… | |
… | |
33 | typedef signed char int8_t; |
33 | typedef signed char int8_t; |
34 | typedef signed short int16_t; |
34 | typedef signed short int16_t; |
35 | typedef signed int int32_t; |
35 | typedef signed int int32_t; |
36 | #endif |
36 | #endif |
37 | |
37 | |
|
|
38 | #include "glext.h" |
|
|
39 | |
38 | #define FOW_DARKNESS 32 |
40 | #define FOW_DARKNESS 32 |
39 | |
41 | |
40 | #define MAP_EXTEND_X 32 |
42 | #define MAP_EXTEND_X 32 |
41 | #define MAP_EXTEND_Y 512 |
43 | #define MAP_EXTEND_Y 512 |
42 | |
44 | |
… | |
… | |
237 | break; |
239 | break; |
238 | |
240 | |
239 | row->col[x - row->c0].darkness = -1; |
241 | row->col[x - row->c0].darkness = -1; |
240 | } |
242 | } |
241 | } |
243 | } |
|
|
244 | } |
|
|
245 | |
|
|
246 | static void |
|
|
247 | music_finished () |
|
|
248 | { |
|
|
249 | SDL_UserEvent ev; |
|
|
250 | |
|
|
251 | ev.type = SDL_USEREVENT; |
|
|
252 | ev.code = 0; |
|
|
253 | ev.data1 = 0; |
|
|
254 | ev.data2 = 0; |
|
|
255 | |
|
|
256 | SDL_PushEvent ((SDL_Event *)&ev); |
242 | } |
257 | } |
243 | |
258 | |
244 | MODULE = CFClient PACKAGE = CFClient |
259 | MODULE = CFClient PACKAGE = CFClient |
245 | |
260 | |
246 | PROTOTYPES: ENABLE |
261 | PROTOTYPES: ENABLE |
… | |
… | |
386 | |
401 | |
387 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
402 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
388 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
403 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
389 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
404 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
390 | |
405 | |
|
|
406 | SDL_EnableUNICODE (1); |
|
|
407 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
408 | |
391 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
409 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
392 | |
410 | |
393 | if (m && m != (SDL_Rect **)-1) |
411 | if (m && m != (SDL_Rect **)-1) |
394 | while (*m) |
412 | while (*m) |
395 | { |
413 | { |
… | |
… | |
410 | ); |
428 | ); |
411 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
429 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
412 | OUTPUT: |
430 | OUTPUT: |
413 | RETVAL |
431 | RETVAL |
414 | |
432 | |
415 | int |
433 | void |
416 | Mix_VolumeMusic (int newvol = -1) |
434 | SDL_GL_SwapBuffers () |
|
|
435 | |
|
|
436 | void |
|
|
437 | SDL_PollEvent () |
|
|
438 | PPCODE: |
|
|
439 | { |
|
|
440 | SDL_Event ev; |
|
|
441 | |
|
|
442 | while (SDL_PollEvent (&ev)) |
|
|
443 | { |
|
|
444 | HV *hv = newHV (); |
|
|
445 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
|
|
446 | switch (ev.type) |
|
|
447 | { |
|
|
448 | case SDL_KEYDOWN: |
|
|
449 | case SDL_KEYUP: |
|
|
450 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
|
|
451 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
|
|
452 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
|
|
453 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
|
|
454 | break; |
|
|
455 | |
|
|
456 | case SDL_ACTIVEEVENT: |
|
|
457 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
|
|
458 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
|
|
459 | break; |
|
|
460 | |
|
|
461 | case SDL_MOUSEMOTION: |
|
|
462 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
|
|
463 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
|
|
464 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
|
|
