… | |
… | |
265 | SDL_UserEvent ev; |
265 | SDL_UserEvent ev; |
266 | |
266 | |
267 | ev.type = SDL_USEREVENT; |
267 | ev.type = SDL_USEREVENT; |
268 | ev.code = 0; |
268 | ev.code = 0; |
269 | ev.data1 = 0; |
269 | ev.data1 = 0; |
|
|
270 | ev.data2 = 0; |
|
|
271 | |
|
|
272 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
273 | } |
|
|
274 | |
|
|
275 | static void |
|
|
276 | channel_finished (int channel) |
|
|
277 | { |
|
|
278 | SDL_UserEvent ev; |
|
|
279 | |
|
|
280 | ev.type = SDL_USEREVENT; |
|
|
281 | ev.code = 1; |
|
|
282 | ev.data1 = channel; |
270 | ev.data2 = 0; |
283 | ev.data2 = 0; |
271 | |
284 | |
272 | SDL_PushEvent ((SDL_Event *)&ev); |
285 | SDL_PushEvent ((SDL_Event *)&ev); |
273 | } |
286 | } |
274 | |
287 | |
… | |
… | |
457 | |
470 | |
458 | while (SDL_PollEvent (&ev)) |
471 | while (SDL_PollEvent (&ev)) |
459 | { |
472 | { |
460 | HV *hv = newHV (); |
473 | HV *hv = newHV (); |
461 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
474 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
|
|
475 | |
462 | switch (ev.type) |
476 | switch (ev.type) |
463 | { |
477 | { |
464 | case SDL_KEYDOWN: |
478 | case SDL_KEYDOWN: |
465 | case SDL_KEYUP: |
479 | case SDL_KEYUP: |
466 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
480 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
… | |
… | |
486 | case SDL_MOUSEBUTTONUP: |
500 | case SDL_MOUSEBUTTONUP: |
487 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
501 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
488 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
502 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
489 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
503 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
490 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
504 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
|
|
505 | break; |
491 | } |
506 | } |
492 | |
507 | |
493 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); |
508 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); |
494 | } |
509 | } |
495 | } |
510 | } |
496 | |
511 | |
497 | int |
512 | int |
498 | Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) |
513 | Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) |
499 | POSTCALL: |
514 | POSTCALL: |
500 | Mix_HookMusicFinished (music_finished); |
515 | Mix_HookMusicFinished (music_finished); |
|
|
516 | Mix_ChannelFinished (channel_finished); |
501 | |
517 | |
502 | void |
518 | void |
503 | Mix_CloseAudio () |
519 | Mix_CloseAudio () |
504 | |
520 | |
505 | int |
521 | int |
… | |
… | |
619 | PUSHs (sv_2mortal (newSViv (b / y))); |
635 | PUSHs (sv_2mortal (newSViv (b / y))); |
620 | PUSHs (sv_2mortal (newSViv (a / y))); |
636 | PUSHs (sv_2mortal (newSViv (a / y))); |
621 | } |
637 | } |
622 | |
638 | |
623 | void |
639 | void |
|
|
640 | error (char *message) |
|
|
641 | CODE: |
|
|
642 | #ifdef _WIN32 |
|
|
643 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
|
|
644 | #else |
|
|
645 | fprintf (stderr, "ERROR: %s\n", message); |
|
|
646 | #endif |
|
|
647 | |
|
|
648 | void |
624 | fatal (char *message) |
649 | fatal (char *message) |
625 | CODE: |
650 | CODE: |
626 | #ifdef _WIN32 |
651 | #ifdef _WIN32 |
627 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
652 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
628 | #else |
653 | #else |
… | |
… | |
631 | exit (1); |
656 | exit (1); |
632 | |
657 | |
633 | MODULE = CFClient PACKAGE = CFClient::Font |
658 | MODULE = CFClient PACKAGE = CFClient::Font |
634 | |
659 | |
635 | CFClient::Font |
660 | CFClient::Font |
636 | new_from_file (SV *class, char *path) |
661 | new_from_file (SV *class, char *path, int id = 0) |
637 | CODE: |
662 | CODE: |
638 | { |
663 | { |
639 | int count; |
664 | int count; |
640 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); |
665 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
641 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
666 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
642 | FcPatternDestroy (pattern); |
667 | FcPatternDestroy (pattern); |
643 | } |
668 | } |
644 | OUTPUT: |
669 | OUTPUT: |
645 | RETVAL |
670 | RETVAL |
… | |
… | |
1339 | } *civ, const_iv[] = { |
1364 | } *civ, const_iv[] = { |
1340 | # define const_iv(name) { # name, (IV)name } |
1365 | # define const_iv(name) { # name, (IV)name } |
1341 | const_iv (GL_COLOR_MATERIAL), |
1366 | const_iv (GL_COLOR_MATERIAL), |
1342 | const_iv (GL_SMOOTH), |
1367 | const_iv (GL_SMOOTH), |
1343 | const_iv (GL_FLAT), |
1368 | const_iv (GL_FLAT), |
|
|
1369 | const_iv (GL_DITHER), |
1344 | const_iv (GL_BLEND), |
1370 | const_iv (GL_BLEND), |
|
|
1371 | const_iv (GL_SCISSOR_TEST), |
1345 | const_iv (GL_AND), |
1372 | const_iv (GL_AND), |
|
|
1373 | const_iv (GL_ONE), |
|
|
1374 | const_iv (GL_ZERO), |
1346 | const_iv (GL_SRC_ALPHA), |
1375 | const_iv (GL_SRC_ALPHA), |
|
|
1376 | const_iv (GL_SRC_ALPHA_SATURATE), |
1347 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1377 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
|
|
1378 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1348 | const_iv (GL_RGB), |
1379 | const_iv (GL_RGB), |
1349 | const_iv (GL_RGBA), |
