (SDLK_POWER), |
456 | const_iv (SDLK_EURO), |
591 | const_iv (SDLK_EURO), |
457 | const_iv (SDLK_UNDO), |
592 | const_iv (SDLK_UNDO), |
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593 | |
458 | const_iv (KMOD_NONE), |
594 | const_iv (KMOD_NONE), |
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595 | const_iv (KMOD_SHIFT), |
459 | const_iv (KMOD_LSHIFT), |
596 | const_iv (KMOD_LSHIFT), |
460 | const_iv (KMOD_RSHIFT), |
597 | const_iv (KMOD_RSHIFT), |
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598 | const_iv (KMOD_CTRL), |
461 | const_iv (KMOD_LCTRL), |
599 | const_iv (KMOD_LCTRL), |
462 | const_iv (KMOD_RCTRL), |
600 | const_iv (KMOD_RCTRL), |
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601 | const_iv (KMOD_ALT), |
463 | const_iv (KMOD_LALT), |
602 | const_iv (KMOD_LALT), |
464 | const_iv (KMOD_RALT), |
603 | const_iv (KMOD_RALT), |
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604 | const_iv (KMOD_META), |
465 | const_iv (KMOD_LMETA), |
605 | const_iv (KMOD_LMETA), |
466 | const_iv (KMOD_RMETA), |
606 | const_iv (KMOD_RMETA), |
467 | const_iv (KMOD_NUM), |
607 | const_iv (KMOD_NUM), |
468 | const_iv (KMOD_CAPS), |
608 | const_iv (KMOD_CAPS), |
469 | const_iv (KMOD_MODE), |
609 | const_iv (KMOD_MODE), |
470 | const_iv (KMOD_CTRL), |
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471 | const_iv (KMOD_SHIFT), |
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472 | const_iv (KMOD_ALT), |
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473 | const_iv (KMOD_META) |
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474 | # undef const_iv |
610 | # undef const_iv |
475 | }; |
611 | }; |
476 | |
612 | |
477 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
613 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
478 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
614 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
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615 | |
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616 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
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617 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
479 | } |
618 | } |
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619 | |
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620 | void |
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621 | weaken (SV *rv) |
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622 | PROTOTYPE: $ |
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623 | CODE: |
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624 | sv_rvweaken (rv); |
480 | |
625 | |
481 | int |
626 | int |
482 | in_destruct () |
627 | in_destruct () |
483 | CODE: |
628 | CODE: |
484 | RETVAL = PL_main_cv == Nullcv; |
629 | RETVAL = PL_main_cv == Nullcv; |
… | |
… | |
496 | opengl_fontmap = pango_opengl_font_map_new (); |
641 | opengl_fontmap = pango_opengl_font_map_new (); |
497 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
642 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
498 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
643 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
499 | } |
644 | } |
500 | |
645 | |
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646 | char * |
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647 | SDL_GetError () |
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648 | |
501 | int |
649 | int |
502 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
650 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
503 | |
651 | |
504 | void |
652 | void |
505 | SDL_Quit () |
653 | SDL_Quit () |
506 | |
654 | |
507 | void |
655 | void |
508 | SDL_ListModes () |
656 | SDL_ListModes (int rgb, int alpha) |
509 | PPCODE: |
657 | PPCODE: |
510 | { |
658 | { |
511 | SDL_Rect **m; |
659 | SDL_Rect **m; |
512 | |
660 | |
513 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
661 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
514 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
662 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
515 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
663 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
516 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
664 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
517 | |
665 | |
518 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
666 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
519 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
667 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
520 | |
668 | |
521 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
669 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
522 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
670 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
523 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
671 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
524 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
672 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
525 | |
673 | |
526 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
674 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
527 | #if SDL_VERSION_ATLEAST(1,2,10) |
675 | #if SDL_VERSION_ATLEAST(1,2,10) |
528 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
676 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
529 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
677 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
530 | #endif |
678 | #endif |
531 | |
679 | |
532 | SDL_EnableUNICODE (1); |
|
|
533 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
534 | |
|
|
535 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
680 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
536 | |
681 | |
537 | if (m && m != (SDL_Rect **)-1) |
682 | if (m && m != (SDL_Rect **)-1) |
538 | while (*m) |
683 | while (*m) |
539 | { |
684 | { |
|
|
685 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
686 | { |
540 | AV *av = newAV (); |
687 | AV *av = newAV (); |
541 | av_push (av, newSViv ((*m)->w)); |
688 | av_push (av, newSViv ((*m)->w)); |
542 | av_push (av, newSViv ((*m)->h)); |
689 | av_push (av, newSViv ((*m)->h)); |
|
|
690 | av_push (av, newSViv (rgb)); |
|
|
691 | av_push (av, newSViv (alpha)); |
543 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
692 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
693 | } |
544 | |
694 | |
545 | ++m; |
695 | ++m; |
546 | } |
696 | } |
547 | } |
697 | } |
548 | |
698 | |
549 | char * |
|
|
550 | SDL_GetError () |
|
|
551 | |
|
|
552 | int |
699 | int |
553 | SDL_SetVideoMode (int w, int h, int fullscreen) |
700 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
554 | CODE: |
701 | CODE: |
|
|
702 | { |
|
|
703 | SDL_EnableUNICODE (1); |
|
|
704 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
705 | |
|
|
706 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
707 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
708 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
709 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
710 | |
555 | RETVAL = !!SDL_SetVideoMode ( |
711 | RETVAL = !!SDL_SetVideoMode ( |
556 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
712 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
557 | ); |
713 | ); |
|
|
714 | |
558 | if (RETVAL) |
715 | if (RETVAL) |
559 | { |
716 | { |
|
|
717 | av_clear (texture_av); |
|
|
718 | |
560 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
719 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
561 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
720 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
562 | # include "glfunc.h" |
721 | #include "glfunc.h" |
563 | # undef GL_FUNC |
722 | #undef GL_FUNC |
564 | } |
723 | } |
|
|
724 | } |
565 | OUTPUT: |
725 | OUTPUT: |
566 | RETVAL |
726 | RETVAL |
567 | |
727 | |
568 | void |
728 | void |
569 | SDL_GL_SwapBuffers () |
729 | SDL_GL_SwapBuffers () |
570 | |
730 | |
571 | char * |
731 | char * |
572 | SDL_GetKeyName (int sym) |
732 | SDL_GetKeyName (int sym) |
573 | |
733 | |
|
|
734 | int |
|
|
735 | SDL_GetAppState () |
|
|
736 | |
574 | void |
737 | void |
575 | SDL_PollEvent () |
738 | poll_events () |
576 | PPCODE: |
739 | PPCODE: |
577 | { |
740 | { |
578 | SDL_Event ev; |
741 | SDL_Event ev; |
579 | |
742 | |
580 | while (SDL_PollEvent (&ev)) |
743 | SDL_PumpEvents (); |
|
|
744 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
581 | { |
745 | { |
582 | HV *hv = newHV (); |
746 | HV *hv = newHV (); |
583 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
747 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
584 | |
748 | |
585 | switch (ev.type) |
749 | switch (ev.type) |
… | |
… | |
587 | case SDL_KEYDOWN: |
751 | case SDL_KEYDOWN: |
588 | case SDL_KEYUP: |
752 | case SDL_KEYUP: |
589 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
753 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
590 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
754 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
591 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
755 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
|
|
756 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
592 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