465 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
|
|
466 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
|
|
467 | break; |
|
|
468 | |
|
|
469 | case SDL_MOUSEBUTTONDOWN: |
|
|
470 | case SDL_MOUSEBUTTONUP: |
|
|
471 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
|
|
472 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
|
|
473 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
|
|
474 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
|
|
475 | } |
|
|
476 | |
|
|
477 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); |
|
|
478 | } |
|
|
479 | } |
417 | |
480 | |
418 | int |
481 | int |
419 | Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) |
482 | Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) |
|
|
483 | POSTCALL: |
|
|
484 | Mix_HookMusicFinished (music_finished); |
420 | |
485 | |
421 | void |
486 | void |
422 | Mix_CloseAudio () |
487 | Mix_CloseAudio () |
423 | |
488 | |
424 | int |
489 | int |
… | |
… | |
885 | cell->darkness = -1; |
950 | cell->darkness = -1; |
886 | } |
951 | } |
887 | } |
952 | } |
888 | |
953 | |
889 | SV * |
954 | SV * |
890 | mapmap (CFClient::Map self, int w, int h) |
955 | mapmap (CFClient::Map self, int x0, int y0, int w, int h) |
891 | CODE: |
956 | CODE: |
892 | { |
957 | { |
893 | int x0, x1, x; |
958 | int x1, x; |
894 | int y0, y1, y; |
959 | int y1, y; |
895 | int z; |
960 | int z; |
896 | SV *map_sv = newSV (w * h * sizeof (uint32_t)); |
961 | SV *map_sv = newSV (w * h * sizeof (uint32_t)); |
897 | uint32_t *map = (uint32_t *)SvPVX (map_sv); |
962 | uint32_t *map = (uint32_t *)SvPVX (map_sv); |
898 | |
963 | |
899 | SvPOK_only (map_sv); |
964 | SvPOK_only (map_sv); |
900 | SvCUR_set (map_sv, w * h * sizeof (uint32_t)); |
965 | SvCUR_set (map_sv, w * h * sizeof (uint32_t)); |
901 | |
966 | |
902 | x0 = self->x - w / 2; x1 = x0 + w; |
967 | x0 += self->x; x1 = x0 + w; |
903 | y0 = self->y - h / 2; y1 = y0 + h; |
968 | y0 += self->y; y1 = y0 + h; |
904 | |
969 | |
905 | for (y = y0; y < y1; y++) |
970 | for (y = y0; y < y1; y++) |
906 | { |
971 | { |
907 | maprow *row = 0 <= y && y < self->rows |
972 | maprow *row = 0 <= y && y < self->rows |
908 | ? self->row + y |
973 | ? self->row + y |
… | |
… | |
1048 | *data++ = 0; /* version 0 format */ |
1113 | *data++ = 0; /* version 0 format */ |
1049 | *data++ = w >> 8; *data++ = w; |
1114 | *data++ = w >> 8; *data++ = w; |
1050 | *data++ = h >> 8; *data++ = h; |
1115 | *data++ = h >> 8; *data++ = h; |
1051 | |
1116 | |
1052 | // we need to do this 'cause we don't keep an absolute coord system for rows |
1117 | // we need to do this 'cause we don't keep an absolute coord system for rows |
1053 | // TODO: treat rows as we treat |
1118 | // TODO: treat rows as we treat columns |
1054 | map_get_row (self, y0 + self->y - self->oy);//D |
1119 | map_get_row (self, y0 + self->y - self->oy);//D |
1055 | map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
1120 | map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
1056 | |
1121 | |
1057 | x0 += self->x - self->ox; |
1122 | x0 += self->x - self->ox; |
1058 | y0 += self->y - self->oy; |
1123 | y0 += self->y - self->oy; |
… | |
… | |
1122 | |
1187 | |
1123 | w = *data++ << 8; w |= *data++; |
1188 | w = *data++ << 8; w |= *data++; |
1124 | h = *data++ << 8; h |= *data++; |
1189 | h = *data++ << 8; h |= *data++; |
1125 | |
1190 | |
1126 | // we need to do this 'cause we don't keep an absolute coord system for rows |
