1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
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2 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
2 | # include <malloc.h> |
3 | # include <malloc.h> |
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4 | # include <windows.h> |
3 | # pragma warning(disable:4244) |
5 | # pragma warning(disable:4244) |
4 | #endif |
6 | #endif |
5 | |
7 | |
6 | #include "EXTERN.h" |
8 | #include "EXTERN.h" |
7 | #include "perl.h" |
9 | #include "perl.h" |
8 | #include "XSUB.h" |
10 | #include "XSUB.h" |
9 | |
11 | |
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12 | #include <math.h> |
10 | #include <string.h> |
13 | #include <string.h> |
11 | #include <stdio.h> |
14 | #include <stdio.h> |
12 | |
15 | |
13 | #include <SDL.h> |
16 | #include <SDL.h> |
14 | #include <SDL_endian.h> |
17 | #include <SDL_endian.h> |
… | |
… | |
45 | #define MAP_EXTEND_X 32 |
48 | #define MAP_EXTEND_X 32 |
46 | #define MAP_EXTEND_Y 512 |
49 | #define MAP_EXTEND_Y 512 |
47 | |
50 | |
48 | #define MIN_FONT_HEIGHT 10 |
51 | #define MIN_FONT_HEIGHT 10 |
49 | |
52 | |
50 | #define GL_CALL(type,func,args) \ |
53 | static struct |
51 | { \ |
54 | { |
52 | static int init_; \ |
55 | #define GL_FUNC(ptr,name) ptr name; |
53 | static type fptr_; \ |
56 | #include "glfunc.h" |
54 | \ |
57 | #undef GL_FUNC |
55 | if (!init_) \ |
58 | } gl; |
56 | { \ |
59 | |
57 | init_ = 1; \ |
60 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
58 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
61 | { |
59 | } \ |
62 | if (gl.BlendFuncSeparate) |
60 | \ |
63 | gl.BlendFuncSeparate (sa, da, saa, daa); |
61 | if (fptr_) \ |
64 | else if (gl.BlendFuncSeparateEXT) |
62 | fptr_ args; \ |
65 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
63 | } |
66 | else |
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67 | glBlendFunc (sa, da); |
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68 | } |
64 | |
69 | |
65 | typedef Mix_Chunk *CFClient__MixChunk; |
70 | typedef Mix_Chunk *CFClient__MixChunk; |
66 | typedef Mix_Music *CFClient__MixMusic; |
71 | typedef Mix_Music *CFClient__MixMusic; |
67 | |
72 | |
68 | typedef PangoFontDescription *CFClient__Font; |
73 | typedef PangoFontDescription *CFClient__Font; |
… | |
… | |
81 | |
86 | |
82 | static void |
87 | static void |
83 | substitute_func (FcPattern *pattern, gpointer data) |
88 | substitute_func (FcPattern *pattern, gpointer data) |
84 | { |
89 | { |
85 | FcPatternAddBool (pattern, FC_HINTING , 1); |
90 | FcPatternAddBool (pattern, FC_HINTING , 1); |
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91 | #ifdef _WIN32 |
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92 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
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93 | #else |
86 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
94 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
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95 | #endif |
87 | } |
96 | } |
88 | |
97 | |
89 | static void |
98 | static void |
90 | layout_update_font (CFClient__Layout self) |
99 | layout_update_font (CFClient__Layout self) |
91 | { |
100 | { |
… | |
… | |
404 | # undef const_iv |
413 | # undef const_iv |
405 | }; |
414 | }; |
406 | |
415 | |
407 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
416 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
408 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
417 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
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418 | } |
409 | |
419 | |
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420 | void |
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421 | pango_init () |
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422 | CODE: |
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423 | { |
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424 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
410 | ft2_fontmap = pango_ft2_font_map_new (); |
425 | ft2_fontmap = pango_ft2_font_map_new (); |
411 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
426 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
412 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
427 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
413 | |
428 | |
414 | cairo_fontmap = pango_cairo_font_map_get_default (); |
429 | cairo_fontmap = pango_cairo_font_map_get_default (); |
415 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
430 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
416 | } |
431 | } |
417 | |
432 | |
418 | int |
433 | int |
419 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
434 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
420 | |
435 | |
… | |
… | |
430 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
445 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
431 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
446 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
432 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
447 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
433 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
448 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
434 | |
449 | |
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450 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
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451 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); |
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452 | |
435 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
453 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
436 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
454 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
437 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
455 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
438 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
456 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
439 | |
457 | |
440 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
458 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
441 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
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442 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
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443 | |
459 | |
444 | SDL_EnableUNICODE (1); |
460 | SDL_EnableUNICODE (1); |
445 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
461 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
446 | |
