1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
2 | # define WIN32_LEAN_AND_MEAN |
2 | # define WIN32_LEAN_AND_MEAN |
3 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
3 | # define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
4 | # include <malloc.h> |
4 | # include <malloc.h> |
5 | # include <windows.h> |
5 | # include <windows.h> |
|
|
6 | # include <wininet.h> |
6 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
|
|
8 | # pragma warning(disable:4761) |
|
|
9 | #endif |
|
|
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
7 | #endif |
14 | #endif |
8 | |
15 | |
9 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
10 | #include "perl.h" |
17 | #include "perl.h" |
11 | #include "XSUB.h" |
18 | #include "XSUB.h" |
12 | |
19 | |
13 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
14 | # undef pipe |
21 | # undef pipe |
|
|
22 | // microsoft vs. C |
|
|
23 | # define sqrtf(x) sqrt(x) |
|
|
24 | # define roundf(x) (int)(x) |
|
|
25 | # define atan2f(x,y) atan2(x,y) |
|
|
26 | # define M_PI 3.14159265f |
15 | #endif |
27 | #endif |
16 | |
28 | |
|
|
29 | #include <assert.h> |
17 | #include <math.h> |
30 | #include <math.h> |
18 | #include <string.h> |
31 | #include <string.h> |
19 | #include <stdio.h> |
32 | #include <stdio.h> |
20 | #include <stdlib.h> |
33 | #include <stdlib.h> |
21 | |
34 | |
|
|
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
|
|
36 | |
22 | #include <SDL.h> |
37 | #include <SDL.h> |
|
|
38 | #include <SDL_thread.h> |
23 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
24 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
25 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
26 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
27 | |
43 | |
… | |
… | |
36 | # include <sys/types.h> |
52 | # include <sys/types.h> |
37 | # include <sys/socket.h> |
53 | # include <sys/socket.h> |
38 | # include <netinet/in.h> |
54 | # include <netinet/in.h> |
39 | # include <netinet/tcp.h> |
55 | # include <netinet/tcp.h> |
40 | # include <inttypes.h> |
56 | # include <inttypes.h> |
41 | #else |
|
|
42 | typedef unsigned char uint8_t; |
|
|
43 | typedef unsigned short uint16_t; |
|
|
44 | typedef unsigned int uint32_t; |
|
|
45 | typedef signed char int8_t; |
|
|
46 | typedef signed short int16_t; |
|
|
47 | typedef signed int int32_t; |
|
|
48 | #endif |
57 | #endif |
49 | |
58 | |
50 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ |
59 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
51 | |
60 | |
52 | #define FOW_DARKNESS 32 |
61 | #define FOW_DARKNESS 32 |
53 | |
62 | |
54 | #define MAP_EXTEND_X 32 |
63 | #define MAP_EXTEND_X 32 |
55 | #define MAP_EXTEND_Y 512 |
64 | #define MAP_EXTEND_Y 512 |
… | |
… | |
60 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
69 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
61 | #else |
70 | #else |
62 | # define PARACHUTE 0 |
71 | # define PARACHUTE 0 |
63 | #endif |
72 | #endif |
64 | |
73 | |
|
|
74 | static AV *texture_av; |
|
|
75 | |
65 | static struct |
76 | static struct |
66 | { |
77 | { |
67 | #define GL_FUNC(ptr,name) ptr name; |
78 | #define GL_FUNC(ptr,name) ptr name; |
68 | #include "glfunc.h" |
79 | #include "glfunc.h" |
69 | #undef GL_FUNC |
80 | #undef GL_FUNC |
70 | } gl; |
81 | } gl; |
71 | |
82 | |
|
|
83 | static void |
72 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
84 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
73 | { |
85 | { |
74 | if (gl.BlendFuncSeparate) |
86 | if (gl.BlendFuncSeparate) |
75 | gl.BlendFuncSeparate (sa, da, saa, daa); |
87 | gl.BlendFuncSeparate (sa, da, saa, daa); |
76 | else if (gl.BlendFuncSeparateEXT) |
88 | else if (gl.BlendFuncSeparateEXT) |
77 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
89 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
78 | else |
90 | else |
79 | glBlendFunc (sa, da); |
91 | glBlendFunc (sa, da); |
80 | } |
92 | } |
81 | |
93 | |
|
|
94 | static GLuint |
|
|
95 | gen_texture () |
|
|
96 | { |
|
|
97 | GLuint name; |
|
|
98 | |
|
|
99 | if (AvFILL (texture_av) >= 0) |
|
|
100 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
101 | else |
|
|
102 | glGenTextures (1, &name); |
|
|
103 | |
|
|
104 | return name; |
|
|
105 | } |
|
|
106 | |
|
|
107 | static void |
|
|
108 | del_texture (GLuint name) |
|
|
109 | { |
|
|
110 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
111 | /* textures are frequently being reused by cfplus anyway */ |
|
|
112 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
113 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
114 | av_push (texture_av, (SV *)(size_t)name); |
|
|
115 | glDeleteTextures (1, &name); |
|
|
116 | } |
|
|
117 | |
82 | #include "texcache.c" |
118 | #include "texcache.c" |
|
|
119 | #include "rendercache.c" |
83 | |
120 | |
84 | #include "pango-font.c" |
121 | #include "pango-font.c" |
85 | #include "pango-fontmap.c" |
122 | #include "pango-fontmap.c" |
86 | #include "pango-render.c" |
123 | #include "pango-render.c" |
87 | |
124 | |
|
|
125 | typedef IV CFPlus__Channel; |
|
|
126 | typedef SDL_RWops *CFPlus__RW; |
88 | typedef Mix_Chunk *CFPlus__MixChunk; |
127 | typedef Mix_Chunk *CFPlus__MixChunk; |
89 | typedef Mix_Music *CFPlus__MixMusic; |
128 | typedef Mix_Music *CFPlus__MixMusic; |
90 | |
129 | |
91 | typedef PangoFontDescription *CFPlus__Font; |
130 | typedef PangoFontDescription *CFPlus__Font; |
92 | |
131 | |
… | |
… | |
111 | typedef struct cf_layout { |
150 | typedef struct cf_layout { |
112 | PangoLayout *pl; |
151 | PangoLayout *pl; |
113 | float r, g, b, a; // default color for rgba mode |
152 | float r, g, b, a; // default color for rgba mode |
114 | int base_height; |
153 | int base_height; |
115 | CFPlus__Font font; |
154 | CFPlus__Font font; |
|
|
155 | rc_t *rc; |
116 | } *CFPlus__Layout; |
156 | } *CFPlus__Layout; |
117 | |
157 | |
118 | static CFPlus__Font default_font; |
158 | static CFPlus__Font default_font; |
119 | static PangoContext *opengl_context; |
159 | static PangoContext *opengl_context; |
120 | static PangoFontMap *opengl_fontmap; |
160 | static PangoFontMap *opengl_fontmap; |
… | |
… | |
155 | rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; |
195 | rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; |
156 | |
196 | |
157 | if (!rect.width) rect.width = 1; |
197 | if (!rect.width) rect.width = 1; |
158 | if (!rect.height) rect.height = 1; |
198 | if (!rect.height) rect.height = 1; |
159 | |
199 | |
160 | rect.width = (rect.width + 3) & ~3; |
|
|
161 | |
|
|
162 | *w = rect.width; |
200 | *w = rect.width; |
163 | *h = rect.height; |
201 | *h = rect.height; |
164 | } |
202 | } |
165 | |
203 | |
|
|
204 | typedef uint16_t tileid; |
166 | typedef uint16_t mapface; |
205 | typedef uint16_t faceid; |
167 | |
206 | |
168 | typedef struct { |
207 | typedef struct { |
169 | GLint name; |
208 | int name; |
170 | int w, h; |
209 | int w, h; |
171 | float s, t; |
210 | float s, t; |
172 | uint8_t r, g, b, a; |
211 | uint8_t r, g, b, a; |
|
|
212 | tileid smoothtile; |
|
|
213 | uint8_t smoothlevel; |
173 | } maptex; |
214 | } maptex; |
174 | |
215 | |
175 | typedef struct { |
216 | typedef struct { |
|
|
217 | uint32_t player; |
|
|
218 | tileid tile[3]; |
176 | int16_t darkness; |
219 | uint16_t darkness; |
177 | mapface face[3]; |
220 | uint8_t stat_width, stat_hp, flags, smoothmax; |
178 | } mapcell; |
221 | } mapcell; |
179 | |
222 | |
180 | typedef struct { |
223 | typedef struct { |
181 | int32_t c0, c1; |
224 | int32_t c0, c1; |
182 | mapcell *col; |
225 | mapcell *col; |
183 | } maprow; |
226 | } maprow; |
184 | |
227 | |
185 | typedef struct map { |
228 | typedef struct map { |
186 | int x, y, w, h; |
229 | int x, y, w, h; |
187 | int ox, oy; /* offset to virtual global coordinate system */ |
230 | int ox, oy; /* offset to virtual global coordinate system */ |
188 | int faces; |
231 | int faces; tileid *face2tile; // [faceid] |
189 | mapface *face; |
232 | int texs; maptex *tex; // [tileid] |
190 | |
|
|
191 | int texs; |
|
|
192 | maptex *tex; |
|
|
193 | |
233 | |
194 | int32_t rows; |
234 | int32_t rows; |
195 | maprow *row; |
235 | maprow *row; |
196 | } *CFPlus__Map; |
236 | } *CFPlus__Map; |
197 | |
237 | |
… | |
… | |
217 | return ptr; |
257 | return ptr; |
218 | } |
258 | } |
219 | |
259 | |
220 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
260 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
221 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
261 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
|
|
262 | |
|
|
263 | static void |
|
|
264 | need_facenum (struct map *self, faceid face) |
|
|
265 | { |
|
|
266 | while (self->faces <= face) |
|
|
267 | { |
|
|
268 | Append (tileid, self->face2tile, self->faces, self->faces); |
|
|
269 | self->faces *= 2; |
|
|
270 | } |
|
|
271 | } |
|
|
272 | |
|
|
273 | static void |
|
|
274 | need_texid (struct map *self, int texid) |
|
|
275 | { |
|
|
276 | while (self->texs <= texid) |
|
|
277 | { |
|
|
278 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
279 | self->texs *= 2; |
|
|
280 | } |
|
|
281 | } |
222 | |
282 | |
223 | static maprow * |
283 | static maprow * |
224 | map_get_row (CFPlus__Map self, int y) |
284 | map_get_row (CFPlus__Map self, int y) |
225 | { |
285 | { |
226 | if (0 > y) |
286 | if (0 > y) |
… | |
… | |
295 | static void |
355 | static void |
296 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
356 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
297 | { |
357 | { |
298 | int x, y; |
358 | int x, y; |
299 | maprow *row; |
359 | maprow *row; |
|
|
360 | mapcell *cell; |
300 | |
361 | |
301 | for (y = y0; y < y0 + h; y++) |
362 | for (y = y0; y < y0 + h; y++) |
302 | if (y >= 0) |
363 | if (y >= 0) |
303 | { |
364 | { |
304 | if (y >= self->rows) |
365 | if (y >= self->rows) |
… | |
… | |
310 | if (x >= row->c0) |
371 | if (x >= row->c0) |
311 | { |
372 | { |
312 | if (x >= row->c1) |
373 | if (x >= row->c1) |
313 | break; |
374 | break; |
314 | |
375 | |
315 | row->col[x - row->c0].darkness = -1; |
376 | cell = row->col + x - row->c0; |
|
|
377 | |
|
|
378 | cell->darkness = 0; |
|
|
379 | cell->stat_hp = 0; |
|
|
380 | cell->flags = 0; |
|
|
381 | cell->player = 0; |
316 | } |
382 | } |
317 | } |
383 | } |
|
|
384 | } |
|
|
385 | |
|
|
386 | typedef struct { |
|
|
387 | tileid tile; |
|
|
388 | uint8_t x, y, level; |
|
|
389 | } smooth_key; |
|
|
390 | |
|
|
391 | static void |
|
|
392 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
|
|
393 | { |
|
|
394 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
|
|
395 | |
|
|
396 | if (SvIOK (*sv)) |
|
|
397 | SvIV_set (*sv, SvIVX (*sv) | bits); |
|
|
398 | else |
|
|
399 | sv_setiv (*sv, bits); |
318 | } |
400 | } |
319 | |
401 | |
320 | static void |
402 | static void |
321 | music_finished (void) |
403 | music_finished (void) |
322 | { |
404 | { |
… | |
… | |
356 | n |= n >> 4; |
438 | n |= n >> 4; |
357 | n |= n >> 8; |
439 | n |= n >> 8; |
358 | n |= n >> 16; |
440 | n |= n >> 16; |
359 | |
441 | |
360 | return n + 1; |
442 | return n + 1; |
|
|
443 | } |
|
|
444 | |
|
|
445 | /* SDL should provide this, really. */ |
|
|
446 | #define SDLK_MODIFIER_MIN 300 |
|
|
447 | #define SDLK_MODIFIER_MAX 314 |