1380 | const_iv (GL_RGBA), |
1350 | const_iv (GL_UNSIGNED_BYTE), |
1381 | const_iv (GL_UNSIGNED_BYTE), |
1351 | const_iv (GL_ALPHA4), |
|
|
1352 | const_iv (GL_ALPHA), |
1382 | const_iv (GL_ALPHA), |
1353 | const_iv (GL_FLOAT), |
1383 | const_iv (GL_FLOAT), |
1354 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1384 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1355 | const_iv (GL_COMPILE), |
1385 | const_iv (GL_COMPILE), |
1356 | const_iv (GL_TEXTURE_1D), |
1386 | const_iv (GL_TEXTURE_1D), |
… | |
… | |
1368 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1398 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1369 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1399 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1370 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1400 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1371 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1401 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1372 | const_iv (GL_GENERATE_MIPMAP), |
1402 | const_iv (GL_GENERATE_MIPMAP), |
1373 | const_iv (GL_LINEAR), |
|
|
1374 | const_iv (GL_MODULATE), |
1403 | const_iv (GL_MODULATE), |
|
|
1404 | const_iv (GL_DECAL), |
1375 | const_iv (GL_REPLACE), |
1405 | const_iv (GL_REPLACE), |
1376 | const_iv (GL_COLOR_BUFFER_BIT), |
1406 | const_iv (GL_COLOR_BUFFER_BIT), |
1377 | const_iv (GL_PROJECTION), |
1407 | const_iv (GL_PROJECTION), |
1378 | const_iv (GL_MODELVIEW), |
1408 | const_iv (GL_MODELVIEW), |
1379 | const_iv (GL_COLOR_LOGIC_OP), |
1409 | const_iv (GL_COLOR_LOGIC_OP), |
|
|
1410 | const_iv (GL_SEPARABLE_2D), |
1380 | const_iv (GL_CONVOLUTION_2D), |
1411 | const_iv (GL_CONVOLUTION_2D), |
1381 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1412 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1382 | const_iv (GL_CONSTANT_BORDER), |
1413 | const_iv (GL_CONSTANT_BORDER), |
1383 | const_iv (GL_LINES), |
1414 | const_iv (GL_LINES), |
1384 | const_iv (GL_QUADS), |
1415 | const_iv (GL_QUADS), |
… | |
… | |
1409 | |
1440 | |
1410 | void glBlendFunc (int sfactor, int dfactor) |
1441 | void glBlendFunc (int sfactor, int dfactor) |
1411 | |
1442 | |
1412 | void glLogicOp (int opcode) |
1443 | void glLogicOp (int opcode) |
1413 | |
1444 | |
|
|
1445 | void glColorMask (int red, int green, int blue, int alpha) |
|
|
1446 | |
1414 | void glMatrixMode (int mode) |
1447 | void glMatrixMode (int mode) |
1415 | |
1448 | |
1416 | void glPushMatrix () |
1449 | void glPushMatrix () |
1417 | |
1450 | |
1418 | void glPopMatrix () |
1451 | void glPopMatrix () |
… | |
… | |
1421 | |
1454 | |
1422 | # near and far are due to microsofts buggy c compiler |
1455 | # near and far are due to microsofts buggy c compiler |
1423 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1456 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1424 | |
1457 | |
1425 | void glViewport (int x, int y, int width, int height) |
1458 | void glViewport (int x, int y, int width, int height) |
|
|
1459 | |
|
|
1460 | void glScissor (int x, int y, int width, int height) |
1426 | |
1461 | |
1427 | void glTranslate (float x, float y, float z = 0.) |
1462 | void glTranslate (float x, float y, float z = 0.) |
1428 | CODE: |
1463 | CODE: |
1429 | glTranslatef (x, y, z); |
1464 | glTranslatef (x, y, z); |
1430 | |
1465 | |
… | |
… | |
1441 | void glEnd () |
1476 | void glEnd () |
1442 | |
1477 | |
1443 | void glColor (float r, float g, float b, float a = 1.0) |
1478 | void glColor (float r, float g, float b, float a = 1.0) |
1444 | PROTOTYPE: @ |
1479 | PROTOTYPE: @ |
1445 | CODE: |
1480 | CODE: |
1446 | glColor4f (r, g, b, a); |
1481 | glColor4ub (r * 255., g * 255., b * 255., a * 255.); |
1447 | |
1482 | |
1448 | void glVertex (float x, float y, float z = 0.) |
1483 | void glVertex (float x, float y, float z = 0.) |
1449 | CODE: |
1484 | CODE: |
1450 | glVertex3f (x, y, z); |
1485 | glVertex3f (x, y, z); |
1451 | |
1486 | |
… | |
… | |
1470 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1505 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1471 | CODE: |
1506 | CODE: |
1472 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
1507 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
1473 | (target, internalformat, width, height, format, type, data)); |
1508 | (target, internalformat, width, height, format, type, data)); |
1474 | |
1509 | |
|
|
1510 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
|
|
1511 | CODE: |
|
|
1512 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
|
|
1513 | (target, internalformat, width, height, format, type, row, column)); |
|
|
1514 | |
1475 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1515 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1476 | |
1516 | |
1477 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1517 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
|
|
1518 | |
|
|
1519 | void glRasterPos (int x, int y) |
|
|
1520 | CODE: |
|
|
1521 | glRasterPos2i (x, y); |
|
|
1522 | |
|
|
1523 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1478 | |
1524 | |
1479 | int glGenTexture () |
1525 | int glGenTexture () |
1480 | CODE: |
1526 | CODE: |
1481 | { |
1527 | { |
1482 | GLuint name; |
1528 | GLuint name; |