462 | |
447 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
463 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
… | |
… | |
456 | |
472 | |
457 | ++m; |
473 | ++m; |
458 | } |
474 | } |
459 | } |
475 | } |
460 | |
476 | |
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477 | char * |
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478 | SDL_GetError () |
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479 | |
461 | int |
480 | int |
462 | SDL_SetVideoMode (int w, int h, int fullscreen) |
481 | SDL_SetVideoMode (int w, int h, int fullscreen) |
463 | CODE: |
482 | CODE: |
464 | RETVAL = !!SDL_SetVideoMode ( |
483 | RETVAL = !!SDL_SetVideoMode ( |
465 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
484 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
466 | ); |
485 | ); |
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486 | if (RETVAL) |
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487 | { |
467 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
488 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
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489 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
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490 | # include "glfunc.h" |
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491 | # undef GL_FUNC |
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492 | } |
468 | OUTPUT: |
493 | OUTPUT: |
469 | RETVAL |
494 | RETVAL |
470 | |
495 | |
471 | void |
496 | void |
472 | SDL_GL_SwapBuffers () |
497 | SDL_GL_SwapBuffers () |
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498 | |
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499 | char * |
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500 | SDL_GetKeyName (int sym) |
473 | |
501 | |
474 | void |
502 | void |
475 | SDL_PollEvent () |
503 | SDL_PollEvent () |
476 | PPCODE: |
504 | PPCODE: |
477 | { |
505 | { |
… | |
… | |
496 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
524 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
497 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
525 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
498 | break; |
526 | break; |
499 | |
527 | |
500 | case SDL_MOUSEMOTION: |
528 | case SDL_MOUSEMOTION: |
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529 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
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530 | |
501 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
531 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
502 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
532 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
503 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
533 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
504 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
534 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
505 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
535 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
506 | break; |
536 | break; |
507 | |
537 | |
508 | case SDL_MOUSEBUTTONDOWN: |
538 | case SDL_MOUSEBUTTONDOWN: |
509 | case SDL_MOUSEBUTTONUP: |
539 | case SDL_MOUSEBUTTONUP: |
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540 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
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541 | |
510 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
542 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
511 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
543 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
512 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
544 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
513 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
545 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
514 | break; |
546 | break; |
… | |
… | |
541 | CODE: |
573 | CODE: |
542 | #ifndef _WIN32 |
574 | #ifndef _WIN32 |
543 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
575 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
544 | #endif |
576 | #endif |
545 | |
577 | |
546 | char * |
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547 | gl_version () |
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548 | CODE: |
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549 | RETVAL = (char *)glGetString (GL_VERSION); |
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550 | OUTPUT: |
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551 | RETVAL |
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552 | |
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553 | char * |
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554 | gl_extensions () |
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555 | CODE: |
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556 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
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557 | OUTPUT: |
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558 | RETVAL |
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559 | |
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560 | void |
578 | void |
561 | add_font (char *file) |
579 | add_font (char *file) |
562 | CODE: |
580 | CODE: |
563 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
581 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
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582 | #ifdef _WIN32 |
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|
583 | // cairo... sigh... requires win2000 |
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584 | AddFontResourceEx (file, FR_PRIVATE, 0); |
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585 | #endif |
564 | |
586 | |
565 | void |
587 | void |
566 | load_image_inline (SV *image_) |
588 | load_image_inline (SV *image_) |
567 | ALIAS: |
589 | ALIAS: |
568 | load_image_file = 1 |
590 | load_image_file = 1 |
… | |
… | |
652 | } |
674 | } |
653 | |
675 | |
654 | void |
676 | void |
655 | error (char *message) |
677 | error (char *message) |
656 | CODE: |
678 | CODE: |
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|
679 | fprintf (stderr, "ERROR: %s\n", message); |
657 | #ifdef _WIN32 |
680 | #ifdef _WIN32 |
658 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
681 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
659 | #else |
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|
660 | fprintf (stderr, "ERROR: %s\n", message); |
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|
661 | #endif |