|
|
448 | |
|
|
449 | /******************************************************************************/ |
|
|
450 | |
|
|
451 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
452 | static GV *hover_gv; |
|
|
453 | |
|
|
454 | static int |
|
|
455 | within_widget (SV *widget, NV x, NV y) |
|
|
456 | { |
|
|
457 | HV *self; |
|
|
458 | SV **svp; |
|
|
459 | NV wx, ww, wy, wh; |
|
|
460 | |
|
|
461 | if (!SvROK (widget)) |
|
|
462 | return 0; |
|
|
463 | |
|
|
464 | self = (HV *)SvRV (widget); |
|
|
465 | |
|
|
466 | if (SvTYPE (self) != SVt_PVHV) |
|
|
467 | return 0; |
|
|
468 | |
|
|
469 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
470 | if (y < wy) |
|
|
471 | return 0; |
|
|
472 | |
|
|
473 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
474 | if (y >= wy + wh) |
|
|
475 | return 0; |
|
|
476 | |
|
|
477 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
478 | if (x < wx) |
|
|
479 | return 0; |
|
|
480 | |
|
|
481 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
482 | if (x >= wx + ww) |
|
|
483 | return 0; |
|
|
484 | |
|
|
485 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
486 | if (!svp || !SvTRUE (*svp)) |
|
|
487 | return 0; |
|
|
488 | |
|
|
489 | return 1; |
361 | } |
490 | } |
362 | |
491 | |
363 | MODULE = CFPlus PACKAGE = CFPlus |
492 | MODULE = CFPlus PACKAGE = CFPlus |
364 | |
493 | |
365 | PROTOTYPES: ENABLE |
494 | PROTOTYPES: ENABLE |
… | |
… | |
370 | static const struct { |
499 | static const struct { |
371 | const char *name; |
500 | const char *name; |
372 | IV iv; |
501 | IV iv; |
373 | } *civ, const_iv[] = { |
502 | } *civ, const_iv[] = { |
374 | # define const_iv(name) { # name, (IV)name } |
503 | # define const_iv(name) { # name, (IV)name } |
|
|
504 | const_iv (SDLK_MODIFIER_MIN), |
|
|
505 | const_iv (SDLK_MODIFIER_MAX), |
|
|
506 | |
375 | const_iv (SDL_ACTIVEEVENT), |
507 | const_iv (SDL_ACTIVEEVENT), |
376 | const_iv (SDL_KEYDOWN), |
508 | const_iv (SDL_KEYDOWN), |
377 | const_iv (SDL_KEYUP), |
509 | const_iv (SDL_KEYUP), |
378 | const_iv (SDL_MOUSEMOTION), |
510 | const_iv (SDL_MOUSEMOTION), |
379 | const_iv (SDL_MOUSEBUTTONDOWN), |
511 | const_iv (SDL_MOUSEBUTTONDOWN), |
… | |
… | |
388 | const_iv (SDL_EVENT_RESERVEDA), |
520 | const_iv (SDL_EVENT_RESERVEDA), |
389 | const_iv (SDL_EVENT_RESERVEDB), |
521 | const_iv (SDL_EVENT_RESERVEDB), |
390 | const_iv (SDL_VIDEORESIZE), |
522 | const_iv (SDL_VIDEORESIZE), |
391 | const_iv (SDL_VIDEOEXPOSE), |
523 | const_iv (SDL_VIDEOEXPOSE), |
392 | const_iv (SDL_USEREVENT), |
524 | const_iv (SDL_USEREVENT), |
|
|
525 | |
|
|
526 | const_iv (SDL_APPINPUTFOCUS), |
|
|
527 | const_iv (SDL_APPMOUSEFOCUS), |
|
|
528 | const_iv (SDL_APPACTIVE), |
|
|
529 | |
393 | const_iv (SDLK_KP0), |
530 | const_iv (SDLK_KP0), |
394 | const_iv (SDLK_KP1), |
531 | const_iv (SDLK_KP1), |
395 | const_iv (SDLK_KP2), |
532 | const_iv (SDLK_KP2), |
396 | const_iv (SDLK_KP3), |
533 | const_iv (SDLK_KP3), |
397 | const_iv (SDLK_KP4), |
534 | const_iv (SDLK_KP4), |
… | |
… | |
452 | const_iv (SDLK_BREAK), |
589 | const_iv (SDLK_BREAK), |
453 | const_iv (SDLK_MENU), |
590 | const_iv (SDLK_MENU), |
454 | const_iv (SDLK_POWER), |
591 | const_iv (SDLK_POWER), |
455 | const_iv (SDLK_EURO), |
592 | const_iv (SDLK_EURO), |
456 | const_iv (SDLK_UNDO), |
593 | const_iv (SDLK_UNDO), |
|
|
594 | |
457 | const_iv (KMOD_NONE), |
595 | const_iv (KMOD_NONE), |
|
|
596 | const_iv (KMOD_SHIFT), |
458 | const_iv (KMOD_LSHIFT), |
597 | const_iv (KMOD_LSHIFT), |
459 | const_iv (KMOD_RSHIFT), |
598 | const_iv (KMOD_RSHIFT), |
|
|
599 | const_iv (KMOD_CTRL), |
460 | const_iv (KMOD_LCTRL), |
600 | const_iv (KMOD_LCTRL), |
461 | const_iv (KMOD_RCTRL), |
601 | const_iv (KMOD_RCTRL), |
|
|
602 | const_iv (KMOD_ALT), |
462 | const_iv (KMOD_LALT), |
603 | const_iv (KMOD_LALT), |
463 | const_iv (KMOD_RALT), |
604 | const_iv (KMOD_RALT), |
|
|
605 | const_iv (KMOD_META), |
464 | const_iv (KMOD_LMETA), |
606 | const_iv (KMOD_LMETA), |
465 | const_iv (KMOD_RMETA), |
607 | const_iv (KMOD_RMETA), |
466 | const_iv (KMOD_NUM), |
608 | const_iv (KMOD_NUM), |
467 | const_iv (KMOD_CAPS), |
609 | const_iv (KMOD_CAPS), |
468 | const_iv (KMOD_MODE), |
610 | const_iv (KMOD_MODE), |
469 | const_iv (KMOD_CTRL), |
|
|
470 | const_iv (KMOD_SHIFT), |
|
|
471 | const_iv (KMOD_ALT), |
|
|
472 | const_iv (KMOD_META) |
|
|
473 | # undef const_iv |
611 | # undef const_iv |
474 | }; |
612 | }; |
475 | |
613 | |
476 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
614 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
477 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
615 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
616 | |
|
|
617 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
|
|
618 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
478 | } |
619 | } |
|
|
620 | |
|
|
621 | void |
|
|
622 | weaken (SV *rv) |
|
|
623 | PROTOTYPE: $ |
|
|
624 | CODE: |
|
|
625 | sv_rvweaken (rv); |
479 | |
626 | |
480 | int |
627 | int |
481 | in_destruct () |
628 | in_destruct () |
482 | CODE: |
629 | CODE: |
483 | RETVAL = PL_main_cv == Nullcv; |
630 | RETVAL = PL_main_cv == Nullcv; |
… | |
… | |
495 | opengl_fontmap = pango_opengl_font_map_new (); |
642 | opengl_fontmap = pango_opengl_font_map_new (); |
496 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
643 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
497 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
644 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
498 | } |
645 | } |
499 | |
646 | |
|
|
647 | char * |
|
|
648 | SDL_GetError () |
|
|
649 | |
500 | int |
650 | int |
501 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
651 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
502 | |
652 | |
503 | void |
653 | void |
504 | SDL_Quit () |
654 | SDL_Quit () |
505 | |
655 | |
506 | void |
656 | void |
507 | SDL_ListModes () |
657 | SDL_ListModes (int rgb, int alpha) |
508 | PPCODE: |
658 | PPCODE: |
509 | { |
659 | { |
510 | SDL_Rect **m; |
660 | SDL_Rect **m; |
511 | |
661 | |
512 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
662 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
513 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
663 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
514 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
664 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
515 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
665 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
516 | |
666 | |
517 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
667 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
518 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
668 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
519 | |
669 | |
520 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
670 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
521 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
671 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
522 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
672 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
523 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
673 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
524 | |
674 | |
525 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
675 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
526 | #if SDL_VERSION_ATLEAST(1,2,10) |
676 | #if SDL_VERSION_ATLEAST(1,2,10) |
527 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
677 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
528 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
678 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
529 | #endif |
679 | #endif |
530 | |
680 | |
531 | SDL_EnableUNICODE (1); |
|
|
532 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
533 | |
|
|
534 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
681 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
535 | |
682 | |
536 | if (m && m != (SDL_Rect **)-1) |
683 | if (m && m != (SDL_Rect **)-1) |
537 | while (*m) |
684 | while (*m) |
538 | { |
685 | { |
|
|
686 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
687 | { |
539 | AV *av = newAV (); |
688 | AV *av = newAV (); |
540 | av_push (av, newSViv ((*m)->w)); |
689 | av_push (av, newSViv ((*m)->w)); |
541 | av_push (av, newSViv ((*m)->h)); |
690 | av_push (av, newSViv ((*m)->h)); |
|
|
691 | av_push (av, newSViv (rgb)); |
|
|
692 | av_push (av, newSViv (alpha)); |
542 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
693 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
694 | } |
543 | |
695 | |
544 | ++m; |
696 | ++m; |
545 | } |
697 | } |
546 | } |
698 | } |
547 | |
699 | |
548 | char * |
|
|
549 | SDL_GetError () |
|
|
550 | |
|
|
551 | int |
700 | int |
552 | SDL_SetVideoMode (int w, int h, int fullscreen) |
701 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
553 | CODE: |
702 | CODE: |
|
|
703 | { |
|
|
704 | SDL_EnableUNICODE (1); |
|
|
705 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
706 | |
|
|
707 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
708 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
709 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
710 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
711 | |
554 | RETVAL = !!SDL_SetVideoMode ( |
712 | RETVAL = !!SDL_SetVideoMode ( |
555 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
713 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
556 | ); |
714 | ); |
|
|
715 | |
557 | if (RETVAL) |
716 | if (RETVAL) |
558 | { |
717 | { |
|
|
718 | av_clear (texture_av); |
|
|
719 | |
559 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
720 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
560 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
721 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
561 | # include "glfunc.h" |
722 | #include "glfunc.h" |
562 | # undef GL_FUNC |
723 | #undef GL_FUNC |
563 | } |
724 | } |
|
|
725 | } |
564 | OUTPUT: |
726 | OUTPUT: |
565 | RETVAL |
727 | RETVAL |
566 | |
728 | |
567 | void |
729 | void |
568 | SDL_GL_SwapBuffers () |
730 | SDL_GL_SwapBuffers () |
569 | |
731 | |
570 | char * |
732 | char * |
571 | SDL_GetKeyName (int sym) |
733 | SDL_GetKeyName (int sym) |
572 | |
734 | |
|
|
735 | int |
|
|
736 | SDL_GetAppState () |
|
|
737 | |
573 | void |
738 | void |
574 | SDL_PollEvent () |
739 | poll_events () |
575 | PPCODE: |
740 | PPCODE: |
576 | { |
741 | { |
577 | SDL_Event ev; |
742 | SDL_Event ev; |
578 | |
743 | |
579 | while (SDL_PollEvent (&ev)) |
744 | SDL_PumpEvents (); |
|
|
745 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
580 | { |
746 | { |
581 | HV *hv = newHV (); |
747 | HV *hv = newHV (); |
582 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
748 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
583 | |
749 | |
584 | switch (ev.type) |
750 | switch (ev.type) |
… | |
… | |
586 | case SDL_KEYDOWN: |
752 | case SDL_KEYDOWN: |
587 | case SDL_KEYUP: |
753 | case SDL_KEYUP: |
588 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
754 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
589 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
755 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