757 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
593 | break; |
758 | break; |
594 | |
759 | |
595 | case SDL_ACTIVEEVENT: |
760 | case SDL_ACTIVEEVENT: |
596 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
761 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
597 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
762 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
598 | break; |
763 | break; |
599 | |
764 | |
600 | case SDL_MOUSEMOTION: |
765 | case SDL_MOUSEMOTION: |
|
|
766 | { |
|
|
767 | int state = ev.motion.state; |
|
|
768 | int x = ev.motion.x; |
|
|
769 | int y = ev.motion.y; |
|
|
770 | int xrel = ev.motion.xrel; |
|
|
771 | int yrel = ev.motion.yrel; |
|
|
772 | |
|
|
773 | /* do simplistic event compression */ |
|
|
774 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
775 | && state == ev.motion.state) |
|
|
776 | { |
|
|
777 | xrel += ev.motion.xrel; |
|
|
778 | yrel += ev.motion.yrel; |
|
|
779 | x = ev.motion.x; |
|
|
780 | y = ev.motion.y; |
|
|
781 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
782 | } |
|
|
783 | |
601 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
784 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
602 | |
|
|
603 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
785 | hv_store (hv, "state", 5, newSViv (state), 0); |
604 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
786 | hv_store (hv, "x", 1, newSViv (x), 0); |
605 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
787 | hv_store (hv, "y", 1, newSViv (y), 0); |
606 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
788 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
607 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
789 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
790 | } |
608 | break; |
791 | break; |
609 | |
792 | |
610 | case SDL_MOUSEBUTTONDOWN: |
793 | case SDL_MOUSEBUTTONDOWN: |
611 | case SDL_MOUSEBUTTONUP: |
794 | case SDL_MOUSEBUTTONUP: |
612 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
795 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
627 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
810 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
628 | } |
811 | } |
629 | } |
812 | } |
630 | |
813 | |
631 | int |
814 | int |
632 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
815 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) |
633 | POSTCALL: |
816 | POSTCALL: |
634 | Mix_HookMusicFinished (music_finished); |
817 | Mix_HookMusicFinished (music_finished); |
635 | Mix_ChannelFinished (channel_finished); |
818 | Mix_ChannelFinished (channel_finished); |
636 | |
819 | |
637 | void |
820 | void |
638 | Mix_CloseAudio () |
821 | Mix_CloseAudio () |
639 | |
822 | |
640 | int |
823 | int |
641 | Mix_AllocateChannels (int numchans = -1) |
824 | Mix_AllocateChannels (int numchans = -1) |
642 | |
825 | |
|
|
826 | const char * |
|
|
827 | Mix_GetError () |
|
|
828 | |
643 | void |
829 | void |
644 | lowdelay (int fd, int val = 1) |
830 | lowdelay (int fd, int val = 1) |
645 | CODE: |
831 | CODE: |
646 | #ifndef _WIN32 |
|
|
647 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
832 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
648 | #endif |
|
|
649 | |
833 | |
650 | void |
834 | void |
651 | win32_proxy_info () |
835 | win32_proxy_info () |
652 | PPCODE: |
836 | PPCODE: |
653 | { |
837 | { |
… | |
… | |
690 | STRLEN image_len; |
874 | STRLEN image_len; |
691 | char *image = (char *)SvPVbyte (image_, image_len); |
875 | char *image = (char *)SvPVbyte (image_, image_len); |
692 | SDL_Surface *surface, *surface2; |
876 | SDL_Surface *surface, *surface2; |
693 | SDL_PixelFormat fmt; |
877 | SDL_PixelFormat fmt; |
694 | SDL_RWops *rw = ix |
878 | SDL_RWops *rw = ix |
695 | ? SDL_RWFromFile (image, "r") |
879 | ? SDL_RWFromFile (image, "rb") |
696 | : SDL_RWFromConstMem (image, image_len); |
880 | : SDL_RWFromConstMem (image, image_len); |
697 | |
881 | |
698 | if (!rw) |
882 | if (!rw) |
699 | croak ("load_image: %s", SDL_GetError ()); |
883 | croak ("load_image: %s", SDL_GetError ()); |
700 | |
884 | |
… | |
… | |
794 | ExitThread (retval); // unclean, please beam me up |
978 | ExitThread (retval); // unclean, please beam me up |
795 | #else |
979 | #else |
796 | _exit (retval); |
980 | _exit (retval); |
797 | #endif |
981 | #endif |
798 | |
982 | |
|
|
983 | void |
|
|
984 | debug () |
|
|
985 | CODE: |
|
|
986 | { |
|
|
987 | #if DEBUG |
|
|
988 | VALGRIND_DO_LEAK_CHECK; |
|
|
989 | #endif |
|
|
990 | } |
|
|
991 | |
799 | MODULE = CFPlus PACKAGE = CFPlus::Font |
992 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
993 | |
|
|
994 | PROTOTYPES: DISABLE |
800 | |
995 | |
801 | CFPlus::Font |
996 | CFPlus::Font |
802 | new_from_file (SV *class, char *path, int id = 0) |
997 | new_from_file (SV *class, char *path, int id = 0) |
803 | CODE: |
998 | CODE: |
804 | { |
999 | { |
… | |
… | |
815 | CODE: |
1010 | CODE: |
816 | pango_font_description_free (self); |
1011 | pango_font_description_free (self); |
817 | |
1012 | |
818 | void |
1013 | void |
819 | make_default (CFPlus::Font self) |
1014 | make_default (CFPlus::Font self) |
|
|
1015 | PROTOTYPE: $ |
820 | CODE: |
1016 | CODE: |
821 | default_font = self; |
1017 | default_font = self; |
822 | |
1018 | |
823 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1019 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
824 | |
1020 | |
|
|
1021 | PROTOTYPES: DISABLE |
|
|
1022 | |
825 | void |
1023 | void |
826 | reset_glyph_cache () |
1024 | reset_glyph_cache () |
|
|
1025 | PROTOTYPE: |
827 | CODE: |
1026 | CODE: |
828 | tc_clear (); |
1027 | tc_clear (); |
829 | |
1028 | |
830 | CFPlus::Layout |
1029 | CFPlus::Layout |
831 | new (SV *class) |
1030 | new (SV *class) |
… | |
… | |
1094 | XSRETURN_EMPTY; |
1293 | XSRETURN_EMPTY; |
1095 | |
1294 | |
1096 | if (!(lp = pango_layout_get_line (self->pl, line))) |
1295 | if (!(lp = pango_layout_get_line (self->pl, line))) |
1097 | XSRETURN_EMPTY; /* do better */ |
1296 | XSRETURN_EMPTY; /* do better */ |
1098 | |
1297 | |
1099 | if (!pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing)) |
1298 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1100 | XSRETURN_EMPTY; /* do better */ |
|
|
1101 | |
1299 | |
1102 | EXTEND (SP, 2); |
1300 | EXTEND (SP, 2); |
1103 | if (GIMME_V == G_SCALAR) |
1301 | if (GIMME_V == G_SCALAR) |
1104 | PUSHs (sv_2mortal (newSViv (index + trailing))); |
1302 | PUSHs (sv_2mortal (newSViv (index + trailing))); |
1105 | else |
1303 | else |
… | |
… | |
1119 | flags |
1317 | flags |
1120 | ); |
1318 | ); |
1121 | |
1319 | |
1122 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1320 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1123 | |
1321 | |
1124 | void |
1322 | PROTOTYPES: ENABLE |
1125 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1126 | CODE: |
|
|
1127 | { |
|
|
1128 | int ow = SvIV (w_); |
|
|
1129 | int oh = SvIV (h_); |
|
|
1130 | |
1323 | |
1131 | if (ow && oh) |
1324 | int minpot (int n) |
|
|
1325 | |
|
|
1326 | void |
|
|
1327 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1328 | CODE: |
|
|
1329 | { |
|
|
1330 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1132 | { |
1331 | { |
1133 | int nw = minpot (ow); |
|
|
1134 | int nh = minpot (oh); |
|
|
1135 | |
|
|
1136 | if (nw != ow || nh != oh) |
|
|
1137 | { |
|
|
1138 | if (SvOK (data_)) |
|
|
1139 | { |
|
|
1140 | STRLEN datalen; |
1332 | STRLEN datalen; |
1141 | char *data = SvPVbyte (data_, datalen); |
1333 | char *data = SvPVbyte (data_, datalen); |
1142 | int bpp = datalen / (ow * oh); |
1334 | int bpp = datalen / (ow * oh); |
1143 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1335 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1144 | |
1336 | |
1145 | SvPOK_only (result_); |
1337 | SvPOK_only (result_); |
1146 | SvCUR_set (result_, nw * nh * bpp); |
1338 | SvCUR_set (result_, nw * nh * bpp); |
1147 | |
1339 | |
1148 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1340 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1149 | while (oh--) |
1341 | while (oh--) |
1150 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1342 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1151 | |
1343 | |
1152 | sv_setsv (data_, result_); |
1344 | sv_setsv (data_, result_); |
1153 | } |
|
|
1154 | |
|
|
1155 | sv_setiv (w_, nw); |
|
|
1156 | sv_setiv (h_, nh); |
|
|
1157 | } |
|
|
1158 | } |
1345 | } |
1159 | } |
1346 | } |
1160 | |
1347 | |
1161 | void |
1348 | void |
1162 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1349 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1168 | { |
1355 | { |
1169 | HV *hv = (HV *)SvRV (self); |
1356 | HV *hv = (HV *)SvRV (self); |
1170 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1357 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1171 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1358 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1172 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1359 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1360 | |
|
|
1361 | if (name <= 0) |
|
|
1362 | XSRETURN_EMPTY; |
1173 | |
1363 | |
1174 | if (items < 5) |
1364 | if (items < 5) |
1175 | { |
1365 | { |