1191 | // we need to do this 'cause we don't keep an absolute coord system for rows |
1127 | // TODO: treat rows as we treat |
1192 | // TODO: treat rows as we treat columns |
1128 | map_get_row (self, y0 + self->y - self->oy);//D |
1193 | map_get_row (self, y0 + self->y - self->oy);//D |
1129 | map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
1194 | map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
1130 | |
1195 | |
1131 | x0 += self->x - self->ox; |
1196 | x0 += self->x - self->ox; |
1132 | y0 += self->y - self->oy; |
1197 | y0 += self->y - self->oy; |
… | |
… | |
1223 | CODE: |
1288 | CODE: |
1224 | RETVAL = Mix_PlayMusic (self, loops); |
1289 | RETVAL = Mix_PlayMusic (self, loops); |
1225 | OUTPUT: |
1290 | OUTPUT: |
1226 | RETVAL |
1291 | RETVAL |
1227 | |
1292 | |
|
|
1293 | MODULE = CFClient PACKAGE = CFClient::OpenGL |
|
|
1294 | |
|
|
1295 | BOOT: |
|
|
1296 | { |
|
|
1297 | HV *stash = gv_stashpv ("CFClient::OpenGL", 1); |
|
|
1298 | static const struct { |
|
|
1299 | const char *name; |
|
|
1300 | IV iv; |
|
|
1301 | } *civ, const_iv[] = { |
|
|
1302 | # define const_iv(name) { # name, (IV)name } |
|
|
1303 | const_iv (GL_COLOR_MATERIAL), |
|
|
1304 | const_iv (GL_SMOOTH), |
|
|
1305 | const_iv (GL_FLAT), |
|
|
1306 | const_iv (GL_BLEND), |
|
|
1307 | const_iv (GL_AND), |
|
|
1308 | const_iv (GL_SRC_ALPHA), |
|
|
1309 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
|
|
1310 | const_iv (GL_RGB), |
|
|
1311 | const_iv (GL_RGBA), |
|
|
1312 | const_iv (GL_UNSIGNED_BYTE), |
|
|
1313 | const_iv (GL_ALPHA4), |
|
|
1314 | const_iv (GL_ALPHA), |
|
|
1315 | const_iv (GL_FLOAT), |
|
|
1316 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
1317 | const_iv (GL_COMPILE), |
|
|
1318 | const_iv (GL_TEXTURE_1D), |
|
|
1319 | const_iv (GL_TEXTURE_2D), |
|
|
1320 | const_iv (GL_TEXTURE_ENV), |
|
|
1321 | const_iv (GL_TEXTURE_MAG_FILTER), |
|
|
1322 | const_iv (GL_TEXTURE_MIN_FILTER), |
|
|
1323 | const_iv (GL_TEXTURE_ENV_MODE), |
|
|
1324 | const_iv (GL_TEXTURE_WRAP_S), |
|
|
1325 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1326 | const_iv (GL_CLAMP), |
|
|
1327 | const_iv (GL_REPEAT), |
|
|
1328 | const_iv (GL_NEAREST), |
|
|
1329 | const_iv (GL_LINEAR), |
|
|
1330 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
|
|
1331 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
|
|
1332 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
|
|
1333 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
|
|
1334 | const_iv (GL_GENERATE_MIPMAP), |
|
|
1335 | const_iv (GL_LINEAR), |
|
|
1336 | const_iv (GL_MODULATE), |
|
|
1337 | const_iv (GL_REPLACE), |
|
|
1338 | const_iv (GL_COLOR_BUFFER_BIT), |
|
|
1339 | const_iv (GL_PROJECTION), |
|
|
1340 | const_iv (GL_MODELVIEW), |
|
|
1341 | const_iv (GL_COLOR_LOGIC_OP), |
|
|
1342 | const_iv (GL_CONVOLUTION_2D), |
|
|
1343 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
|
|
1344 | const_iv (GL_CONSTANT_BORDER), |
|
|
1345 | const_iv (GL_LINES), |
|
|
1346 | const_iv (GL_QUADS), |
|
|
1347 | const_iv (GL_LINE_LOOP), |
|
|
1348 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
1349 | const_iv (GL_FASTEST), |
|
|
1350 | # undef const_iv |
|
|
1351 | }; |
|
|
1352 | |
|
|
1353 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
|
|
1354 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
1355 | } |
|
|
1356 | |
|
|
1357 | int glGetError () |