590 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
756 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
|
|
757 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
591 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
758 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
592 | break; |
759 | break; |
593 | |
760 | |
594 | case SDL_ACTIVEEVENT: |
761 | case SDL_ACTIVEEVENT: |
595 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
762 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
596 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
763 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
597 | break; |
764 | break; |
598 | |
765 | |
599 | case SDL_MOUSEMOTION: |
766 | case SDL_MOUSEMOTION: |
|
|
767 | { |
|
|
768 | int state = ev.motion.state; |
|
|
769 | int x = ev.motion.x; |
|
|
770 | int y = ev.motion.y; |
|
|
771 | int xrel = ev.motion.xrel; |
|
|
772 | int yrel = ev.motion.yrel; |
|
|
773 | |
|
|
774 | /* do simplistic event compression */ |
|
|
775 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
776 | && state == ev.motion.state) |
|
|
777 | { |
|
|
778 | xrel += ev.motion.xrel; |
|
|
779 | yrel += ev.motion.yrel; |
|
|
780 | x = ev.motion.x; |
|
|
781 | y = ev.motion.y; |
|
|
782 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
783 | } |
|
|
784 | |
600 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
785 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
601 | |
|
|
602 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
786 | hv_store (hv, "state", 5, newSViv (state), 0); |
603 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
787 | hv_store (hv, "x", 1, newSViv (x), 0); |
604 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
788 | hv_store (hv, "y", 1, newSViv (y), 0); |
605 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
789 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
606 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
790 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
791 | } |
607 | break; |
792 | break; |
608 | |
793 | |
609 | case SDL_MOUSEBUTTONDOWN: |
794 | case SDL_MOUSEBUTTONDOWN: |
610 | case SDL_MOUSEBUTTONUP: |
795 | case SDL_MOUSEBUTTONUP: |
611 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
796 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
626 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
811 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
627 | } |
812 | } |
628 | } |
813 | } |
629 | |
814 | |
630 | int |
815 | int |
631 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
816 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) |
632 | POSTCALL: |
817 | POSTCALL: |
633 | Mix_HookMusicFinished (music_finished); |
818 | Mix_HookMusicFinished (music_finished); |
634 | Mix_ChannelFinished (channel_finished); |
819 | Mix_ChannelFinished (channel_finished); |
635 | |
820 | |
636 | void |
821 | void |
637 | Mix_CloseAudio () |
822 | Mix_CloseAudio () |
638 | |
823 | |
639 | int |
824 | int |
640 | Mix_AllocateChannels (int numchans = -1) |
825 | Mix_AllocateChannels (int numchans = -1) |
641 | |
826 | |
|
|
827 | const char * |
|
|
828 | Mix_GetError () |
|
|
829 | |
642 | void |
830 | void |
643 | lowdelay (int fd, int val = 1) |
831 | lowdelay (int fd, int val = 1) |
644 | CODE: |
832 | CODE: |
|
|
833 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
|
|
834 | |
|
|
835 | void |
|
|
836 | win32_proxy_info () |
|
|
837 | PPCODE: |
|
|
838 | { |
645 | #ifndef _WIN32 |
839 | #ifdef _WIN32 |
646 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
840 | char buffer[2048]; |
|
|
841 | DWORD buflen; |
|
|
842 | |
|
|
843 | EXTEND (SP, 3); |
|
|
844 | |
|
|
845 | buflen = sizeof (buffer); |
|
|
846 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
|
|
847 | if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
|
|
848 | { |
|
|
849 | PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
|
|
850 | |
|
|
851 | buflen = sizeof (buffer); |
|
|
852 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
|
|
853 | { |
|
|
854 | PUSHs (newSVpv (buffer, 0)); |
|
|
855 | |
|
|
856 | buflen = sizeof (buffer); |
|
|
857 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
|
|
858 | PUSHs (newSVpv (buffer, 0)); |
|
|
859 | } |
|
|
860 | } |
647 | #endif |
861 | #endif |
|
|
862 | } |
648 | |
863 | |
649 | void |
864 | void |
650 | add_font (char *file) |
865 | add_font (char *file) |
651 | CODE: |
866 | CODE: |
652 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
867 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
… | |
… | |
660 | STRLEN image_len; |
875 | STRLEN image_len; |
661 | char *image = (char *)SvPVbyte (image_, image_len); |
876 | char *image = (char *)SvPVbyte (image_, image_len); |
662 | SDL_Surface *surface, *surface2; |
877 | SDL_Surface *surface, *surface2; |
663 | SDL_PixelFormat fmt; |
878 | SDL_PixelFormat fmt; |
664 | SDL_RWops *rw = ix |
879 | SDL_RWops *rw = ix |
665 | ? SDL_RWFromFile (image, "r") |
880 | ? SDL_RWFromFile (image, "rb") |
666 | : SDL_RWFromConstMem (image, image_len); |
881 | : SDL_RWFromConstMem (image, image_len); |
667 | |
882 | |
668 | if (!rw) |
883 | if (!rw) |
669 | croak ("load_image: %s", SDL_GetError ()); |
884 | croak ("load_image: %s", SDL_GetError ()); |
670 | |
885 | |
… | |
… | |
756 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
971 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
757 | #endif |
972 | #endif |
758 | _exit (1); |
973 | _exit (1); |
759 | |
974 | |
760 | void |
975 | void |
761 | _exit (int retval) |
976 | _exit (int retval = 0) |
762 | CODE: |
977 | CODE: |
|
|
978 | #ifdef WIN32 |
|
|
979 | ExitThread (retval); // unclean, please beam me up |
|
|
980 | #else |
763 | _exit (retval); |
981 | _exit (retval); |
|
|
982 | #endif |
|
|
983 | |
|
|
984 | void |
|
|
985 | debug () |
|
|
986 | CODE: |
|
|
987 | { |
|
|
988 | #if DEBUG |
|
|
989 | VALGRIND_DO_LEAK_CHECK; |
|
|
990 | #endif |
|
|
991 | } |
764 | |
992 | |
765 | MODULE = CFPlus PACKAGE = CFPlus::Font |
993 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
994 | |
|
|
995 | PROTOTYPES: DISABLE |
766 | |
996 | |
767 | CFPlus::Font |
997 | CFPlus::Font |
768 | new_from_file (SV *class, char *path, int id = 0) |
998 | new_from_file (SV *class, char *path, int id = 0) |
769 | CODE: |
999 | CODE: |
770 | { |
1000 | { |
… | |
… | |
781 | CODE: |
1011 | CODE: |
782 | pango_font_description_free (self); |
1012 | pango_font_description_free (self); |
783 | |
1013 | |
784 | void |
1014 | void |
785 | make_default (CFPlus::Font self) |
1015 | make_default (CFPlus::Font self) |
|
|
1016 | PROTOTYPE: $ |
786 | CODE: |
1017 | CODE: |
787 | default_font = self; |
1018 | default_font = self; |
788 | |
1019 | |
789 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1020 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
790 | |
1021 | |
|
|
1022 | PROTOTYPES: DISABLE |
|
|
1023 | |
791 | void |
1024 | void |
792 | reset_glyph_cache () |
1025 | reset_glyph_cache () |
|
|
1026 | PROTOTYPE: |
793 | CODE: |
1027 | CODE: |
794 | tc_clear (); |
1028 | tc_clear (); |
795 | |
1029 | |
796 | CFPlus::Layout |
1030 | CFPlus::Layout |
797 | new (SV *class) |
1031 | new (SV *class) |
… | |
… | |
803 | RETVAL->g = 1.; |
1037 | RETVAL->g = 1.; |
804 | RETVAL->b = 1.; |
1038 | RETVAL->b = 1.; |
805 | RETVAL->a = 1.; |
1039 | RETVAL->a = 1.; |
806 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1040 | RETVAL->base_height = MIN_FONT_HEIGHT; |
807 | RETVAL->font = 0; |
1041 | RETVAL->font = 0; |
|
|
1042 | RETVAL->rc = rc_alloc (); |
808 | |
1043 | |
809 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1044 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
810 | layout_update_font (RETVAL); |
1045 | layout_update_font (RETVAL); |
811 | OUTPUT: |
1046 | OUTPUT: |
812 | RETVAL |
1047 | RETVAL |
813 | |
1048 | |
814 | void |
1049 | void |
815 | DESTROY (CFPlus::Layout self) |
1050 | DESTROY (CFPlus::Layout self) |
816 | CODE: |
1051 | CODE: |
817 | g_object_unref (self->pl); |
1052 | g_object_unref (self->pl); |
|
|
1053 | rc_free (self->rc); |
818 | Safefree (self); |
1054 | Safefree (self); |
819 | |
1055 | |
820 | void |
1056 | void |
821 | set_text (CFPlus::Layout self, SV *text_) |
1057 | set_text (CFPlus::Layout self, SV *text_) |
822 | CODE: |
1058 | CODE: |
… | |
… | |
1015 | xy_to_index (CFPlus::Layout self, int x, int y) |
1251 | xy_to_index (CFPlus::Layout self, int x, int y) |
1016 | CODE: |
1252 | CODE: |
1017 | { |
1253 | { |
1018 | int index, trailing; |
1254 | int index, trailing; |
1019 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1255 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1020 | RETVAL = index; |
1256 | RETVAL = index + trailing; |
1021 | } |
1257 | } |
1022 | OUTPUT: |
1258 | OUTPUT: |
1023 | RETVAL |
1259 | RETVAL |
1024 | |
1260 | |
1025 | void |
1261 | void |
… | |
… | |
1034 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1270 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1035 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1271 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1036 | } |
1272 | } |
1037 | |
1273 | |
1038 | void |
1274 | void |
|
|
1275 | index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
|
|
1276 | PPCODE: |
|
|
1277 | { |
|
|
1278 | int line, x; |
|
|
1279 | |
|
|
1280 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
|
|
1281 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
|
|
1282 | |
|
|
1283 | EXTEND (SP, 2); |
|
|
1284 | PUSHs (sv_2mortal (newSViv (line - 1))); |
|
|
1285 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
|
|
1286 | } |
|
|
1287 | |
|
|
1288 | void |
|
|
1289 | line_x_to_index (CFPlus::Layout self, int line, int x) |
|
|
1290 | PPCODE: |
|
|
1291 | { |
|
|
1292 | PangoLayoutLine *lp; |
|
|
1293 | int index, trailing; |
|
|
1294 | |
|
|
1295 | if (line < 0) |
|
|
1296 | XSRETURN_EMPTY; |
|
|
1297 | |
|
|
1298 | if (!(lp = pango_layout_get_line (self->pl, line))) |
|
|
1299 | XSRETURN_EMPTY; /* do better */ |
|
|
1300 | |
|
|
1301 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
|
|
1302 | |
|
|
1303 | EXTEND (SP, 2); |
|
|
1304 | if (GIMME_V == G_SCALAR) |
|
|
1305 | PUSHs (sv_2mortal (newSViv (index + trailing))); |
|
|
1306 | else |
|
|
1307 | { |
|
|
1308 | PUSHs (sv_2mortal (newSViv (index))); |
|
|
1309 | PUSHs (sv_2mortal (newSViv (trailing))); |
|
|
1310 | } |
|
|
1311 | } |
|
|
1312 | |
|
|
1313 | void |
1039 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1314 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1040 | PPCODE: |
1315 | CODE: |
|
|
1316 | rc_clear (self->rc); |
1041 | pango_opengl_render_layout_subpixel ( |
1317 | pango_opengl_render_layout_subpixel ( |
1042 | self->pl, |
1318 | self->pl, |
|
|
1319 | self->rc, |
1043 | x * PANGO_SCALE, y * PANGO_SCALE, |
1320 | x * PANGO_SCALE, y * PANGO_SCALE, |
1044 | self->r, self->g, self->b, self->a, |
1321 | self->r, self->g, self->b, self->a, |
1045 | flags |
1322 | flags |
1046 | ); |
1323 | ); |
|
|
1324 | // we assume that context_change actually clears/frees stuff |
|
|
1325 | // and does not do any recomputation... |
|
|
1326 | pango_layout_context_changed (self->pl); |
|
|
1327 | |
|