1176 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1366 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1177 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1367 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1205 | glDisable (GL_ALPHA_TEST); |
1395 | glDisable (GL_ALPHA_TEST); |
1206 | glDisable (GL_BLEND); |
1396 | glDisable (GL_BLEND); |
1207 | } |
1397 | } |
1208 | } |
1398 | } |
1209 | |
1399 | |
|
|
1400 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1401 | CODE: |
|
|
1402 | { |
|
|
1403 | GLint width; |
|
|
1404 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1405 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1406 | RETVAL = width > 0; |
|
|
1407 | } |
|
|
1408 | OUTPUT: |
|
|
1409 | RETVAL |
|
|
1410 | |
1210 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1411 | MODULE = CFPlus PACKAGE = CFPlus::Map |
|
|
1412 | |
|
|
1413 | PROTOTYPES: DISABLE |
1211 | |
1414 | |
1212 | CFPlus::Map |
1415 | CFPlus::Map |
1213 | new (SV *class) |
1416 | new (SV *class) |
1214 | CODE: |
1417 | CODE: |
1215 | New (0, RETVAL, 1, struct map); |
1418 | New (0, RETVAL, 1, struct map); |
… | |
… | |
1217 | RETVAL->y = 0; |
1420 | RETVAL->y = 0; |
1218 | RETVAL->w = 0; |
1421 | RETVAL->w = 0; |
1219 | RETVAL->h = 0; |
1422 | RETVAL->h = 0; |
1220 | RETVAL->ox = 0; |
1423 | RETVAL->ox = 0; |
1221 | RETVAL->oy = 0; |
1424 | RETVAL->oy = 0; |
1222 | RETVAL->faces = 8192; |
1425 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1223 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1426 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1224 | RETVAL->texs = 8192; |
|
|
1225 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
1226 | RETVAL->rows = 0; |
1427 | RETVAL->rows = 0; |
1227 | RETVAL->row = 0; |
1428 | RETVAL->row = 0; |
1228 | OUTPUT: |
1429 | OUTPUT: |
1229 | RETVAL |
1430 | RETVAL |
1230 | |
1431 | |
1231 | void |
1432 | void |
1232 | DESTROY (CFPlus::Map self) |
1433 | DESTROY (CFPlus::Map self) |
1233 | CODE: |
1434 | CODE: |
1234 | { |
1435 | { |
1235 | map_clear (self); |
1436 | map_clear (self); |
1236 | Safefree (self->face); |
1437 | Safefree (self->face2tile); |
1237 | Safefree (self->tex); |
1438 | Safefree (self->tex); |
1238 | Safefree (self); |
1439 | Safefree (self); |
1239 | } |
1440 | } |
1240 | |
1441 | |
1241 | void |
1442 | void |
… | |
… | |
1248 | clear (CFPlus::Map self) |
1449 | clear (CFPlus::Map self) |
1249 | CODE: |
1450 | CODE: |
1250 | map_clear (self); |
1451 | map_clear (self); |
1251 | |
1452 | |
1252 | void |
1453 | void |
1253 | set_face (CFPlus::Map self, int face, int texid) |
1454 | set_tileid (CFPlus::Map self, int face, int tile) |
1254 | CODE: |
1455 | CODE: |
1255 | { |
1456 | { |
1256 | while (self->faces <= face) |
1457 | need_facenum (self, face); self->face2tile [face] = tile; |
1257 | { |
1458 | need_texid (self, tile); |
1258 | Append (mapface, self->face, self->faces, self->faces); |
1459 | } |
1259 | self->faces *= 2; |
|
|
1260 | } |
|
|
1261 | |
1460 | |
1262 | self->face [face] = texid; |
1461 | void |
|
|
1462 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
|
|
1463 | CODE: |
|
|
1464 | { |
|
|
1465 | tileid texid; |
|
|
1466 | maptex *tex; |
|
|
1467 | |
|
|
1468 | if (face < 0 || face >= self->faces) |
|
|
1469 | return; |
|
|
1470 | |
|
|
1471 | if (smooth < 0 || smooth >= self->faces) |
|
|
1472 | return; |
|
|
1473 | |
|
|
1474 | texid = self->face2tile [face]; |
|
|
1475 | |
|
|
1476 | if (!texid) |
|
|
1477 | return; |
|
|
1478 | |
|
|
1479 | tex = self->tex + texid; |
|
|
1480 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1481 | tex->smoothlevel = level; |
1263 | } |
1482 | } |
1264 | |
1483 | |
1265 | void |
1484 | void |
1266 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1485 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1267 | CODE: |
1486 | CODE: |
1268 | { |
1487 | { |
1269 | while (self->texs <= texid) |
1488 | need_texid (self, texid); |
1270 | { |
|
|
1271 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
1272 | self->texs *= 2; |
|
|
1273 | } |
|
|
1274 | |
1489 | |
1275 | { |
1490 | { |
1276 | maptex *tex = self->tex + texid; |
1491 | maptex *tex = self->tex + texid; |
1277 | |
1492 | |
1278 | tex->name = name; |
1493 | tex->name = name; |
… | |
… | |
1322 | CODE: |
1537 | CODE: |
1323 | { |
1538 | { |
1324 | if (dx > 0) |
1539 | if (dx > 0) |
1325 | map_blank (self, self->x, self->y, dx, self->h); |
1540 | map_blank (self, self->x, self->y, dx, self->h); |
1326 | else if (dx < 0) |
1541 | else if (dx < 0) |
1327 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1542 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1328 | |
1543 | |
1329 | if (dy > 0) |
1544 | if (dy > 0) |
1330 | map_blank (self, self->x, self->y, self->w, dy); |
1545 | map_blank (self, self->x, self->y, self->w, dy); |
1331 | else if (dy < 0) |
1546 | else if (dy < 0) |
1332 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1547 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1333 | |
1548 | |
1334 | self->ox += dx; self->x += dx; |
1549 | self->ox += dx; self->x += dx; |
1335 | self->oy += dy; self->y += dy; |
1550 | self->oy += dy; self->y += dy; |
1336 | |
1551 | |
1337 | while (self->y < 0) |
1552 | while (self->y < 0) |
… | |
… | |
1341 | self->rows += MAP_EXTEND_Y; |
1556 | self->rows += MAP_EXTEND_Y; |
1342 | self->y += MAP_EXTEND_Y; |
1557 | self->y += MAP_EXTEND_Y; |
1343 | } |
1558 | } |
1344 | } |
1559 | } |
1345 | |
1560 | |
1346 | void |
1561 | SV * |
1347 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1562 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1348 | CODE: |
1563 | CODE: |
1349 | { |
1564 | { |
1350 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1565 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1351 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1566 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1352 | mapcell *cell; |
1567 | mapcell *cell; |
1353 | int x, y, flags; |
1568 | int x, y, z, flags; |
|
|
1569 | AV *missing = newAV (); |
|
|
1570 | RETVAL = newRV_noinc ((SV *)missing); |
1354 | |
1571 | |
1355 | while (data < data_end - 1) |
1572 | while (data < data_end - 1) |
1356 | { |
1573 | { |
1357 | flags = (data [0] << 8) + data [1]; data += 2; |
1574 | flags = (data [0] << 8) + data [1]; data += 2; |
1358 | |
1575 | |
… | |
… | |
1389 | cell->stat_width = 1; |
1606 | cell->stat_width = 1; |
1390 | cell->stat_hp = *data++; |
1607 | cell->stat_hp = *data++; |
1391 | } |
1608 | } |
1392 | else if (cmd == 6) // monster width |
1609 | else if (cmd == 6) // monster width |
1393 | cell->stat_width = *data++ + 1; |
1610 | cell->stat_width = *data++ + 1; |
1394 | else if (cmd == 0x47) // monster width |
1611 | else if (cmd == 0x47) |
1395 | { |
1612 | { |
1396 | if (*data == 4) |
1613 | if (*data == 4) |
1397 | ; // decode player tag |
1614 | ; // decode player count |
1398 | |
1615 | |
1399 | data += *data + 1; |
1616 | data += *data + 1; |
1400 | } |
1617 | } |
1401 | else if (cmd == 8) // cell flags |
1618 | else if (cmd == 8) // cell flags |
1402 | cell->flags = *data++; |
1619 | cell->flags = *data++; |
… | |
… | |
1409 | } |
1626 | } |
1410 | else |
1627 | else |
1411 | cell->darkness = *data++ + 1; |
1628 | cell->darkness = *data++ + 1; |
1412 | } |
1629 | } |
1413 | |
1630 | |
|
|
1631 | for (z = 0; z <= 2; ++z) |
1414 | if (flags & 4) |
1632 | if (flags & (4 >> z)) |
1415 | { |
1633 | { |
1416 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1634 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1635 | need_facenum (self, face); |
|
|
1636 | cell->tile [z] = self->face2tile [face]; |
|
|
1637 | |
|
|
1638 | if (cell->tile [z]) |
|
|
1639 | { |
|
|
1640 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1641 | if (!tex->name) |
|
|
1642 | av_push (missing, newSViv (cell->tile [z])); |
|
|
1643 | |
|
|
1644 | if (tex->smoothtile) |
|
|
1645 | { |
|
|
1646 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1647 | if (!smooth->name) |
|
|
1648 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
1649 | } |
|
|
1650 | } |
1417 | } |
1651 | } |
1418 | |
|
|
1419 | if (flags & 2) |
|
|
1420 | { |
|
|
1421 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1422 | } |
|
|
1423 | |
|
|
1424 | if (flags & 1) |
|
|
1425 | { |
|
|
1426 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1427 | } |
|
|
1428 | } |
1652 | } |
1429 | else |
1653 | else |
1430 | cell->darkness = 0; |
1654 | cell->darkness = 0; |
1431 | } |
1655 | } |
1432 | } |
1656 | } |
|
|
1657 | OUTPUT: |
|
|
1658 | RETVAL |
1433 | |
1659 | |
1434 | SV * |
1660 | SV * |
1435 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1661 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1436 | CODE: |
1662 | CODE: |
1437 | { |
1663 | { |
… | |
… | |
1461 | { |
1687 | { |
1462 | mapcell *cell = row->col + (x - row->c0); |
1688 | mapcell *cell = row->col + (x - row->c0); |
1463 | |
1689 | |
1464 | for (z = 0; z <= 0; z++) |
1690 | for (z = 0; z <= 0; z++) |
1465 | { |
1691 | { |
1466 | mapface face = cell->face [z]; |
|
|
1467 | |
|
|
1468 | if (face) |
|
|
1469 | { |
|
|
1470 | maptex tex = self->tex [face]; |
1692 | maptex tex = self->tex [cell->tile [z]]; |
1471 | int a0 = 255 - tex.a; |
1693 | int a0 = 255 - tex.a; |
1472 | int a1 = tex.a; |
1694 | int a1 = tex.a; |
1473 | |
1695 | |
1474 | r = (r * a0 + tex.r * a1) / 255; |
1696 | r = (r * a0 + tex.r * a1) / 255; |