|
|
1358 | |
|
|
1359 | void glClear (int mask) |
|
|
1360 | |
|
|
1361 | void glClearColor (float r, float g, float b, float a = 1.0) |
|
|
1362 | PROTOTYPE: @ |
|
|
1363 | |
|
|
1364 | void glEnable (int cap) |
|
|
1365 | |
|
|
1366 | void glDisable (int cap) |
|
|
1367 | |
|
|
1368 | void glShadeModel (int mode) |
|
|
1369 | |
|
|
1370 | void glHint (int target, int mode) |
|
|
1371 | |
|
|
1372 | void glBlendFunc (int sfactor, int dfactor) |
|
|
1373 | |
|
|
1374 | void glLogicOp (int opcode) |
|
|
1375 | |
|
|
1376 | void glMatrixMode (int mode) |
|
|
1377 | |
|
|
1378 | void glPushMatrix () |
|
|
1379 | |
|
|
1380 | void glPopMatrix () |
|
|
1381 | |
|
|
1382 | void glLoadIdentity () |
|
|
1383 | |
|
|
1384 | void glOrtho (double left, double right, double bottom, double top, double near, double far) |
|
|
1385 | |
|
|
1386 | void glViewport (int x, int y, int width, int height) |
|
|
1387 | |
|
|
1388 | void glTranslate (float x, float y, float z = 0.) |
|
|
1389 | CODE: |
|
|
1390 | glTranslatef (x, y, z); |
|
|
1391 | |
|
|
1392 | void glScale (float x, float y, float z) |
|
|
1393 | CODE: |
|
|
1394 | glScalef (x, y, z); |
|
|
1395 | |
|
|
1396 | void glRotate (float angle, float x, float y, float z) |
|
|
1397 | CODE: |
|
|
1398 | glRotatef (angle, x, y, z); |
|
|
1399 | |
|
|
1400 | void glBegin (int mode) |
|
|
1401 | |
|
|
1402 | void glEnd () |
|
|
1403 | |
|
|
1404 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
1405 | PROTOTYPE: @ |
|
|
1406 | CODE: |
|
|
1407 | glColor4f (r, g, b, a); |
|
|
1408 | |
|
|
1409 | void glVertex (float x, float y, float z = 0.) |
|
|
1410 | CODE: |
|
|
1411 | glVertex3f (x, y, z); |
|
|
1412 | |
|
|
1413 | void glTexCoord (float s, float t) |
|
|
1414 | CODE: |
|
|
1415 | glTexCoord2f (s, t); |
|
|
1416 | |
|
|
1417 | void glTexEnv (int target, int pname, float param) |
|
|
1418 | CODE: |
|
|
1419 | glTexEnvf (target, pname, param); |
|
|
1420 | |
|
|
1421 | void glTexParameter (int target, int pname, float param) |
|
|
1422 | CODE: |
|
|
1423 | glTexParameterf (target, pname, param); |
|
|
1424 | |
|
|
1425 | void glBindTexture (int target, int name) |
|
|
1426 | |
|
|
1427 | void glConvolutionParameter (int target, int pname, float params) |
|
|
1428 | CODE: |
|
|
1429 | glConvolutionParameterf (target, pname, params); |
|
|
1430 | |
|
|
1431 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
|
|
1432 | |
|
|
1433 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
|
|
1434 | |
|
|
1435 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
|
|
1436 | |
|
|
1437 | int glGenTexture () |
|
|
1438 | CODE: |
|
|
1439 | { |
|
|
1440 | GLuint name; |
|
|
1441 | glGenTextures (1, &name); |
|
|
1442 | RETVAL = name; |
|
|
1443 | } |
|
|
1444 | OUTPUT: |
|
|
1445 | RETVAL |
|
|
1446 | |
|
|
1447 | void glDeleteTexture (int name) |
|
|
1448 | CODE: |
|
|
1449 | { |
|
|
1450 | GLuint name_ = name; |
|
|
1451 | glDeleteTextures (1, &name_); |
|
|
1452 | } |
|
|
1453 | |
|
|
1454 | int glGenList () |
|
|
1455 | CODE: |
|
|
1456 | RETVAL = glGenLists (1); |
|
|
1457 | OUTPUT: |
|
|
1458 | RETVAL |
|
|
1459 | |
|
|
1460 | void glDeleteList (int list) |
|
|
1461 | CODE: |
|
|
1462 | glDeleteLists (list, 1); |
|
|
1463 | |
|
|
1464 | void glNewList (int list, int mode = GL_COMPILE) |
|
|
1465 | |
|
|
1466 | void glEndList () |
|
|
1467 | |
|
|
1468 | void glCallList (int list) |
|
|
1469 | |