|
1328 | void |
|
|
1329 | draw (CFPlus::Layout self) |
|
|
1330 | CODE: |
|
|
1331 | { |
|
|
1332 | glEnable (GL_TEXTURE_2D); |
|
|
1333 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1334 | glEnable (GL_BLEND); |
|
|
1335 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1336 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1337 | glEnable (GL_ALPHA_TEST); |
|
|
1338 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
|
|
1339 | |
|
|
1340 | rc_draw (self->rc); |
|
|
1341 | |
|
|
1342 | glDisable (GL_ALPHA_TEST); |
|
|
1343 | glDisable (GL_BLEND); |
|
|
1344 | glDisable (GL_TEXTURE_2D); |
|
|
1345 | } |
1047 | |
1346 | |
1048 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1347 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1049 | |
1348 | |
1050 | void |
1349 | PROTOTYPES: ENABLE |
1051 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1052 | CODE: |
|
|
1053 | { |
|
|
1054 | int ow = SvIV (w_); |
|
|
1055 | int oh = SvIV (h_); |
|
|
1056 | |
1350 | |
1057 | if (ow && oh) |
1351 | int minpot (int n) |
|
|
1352 | |
|
|
1353 | void |
|
|
1354 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1355 | CODE: |
|
|
1356 | { |
|
|
1357 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1058 | { |
1358 | { |
1059 | int nw = minpot (ow); |
|
|
1060 | int nh = minpot (oh); |
|
|
1061 | |
|
|
1062 | if (nw != ow || nh != oh) |
|
|
1063 | { |
|
|
1064 | if (SvOK (data_)) |
|
|
1065 | { |
|
|
1066 | STRLEN datalen; |
1359 | STRLEN datalen; |
1067 | char *data = SvPVbyte (data_, datalen); |
1360 | char *data = SvPVbyte (data_, datalen); |
1068 | int bpp = datalen / (ow * oh); |
1361 | int bpp = datalen / (ow * oh); |
1069 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1362 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1070 | |
1363 | |
1071 | SvPOK_only (result_); |
1364 | SvPOK_only (result_); |
1072 | SvCUR_set (result_, nw * nh * bpp); |
1365 | SvCUR_set (result_, nw * nh * bpp); |
1073 | |
1366 | |
1074 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1367 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1075 | while (oh--) |
1368 | while (oh--) |
1076 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1369 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1077 | |
1370 | |
1078 | sv_setsv (data_, result_); |
1371 | sv_setsv (data_, result_); |
1079 | } |
|
|
1080 | |
|
|
1081 | sv_setiv (w_, nw); |
|
|
1082 | sv_setiv (h_, nh); |
|
|
1083 | } |
|
|
1084 | } |
1372 | } |
1085 | } |
1373 | } |
1086 | |
1374 | |
1087 | void |
1375 | void |
1088 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1376 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1094 | { |
1382 | { |
1095 | HV *hv = (HV *)SvRV (self); |
1383 | HV *hv = (HV *)SvRV (self); |
1096 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1384 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1097 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1385 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1098 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1386 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1387 | |
|
|
1388 | if (name <= 0) |
|
|
1389 | XSRETURN_EMPTY; |
1099 | |
1390 | |
1100 | if (items < 5) |
1391 | if (items < 5) |
1101 | { |
1392 | { |
1102 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1393 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1103 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1394 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1131 | glDisable (GL_ALPHA_TEST); |
1422 | glDisable (GL_ALPHA_TEST); |
1132 | glDisable (GL_BLEND); |
1423 | glDisable (GL_BLEND); |
1133 | } |
1424 | } |
1134 | } |
1425 | } |
1135 | |
1426 | |
|
|
1427 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1428 | CODE: |
|
|
1429 | { |
|
|
1430 | GLint width; |
|
|
1431 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1432 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1433 | RETVAL = width > 0; |
|
|
1434 | } |
|
|
1435 | OUTPUT: |
|
|
1436 | RETVAL |
|
|
1437 | |
1136 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1438 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1137 | |
1439 | |
|
|
1440 | PROTOTYPES: DISABLE |
|
|
1441 | |
1138 | CFPlus::Map |
1442 | CFPlus::Map |
1139 | new (SV *class, int map_width, int map_height) |
1443 | new (SV *class) |
1140 | CODE: |
1444 | CODE: |
1141 | New (0, RETVAL, 1, struct map); |
1445 | New (0, RETVAL, 1, struct map); |
1142 | RETVAL->x = 0; |
1446 | RETVAL->x = 0; |
1143 | RETVAL->y = 0; |
1447 | RETVAL->y = 0; |
1144 | RETVAL->w = map_width; |
1448 | RETVAL->w = 0; |
1145 | RETVAL->h = map_height; |
1449 | RETVAL->h = 0; |
1146 | RETVAL->ox = 0; |
1450 | RETVAL->ox = 0; |
1147 | RETVAL->oy = 0; |
1451 | RETVAL->oy = 0; |
1148 | RETVAL->faces = 8192; |
1452 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1149 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1453 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1150 | RETVAL->texs = 8192; |
|
|
1151 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
1152 | RETVAL->rows = 0; |
1454 | RETVAL->rows = 0; |
1153 | RETVAL->row = 0; |
1455 | RETVAL->row = 0; |
1154 | OUTPUT: |
1456 | OUTPUT: |
1155 | RETVAL |
1457 | RETVAL |
1156 | |
1458 | |
1157 | void |
1459 | void |
1158 | DESTROY (CFPlus::Map self) |
1460 | DESTROY (CFPlus::Map self) |
1159 | CODE: |
1461 | CODE: |
1160 | { |
1462 | { |
1161 | map_clear (self); |
1463 | map_clear (self); |
1162 | Safefree (self->face); |
1464 | Safefree (self->face2tile); |
1163 | Safefree (self->tex); |
1465 | Safefree (self->tex); |
1164 | Safefree (self); |
1466 | Safefree (self); |
1165 | } |
1467 | } |
1166 | |
1468 | |
1167 | void |
1469 | void |
|
|
1470 | resize (CFPlus::Map self, int map_width, int map_height) |
|
|
1471 | CODE: |
|
|
1472 | self->w = map_width; |
|
|
1473 | self->h = map_height; |
|
|
1474 | |
|
|
1475 | void |
1168 | clear (CFPlus::Map self) |
1476 | clear (CFPlus::Map self) |
1169 | CODE: |
1477 | CODE: |
1170 | map_clear (self); |
1478 | map_clear (self); |
1171 | |
1479 | |
1172 | void |
1480 | void |
1173 | set_face (CFPlus::Map self, int face, int texid) |
1481 | set_tileid (CFPlus::Map self, int face, int tile) |
1174 | CODE: |
1482 | CODE: |
1175 | { |
1483 | { |
1176 | while (self->faces <= face) |
1484 | need_facenum (self, face); self->face2tile [face] = tile; |
1177 | { |
1485 | need_texid (self, tile); |
1178 | Append (mapface, self->face, self->faces, self->faces); |
1486 | } |
1179 | self->faces *= 2; |
|
|
1180 | } |
|
|
1181 | |
1487 | |
1182 | self->face [face] = texid; |
1488 | void |
|
|
1489 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
|
|
1490 | CODE: |
|
|
1491 | { |
|
|
1492 | tileid texid; |
|
|
1493 | maptex *tex; |
|
|
1494 | |
|
|
1495 | if (face < 0 || face >= self->faces) |
|
|
1496 | return; |
|
|
1497 | |
|
|
1498 | if (smooth < 0 || smooth >= self->faces) |
|
|
1499 | return; |
|
|
1500 | |
|
|
1501 | texid = self->face2tile [face]; |
|
|
1502 | |
|
|
1503 | if (!texid) |
|
|
1504 | return; |
|
|
1505 | |
|
|
1506 | tex = self->tex + texid; |
|
|
1507 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1508 | tex->smoothlevel = level; |
1183 | } |
1509 | } |
1184 | |
1510 | |
1185 | void |
1511 | void |
1186 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1512 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1187 | CODE: |
1513 | CODE: |
1188 | { |
1514 | { |
1189 | while (self->texs <= texid) |
1515 | need_texid (self, texid); |
1190 | { |
|
|
1191 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
1192 | self->texs *= 2; |
|
|
1193 | } |
|
|
1194 | |
1516 | |
1195 | { |
1517 | { |
1196 | maptex *tex = self->tex + texid; |
1518 | maptex *tex = self->tex + texid; |
1197 | |
1519 | |
1198 | tex->name = name; |
1520 | tex->name = name; |
… | |
… | |
1240 | void |
1562 | void |
1241 | scroll (CFPlus::Map self, int dx, int dy) |
1563 | scroll (CFPlus::Map self, int dx, int dy) |
1242 | CODE: |
1564 | CODE: |
1243 | { |
1565 | { |
1244 | if (dx > 0) |
1566 | if (dx > 0) |
1245 | map_blank (self, self->x, self->y, dx - 1, self->h); |
1567 | map_blank (self, self->x, self->y, dx, self->h); |
1246 | else if (dx < 0) |
1568 | else if (dx < 0) |
1247 | map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); |
1569 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1248 | |
1570 | |
1249 | if (dy > 0) |
1571 | if (dy > 0) |
1250 | map_blank (self, self->x, self->y, self->w, dy - 1); |
1572 | map_blank (self, self->x, self->y, self->w, dy); |
1251 | else if (dy < 0) |
1573 | else if (dy < 0) |
1252 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); |
1574 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1253 | |
1575 | |
1254 | self->ox += dx; self->x += dx; |
1576 | self->ox += dx; self->x += dx; |
1255 | self->oy += dy; self->y += dy; |
1577 | self->oy += dy; self->y += dy; |
1256 | |
1578 | |
1257 | while (self->y < 0) |
1579 | while (self->y < 0) |
… | |
… | |
1261 | self->rows += MAP_EXTEND_Y; |
1583 | self->rows += MAP_EXTEND_Y; |
1262 | self->y += MAP_EXTEND_Y; |
1584 | self->y += MAP_EXTEND_Y; |
1263 | } |
1585 | } |
1264 | } |
1586 | } |
1265 | |
1587 | |
1266 | void |
1588 | SV * |
1267 | map1a_update (CFPlus::Map self, SV *data_) |
1589 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1268 | CODE: |
1590 | CODE: |
1269 | { |
1591 | { |
1270 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1592 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1271 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1593 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1272 | mapcell *cell; |
1594 | mapcell *cell; |
1273 | int x, y, flags; |
1595 | int x, y, z, flags; |
|
|
1596 | AV *missing = newAV (); |
|
|
1597 | RETVAL = newRV_noinc ((SV *)missing); |
1274 | |
1598 | |
1275 | while (data < data_end) |
1599 | while (data < data_end - 1) |
1276 | { |
1600 | { |
1277 | flags = (data [0] << 8) + data [1]; data += 2; |
1601 | flags = (data [0] << 8) + data [1]; data += 2; |
1278 | |
1602 | |
1279 | x = self->x + ((flags >> 10) & 63); |
1603 | x = self->x + ((flags >> 10) & 63); |
1280 | y = self->y + ((flags >> 4) & 63); |
1604 | y = self->y + ((flags >> 4) & 63); |
1281 | |
1605 | |
1282 | cell = map_get_cell (self, x, y); |
1606 | cell = map_get_cell (self, x, y); |
1283 | |
1607 | |
1284 | if (flags & 15) |
1608 | if (flags & 15) |
1285 | { |
1609 | { |
1286 | if (cell->darkness < 0) |
1610 | if (!cell->darkness) |
1287 | { |
1611 | { |
|
|
1612 | memset (cell, 0, sizeof (*cell)); |
1288 | cell->darkness = 0; |
1613 | cell->darkness = 256; |
1289 | cell->face [0] = 0; |
|
|
1290 | cell->face [1] = 0; |
|
|
1291 | cell->face [2] = 0; |
|
|
1292 | } |
1614 | } |
1293 | |
1615 | |
1294 | cell->darkness = flags & 8 ? *data++ : 255; |
|
|
1295 | |
|
|
1296 | //TODO: don't trust server data to be in-range(!) |
1616 | //TODO: don't trust server data to be in-range(!) |
1297 | |
1617 | |
1298 | if (flags & 4) |
1618 | if (flags & 8) |
1299 | { |
1619 | { |
1300 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1620 | if (extmap) |
|
|
1621 | { |
|
|
1622 | uint8_t ext, cmd; |
|
|
1623 | |
|
|
1624 | do |
|
|
1625 | { |
|
|
1626 | ext = *data++; |
|
|
1627 | cmd = ext & 0x3f; |