1475 | g = (g * a0 + tex.g * a1) / 255; |
1697 | g = (g * a0 + tex.g * a1) / 255; |
1476 | b = (b * a0 + tex.b * a1) / 255; |
1698 | b = (b * a0 + tex.b * a1) / 255; |
1477 | a = (a * a0 + tex.a * a1) / 255; |
1699 | a = (a * a0 + tex.a * a1) / 255; |
1478 | } |
|
|
1479 | } |
1700 | } |
1480 | } |
1701 | } |
1481 | |
1702 | |
1482 | *map++ = (r ) |
1703 | *map++ = (r ) |
1483 | | (g << 8) |
1704 | | (g << 8) |
… | |
… | |
1490 | } |
1711 | } |
1491 | OUTPUT: |
1712 | OUTPUT: |
1492 | RETVAL |
1713 | RETVAL |
1493 | |
1714 | |
1494 | void |
1715 | void |
1495 | draw (CFPlus::Map self, int mx, int my, int sw, int sh) |
1716 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1496 | CODE: |
1717 | CODE: |
1497 | { |
1718 | { |
1498 | int x, y, z; |
1719 | int x, y, z; |
1499 | int last_name; |
|
|
1500 | mapface face; |
|
|
1501 | |
1720 | |
1502 | glColor4ub (255, 255, 255, 255); |
1721 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1722 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1723 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
|
|
1724 | smooth_key skey; |
|
|
1725 | |
|
|
1726 | rc_t *rc = rc_alloc (); |
|
|
1727 | rc_key_t key; |
|
|
1728 | rc_array_t *arr; |
|
|
1729 | |
|
|
1730 | // thats current max. sorry. |
|
|
1731 | if (sw > 255) sw = 255; |
|
|
1732 | if (sh > 255) sh = 255; |
|
|
1733 | |
|
|
1734 | // clear key, in case of extra padding |
|
|
1735 | memset (&skey, 0, sizeof (skey)); |
|
|
1736 | |
|
|
1737 | memset (&key, 0, sizeof (key)); |
|
|
1738 | key.r = 255; |
|
|
1739 | key.g = 255; |
|
|
1740 | key.b = 255; |
|
|
1741 | key.a = 255; |
|
|
1742 | key.mode = GL_QUADS; |
|
|
1743 | key.format = GL_T2F_V3F; |
|
|
1744 | key.texname = -1; |
|
|
1745 | |
|
|
1746 | mx += self->x; |
|
|
1747 | my += self->y; |
|
|
1748 | |
|
|
1749 | // first pass: determine smooth_max |
|
|
1750 | // rather ugly, if you ask me |
|
|
1751 | // could also be stored inside mapcell and updated on change |
|
|
1752 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
1753 | |
|
|
1754 | for (y = 0; y < sh; y++) |
|
|
1755 | if (0 <= y + my && y + my < self->rows) |
|
|
1756 | { |
|
|
1757 | maprow *row = self->row + (y + my); |
|
|
1758 | |
|
|
1759 | for (x = 0; x < sw; x++) |
|
|
1760 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1761 | { |
|
|
1762 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
1763 | |
|
|
1764 | smooth_max[x + 1][y + 1] = |
|
|
1765 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
1766 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
1767 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
1768 | } |
|
|
1769 | } |
1503 | |
1770 | |
1504 | glEnable (GL_BLEND); |
1771 | glEnable (GL_BLEND); |
1505 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1772 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1506 | glEnable (GL_TEXTURE_2D); |
|
|
1507 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1773 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1508 | |
1774 | |
1509 | glBegin (GL_QUADS); |
|
|
1510 | |
|
|
1511 | last_name = 0; |
|
|
1512 | |
|
|
1513 | mx += self->x; |
|
|
1514 | my += self->y; |
|
|
1515 | |
|
|
1516 | for (z = 0; z < 3; z++) |
1775 | for (z = 0; z <= 2; z++) |
|
|
1776 | { |
|
|
1777 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
1778 | |
1517 | for (y = 0; y < sh; y++) |
1779 | for (y = 0; y < sh; y++) |
1518 | if (0 <= y + my && y + my < self->rows) |
1780 | if (0 <= y + my && y + my < self->rows) |
1519 | { |
1781 | { |
1520 | maprow *row = self->row + (y + my); |
1782 | maprow *row = self->row + (y + my); |
1521 | |
1783 | |
1522 | for (x = 0; x < sw; x++) |
1784 | for (x = 0; x < sw; x++) |
1523 | if (row->c0 <= x + mx && x + mx < row->c1) |
1785 | if (row->c0 <= x + mx && x + mx < row->c1) |
1524 | { |
1786 | { |
1525 | mapcell *cell = row->col + (x + mx - row->c0); |
1787 | mapcell *cell = row->col + (x + mx - row->c0); |
1526 | |
|
|
1527 | face = cell->face [z]; |
1788 | tileid tile = cell->tile [z]; |
|
|
1789 | |
|
|
1790 | if (tile) |
|
|
1791 | { |
|
|
1792 | maptex tex = self->tex [tile]; |
|
|
1793 | int px, py; |
1528 | |
1794 | |
1529 | if (face && face < self->texs) |
1795 | // suppressing texture state switches here |
|
|
1796 | // is only moderately effective, but worth the extra effort |
|
|
1797 | if (key.texname != tex.name) |
|
|
1798 | { |
|
|
1799 | if (!tex.name) |
|
|
1800 | tex = self->tex [2]; /* missing, replace by noface */ |
|
|
1801 | |
|
|
1802 | key.texname = tex.name; |
|
|
1803 | arr = rc_array (rc, &key); |
|
|
1804 | } |
|
|
1805 | |
|
|
1806 | px = (x + 1) * T - tex.w; |
|
|
1807 | py = (y + 1) * T - tex.h; |
|
|
1808 | |
|
|
1809 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1810 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
1811 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
1812 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
1813 | |
|
|
1814 | if (cell->flags && z == 2) |
|
|
1815 | { |
|
|
1816 | // overlays such as the speech bubble, probably more to come |
|
|
1817 | if (cell->flags & 1) |
|
|
1818 | { |
|
|
1819 | maptex tex = self->tex [1]; |
|
|
1820 | int px = x * T + T * 2 / 32; |
|
|
1821 | int py = y * T - T * 6 / 32; |
|
|
1822 | |
|
|
1823 | if (tex.name) |
|
|
1824 | { |
|
|
1825 | if (key.texname != tex.name) |
|
|
1826 | { |
|
|
1827 | key.texname = tex.name; |
|
|
1828 | arr = rc_array (rc, &key); |
|
|
1829 | } |
|
|
1830 | |
|
|
1831 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1832 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1833 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1834 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1835 | } |
|
|
1836 | } |
|
|
1837 | } |
|
|
1838 | |
|
|
1839 | // update smooth hash |
|
|
1840 | if (tex.smoothtile) |
|
|
1841 | { |
|
|
1842 | skey.tile = tex.smoothtile; |
|
|
1843 | skey.level = tex.smoothlevel; |
|
|
1844 | |
|
|
1845 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
1846 | |
|
|
1847 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
1848 | // shifted +1|+1 so we always stay positive. |
|
|
1849 | |
|
|
1850 | // bits is ___n cccc CCCC bbbb |
|
|
1851 | // n do not draw borders&corners |
|
|
1852 | // c draw these corners, but... |
|
|
1853 | // C ... not these |
|
|
1854 | // b draw these borders |
|
|
1855 | |
|
|
1856 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1857 | // ┃· ·· ·┃ ━━ |
|
|
1858 | |
|
|
1859 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1860 | // ·· ·· ·┏ ┓· |
|
|
1861 | |
|
|
1862 | // full tile |
|
|
1863 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
1864 | |
|
|
1865 | // borders |
|
|
1866 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
1867 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
1868 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
1869 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
1870 | |
|
|
1871 | // corners |
|
|
1872 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
1873 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
1874 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
1875 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
1876 | } |
|
|
1877 | } |
|
|
1878 | } |
|
|
1879 | } |
|
|
1880 | |
|
|
1881 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
1882 | // this is basically counting sort |
|
|
1883 | { |
|
|
1884 | int w, b; |
|
|
1885 | |
|
|
1886 | for (w = 0; w < 256 / 32; ++w) |
|
|
1887 | { |
|
|
1888 | uint32_t smask = smooth_level [w]; |
|
|
1889 | if (smask) |
|
|
1890 | for (b = 0; b < 32; ++b) |
|
|
1891 | if (smask & (((uint32_t)1) << b)) |
1530 | { |
1892 | { |
1531 | maptex tex = self->tex [face]; |
1893 | int level = (w << 5) | b; |
1532 | int px = (x + 1) * 32 - tex.w; |
1894 | HE *he; |
1533 | int py = (y + 1) * 32 - tex.h; |
|
|
1534 | |
1895 | |
1535 | if (last_name != tex.name) |
1896 | hv_iterinit (smooth); |
|
|
1897 | while ((he = hv_iternext (smooth))) |
1536 | { |
1898 | { |
1537 | glEnd (); |
1899 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1538 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1900 | IV bits = SvIVX (HeVAL (he)); |
1539 | glBegin (GL_QUADS); |
|
|
1540 | } |
|
|
1541 | |
1901 | |
1542 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1543 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1544 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1545 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1546 | } |
|
|
1547 | |
|
|
1548 | if (cell->flags && z == 2) |
|
|
1549 | { |
|
|
1550 | if (cell->flags & 1) |
1902 | if (!(bits & 0x1000) |
|
|
1903 | && skey->level == level |
|
|
1904 | && level > smooth_max [skey->x][skey->y]) |
1551 | { |
1905 | { |
1552 | maptex tex = self->tex [1]; |
1906 | maptex tex = self->tex [skey->tile]; |
1553 | int px = (x + 1) * 32 - tex.w + 2; |
1907 | int px = (((int)skey->x) - 1) * T; |
1554 | int py = (y + 1) * 32 - tex.h - 6; |
1908 | int py = (((int)skey->y) - 1) * T; |
|
|
1909 | int border = bits & 15; |
|
|
1910 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1911 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1912 | float dy = tex.t * .5f ; // 2 images/column |
1555 | |
1913 | |
|
|
1914 | if (tex.name) |
|
|
1915 | { |
|
|
1916 | // this time avoiding texture state changes |
|
|
1917 | // save gobs of state changes. |
