… | |
… | |
265 | SDL_UserEvent ev; |
265 | SDL_UserEvent ev; |
266 | |
266 | |
267 | ev.type = SDL_USEREVENT; |
267 | ev.type = SDL_USEREVENT; |
268 | ev.code = 0; |
268 | ev.code = 0; |
269 | ev.data1 = 0; |
269 | ev.data1 = 0; |
|
|
270 | ev.data2 = 0; |
|
|
271 | |
|
|
272 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
273 | } |
|
|
274 | |
|
|
275 | static void |
|
|
276 | channel_finished (int channel) |
|
|
277 | { |
|
|
278 | SDL_UserEvent ev; |
|
|
279 | |
|
|
280 | ev.type = SDL_USEREVENT; |
|
|
281 | ev.code = 1; |
|
|
282 | ev.data1 = channel; |
270 | ev.data2 = 0; |
283 | ev.data2 = 0; |
271 | |
284 | |
272 | SDL_PushEvent ((SDL_Event *)&ev); |
285 | SDL_PushEvent ((SDL_Event *)&ev); |
273 | } |
286 | } |
274 | |
287 | |
… | |
… | |
457 | |
470 | |
458 | while (SDL_PollEvent (&ev)) |
471 | while (SDL_PollEvent (&ev)) |
459 | { |
472 | { |
460 | HV *hv = newHV (); |
473 | HV *hv = newHV (); |
461 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
474 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
|
|
475 | |
462 | switch (ev.type) |
476 | switch (ev.type) |
463 | { |
477 | { |
464 | case SDL_KEYDOWN: |
478 | case SDL_KEYDOWN: |
465 | case SDL_KEYUP: |
479 | case SDL_KEYUP: |
466 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
480 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
… | |
… | |
486 | case SDL_MOUSEBUTTONUP: |
500 | case SDL_MOUSEBUTTONUP: |
487 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
501 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
488 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
502 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
489 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
503 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
490 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
504 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
|
|
505 | break; |
491 | } |
506 | } |
492 | |
507 | |
493 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); |
508 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); |
494 | } |
509 | } |
495 | } |
510 | } |
496 | |
511 | |
497 | int |
512 | int |
498 | Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) |
513 | Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) |
499 | POSTCALL: |
514 | POSTCALL: |
500 | Mix_HookMusicFinished (music_finished); |
515 | Mix_HookMusicFinished (music_finished); |
|
|
516 | Mix_ChannelFinished (channel_finished); |
501 | |
517 | |
502 | void |
518 | void |
503 | Mix_CloseAudio () |
519 | Mix_CloseAudio () |
504 | |
520 | |
505 | int |
521 | int |
… | |
… | |
640 | exit (1); |
656 | exit (1); |
641 | |
657 | |
642 | MODULE = CFClient PACKAGE = CFClient::Font |
658 | MODULE = CFClient PACKAGE = CFClient::Font |
643 | |
659 | |
644 | CFClient::Font |
660 | CFClient::Font |
645 | new_from_file (SV *class, char *path) |
661 | new_from_file (SV *class, char *path, int id = 0) |
646 | CODE: |
662 | CODE: |
647 | { |
663 | { |
648 | int count; |
664 | int count; |
649 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); |
665 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
650 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
666 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
651 | FcPatternDestroy (pattern); |
667 | FcPatternDestroy (pattern); |
652 | } |
668 | } |
653 | OUTPUT: |
669 | OUTPUT: |
654 | RETVAL |
670 | RETVAL |
… | |
… | |
1460 | void glEnd () |
1476 | void glEnd () |
1461 | |
1477 | |
1462 | void glColor (float r, float g, float b, float a = 1.0) |
1478 | void glColor (float r, float g, float b, float a = 1.0) |
1463 | PROTOTYPE: @ |
1479 | PROTOTYPE: @ |
1464 | CODE: |
1480 | CODE: |
1465 | glColor4f (r, g, b, a); |
1481 | glColor4ub (r * 255., g * 255., b * 255., a * 255.); |
1466 | |
1482 | |
1467 | void glVertex (float x, float y, float z = 0.) |
1483 | void glVertex (float x, float y, float z = 0.) |
1468 | CODE: |
1484 | CODE: |
1469 | glVertex3f (x, y, z); |
1485 | glVertex3f (x, y, z); |
1470 | |
1486 | |