|
|
1628 | |
|
|
1629 | if (cmd < 4) |
|
|
1630 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1631 | else if (cmd == 5) // health |
|
|
1632 | { |
|
|
1633 | cell->stat_width = 1; |
|
|
1634 | cell->stat_hp = *data++; |
|
|
1635 | } |
|
|
1636 | else if (cmd == 6) // monster width |
|
|
1637 | cell->stat_width = *data++ + 1; |
|
|
1638 | else if (cmd == 0x47) |
|
|
1639 | { |
|
|
1640 | if (*data == 4) |
|
|
1641 | ; // decode player count |
|
|
1642 | |
|
|
1643 | data += *data + 1; |
|
|
1644 | } |
|
|
1645 | else if (cmd == 8) // cell flags |
|
|
1646 | cell->flags = *data++; |
|
|
1647 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1648 | data += *data + 1; |
|
|
1649 | else |
|
|
1650 | data++; |
|
|
1651 | } |
|
|
1652 | while (ext & 0x80); |
|
|
1653 | } |
|
|
1654 | else |
|
|
1655 | cell->darkness = *data++ + 1; |
1301 | } |
1656 | } |
1302 | |
1657 | |
|
|
1658 | for (z = 0; z <= 2; ++z) |
1303 | if (flags & 2) |
1659 | if (flags & (4 >> z)) |
1304 | { |
1660 | { |
1305 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1661 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1662 | need_facenum (self, face); |
|
|
1663 | cell->tile [z] = self->face2tile [face]; |
|
|
1664 | |
|
|
1665 | if (cell->tile [z]) |
|
|
1666 | { |
|
|
1667 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1668 | if (!tex->name) |
|
|
1669 | av_push (missing, newSViv (cell->tile [z])); |
|
|
1670 | |
|
|
1671 | if (tex->smoothtile) |
|
|
1672 | { |
|
|
1673 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1674 | if (!smooth->name) |
|
|
1675 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
1676 | } |
|
|
1677 | } |
1306 | } |
1678 | } |
1307 | |
|
|
1308 | if (flags & 1) |
|
|
1309 | { |
|
|
1310 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1311 | } |
|
|
1312 | } |
1679 | } |
1313 | else |
1680 | else |
1314 | cell->darkness = -1; |
1681 | cell->darkness = 0; |
1315 | } |
1682 | } |
1316 | } |
1683 | } |
|
|
1684 | OUTPUT: |
|
|
1685 | RETVAL |
1317 | |
1686 | |
1318 | SV * |
1687 | SV * |
1319 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1688 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1320 | CODE: |
1689 | CODE: |
1321 | { |
1690 | { |
… | |
… | |
1345 | { |
1714 | { |
1346 | mapcell *cell = row->col + (x - row->c0); |
1715 | mapcell *cell = row->col + (x - row->c0); |
1347 | |
1716 | |
1348 | for (z = 0; z <= 0; z++) |
1717 | for (z = 0; z <= 0; z++) |
1349 | { |
1718 | { |
1350 | mapface face = cell->face [z]; |
|
|
1351 | |
|
|
1352 | if (face) |
|
|
1353 | { |
|
|
1354 | maptex tex = self->tex [face]; |
1719 | maptex tex = self->tex [cell->tile [z]]; |
1355 | int a0 = 255 - tex.a; |
1720 | int a0 = 255 - tex.a; |
1356 | int a1 = tex.a; |
1721 | int a1 = tex.a; |
1357 | |
1722 | |
1358 | r = (r * a0 + tex.r * a1) / 255; |
1723 | r = (r * a0 + tex.r * a1) / 255; |
1359 | g = (g * a0 + tex.g * a1) / 255; |
1724 | g = (g * a0 + tex.g * a1) / 255; |
1360 | b = (b * a0 + tex.b * a1) / 255; |
1725 | b = (b * a0 + tex.b * a1) / 255; |
1361 | a = (a * a0 + tex.a * a1) / 255; |
1726 | a = (a * a0 + tex.a * a1) / 255; |
1362 | } |
|
|
1363 | } |
1727 | } |
1364 | } |
1728 | } |
1365 | |
1729 | |
1366 | *map++ = (r ) |
1730 | *map++ = (r ) |
1367 | | (g << 8) |
1731 | | (g << 8) |
… | |
… | |
1374 | } |
1738 | } |
1375 | OUTPUT: |
1739 | OUTPUT: |
1376 | RETVAL |
1740 | RETVAL |
1377 | |
1741 | |
1378 | void |
1742 | void |
1379 | draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1743 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1380 | CODE: |
1744 | CODE: |
1381 | { |
1745 | { |
1382 | int vx, vy; |
|
|
1383 | int x, y, z; |
1746 | int x, y, z; |
1384 | int last_name; |
|
|
1385 | mapface face; |
|
|
1386 | |
1747 | |
1387 | vx = self->x + self->w / 2 - sw / 2 - shift_x; |
1748 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1388 | vy = self->y + self->h / 2 - sh / 2 - shift_y; |
1749 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1750 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
|
|
1751 | smooth_key skey; |
1389 | |
1752 | |
1390 | /* |
1753 | rc_t *rc = rc_alloc (); |
1391 | int vx = self->vx = self->w >= sw |
1754 | rc_key_t key; |
1392 | ? self->x + (self->w - sw) / 2 |
1755 | rc_array_t *arr; |
1393 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
|
|
1394 | |
1756 | |
1395 | int vy = self->vy = self->h >= sh |
1757 | // thats current max. sorry. |
1396 | ? self->y + (self->h - sh) / 2 |
1758 | if (sw > 255) sw = 255; |
1397 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
1759 | if (sh > 255) sh = 255; |
1398 | */ |
|
|
1399 | |
1760 | |
1400 | glColor4ub (255, 255, 255, 255); |
1761 | // clear key, in case of extra padding |
|
|
1762 | memset (&skey, 0, sizeof (skey)); |
|
|
1763 | |
|
|
1764 | memset (&key, 0, sizeof (key)); |
|
|
1765 | key.r = 255; |
|
|
1766 | key.g = 255; |
|
|
1767 | key.b = 255; |
|
|
1768 | key.a = 255; |
|
|
1769 | key.mode = GL_QUADS; |
|
|
1770 | key.format = GL_T2F_V3F; |
|
|
1771 | key.texname = -1; |
|
|
1772 | |
|
|
1773 | mx += self->x; |
|
|
1774 | my += self->y; |
|
|
1775 | |
|
|
1776 | // first pass: determine smooth_max |
|
|
1777 | // rather ugly, if you ask me |
|
|
1778 | // could also be stored inside mapcell and updated on change |
|
|
1779 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
1780 | |
|
|
1781 | for (y = 0; y < sh; y++) |
|
|
1782 | if (0 <= y + my && y + my < self->rows) |
|
|
1783 | { |
|
|
1784 | maprow *row = self->row + (y + my); |
|
|
1785 | |
|
|
1786 | for (x = 0; x < sw; x++) |
|
|
1787 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1788 | { |
|
|
1789 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
1790 | |
|
|
1791 | smooth_max[x + 1][y + 1] = |
|
|
1792 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
1793 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
1794 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
1795 | } |
|
|
1796 | } |
1401 | |
1797 | |
1402 | glEnable (GL_BLEND); |
1798 | glEnable (GL_BLEND); |
1403 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1799 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1404 | glEnable (GL_TEXTURE_2D); |
|
|
1405 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1800 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1406 | |
1801 | |
1407 | glBegin (GL_QUADS); |
|
|
1408 | |
|
|
1409 | last_name = 0; |
|
|
1410 | |
|
|
1411 | for (z = 0; z < 3; z++) |
1802 | for (z = 0; z <= 2; z++) |
|
|
1803 | { |
|
|
1804 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
1805 | |
1412 | for (y = 0; y < sh; y++) |
1806 | for (y = 0; y < sh; y++) |
1413 | if (0 <= y + vy && y + vy < self->rows) |
1807 | if (0 <= y + my && y + my < self->rows) |
1414 | { |
1808 | { |
1415 | maprow *row = self->row + (y + vy); |
1809 | maprow *row = self->row + (y + my); |
1416 | |
1810 | |
1417 | for (x = 0; x < sw; x++) |
1811 | for (x = 0; x < sw; x++) |
1418 | if (row->c0 <= x + vx && x + vx < row->c1) |
1812 | if (row->c0 <= x + mx && x + mx < row->c1) |
1419 | { |
1813 | { |
1420 | mapcell *cell = row->col + (x + vx - row->c0); |
1814 | mapcell *cell = row->col + (x + mx - row->c0); |
1421 | |
|
|
1422 | face = cell->face [z]; |
1815 | tileid tile = cell->tile [z]; |
1423 | |
1816 | |
1424 | if (face) |
1817 | if (tile) |
|
|
1818 | { |
|
|
1819 | maptex tex = self->tex [tile]; |
|
|
1820 | int px, py; |
|
|
1821 | |
|
|
1822 | if (key.texname != tex.name) |
|
|
1823 | { |
|
|
1824 | if (!tex.name) |
|
|
1825 | tex = self->tex [2]; /* missing, replace by noface */ |
|
|
1826 | |
|
|
1827 | key.texname = tex.name; |
|
|
1828 | arr = rc_array (rc, &key); |
|
|
1829 | } |
|
|
1830 | |
|
|
1831 | px = (x + 1) * T - tex.w; |
|
|
1832 | py = (y + 1) * T - tex.h; |
|
|
1833 | |
|
|
1834 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1835 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
1836 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
1837 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
1838 | |
|
|
1839 | if (cell->flags && z == 2) |
|
|
1840 | { |
|
|
1841 | // overlays such as the speech bubble, probably more to come |
|
|
1842 | if (cell->flags & 1) |
|
|
1843 | { |
|
|
1844 | maptex tex = self->tex [1]; |
|
|
1845 | int px = x * T + T * 2 / 32; |
|
|
1846 | int py = y * T - T * 6 / 32; |
|
|
1847 | |
|
|
1848 | if (tex.name) |
|
|
1849 | { |
|
|
1850 | if (key.texname != tex.name) |
|
|
1851 | { |
|
|
1852 | key.texname = tex.name; |
|
|
1853 | arr = rc_array (rc, &key); |
|
|
1854 | } |
|
|
1855 | |
|
|
1856 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1857 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1858 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1859 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1860 | } |
|
|
1861 | } |
|
|
1862 | } |
|
|
1863 | |
|
|
1864 | // update smooth hash |
|
|
1865 | if (tex.smoothtile) |
|
|
1866 | { |
|
|
1867 | skey.tile = tex.smoothtile; |
|
|
1868 | skey.level = tex.smoothlevel; |
|
|
1869 | |
|
|
1870 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
1871 | |
|
|
1872 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
1873 | // shifted +1|+1 so we always stay positive. |
|
|
1874 | |
|
|
1875 | // bits is ___n cccc CCCC bbbb |
|
|
1876 | // n do not draw borders&corners |
|
|
1877 | // c draw these corners, but... |
|
|
1878 | // C ... not these |
|
|
1879 | // b draw these borders |
|
|
1880 | |
|
|
1881 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1882 | // ┃· ·· ·┃ ━━ |
|
|
1883 | |
|
|
1884 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1885 | // ·· ·· ·┏ ┓· |
|
|
1886 | |
|
|
1887 | // full tile |
|
|
1888 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
1889 | |
|
|
1890 | // borders |
|
|
1891 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
1892 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
1893 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
1894 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
1895 | |
|
|
1896 | // corners |
|
|
1897 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
1898 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
1899 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
1900 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
1901 | } |
|
|
1902 | } |
|
|
1903 | } |
|
|
1904 | } |
|
|
1905 | |
|
|
1906 | rc_draw (rc); |
|
|
1907 | rc_clear (rc); |
|
|
1908 | |
|
|
1909 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
1910 | // this is basically counting sort |
|
|
1911 | { |
|
|
1912 | int w, b; |
|
|
1913 | |
|
|
1914 | glEnable (GL_TEXTURE_2D); |
|
|
1915 | glBegin (GL_QUADS); |
|
|
1916 | for (w = 0; w < 256 / 32; ++w) |
|
|
1917 | { |
|
|
1918 | uint32_t smask = smooth_level [w]; |
|
|
1919 | if (smask) |
|
|
1920 | for (b = 0; b < 32; ++b) |
|
|
1921 | if (smask & (((uint32_t)1) << b)) |
1425 | { |
1922 | { |
1426 | maptex tex = self->tex [face]; |
1923 | int level = (w << 5) | b; |
|
|
1924 | HE *he; |
1427 | |
1925 | |
1428 | int px = (x + 1) * 32 - tex.w; |
1926 | hv_iterinit (smooth); |
1429 | int py = (y + 1) * 32 - tex.h; |
1927 | while ((he = hv_iternext (smooth))) |
1430 | |
|
|
1431 | if (last_name != tex.name) |
|
|
1432 | { |
1928 | { |
|
|