|
|
1918 | if (key.texname != tex.name) |
|
|
1919 | { |
|
|
1920 | key.texname = tex.name; |
|
|
1921 | arr = rc_array (rc, &key); |
|
|
1922 | } |
|
|
1923 | |
|
|
1924 | if (border) |
|
|
1925 | { |
|
|
1926 | float ox = border * dx; |
|
|
1927 | |
|
|
1928 | rc_t2f_v3f (arr, ox , 0.f , px , py , 0); |
|
|
1929 | rc_t2f_v3f (arr, ox , dy , px , py + T, 0); |
|
|
1930 | rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0); |
|
|
1931 | rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0); |
|
|
1932 | } |
|
|
1933 | |
|
|
1934 | if (corner) |
|
|
1935 | { |
|
|
1936 | float ox = corner * dx; |
|
|
1937 | |
|
|
1938 | rc_t2f_v3f (arr, ox , dy , px , py , 0); |
|
|
1939 | rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0); |
|
|
1940 | rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0); |
|
|
1941 | rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0); |
|
|
1942 | } |
|
|
1943 | } |
1556 | glEnd (); |
1944 | } |
1557 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1558 | glBegin (GL_QUADS); |
|
|
1559 | |
|
|
1560 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1561 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1562 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1563 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1564 | } |
1945 | } |
1565 | } |
1946 | } |
1566 | } |
|
|
1567 | } |
1947 | } |
|
|
1948 | } |
1568 | |
1949 | |
1569 | glEnd (); |
1950 | hv_clear (smooth); |
|
|
1951 | rc_draw (rc); |
|
|
1952 | rc_clear (rc); |
|
|
1953 | } |
1570 | |
1954 | |
1571 | glDisable (GL_TEXTURE_2D); |
|
|
1572 | glDisable (GL_BLEND); |
1955 | glDisable (GL_BLEND); |
|
|
1956 | rc_free (rc); |
1573 | |
1957 | |
1574 | // top layer: overlays such as the health bar |
1958 | // top layer: overlays such as the health bar |
1575 | for (y = 0; y < sh; y++) |
1959 | for (y = 0; y < sh; y++) |
1576 | if (0 <= y + my && y + my < self->rows) |
1960 | if (0 <= y + my && y + my < self->rows) |
1577 | { |
1961 | { |
… | |
… | |
1580 | for (x = 0; x < sw; x++) |
1964 | for (x = 0; x < sw; x++) |
1581 | if (row->c0 <= x + mx && x + mx < row->c1) |
1965 | if (row->c0 <= x + mx && x + mx < row->c1) |
1582 | { |
1966 | { |
1583 | mapcell *cell = row->col + (x + mx - row->c0); |
1967 | mapcell *cell = row->col + (x + mx - row->c0); |
1584 | |
1968 | |
1585 | int px = x * 32; |
1969 | int px = x * T; |
1586 | int py = y * 32; |
1970 | int py = y * T; |
1587 | |
1971 | |
1588 | if (cell->stat_hp) |
1972 | if (cell->stat_hp) |
1589 | { |
1973 | { |
1590 | int width = cell->stat_width * 32; |
1974 | int width = cell->stat_width * T; |
1591 | int thick = sh / 28 + 1 + cell->stat_width; |
1975 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
1592 | |
1976 | |
1593 | glColor3ub (0, 0, 0); |
1977 | glColor3ub (0, 0, 0); |
1594 | glRectf (px + 1, py - thick - 2, |
1978 | glRectf (px + 1, py - thick - 2, |
1595 | px + width - 1, py); |
1979 | px + width - 1, py); |
1596 | |
1980 | |
… | |
… | |
1666 | void |
2050 | void |
1667 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
2051 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1668 | PPCODE: |
2052 | PPCODE: |
1669 | { |
2053 | { |
1670 | int x, y; |
2054 | int x, y; |
|
|
2055 | int sw1 = sw + 2; |
|
|
2056 | int sh1 = sh + 2; |
|
|
2057 | int sh3 = sh * 3; |
1671 | int sw4 = (sw + 3) & ~3; |
2058 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2059 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1672 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2060 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1673 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2061 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1674 | |
2062 | |
1675 | memset (darkness, 255, sw4 * sh); |
|
|
1676 | SvPOK_only (darkness_sv); |
2063 | SvPOK_only (darkness3_sv); |
1677 | SvCUR_set (darkness_sv, sw4 * sh); |
2064 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1678 | |
2065 | |
1679 | mx += self->x; |
2066 | mx += self->x - 1; |
1680 | my += self->y; |
2067 | my += self->y - 1; |
1681 | |
2068 | |
|
|
2069 | memset (darkness1, 255, sw1 * sh1); |
|
|
2070 | |
1682 | for (y = 0; y < sh; y++) |
2071 | for (y = 0; y < sh1; y++) |
1683 | if (0 <= y + my && y + my < self->rows) |
2072 | if (0 <= y + my && y + my < self->rows) |
1684 | { |
2073 | { |
1685 | maprow *row = self->row + (y + my); |
2074 | maprow *row = self->row + (y + my); |
1686 | |
2075 | |
1687 | for (x = 0; x < sw; x++) |
2076 | for (x = 0; x < sw1; x++) |
1688 | if (row->c0 <= x + mx && x + mx < row->c1) |
2077 | if (row->c0 <= x + mx && x + mx < row->c1) |
1689 | { |
2078 | { |
1690 | mapcell *cell = row->col + (x + mx - row->c0); |
2079 | mapcell *cell = row->col + (x + mx - row->c0); |
1691 | |
2080 | |
1692 | darkness[y * sw4 + x] = cell->darkness |
2081 | darkness1 [y * sw1 + x] = cell->darkness |
1693 | ? 255 - (cell->darkness - 1) |
2082 | ? 255 - (cell->darkness - 1) |
1694 | : 255 - FOW_DARKNESS; |
2083 | : 255 - FOW_DARKNESS; |
1695 | } |
2084 | } |
1696 | } |
2085 | } |
1697 | |
2086 | |
|
|
2087 | for (y = 0; y < sh; ++y) |
|
|
2088 | for (x = 0; x < sw; ++x) |
|
|
2089 | { |
|
|
2090 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2091 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2092 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2093 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2094 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2095 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2096 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2097 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2098 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2099 | |
|
|
2100 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2101 | uint8_t r21 = d21; |
|
|
2102 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2103 | |
|
|
2104 | uint8_t r12 = d12; |
|
|
2105 | uint8_t r22 = d22; |
|
|
2106 | uint8_t r32 = d32; |
|
|
2107 | |
|
|
2108 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2109 | uint8_t r23 = d23; |
|
|
2110 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2111 | |
|
|
2112 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2113 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2114 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2115 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2116 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2117 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2118 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2119 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2120 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2121 | } |
|
|
2122 | |
|
|
2123 | free (darkness1); |
|
|
2124 | |
1698 | EXTEND (SP, 3); |
2125 | EXTEND (SP, 3); |
1699 | PUSHs (sv_2mortal (newSViv (sw4))); |
2126 | PUSHs (sv_2mortal (newSViv (sw34))); |
1700 | PUSHs (sv_2mortal (newSViv (sh))); |
2127 | PUSHs (sv_2mortal (newSViv (sh3))); |
1701 | PUSHs (darkness_sv); |
2128 | PUSHs (darkness3_sv); |
1702 | } |
2129 | } |
1703 | |
2130 | |
1704 | SV * |
2131 | SV * |
1705 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2132 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1706 | CODE: |
2133 | CODE: |
… | |
… | |
1735 | if (row && row->c0 <= x && x < row->c1) |
2162 | if (row && row->c0 <= x && x < row->c1) |
1736 | { |
2163 | { |
1737 | mapcell *cell = row->col + (x - row->c0); |
2164 | mapcell *cell = row->col + (x - row->c0); |
1738 | uint8_t flags = 0; |
2165 | uint8_t flags = 0; |
1739 | |
2166 | |
1740 | if (cell->face [0]) flags |= 1; |
2167 | if (cell->tile [0]) flags |= 1; |
1741 | if (cell->face [1]) flags |= 2; |
2168 | if (cell->tile [1]) flags |= 2; |
1742 | if (cell->face [2]) flags |= 4; |
2169 | if (cell->tile [2]) flags |= 4; |
1743 | |
2170 | |
1744 | *data++ = flags; |
2171 | *data++ = flags; |
1745 | |
2172 | |
1746 | if (flags & 1) |
2173 | if (flags & 1) |
1747 | { |
2174 | { |
|
|
2175 | tileid tile = cell->tile [0]; |
1748 | *data++ = cell->face [0] >> 8; |
2176 | *data++ = tile >> 8; |
1749 | *data++ = cell->face [0]; |
2177 | *data++ = tile; |
1750 | } |
2178 | } |
1751 | |
2179 | |
1752 | if (flags & 2) |
2180 | if (flags & 2) |
1753 | { |
2181 | { |
|
|
2182 | tileid tile = cell->tile [1]; |
1754 | *data++ = cell->face [1] >> 8; |
2183 | *data++ = tile >> 8; |
1755 | *data++ = cell->face [1]; |
2184 | *data++ = tile; |
1756 | } |
2185 | } |
1757 | |
2186 | |
1758 | if (flags & 4) |
2187 | if (flags & 4) |
1759 | { |
2188 | { |
|
|
2189 | tileid tile = cell->tile [2]; |
1760 | *data++ = cell->face [2] >> 8; |
2190 | *data++ = tile >> 8; |
1761 | *data++ = cell->face [2]; |
2191 | *data++ = tile; |
1762 | } |
2192 | } |
1763 | } |
2193 | } |
1764 | else |
2194 | else |
1765 | *data++ = 0; |
2195 | *data++ = 0; |
1766 | } |
2196 | } |
… | |
… | |
1806 | { |
2236 | { |
1807 | uint8_t flags = *data++; |
2237 | uint8_t flags = *data++; |
1808 | |
2238 | |
1809 | if (flags) |
2239 | if (flags) |
1810 | { |
2240 | { |
1811 | mapface face[3] = { 0, 0, 0 }; |
|
|
1812 | |
|
|
1813 | mapcell *cell = row_get_cell (row, x); |
2241 | mapcell *cell = row_get_cell (row, x); |
|
|
2242 | tileid tile[3] = { 0, 0, 0 }; |
1814 | |
2243 | |