1929 | smooth_key *skey = (smooth_key *)HeKEY (he); |
|
|
1930 | IV bits = SvIVX (HeVAL (he)); |
|
|
1931 | |
|
|
1932 | if (!(bits & 0x1000) |
|
|
1933 | && skey->level == level |
|
|
1934 | && level > smooth_max [skey->x][skey->y]) |
|
|
1935 | { |
|
|
1936 | maptex tex = self->tex [skey->tile]; |
|
|
1937 | int px = (((int)skey->x) - 1) * T; |
|
|
1938 | int py = (((int)skey->y) - 1) * T; |
|
|
1939 | int border = bits & 15; |
|
|
1940 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1941 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1942 | float dy = tex.t * .5f ; // 2 images/column |
|
|
1943 | |
|
|
1944 | if (tex.name) |
|
|
1945 | { |
|
|
1946 | // this time avoiding texture state changes |
|
|
1947 | // save gobs of state changes. |
|
|
1948 | if (key.texname != tex.name) |
|
|
1949 | { |
1433 | glEnd (); |
1950 | glEnd (); |
1434 | last_name = tex.name; |
|
|
1435 | glBindTexture (GL_TEXTURE_2D, last_name); |
1951 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
1436 | glBegin (GL_QUADS); |
1952 | glBegin (GL_QUADS); |
|
|
1953 | } |
|
|
1954 | |
|
|
1955 | if (border) |
|
|
1956 | { |
|
|
1957 | float ox = border * dx; |
|
|
1958 | |
|
|
1959 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
|
|
1960 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
|
|
1961 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
|
|
1962 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
|
|
1963 | } |
|
|
1964 | |
|
|
1965 | if (corner) |
|
|
1966 | { |
|
|
1967 | float ox = corner * dx; |
|
|
1968 | |
|
|
1969 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
|
|
1970 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
|
|
1971 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
|
|
1972 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
|
|
1973 | } |
|
|
1974 | } |
|
|
1975 | } |
1437 | } |
1976 | } |
1438 | |
|
|
1439 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1440 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1441 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1442 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1443 | } |
1977 | } |
1444 | } |
|
|
1445 | } |
1978 | } |
1446 | |
1979 | |
1447 | glEnd (); |
1980 | glEnd (); |
1448 | |
|
|
1449 | glDisable (GL_TEXTURE_2D); |
1981 | glDisable (GL_TEXTURE_2D); |
|
|
1982 | key.texname = -1; |
|
|
1983 | } |
|
|
1984 | |
|
|
1985 | hv_clear (smooth); |
|
|
1986 | } |
|
|
1987 | |
1450 | glDisable (GL_BLEND); |
1988 | glDisable (GL_BLEND); |
|
|
1989 | rc_free (rc); |
|
|
1990 | |
|
|
1991 | // top layer: overlays such as the health bar |
|
|
1992 | for (y = 0; y < sh; y++) |
|
|
1993 | if (0 <= y + my && y + my < self->rows) |
|
|
1994 | { |
|
|
1995 | maprow *row = self->row + (y + my); |
|
|
1996 | |
|
|
1997 | for (x = 0; x < sw; x++) |
|
|
1998 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1999 | { |
|
|
2000 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
2001 | |
|
|
2002 | int px = x * T; |
|
|
2003 | int py = y * T; |
|
|
2004 | |
|
|
2005 | if (cell->stat_hp) |
|
|
2006 | { |
|
|
2007 | int width = cell->stat_width * T; |
|
|
2008 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
|
|
2009 | |
|
|
2010 | glColor3ub (0, 0, 0); |
|
|
2011 | glRectf (px + 1, py - thick - 2, |
|
|
2012 | px + width - 1, py); |
|
|
2013 | |
|
|
2014 | glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); |
|
|
2015 | glRectf (px + 2, |
|
|
2016 | py - thick - 1, |
|
|
2017 | px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
|
|
2018 | } |
|
|
2019 | } |
|
|
2020 | } |
1451 | } |
2021 | } |
1452 | |
2022 | |
1453 | void |
2023 | void |
1454 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2024 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
1455 | CODE: |
2025 | CODE: |
… | |
… | |
1509 | glDisable (GL_BLEND); |
2079 | glDisable (GL_BLEND); |
1510 | glDisable (GL_TEXTURE_2D); |
2080 | glDisable (GL_TEXTURE_2D); |
1511 | } |
2081 | } |
1512 | |
2082 | |
1513 | void |
2083 | void |
1514 | fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
2084 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1515 | PPCODE: |
2085 | PPCODE: |
1516 | { |
2086 | { |
1517 | int vx, vy; |
|
|
1518 | int x, y; |
2087 | int x, y; |
|
|
2088 | int sw1 = sw + 2; |
|
|
2089 | int sh1 = sh + 2; |
|
|
2090 | int sh3 = sh * 3; |
1519 | int sw4 = (sw + 3) & ~3; |
2091 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2092 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1520 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2093 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1521 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2094 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1522 | |
2095 | |
1523 | memset (darkness, 255, sw4 * sh); |
|
|
1524 | SvPOK_only (darkness_sv); |
2096 | SvPOK_only (darkness3_sv); |
1525 | SvCUR_set (darkness_sv, sw4 * sh); |
2097 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1526 | |
2098 | |
1527 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
2099 | mx += self->x - 1; |
1528 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
2100 | my += self->y - 1; |
1529 | |
2101 | |
|
|
2102 | memset (darkness1, 255, sw1 * sh1); |
|
|
2103 | |
1530 | for (y = 0; y < sh; y++) |
2104 | for (y = 0; y < sh1; y++) |
1531 | if (0 <= y + vy && y + vy < self->rows) |
2105 | if (0 <= y + my && y + my < self->rows) |
1532 | { |
2106 | { |
1533 | maprow *row = self->row + (y + vy); |
2107 | maprow *row = self->row + (y + my); |
1534 | |
2108 | |
1535 | for (x = 0; x < sw; x++) |
2109 | for (x = 0; x < sw1; x++) |
1536 | if (row->c0 <= x + vx && x + vx < row->c1) |
2110 | if (row->c0 <= x + mx && x + mx < row->c1) |
1537 | { |
2111 | { |
1538 | mapcell *cell = row->col + (x + vx - row->c0); |
2112 | mapcell *cell = row->col + (x + mx - row->c0); |
1539 | |
2113 | |
1540 | darkness[y * sw4 + x] = cell->darkness < 0 |
2114 | darkness1 [y * sw1 + x] = cell->darkness |
|
|
2115 | ? 255 - (cell->darkness - 1) |
1541 | ? 255 - FOW_DARKNESS |
2116 | : 255 - FOW_DARKNESS; |
1542 | : 255 - cell->darkness; |
|
|
1543 | } |
2117 | } |
1544 | } |
2118 | } |
1545 | |
2119 | |
|
|
2120 | for (y = 0; y < sh; ++y) |
|
|
2121 | for (x = 0; x < sw; ++x) |
|
|
2122 | { |
|
|
2123 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2124 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2125 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2126 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2127 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2128 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2129 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2130 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2131 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2132 | |
|
|
2133 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2134 | uint8_t r21 = d21; |
|
|
2135 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2136 | |
|
|
2137 | uint8_t r12 = d12; |
|
|
2138 | uint8_t r22 = d22; |
|
|
2139 | uint8_t r32 = d32; |
|
|
2140 | |
|
|
2141 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2142 | uint8_t r23 = d23; |
|
|
2143 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2144 | |
|
|
2145 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2146 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2147 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2148 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2149 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2150 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2151 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2152 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2153 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2154 | } |
|
|
2155 | |
|
|
2156 | free (darkness1); |
|
|
2157 | |
1546 | EXTEND (SP, 3); |
2158 | EXTEND (SP, 3); |
1547 | PUSHs (sv_2mortal (newSViv (sw4))); |
2159 | PUSHs (sv_2mortal (newSViv (sw34))); |
1548 | PUSHs (sv_2mortal (newSViv (sh))); |
2160 | PUSHs (sv_2mortal (newSViv (sh3))); |
1549 | PUSHs (darkness_sv); |
2161 | PUSHs (darkness3_sv); |
1550 | } |
2162 | } |
1551 | |
2163 | |
1552 | SV * |
2164 | SV * |
1553 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2165 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1554 | CODE: |
2166 | CODE: |
… | |
… | |
1583 | if (row && row->c0 <= x && x < row->c1) |
2195 | if (row && row->c0 <= x && x < row->c1) |
1584 | { |
2196 | { |
1585 | mapcell *cell = row->col + (x - row->c0); |
2197 | mapcell *cell = row->col + (x - row->c0); |
1586 | uint8_t flags = 0; |
2198 | uint8_t flags = 0; |
1587 | |
2199 | |
1588 | if (cell->face [0]) flags |= 1; |
2200 | if (cell->tile [0]) flags |= 1; |
1589 | if (cell->face [1]) flags |= 2; |
2201 | if (cell->tile [1]) flags |= 2; |
1590 | if (cell->face [2]) flags |= 4; |
2202 | if (cell->tile [2]) flags |= 4; |
1591 | |
2203 | |
1592 | *data++ = flags; |
2204 | *data++ = flags; |
1593 | |
2205 | |
1594 | if (flags & 1) |
2206 | if (flags & 1) |
1595 | { |
2207 | { |
|
|
2208 | tileid tile = cell->tile [0]; |
1596 | *data++ = cell->face [0] >> 8; |
2209 | *data++ = tile >> 8; |
1597 | *data++ = cell->face [0]; |
2210 | *data++ = tile; |
1598 | } |
2211 | } |
1599 | |
2212 | |
1600 | if (flags & 2) |
2213 | if (flags & 2) |
1601 | { |
2214 | { |
|
|
2215 | tileid tile = cell->tile [1]; |
1602 | *data++ = cell->face [1] >> 8; |
2216 | *data++ = tile >> 8; |
1603 | *data++ = cell->face [1]; |
2217 | *data++ = tile; |
1604 | } |
2218 | } |
1605 | |
2219 | |
1606 | if (flags & 4) |
2220 | if (flags & 4) |
1607 | { |
2221 | { |
|
|
2222 | tileid tile = cell->tile [2]; |
1608 | *data++ = cell->face [2] >> 8; |
2223 | *data++ = tile >> 8; |
1609 | *data++ = cell->face [2]; |
2224 | *data++ = tile; |
1610 | } |
2225 | } |
1611 | } |
2226 | } |
1612 | else |
2227 | else |
1613 | *data++ = 0; |
2228 | *data++ = 0; |
1614 | } |
2229 | } |
… | |
… | |
1628 | int x, y, z; |
2243 | int x, y, z; |
1629 | int w, h; |
2244 | int w, h; |
1630 | int x1, y1; |
2245 | int x1, y1; |
1631 | |
2246 | |
1632 | if (*data++ != 0) |
2247 | if (*data++ != 0) |
1633 | return; /* version mismatch */ |
2248 | XSRETURN_EMPTY; /* version mismatch */ |
1634 | |
2249 | |
1635 | w = *data++ << 8; w |= *data++; |
2250 | w = *data++ << 8; w |= *data++; |
1636 | h = *data++ << 8; h |= *data++; |
2251 | h = *data++ << 8; h |= *data++; |
1637 | |
2252 | |
1638 | // we need to do this 'cause we don't keep an absolute coord system for rows |
2253 | // we need to do this 'cause we don't keep an absolute coord system for rows |
… | |
… | |
1654 | { |
2269 | { |
1655 | uint8_t flags = *data++; |
2270 | uint8_t flags = *data++; |
1656 | |
2271 | |
1657 | if (flags) |
2272 | if (flags) |
1658 | { |
2273 | { |
1659 | mapface face[3] = { 0, 0, 0 }; |
|
|
1660 | |
|
|
1661 | mapcell *cell = row_get_cell (row, x); |
2274 | mapcell *cell = row_get_cell (row, x); |
|
|
2275 | tileid tile[3] = { 0, 0, 0 }; |
1662 | |
2276 | |
1663 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2277 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1664 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2278 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1665 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2279 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1666 | |