1815 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2244 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1816 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2245 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1817 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2246 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1818 | |
2247 | |
1819 | if (cell->darkness == 0) |
2248 | if (cell->darkness == 0) |
1820 | { |
2249 | { |
1821 | cell->darkness = 0; |
2250 | cell->darkness = 0; |
1822 | |
2251 | |
1823 | for (z = 0; z <= 2; z++) |
2252 | for (z = 0; z <= 2; z++) |
1824 | { |
2253 | { |
1825 | cell->face[z] = face[z]; |
2254 | tileid t = tile [z]; |
1826 | |
2255 | |
1827 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2256 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2257 | { |
1828 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2258 | XPUSHs (sv_2mortal (newSViv (t))); |
|
|
2259 | need_texid (self, t); |
|
|
2260 | } |
|
|
2261 | |
|
|
2262 | cell->tile [z] = t; |
1829 | } |
2263 | } |
1830 | } |
2264 | } |
1831 | } |
2265 | } |
1832 | } |
2266 | } |
1833 | } |
2267 | } |
1834 | } |
2268 | } |
1835 | |
2269 | |
|
|
2270 | MODULE = CFPlus PACKAGE = CFPlus::RW |
|
|
2271 | |
|
|
2272 | CFPlus::RW |
|
|
2273 | new (SV *class, SV *data_sv) |
|
|
2274 | CODE: |
|
|
2275 | { |
|
|
2276 | STRLEN datalen; |
|
|
2277 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2278 | |
|
|
2279 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2280 | } |
|
|
2281 | OUTPUT: |
|
|
2282 | RETVAL |
|
|
2283 | |
|
|
2284 | CFPlus::RW |
|
|
2285 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2286 | CODE: |
|
|
2287 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2288 | OUTPUT: |
|
|
2289 | RETVAL |
|
|
2290 | |
|
|
2291 | # fails on win32: |
|
|
2292 | # CFPlus.xs(2268) : error C2059: syntax error : '(' |
|
|
2293 | #void |
|
|
2294 | #close (CFPlus::RW self) |
|
|
2295 | # CODE: |
|
|
2296 | # (self->(close)) (self); |
|
|
2297 | |
|
|
2298 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
|
|
2299 | |
|
|
2300 | PROTOTYPES: DISABLE |
|
|
2301 | |
|
|
2302 | CFPlus::Channel |
|
|
2303 | find () |
|
|
2304 | CODE: |
|
|
2305 | { |
|
|
2306 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2307 | |
|
|
2308 | if (RETVAL < 0) |
|
|
2309 | { |
|
|
2310 | RETVAL = Mix_GroupOldest (-1); |
|
|
2311 | |
|
|
2312 | if (RETVAL < 0) |
|
|
2313 | XSRETURN_UNDEF; |
|
|
2314 | |
|
|
2315 | Mix_HaltChannel (RETVAL); |
|
|
2316 | } |
|
|
2317 | |
|
|
2318 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2319 | Mix_Volume (RETVAL, 128); |
|
|
2320 | } |
|
|
2321 | OUTPUT: |
|
|
2322 | RETVAL |
|
|
2323 | |
|
|
2324 | void |
|
|
2325 | halt (CFPlus::Channel self) |
|
|
2326 | CODE: |
|
|
2327 | Mix_HaltChannel (self); |
|
|
2328 | |
|
|
2329 | void |
|
|
2330 | expire (CFPlus::Channel self, int ticks = -1) |
|
|
2331 | CODE: |
|
|
2332 | Mix_ExpireChannel (self, ticks); |
|
|
2333 | |
|
|
2334 | void |
|
|
2335 | fade_out (CFPlus::Channel self, int ticks = -1) |
|
|
2336 | CODE: |
|
|
2337 | Mix_FadeOutChannel (self, ticks); |
|
|
2338 | |
|
|
2339 | int |
|
|
2340 | volume (CFPlus::Channel self, int volume) |
|
|
2341 | CODE: |
|
|
2342 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2343 | OUTPUT: |
|
|
2344 | RETVAL |
|
|
2345 | |
|
|
2346 | void |
|
|
2347 | unregister_all_effects (CFPlus::Channel self) |
|
|
2348 | CODE: |
|
|
2349 | Mix_UnregisterAllEffects (self); |
|
|
2350 | |
|
|
2351 | void |
|
|
2352 | set_panning (CFPlus::Channel self, int left, int right) |
|
|
2353 | CODE: |
|
|
2354 | left = CLAMP (left , 0, 255); |
|
|
2355 | right = CLAMP (right, 0, 255); |
|
|
2356 | Mix_SetPanning (self, left, right); |
|
|
2357 | |
|
|
2358 | void |
|
|
2359 | set_distance (CFPlus::Channel self, int distance) |
|
|
2360 | CODE: |
|
|
2361 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2362 | |
|
|
2363 | void |
|
|
2364 | set_position (CFPlus::Channel self, int angle, int distance) |
|
|
2365 | CODE: |
|
|
2366 | |
|
|
2367 | void |
|
|
2368 | set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) |
|
|
2369 | CODE: |
|
|
2370 | { |
|
|
2371 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2372 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
|
|
2373 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2374 | } |
|
|
2375 | |
|
|
2376 | void |
|
|
2377 | set_reverse_stereo (CFPlus::Channel self, int flip) |
|
|
2378 | CODE: |
|
|
2379 | Mix_SetReverseStereo (self, flip); |
|
|
2380 | |
1836 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2381 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
1837 | |
2382 | |
|
|
2383 | PROTOTYPES: DISABLE |
|
|
2384 | |
1838 | CFPlus::MixChunk |
2385 | CFPlus::MixChunk |
1839 | new_from_file (SV *class, char *path) |
2386 | new (SV *class, CFPlus::RW rwops) |
1840 | CODE: |
2387 | CODE: |
1841 | RETVAL = Mix_LoadWAV (path); |
2388 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
1842 | OUTPUT: |
2389 | OUTPUT: |
1843 | RETVAL |
2390 | RETVAL |
1844 | |
2391 | |
1845 | void |
2392 | void |
1846 | DESTROY (CFPlus::MixChunk self) |
2393 | DESTROY (CFPlus::MixChunk self) |
… | |
… | |
1848 | Mix_FreeChunk (self); |
2395 | Mix_FreeChunk (self); |
1849 | |
2396 | |
1850 | int |
2397 | int |
1851 | volume (CFPlus::MixChunk self, int volume = -1) |
2398 | volume (CFPlus::MixChunk self, int volume = -1) |
1852 | CODE: |
2399 | CODE: |
|
|
2400 | if (items > 1) |
|
|
2401 | volume = CLAMP (volume, 0, 128); |
1853 | RETVAL = Mix_VolumeChunk (self, volume); |
2402 | RETVAL = Mix_VolumeChunk (self, volume); |
1854 | OUTPUT: |
2403 | OUTPUT: |
1855 | RETVAL |
2404 | RETVAL |
1856 | |
2405 | |
1857 | int |
2406 | CFPlus::Channel |
1858 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2407 | play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) |
1859 | CODE: |
2408 | CODE: |
|
|
2409 | { |
1860 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2410 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2411 | |
|
|
2412 | if (RETVAL < 0) |
|
|
2413 | XSRETURN_UNDEF; |
|
|
2414 | |
|
|
2415 | if (channel < 0) |
|
|
2416 | { |
|
|
2417 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2418 | Mix_Volume (RETVAL, 128); |
|
|
2419 | } |
|
|
2420 | } |
1861 | OUTPUT: |
2421 | OUTPUT: |
1862 | RETVAL |
2422 | RETVAL |
1863 | |
2423 | |
1864 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2424 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
1865 | |
2425 | |
1866 | int |
2426 | int |
1867 | volume (int volume = -1) |
2427 | volume (int volume = -1) |
|
|
2428 | PROTOTYPE: ;$ |
1868 | CODE: |
2429 | CODE: |
|
|
2430 | if (items > 0) |
|
|
2431 | volume = CLAMP (volume, 0, 128); |
1869 | RETVAL = Mix_VolumeMusic (volume); |
2432 | RETVAL = Mix_VolumeMusic (volume); |
1870 | OUTPUT: |
2433 | OUTPUT: |
1871 | RETVAL |
2434 | RETVAL |
1872 | |
2435 | |
|
|
2436 | void |
|
|
2437 | fade_out (int ms) |
|
|
2438 | CODE: |
|
|
2439 | Mix_FadeOutMusic (ms); |
|
|
2440 | |
|
|
2441 | void |
|
|
2442 | halt () |
|
|
2443 | CODE: |
|
|
2444 | Mix_HaltMusic (); |
|
|
2445 | |
1873 | CFPlus::MixMusic |
2446 | CFPlus::MixMusic |
1874 | new_from_file (SV *class, char *path) |
2447 | new (SV *class, CFPlus::RW rwops) |
1875 | CODE: |
2448 | CODE: |
1876 | RETVAL = Mix_LoadMUS (path); |
2449 | RETVAL = Mix_LoadMUS_RW (rwops); |
1877 | OUTPUT: |
2450 | OUTPUT: |
1878 | RETVAL |
2451 | RETVAL |
1879 | |
2452 | |
1880 | void |
2453 | void |
1881 | DESTROY (CFPlus::MixMusic self) |
2454 | DESTROY (CFPlus::MixMusic self) |
… | |
… | |
1887 | CODE: |
2460 | CODE: |
1888 | RETVAL = Mix_PlayMusic (self, loops); |
2461 | RETVAL = Mix_PlayMusic (self, loops); |
1889 | OUTPUT: |
2462 | OUTPUT: |
1890 | RETVAL |
2463 | RETVAL |
1891 | |
2464 | |
|
|
2465 | void |
|
|
2466 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2467 | CODE: |
|
|
2468 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2469 | |
1892 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2470 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2471 | |
|
|
2472 | PROTOTYPES: ENABLE |
1893 | |
2473 | |
1894 | BOOT: |
2474 | BOOT: |
1895 | { |
2475 | { |
1896 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2476 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
1897 | static const struct { |
2477 | static const struct { |
1898 | const char *name; |
2478 | const char *name; |
1899 | IV iv; |
2479 | IV iv; |
1900 | } *civ, const_iv[] = { |
2480 | } *civ, const_iv[] = { |
1901 | # define const_iv(name) { # name, (IV)name } |
2481 | # define const_iv(name) { # name, (IV)name } |
|
|
2482 | const_iv (GL_VENDOR), |
|
|
2483 | const_iv (GL_VERSION), |
|
|
2484 | const_iv (GL_EXTENSIONS), |
1902 | const_iv (GL_COLOR_MATERIAL), |
2485 | const_iv (GL_COLOR_MATERIAL), |
1903 | const_iv (GL_SMOOTH), |
2486 | const_iv (GL_SMOOTH), |
1904 | const_iv (GL_FLAT), |
2487 | const_iv (GL_FLAT), |
1905 | const_iv (GL_DITHER), |
2488 | const_iv (GL_DITHER), |
1906 | const_iv (GL_BLEND), |
2489 | const_iv (GL_BLEND), |
… | |
… | |
1910 | const_iv (GL_ALPHA_TEST), |
2493 | const_iv (GL_ALPHA_TEST), |
1911 | const_iv (GL_NORMALIZE), |
2494 | const_iv (GL_NORMALIZE), |
1912 | const_iv (GL_RESCALE_NORMAL), |
2495 | const_iv (GL_RESCALE_NORMAL), |
1913 | const_iv (GL_FRONT), |
2496 | const_iv (GL_FRONT), |
1914 | const_iv (GL_BACK), |
2497 | const_iv (GL_BACK), |
|
|
2498 | const_iv (GL_AUX0), |