2280 | |
1667 | if (cell->darkness <= 0) |
2281 | if (cell->darkness == 0) |
1668 | { |
2282 | { |
1669 | cell->darkness = -1; |
2283 | cell->darkness = 0; |
1670 | |
2284 | |
1671 | for (z = 0; z <= 2; z++) |
2285 | for (z = 0; z <= 2; z++) |
1672 | { |
2286 | { |
1673 | cell->face[z] = face[z]; |
2287 | tileid t = tile [z]; |
1674 | |
2288 | |
1675 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2289 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2290 | { |
1676 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2291 | XPUSHs (sv_2mortal (newSViv (t))); |
|
|
2292 | need_texid (self, t); |
|
|
2293 | } |
|
|
2294 | |
|
|
2295 | cell->tile [z] = t; |
1677 | } |
2296 | } |
1678 | } |
2297 | } |
1679 | } |
2298 | } |
1680 | } |
2299 | } |
1681 | } |
2300 | } |
1682 | } |
2301 | } |
1683 | |
2302 | |
|
|
2303 | MODULE = CFPlus PACKAGE = CFPlus::RW |
|
|
2304 | |
|
|
2305 | CFPlus::RW |
|
|
2306 | new (SV *class, SV *data_sv) |
|
|
2307 | CODE: |
|
|
2308 | { |
|
|
2309 | STRLEN datalen; |
|
|
2310 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2311 | |
|
|
2312 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2313 | } |
|
|
2314 | OUTPUT: |
|
|
2315 | RETVAL |
|
|
2316 | |
|
|
2317 | CFPlus::RW |
|
|
2318 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2319 | CODE: |
|
|
2320 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2321 | OUTPUT: |
|
|
2322 | RETVAL |
|
|
2323 | |
|
|
2324 | # fails on win32: |
|
|
2325 | # CFPlus.xs(2268) : error C2059: syntax error : '(' |
|
|
2326 | #void |
|
|
2327 | #close (CFPlus::RW self) |
|
|
2328 | # CODE: |
|
|
2329 | # (self->(close)) (self); |
|
|
2330 | |
|
|
2331 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
|
|
2332 | |
|
|
2333 | PROTOTYPES: DISABLE |
|
|
2334 | |
|
|
2335 | CFPlus::Channel |
|
|
2336 | find () |
|
|
2337 | CODE: |
|
|
2338 | { |
|
|
2339 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2340 | |
|
|
2341 | if (RETVAL < 0) |
|
|
2342 | { |
|
|
2343 | RETVAL = Mix_GroupOldest (-1); |
|
|
2344 | |
|
|
2345 | if (RETVAL < 0) |
|
|
2346 | XSRETURN_UNDEF; |
|
|
2347 | |
|
|
2348 | Mix_HaltChannel (RETVAL); |
|
|
2349 | } |
|
|
2350 | |
|
|
2351 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2352 | Mix_Volume (RETVAL, 128); |
|
|
2353 | } |
|
|
2354 | OUTPUT: |
|
|
2355 | RETVAL |
|
|
2356 | |
|
|
2357 | void |
|
|
2358 | halt (CFPlus::Channel self) |
|
|
2359 | CODE: |
|
|
2360 | Mix_HaltChannel (self); |
|
|
2361 | |
|
|
2362 | void |
|
|
2363 | expire (CFPlus::Channel self, int ticks = -1) |
|
|
2364 | CODE: |
|
|
2365 | Mix_ExpireChannel (self, ticks); |
|
|
2366 | |
|
|
2367 | void |
|
|
2368 | fade_out (CFPlus::Channel self, int ticks = -1) |
|
|
2369 | CODE: |
|
|
2370 | Mix_FadeOutChannel (self, ticks); |
|
|
2371 | |
|
|
2372 | int |
|
|
2373 | volume (CFPlus::Channel self, int volume) |
|
|
2374 | CODE: |
|
|
2375 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2376 | OUTPUT: |
|
|
2377 | RETVAL |
|
|
2378 | |
|
|
2379 | void |
|
|
2380 | unregister_all_effects (CFPlus::Channel self) |
|
|
2381 | CODE: |
|
|
2382 | Mix_UnregisterAllEffects (self); |
|
|
2383 | |
|
|
2384 | void |
|
|
2385 | set_panning (CFPlus::Channel self, int left, int right) |
|
|
2386 | CODE: |
|
|
2387 | left = CLAMP (left , 0, 255); |
|
|
2388 | right = CLAMP (right, 0, 255); |
|
|
2389 | Mix_SetPanning (self, left, right); |
|
|
2390 | |
|
|
2391 | void |
|
|
2392 | set_distance (CFPlus::Channel self, int distance) |
|
|
2393 | CODE: |
|
|
2394 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2395 | |
|
|
2396 | void |
|
|
2397 | set_position (CFPlus::Channel self, int angle, int distance) |
|
|
2398 | CODE: |
|
|
2399 | |
|
|
2400 | void |
|
|
2401 | set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) |
|
|
2402 | CODE: |
|
|
2403 | { |
|
|
2404 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2405 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
|
|
2406 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2407 | } |
|
|
2408 | |
|
|
2409 | void |
|
|
2410 | set_reverse_stereo (CFPlus::Channel self, int flip) |
|
|
2411 | CODE: |
|
|
2412 | Mix_SetReverseStereo (self, flip); |
|
|
2413 | |
1684 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2414 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
1685 | |
2415 | |
|
|
2416 | PROTOTYPES: DISABLE |
|
|
2417 | |
1686 | CFPlus::MixChunk |
2418 | CFPlus::MixChunk |
1687 | new_from_file (SV *class, char *path) |
2419 | new (SV *class, CFPlus::RW rwops) |
1688 | CODE: |
2420 | CODE: |
1689 | RETVAL = Mix_LoadWAV (path); |
2421 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
1690 | OUTPUT: |
2422 | OUTPUT: |
1691 | RETVAL |
2423 | RETVAL |
1692 | |
2424 | |
1693 | void |
2425 | void |
1694 | DESTROY (CFPlus::MixChunk self) |
2426 | DESTROY (CFPlus::MixChunk self) |
… | |
… | |
1696 | Mix_FreeChunk (self); |
2428 | Mix_FreeChunk (self); |
1697 | |
2429 | |
1698 | int |
2430 | int |
1699 | volume (CFPlus::MixChunk self, int volume = -1) |
2431 | volume (CFPlus::MixChunk self, int volume = -1) |
1700 | CODE: |
2432 | CODE: |
|
|
2433 | if (items > 1) |
|
|
2434 | volume = CLAMP (volume, 0, 128); |
1701 | RETVAL = Mix_VolumeChunk (self, volume); |
2435 | RETVAL = Mix_VolumeChunk (self, volume); |
1702 | OUTPUT: |
2436 | OUTPUT: |
1703 | RETVAL |
2437 | RETVAL |
1704 | |
2438 | |
1705 | int |
2439 | CFPlus::Channel |
1706 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2440 | play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) |
1707 | CODE: |
2441 | CODE: |
|
|
2442 | { |
1708 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2443 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2444 | |
|
|
2445 | if (RETVAL < 0) |
|
|
2446 | XSRETURN_UNDEF; |
|
|
2447 | |
|
|
2448 | if (channel < 0) |
|
|
2449 | { |
|
|
2450 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2451 | Mix_Volume (RETVAL, 128); |
|
|
2452 | } |
|
|
2453 | } |
1709 | OUTPUT: |
2454 | OUTPUT: |
1710 | RETVAL |
2455 | RETVAL |
1711 | |
2456 | |
1712 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2457 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
1713 | |
2458 | |
1714 | int |
2459 | int |
1715 | volume (int volume = -1) |
2460 | volume (int volume = -1) |
|
|
2461 | PROTOTYPE: ;$ |
1716 | CODE: |
2462 | CODE: |
|
|
2463 | if (items > 0) |
|
|
2464 | volume = CLAMP (volume, 0, 128); |
1717 | RETVAL = Mix_VolumeMusic (volume); |
2465 | RETVAL = Mix_VolumeMusic (volume); |
1718 | OUTPUT: |
2466 | OUTPUT: |
1719 | RETVAL |
2467 | RETVAL |
1720 | |
2468 | |
|
|
2469 | void |
|
|
2470 | fade_out (int ms) |
|
|
2471 | CODE: |
|
|
2472 | Mix_FadeOutMusic (ms); |
|
|
2473 | |
|
|
2474 | void |
|
|
2475 | halt () |
|
|
2476 | CODE: |
|
|
2477 | Mix_HaltMusic (); |
|
|
2478 | |
1721 | CFPlus::MixMusic |
2479 | CFPlus::MixMusic |
1722 | new_from_file (SV *class, char *path) |
2480 | new (SV *class, CFPlus::RW rwops) |
1723 | CODE: |
2481 | CODE: |
1724 | RETVAL = Mix_LoadMUS (path); |
2482 | RETVAL = Mix_LoadMUS_RW (rwops); |
1725 | OUTPUT: |
2483 | OUTPUT: |
1726 | RETVAL |
2484 | RETVAL |
1727 | |
2485 | |
1728 | void |
2486 | void |
1729 | DESTROY (CFPlus::MixMusic self) |
2487 | DESTROY (CFPlus::MixMusic self) |
… | |
… | |
1735 | CODE: |
2493 | CODE: |
1736 | RETVAL = Mix_PlayMusic (self, loops); |
2494 | RETVAL = Mix_PlayMusic (self, loops); |
1737 | OUTPUT: |
2495 | OUTPUT: |
1738 | RETVAL |
2496 | RETVAL |
1739 | |
2497 | |
|
|
2498 | void |
|
|
2499 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2500 | CODE: |
|
|
2501 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2502 | |
1740 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2503 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2504 | |
|
|
2505 | PROTOTYPES: ENABLE |
1741 | |
2506 | |
1742 | BOOT: |
2507 | BOOT: |
1743 | { |
2508 | { |
1744 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2509 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
1745 | static const struct { |
2510 | static const struct { |
1746 | const char *name; |
2511 | const char *name; |
1747 | IV iv; |
2512 | IV iv; |
1748 | } *civ, const_iv[] = { |
2513 | } *civ, const_iv[] = { |
1749 | # define const_iv(name) { # name, (IV)name } |
2514 | # define const_iv(name) { # name, (IV)name } |
|
|
2515 | const_iv (GL_VENDOR), |
|
|
2516 | const_iv (GL_VERSION), |
|
|
2517 | const_iv (GL_EXTENSIONS), |
1750 | const_iv (GL_COLOR_MATERIAL), |
2518 | const_iv (GL_COLOR_MATERIAL), |
1751 | const_iv (GL_SMOOTH), |
2519 | const_iv (GL_SMOOTH), |
1752 | const_iv (GL_FLAT), |
2520 | const_iv (GL_FLAT), |
1753 | const_iv (GL_DITHER), |
2521 | const_iv (GL_DITHER), |
1754 | const_iv (GL_BLEND), |
2522 | const_iv (GL_BLEND), |
… | |
… | |
1758 | const_iv (GL_ALPHA_TEST), |
2526 | const_iv (GL_ALPHA_TEST), |
1759 | const_iv (GL_NORMALIZE), |
2527 | const_iv (GL_NORMALIZE), |
1760 | const_iv (GL_RESCALE_NORMAL), |
2528 | const_iv (GL_RESCALE_NORMAL), |
1761 | const_iv (GL_FRONT), |
2529 | const_iv (GL_FRONT), |
1762 | const_iv (GL_BACK), |
2530 | const_iv (GL_BACK), |
|
|
2531 | const_iv (GL_AUX0), |
1763 | const_iv (GL_AND), |
2532 | const_iv (GL_AND), |
1764 | const_iv (GL_ONE), |
2533 | const_iv (GL_ONE), |
1765 | const_iv (GL_ZERO), |
2534 | const_iv (GL_ZERO), |
1766 | const_iv (GL_SRC_ALPHA), |
2535 | const_iv (GL_SRC_ALPHA), |
1767 | const_iv (GL_DST_ALPHA), |
2536 | const_iv (GL_DST_ALPHA), |
… | |
… | |
1781 | const_iv (GL_LUMINANCE), |
2550 | const_iv (GL_LUMINANCE), |
1782 | const_iv (GL_LUMINANCE_ALPHA), |
2551 | const_iv (GL_LUMINANCE_ALPHA), |
1783 | const_iv (GL_FLOAT), |
2552 | const_iv (GL_FLOAT), |
1784 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2553 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1785 | const_iv (GL_COMPILE), |
2554 | const_iv (GL_COMPILE), |
|
|
2555 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2556 | const_iv (GL_PROXY_TEXTURE_2D), |
1786 | const_iv (GL_TEXTURE_1D), |
2557 | const_iv (GL_TEXTURE_1D), |
1787 | const_iv (GL_TEXTURE_2D), |
2558 | const_iv (GL_TEXTURE_2D), |
1788 | const_iv (GL_TEXTURE_ENV), |
2559 | const_iv (GL_TEXTURE_ENV), |
1789 | const_iv (GL_TEXTURE_MAG_FILTER), |
2560 | const_iv (GL_TEXTURE_MAG_FILTER), |
1790 | const_iv (GL_TEXTURE_MIN_FILTER), |
2561 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
1811 | const_iv (GL_COLOR_LOGIC_OP), |
2582 | const_iv (GL_COLOR_LOGIC_OP), |
1812 | const_iv (GL_SEPARABLE_2D), |
2583 | const_iv (GL_SEPARABLE_2D), |
1813 | const_iv (GL_CONVOLUTION_2D), |
2584 | const_iv (GL_CONVOLUTION_2D), |
1814 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2585 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1815 | const_iv (GL_CONSTANT_BORDER), |
2586 | const_iv (GL_CONSTANT_BORDER), |
|
|
2587 | const_iv (GL_POINTS), |
1816 | const_iv (GL_LINES), |
2588 | const_iv (GL_LINES), |
1817 | const_iv (GL_LINE_STRIP), |
2589 | const_iv (GL_LINE_STRIP), |
1818 | const_iv (GL_LINE_LOOP), |
2590 | const_iv (GL_LINE_LOOP), |
1819 | const_iv (GL_QUADS), |
2591 | const_iv (GL_QUADS), |
1820 | const_iv (GL_QUAD_STRIP), |
2592 | const_iv (GL_QUAD_STRIP), |
1821 | const_iv (GL_TRIANGLES), |
2593 | const_iv (GL_TRIANGLES), |