1915 | const_iv (GL_AND), |
2499 | const_iv (GL_AND), |
1916 | const_iv (GL_ONE), |
2500 | const_iv (GL_ONE), |
1917 | const_iv (GL_ZERO), |
2501 | const_iv (GL_ZERO), |
1918 | const_iv (GL_SRC_ALPHA), |
2502 | const_iv (GL_SRC_ALPHA), |
1919 | const_iv (GL_DST_ALPHA), |
2503 | const_iv (GL_DST_ALPHA), |
… | |
… | |
1933 | const_iv (GL_LUMINANCE), |
2517 | const_iv (GL_LUMINANCE), |
1934 | const_iv (GL_LUMINANCE_ALPHA), |
2518 | const_iv (GL_LUMINANCE_ALPHA), |
1935 | const_iv (GL_FLOAT), |
2519 | const_iv (GL_FLOAT), |
1936 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2520 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1937 | const_iv (GL_COMPILE), |
2521 | const_iv (GL_COMPILE), |
|
|
2522 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2523 | const_iv (GL_PROXY_TEXTURE_2D), |
1938 | const_iv (GL_TEXTURE_1D), |
2524 | const_iv (GL_TEXTURE_1D), |
1939 | const_iv (GL_TEXTURE_2D), |
2525 | const_iv (GL_TEXTURE_2D), |
1940 | const_iv (GL_TEXTURE_ENV), |
2526 | const_iv (GL_TEXTURE_ENV), |
1941 | const_iv (GL_TEXTURE_MAG_FILTER), |
2527 | const_iv (GL_TEXTURE_MAG_FILTER), |
1942 | const_iv (GL_TEXTURE_MIN_FILTER), |
2528 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
1963 | const_iv (GL_COLOR_LOGIC_OP), |
2549 | const_iv (GL_COLOR_LOGIC_OP), |
1964 | const_iv (GL_SEPARABLE_2D), |
2550 | const_iv (GL_SEPARABLE_2D), |
1965 | const_iv (GL_CONVOLUTION_2D), |
2551 | const_iv (GL_CONVOLUTION_2D), |
1966 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2552 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1967 | const_iv (GL_CONSTANT_BORDER), |
2553 | const_iv (GL_CONSTANT_BORDER), |
|
|
2554 | const_iv (GL_POINTS), |
1968 | const_iv (GL_LINES), |
2555 | const_iv (GL_LINES), |
1969 | const_iv (GL_LINE_STRIP), |
2556 | const_iv (GL_LINE_STRIP), |
1970 | const_iv (GL_LINE_LOOP), |
2557 | const_iv (GL_LINE_LOOP), |
1971 | const_iv (GL_QUADS), |
2558 | const_iv (GL_QUADS), |
1972 | const_iv (GL_QUAD_STRIP), |
2559 | const_iv (GL_QUAD_STRIP), |
1973 | const_iv (GL_TRIANGLES), |
2560 | const_iv (GL_TRIANGLES), |
1974 | const_iv (GL_TRIANGLE_STRIP), |
2561 | const_iv (GL_TRIANGLE_STRIP), |
1975 | const_iv (GL_TRIANGLE_FAN), |
2562 | const_iv (GL_TRIANGLE_FAN), |
|
|
2563 | const_iv (GL_POLYGON), |
1976 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2564 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2565 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2566 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2567 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2568 | const_iv (GL_GENERATE_MIPMAP_HINT), |
1977 | const_iv (GL_FASTEST), |
2569 | const_iv (GL_FASTEST), |
|
|
2570 | const_iv (GL_DONT_CARE), |
|
|
2571 | const_iv (GL_NICEST), |
1978 | const_iv (GL_V2F), |
2572 | const_iv (GL_V2F), |
1979 | const_iv (GL_V3F), |
2573 | const_iv (GL_V3F), |
1980 | const_iv (GL_T2F_V3F), |
2574 | const_iv (GL_T2F_V3F), |
1981 | const_iv (GL_T2F_N3F_V3F), |
2575 | const_iv (GL_T2F_N3F_V3F), |
1982 | # undef const_iv |
2576 | # undef const_iv |
1983 | }; |
2577 | }; |
1984 | |
2578 | |
1985 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2579 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1986 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2580 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2581 | |
|
|
2582 | texture_av = newAV (); |
|
|
2583 | AvREAL_off (texture_av); |
1987 | } |
2584 | } |
1988 | |
2585 | |
1989 | char * |
2586 | char * |
1990 | gl_vendor () |
2587 | gl_vendor () |
1991 | CODE: |
2588 | CODE: |
… | |
… | |
2005 | CODE: |
2602 | CODE: |
2006 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2603 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2007 | OUTPUT: |
2604 | OUTPUT: |
2008 | RETVAL |
2605 | RETVAL |
2009 | |
2606 | |
|
|
2607 | const char *glGetString (GLenum pname) |
|
|
2608 | |
|
|
2609 | GLint glGetInteger (GLenum pname) |
|
|
2610 | CODE: |
|
|
2611 | glGetIntegerv (pname, &RETVAL); |
|
|
2612 | OUTPUT: |
|
|
2613 | RETVAL |
|
|
2614 | |
|
|
2615 | GLdouble glGetDouble (GLenum pname) |
|
|
2616 | CODE: |
|
|
2617 | glGetDoublev (pname, &RETVAL); |
|
|
2618 | OUTPUT: |
|
|
2619 | RETVAL |
|
|
2620 | |
2010 | int glGetError () |
2621 | int glGetError () |
2011 | |
2622 | |
2012 | void glFinish () |
2623 | void glFinish () |
2013 | |
2624 | |
2014 | void glClear (int mask) |
2625 | void glClear (int mask) |
… | |
… | |
2051 | # near_ and far_ are due to microsofts buggy "c" compiler |
2662 | # near_ and far_ are due to microsofts buggy "c" compiler |
2052 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2663 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2053 | |
2664 | |
2054 | # near_ and far_ are due to microsofts buggy "c" compiler |
2665 | # near_ and far_ are due to microsofts buggy "c" compiler |
2055 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2666 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
2667 | |
|
|
2668 | PROTOTYPES: DISABLE |
2056 | |
2669 | |
2057 | void glViewport (int x, int y, int width, int height) |
2670 | void glViewport (int x, int y, int width, int height) |
2058 | |
2671 | |
2059 | void glScissor (int x, int y, int width, int height) |
2672 | void glScissor (int x, int y, int width, int height) |
2060 | |
2673 | |
… | |
… | |
2068 | |
2681 | |
2069 | void glRotate (float angle, float x, float y, float z) |
2682 | void glRotate (float angle, float x, float y, float z) |
2070 | CODE: |
2683 | CODE: |
2071 | glRotatef (angle, x, y, z); |
2684 | glRotatef (angle, x, y, z); |
2072 | |
2685 | |
2073 | void glBegin (int mode) |
|
|
2074 | |
|
|
2075 | void glEnd () |
|
|
2076 | |
|
|
2077 | void glColor (float r, float g, float b, float a = 1.0) |
2686 | void glColor (float r, float g, float b, float a = 1.0) |
2078 | PROTOTYPE: @ |
|
|
2079 | ALIAS: |
2687 | ALIAS: |
2080 | glColor_premultiply = 1 |
2688 | glColor_premultiply = 1 |
2081 | CODE: |
2689 | CODE: |
2082 | if (ix) |
2690 | if (ix) |
2083 | { |
2691 | { |
… | |
… | |
2086 | b *= a; |
2694 | b *= a; |
2087 | } |
2695 | } |
2088 | // microsoft visual "c" rounds instead of truncating... |
2696 | // microsoft visual "c" rounds instead of truncating... |
2089 | glColor4f (r, g, b, a); |
2697 | glColor4f (r, g, b, a); |
2090 | |
2698 | |
2091 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2092 | |
|
|
2093 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2094 | |
|
|
2095 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2096 | |
|
|
2097 | void glRasterPos (float x, float y, float z = 0.) |
2699 | void glRasterPos (float x, float y, float z = 0.) |
2098 | CODE: |
2700 | CODE: |
2099 | glRasterPos3f (0, 0, z); |
2701 | glRasterPos3f (0, 0, z); |
2100 | glBitmap (0, 0, 0, 0, x, y, 0); |
2702 | glBitmap (0, 0, 0, 0, x, y, 0); |
2101 | |
2703 | |
… | |
… | |
2105 | |
2707 | |
2106 | void glTexCoord (float s, float t) |
2708 | void glTexCoord (float s, float t) |
2107 | CODE: |
2709 | CODE: |
2108 | glTexCoord2f (s, t); |
2710 | glTexCoord2f (s, t); |
2109 | |
2711 | |
|
|
2712 | void glRect (float x1, float y1, float x2, float y2) |
|
|
2713 | CODE: |
|
|
2714 | glRectf (x1, y1, x2, y2); |
|
|
2715 | |
|
|
2716 | PROTOTYPES: ENABLE |
|
|
2717 | |
|
|
2718 | void glBegin (int mode) |
|
|
2719 | |
|
|
2720 | void glEnd () |
|
|
2721 | |
|
|
2722 | void glPointSize (GLfloat size) |
|
|
2723 | |
|
|
2724 | void glLineWidth (GLfloat width) |
|
|
2725 | |
|
|
2726 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2727 | |
|
|
2728 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2729 | |
|
|
2730 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2731 | |
2110 | void glTexEnv (int target, int pname, float param) |
2732 | void glTexEnv (int target, int pname, float param) |
2111 | CODE: |
2733 | CODE: |
2112 | glTexEnvf (target, pname, param); |
2734 | glTexEnvf (target, pname, param); |
2113 | |
2735 | |
2114 | void glTexParameter (int target, int pname, float param) |
2736 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2136 | |
2758 | |
2137 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2759 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2138 | |
2760 | |
2139 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2761 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2140 | |
2762 | |
|
|
2763 | void glPixelZoom (float x, float y) |
|
|
2764 | |
2141 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2765 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2142 | |
2766 | |
2143 | int glGenTexture () |
2767 | int glGenTexture () |
2144 | CODE: |
2768 | CODE: |
2145 | { |
2769 | RETVAL = gen_texture (); |
2146 | GLuint name; |
|
|
2147 | glGenTextures (1, &name); |
|
|
2148 | RETVAL = name; |
|
|
2149 | } |
|
|
2150 | OUTPUT: |
2770 | OUTPUT: |
2151 | RETVAL |
2771 | RETVAL |
2152 | |
2772 | |
2153 | void glDeleteTexture (int name) |
2773 | void glDeleteTexture (int name) |
2154 | CODE: |
2774 | CODE: |
2155 | { |
|
|
2156 | GLuint name_ = name; |
|
|
2157 | glDeleteTextures (1, &name_); |
2775 | del_texture (name); |
2158 | } |
2776 | |
2159 | |
|
|
2160 | int glGenList () |
2777 | int glGenList () |
2161 | CODE: |
2778 | CODE: |
2162 | RETVAL = glGenLists (1); |
2779 | RETVAL = glGenLists (1); |
2163 | OUTPUT: |
2780 | OUTPUT: |
2164 | RETVAL |
2781 | RETVAL |
… | |
… | |
2171 | |
2788 | |
2172 | void glEndList () |
2789 | void glEndList () |
2173 | |
2790 | |
2174 | void glCallList (int list) |
2791 | void glCallList (int list) |
2175 | |
2792 | |
|
|
2793 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
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2794 | |
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2795 | PROTOTYPES: DISABLE |
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2796 | |
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2797 | void |
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2798 | find_widget (SV *self, NV x, NV y) |
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2799 | PPCODE: |
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2800 | { |
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2801 | if (within_widget (self, x, y)) |
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2802 | XPUSHs (self); |
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2803 | } |
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2804 | |
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2805 | BOOT: |
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2806 | { |
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2807 | hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); |
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2808 | |
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2809 | draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); |
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2810 | draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); |
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2811 | draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); |
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2812 | draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); |
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2813 | } |
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2814 | |
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2815 | void |
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2816 | draw (SV *self) |
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2817 | CODE: |
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2818 | { |
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2819 | HV *hv; |
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2820 | SV **svp; |
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2821 | NV x, y, w, h; |
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2822 | SV *draw_x_sv = GvSV (draw_x_gv); |
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2823 | SV *draw_y_sv = GvSV (draw_y_gv); |
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2824 | SV *draw_w_sv = GvSV (draw_w_gv); |
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2825 | SV *draw_h_sv = GvSV (draw_h_gv); |
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2826 | SV *hover; |
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2827 | double draw_x, draw_y, draw_w, draw_h; |
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2828 | |
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2829 | if (!SvROK (self)) |
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2830 | croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); |
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2831 | |
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2832 | hv = (HV *)SvRV (self); |
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2833 | |
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2834 | if (SvTYPE (hv) != SVt_PVHV) |
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2835 | croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); |
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2836 | |
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2837 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
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2838 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
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2839 | |
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2840 | if (!h || !w) |
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2841 | XSRETURN_EMPTY; |
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2842 | |
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2843 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
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2844 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
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2845 | |
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2846 | draw_x = SvNV (draw_x_sv) + x; |
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2847 | draw_y = SvNV (draw_y_sv) + y; |
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2848 | |
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2849 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
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2850 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
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2851 | XSRETURN_EMPTY; |
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2852 | |
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2853 | sv_setnv (draw_x_sv, draw_x); |
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2854 | sv_setnv (draw_y_sv, draw_y); |
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2855 | |
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2856 | glPushMatrix (); |
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2857 | glTranslated (x, y, 0); |
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2858 | |
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2859 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
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2860 | { |
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2861 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
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2862 | |
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2863 | if (svp && SvTRUE (*svp)) |
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2864 | { |
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2865 | glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); |
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2866 | glEnable (GL_BLEND); |
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2867 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
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2868 | glBegin (GL_QUADS); |
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2869 | glVertex2f (0, 0); |
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2870 | glVertex2f (w, 0); |
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2871 | glVertex2f (w, h); |
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2872 | glVertex2f (0, h); |
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2873 | glEnd (); |
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2874 | glDisable (GL_BLEND); |
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2875 | } |
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2876 | } |
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2877 | #if 0 |
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2878 | if ($ENV{CFPLUS_DEBUG} & 1) { |
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2879 | glPushMatrix; |
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2880 | glColor 1, 1, 0, 1; |
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2881 | glTranslate 0.375, 0.375; |
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2882 | glBegin GL_LINE_LOOP; |
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2883 | glVertex 0 , 0; |
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2884 | glVertex $self->{w} - 1, 0; |
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2885 | glVertex $self->{w} - 1, $self->{h} - 1; |
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2886 | glVertex 0 , $self->{h} - 1; |
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2887 | glEnd; |
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2888 | glPopMatrix; |
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2889 | #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw; |
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2890 | } |
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2891 | #endif |
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2892 | PUSHMARK (SP); |
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2893 | XPUSHs (self); |
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2894 | PUTBACK; |
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2895 | call_method ("_draw", G_VOID | G_DISCARD); |
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2896 | SPAGAIN; |
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2897 | |
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2898 | glPopMatrix (); |
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2899 | |
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2900 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
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2901 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
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2902 | } |
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2903 | |