1822 | const_iv (GL_TRIANGLE_STRIP), |
2594 | const_iv (GL_TRIANGLE_STRIP), |
1823 | const_iv (GL_TRIANGLE_FAN), |
2595 | const_iv (GL_TRIANGLE_FAN), |
|
|
2596 | const_iv (GL_POLYGON), |
1824 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2597 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2598 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2599 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2600 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2601 | const_iv (GL_GENERATE_MIPMAP_HINT), |
1825 | const_iv (GL_FASTEST), |
2602 | const_iv (GL_FASTEST), |
|
|
2603 | const_iv (GL_DONT_CARE), |
|
|
2604 | const_iv (GL_NICEST), |
1826 | const_iv (GL_V2F), |
2605 | const_iv (GL_V2F), |
1827 | const_iv (GL_V3F), |
2606 | const_iv (GL_V3F), |
1828 | const_iv (GL_T2F_V3F), |
2607 | const_iv (GL_T2F_V3F), |
1829 | const_iv (GL_T2F_N3F_V3F), |
2608 | const_iv (GL_T2F_N3F_V3F), |
1830 | # undef const_iv |
2609 | # undef const_iv |
1831 | }; |
2610 | }; |
1832 | |
2611 | |
1833 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2612 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1834 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2613 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2614 | |
|
|
2615 | texture_av = newAV (); |
|
|
2616 | AvREAL_off (texture_av); |
1835 | } |
2617 | } |
1836 | |
2618 | |
1837 | char * |
2619 | char * |
1838 | gl_vendor () |
2620 | gl_vendor () |
1839 | CODE: |
2621 | CODE: |
… | |
… | |
1853 | CODE: |
2635 | CODE: |
1854 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2636 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
1855 | OUTPUT: |
2637 | OUTPUT: |
1856 | RETVAL |
2638 | RETVAL |
1857 | |
2639 | |
|
|
2640 | const char *glGetString (GLenum pname) |
|
|
2641 | |
|
|
2642 | GLint glGetInteger (GLenum pname) |
|
|
2643 | CODE: |
|
|
2644 | glGetIntegerv (pname, &RETVAL); |
|
|
2645 | OUTPUT: |
|
|
2646 | RETVAL |
|
|
2647 | |
|
|
2648 | GLdouble glGetDouble (GLenum pname) |
|
|
2649 | CODE: |
|
|
2650 | glGetDoublev (pname, &RETVAL); |
|
|
2651 | OUTPUT: |
|
|
2652 | RETVAL |
|
|
2653 | |
1858 | int glGetError () |
2654 | int glGetError () |
1859 | |
2655 | |
1860 | void glFinish () |
2656 | void glFinish () |
1861 | |
2657 | |
1862 | void glClear (int mask) |
2658 | void glClear (int mask) |
… | |
… | |
1899 | # near_ and far_ are due to microsofts buggy "c" compiler |
2695 | # near_ and far_ are due to microsofts buggy "c" compiler |
1900 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2696 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
1901 | |
2697 | |
1902 | # near_ and far_ are due to microsofts buggy "c" compiler |
2698 | # near_ and far_ are due to microsofts buggy "c" compiler |
1903 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2699 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
2700 | |
|
|
2701 | PROTOTYPES: DISABLE |
1904 | |
2702 | |
1905 | void glViewport (int x, int y, int width, int height) |
2703 | void glViewport (int x, int y, int width, int height) |
1906 | |
2704 | |
1907 | void glScissor (int x, int y, int width, int height) |
2705 | void glScissor (int x, int y, int width, int height) |
1908 | |
2706 | |
… | |
… | |
1916 | |
2714 | |
1917 | void glRotate (float angle, float x, float y, float z) |
2715 | void glRotate (float angle, float x, float y, float z) |
1918 | CODE: |
2716 | CODE: |
1919 | glRotatef (angle, x, y, z); |
2717 | glRotatef (angle, x, y, z); |
1920 | |
2718 | |
1921 | void glBegin (int mode) |
|
|
1922 | |
|
|
1923 | void glEnd () |
|
|
1924 | |
|
|
1925 | void glColor (float r, float g, float b, float a = 1.0) |
2719 | void glColor (float r, float g, float b, float a = 1.0) |
1926 | PROTOTYPE: @ |
|
|
1927 | ALIAS: |
2720 | ALIAS: |
1928 | glColor_premultiply = 1 |
2721 | glColor_premultiply = 1 |
1929 | CODE: |
2722 | CODE: |
1930 | if (ix) |
2723 | if (ix) |
1931 | { |
2724 | { |
… | |
… | |
1934 | b *= a; |
2727 | b *= a; |
1935 | } |
2728 | } |
1936 | // microsoft visual "c" rounds instead of truncating... |
2729 | // microsoft visual "c" rounds instead of truncating... |
1937 | glColor4f (r, g, b, a); |
2730 | glColor4f (r, g, b, a); |
1938 | |
2731 | |
1939 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
1940 | |
|
|
1941 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
1942 | |
|
|
1943 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
1944 | |
|
|
1945 | void glRasterPos (float x, float y, float z = 0.) |
2732 | void glRasterPos (float x, float y, float z = 0.) |
1946 | CODE: |
2733 | CODE: |
1947 | glRasterPos3f (0, 0, z); |
2734 | glRasterPos3f (0, 0, z); |
1948 | glBitmap (0, 0, 0, 0, x, y, 0); |
2735 | glBitmap (0, 0, 0, 0, x, y, 0); |
1949 | |
2736 | |
… | |
… | |
1953 | |
2740 | |
1954 | void glTexCoord (float s, float t) |
2741 | void glTexCoord (float s, float t) |
1955 | CODE: |
2742 | CODE: |
1956 | glTexCoord2f (s, t); |
2743 | glTexCoord2f (s, t); |
1957 | |
2744 | |
|
|
2745 | void glRect (float x1, float y1, float x2, float y2) |
|
|
2746 | CODE: |
|
|
2747 | glRectf (x1, y1, x2, y2); |
|
|
2748 | |
|
|
2749 | PROTOTYPES: ENABLE |
|
|
2750 | |
|
|
2751 | void glBegin (int mode) |
|
|
2752 | |
|
|
2753 | void glEnd () |
|
|
2754 | |
|
|
2755 | void glPointSize (GLfloat size) |
|
|
2756 | |
|
|
2757 | void glLineWidth (GLfloat width) |
|
|
2758 | |
|
|
2759 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2760 | |
|
|
2761 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2762 | |
|
|
2763 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2764 | |
1958 | void glTexEnv (int target, int pname, float param) |
2765 | void glTexEnv (int target, int pname, float param) |
1959 | CODE: |
2766 | CODE: |
1960 | glTexEnvf (target, pname, param); |
2767 | glTexEnvf (target, pname, param); |
1961 | |
2768 | |
1962 | void glTexParameter (int target, int pname, float param) |
2769 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
1984 | |
2791 | |
1985 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2792 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1986 | |
2793 | |
1987 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2794 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1988 | |
2795 | |
|
|
2796 | void glPixelZoom (float x, float y) |
|
|
2797 | |
1989 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2798 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1990 | |
2799 | |
1991 | int glGenTexture () |
2800 | int glGenTexture () |
1992 | CODE: |
2801 | CODE: |
1993 | { |
2802 | RETVAL = gen_texture (); |
1994 | GLuint name; |
|
|
1995 | glGenTextures (1, &name); |
|
|
1996 | RETVAL = name; |
|
|
1997 | } |
|
|
1998 | OUTPUT: |
2803 | OUTPUT: |
1999 | RETVAL |
2804 | RETVAL |
2000 | |
2805 | |
2001 | void glDeleteTexture (int name) |
2806 | void glDeleteTexture (int name) |
2002 | CODE: |
2807 | CODE: |
2003 | { |
|
|
2004 | GLuint name_ = name; |
|
|
2005 | glDeleteTextures (1, &name_); |
2808 | del_texture (name); |
2006 | } |
2809 | |
2007 | |
|
|
2008 | int glGenList () |
2810 | int glGenList () |
2009 | CODE: |
2811 | CODE: |
2010 | RETVAL = glGenLists (1); |
2812 | RETVAL = glGenLists (1); |
2011 | OUTPUT: |
2813 | OUTPUT: |
2012 | RETVAL |
2814 | RETVAL |
… | |
… | |
2019 | |
2821 | |
2020 | void glEndList () |
2822 | void glEndList () |
2021 | |
2823 | |
2022 | void glCallList (int list) |
2824 | void glCallList (int list) |
2023 | |
2825 | |
|
|
2826 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
|
|
2827 | |
|
|
2828 | PROTOTYPES: DISABLE |
|
|
2829 | |
|
|
2830 | void |
|
|
2831 | find_widget (SV *self, NV x, NV y) |
|
|
2832 | PPCODE: |
|
|
2833 | { |
|
|
2834 | if (within_widget (self, x, y)) |
|
|
2835 | XPUSHs (self); |
|
|
2836 | } |
|
|
2837 | |
|
|
2838 | BOOT: |
|
|
2839 | { |
|
|
2840 | hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); |
|
|
2841 | |
|
|
2842 | draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); |
|
|
2843 | draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); |
|
|
2844 | draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); |
|
|
2845 | draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); |
|
|
2846 | } |
|
|
2847 | |
|
|
2848 | void |
|
|
2849 | draw (SV *self) |
|
|
2850 | CODE: |
|
|
2851 | { |
|
|
2852 | HV *hv; |
|
|
2853 | SV **svp; |
|
|
2854 | NV x, y, w, h; |
|
|
2855 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
2856 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
2857 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
2858 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
2859 | SV *hover; |
|
|
2860 | double draw_x, draw_y, draw_w, draw_h; |
|
|
2861 | |
|
|
2862 | if (!SvROK (self)) |
|
|
2863 | croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
2864 | |
|
|
2865 | hv = (HV *)SvRV (self); |
|
|
2866 | |
|
|
2867 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
2868 | croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
2869 | |
|
|
2870 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
2871 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
2872 | |
|
|
2873 | if (!h || !w) |
|
|
2874 | XSRETURN_EMPTY; |
|
|
2875 | |
|
|
2876 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
2877 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
2878 | |
|
|
2879 | draw_x = SvNV (draw_x_sv) + x; |
|
|
2880 | draw_y = SvNV (draw_y_sv) + y; |
|
|
2881 | |
|
|
2882 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
2883 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
2884 | XSRETURN_EMPTY; |
|
|
2885 | |
|
|
2886 | sv_setnv (draw_x_sv, draw_x); |
|
|
2887 | sv_setnv (draw_y_sv, draw_y); |
|
|
2888 | |
|
|
2889 | glPushMatrix (); |
|
|
2890 | glTranslated (x, y, 0); |
|
|
2891 | |
|
|
2892 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
2893 | { |
|
|
2894 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
2895 | |
|
|
2896 | if (svp && SvTRUE (*svp)) |
|
|
2897 | { |
|
|
2898 | glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); |
|
|
2899 | glEnable (GL_BLEND); |
|
|
2900 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2901 | glBegin (GL_QUADS); |
|
|
2902 | glVertex2f (0, 0); |
|
|
2903 | glVertex2f (w, 0); |
|
|
2904 | glVertex2f (w, h); |
|
|
2905 | glVertex2f (0, h); |
|
|
2906 | glEnd (); |
|
|
2907 | glDisable (GL_BLEND); |
|
|
2908 | } |
|
|
2909 | } |
|
|
2910 | #if 0 |
|
|
2911 | if ($ENV{CFPLUS_DEBUG} & 1) { |
|
|
2912 | glPushMatrix; |
|
|
2913 | glColor 1, 1, 0, 1; |
|
|
2914 | glTranslate 0.375, 0.375; |
|
|
2915 | glBegin GL_LINE_LOOP; |
|
|
2916 | glVertex 0 , 0; |
|
|
2917 | glVertex $self->{w} - 1, 0; |
|
|
2918 | glVertex $self->{w} - 1, $self->{h} - 1; |
|
|
2919 | glVertex 0 , $self->{h} - 1; |
|
|
2920 | glEnd; |
|
|
2921 | glPopMatrix; |
|
|
2922 | #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw; |
|
|
2923 | } |
|
|
2924 | #endif |
|
|
2925 | PUSHMARK (SP); |
|
|
2926 | XPUSHs (self); |
|
|
2927 | PUTBACK; |
|
|
2928 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
2929 | SPAGAIN; |
|
|
2930 | |
|
|
2931 | glPopMatrix (); |
|
|
2932 | |
|
|
2933 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
2934 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
2935 | } |
|
|
2936 | |