682 | #endif |
662 | |
683 | |
663 | void |
684 | void |
664 | fatal (char *message) |
685 | fatal (char *message) |
665 | CODE: |
686 | CODE: |
|
|
687 | fprintf (stderr, "FATAL: %s\n", message); |
666 | #ifdef _WIN32 |
688 | #ifdef _WIN32 |
667 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
689 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
668 | #else |
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|
669 | fprintf (stderr, "FATAL: %s\n", message); |
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670 | #endif |
690 | #endif |
671 | exit (1); |
691 | exit (1); |
672 | |
692 | |
673 | MODULE = CFClient PACKAGE = CFClient::Font |
693 | MODULE = CFClient PACKAGE = CFClient::Font |
674 | |
694 | |
… | |
… | |
697 | MODULE = CFClient PACKAGE = CFClient::Layout |
717 | MODULE = CFClient PACKAGE = CFClient::Layout |
698 | |
718 | |
699 | CFClient::Layout |
719 | CFClient::Layout |
700 | new (SV *class, int rgba = 0) |
720 | new (SV *class, int rgba = 0) |
701 | CODE: |
721 | CODE: |
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722 | #if _WIN32 |
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723 | //rgba = 0;//D makes text nicer, breaks TextView |
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|
724 | #endif |
702 | New (0, RETVAL, 1, struct cf_layout); |
725 | New (0, RETVAL, 1, struct cf_layout); |
703 | |
726 | |
704 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
727 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
705 | RETVAL->rgba = rgba; |
728 | RETVAL->rgba = rgba; |
706 | RETVAL->r = 1.; |
729 | RETVAL->r = 1.; |
… | |
… | |
786 | set_width (CFClient::Layout self, int max_width = -1) |
809 | set_width (CFClient::Layout self, int max_width = -1) |
787 | CODE: |
810 | CODE: |
788 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
811 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
789 | |
812 | |
790 | void |
813 | void |
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814 | set_indent (CFClient::Layout self, int indent) |
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815 | CODE: |
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816 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
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817 | |
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818 | void |
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819 | set_spacing (CFClient::Layout self, int spacing) |
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820 | CODE: |
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821 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
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822 | |
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823 | void |
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824 | set_ellipsise (CFClient::Layout self, int ellipsise) |
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825 | CODE: |
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826 | pango_layout_set_ellipsize (self->pl, |
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827 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
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828 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
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829 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
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830 | : PANGO_ELLIPSIZE_NONE |
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831 | ); |
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832 | |
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833 | void |
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834 | set_single_paragraph_mode (CFClient::Layout self, int spm) |
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835 | CODE: |
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836 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
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837 | |
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838 | void |
791 | size (CFClient::Layout self) |
839 | size (CFClient::Layout self) |
792 | PPCODE: |
840 | PPCODE: |
793 | { |
841 | { |
794 | int w, h; |
842 | int w, h; |
795 | |
843 | |
… | |
… | |
861 | |
909 | |
862 | while (p < e) |
910 | while (p < e) |
863 | { |
911 | { |
864 | uint32_t rgba = *p; |
912 | uint32_t rgba = *p; |
865 | rgba = (rgba >> 24) | (rgba << 8); |
913 | rgba = (rgba >> 24) | (rgba << 8); |
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914 | #if 0 |
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|
915 | #ifdef _WIN32 |
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916 | {//D |
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917 | uint8_t r = rgba >> 24; |
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918 | uint8_t g = rgba >> 16; |
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919 | uint8_t b = rgba >> 8; |
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920 | uint8_t a = rgba >> 0; |
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921 | |
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922 | rgba = (rgba & 0xffffff00) | a; |
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923 | } |
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924 | #endif |
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|
925 | #endif |
866 | rgba = SDL_SwapBE32 (rgba); |
926 | rgba = SDL_SwapBE32 (rgba); |
867 | *p++ = rgba; |
927 | *p++ = rgba; |
868 | } |
928 | } |
869 | } |
929 | } |
870 | |
930 | |
… | |
… | |
915 | { |
975 | { |
916 | HV *hv = (HV *)SvRV (self); |
976 | HV *hv = (HV *)SvRV (self); |
917 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
977 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
918 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
978 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
919 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
979 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
920 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
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|
921 | |
980 | |
922 | if (items < 5) |
981 | if (items < 5) |
923 | { |
982 | { |
924 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
983 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
925 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
984 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
926 | } |
985 | } |
927 | |
986 | |
928 | if (ix) |
987 | if (ix) |
929 | { |
988 | { |
930 | glEnable (GL_BLEND); |
989 | glEnable (GL_BLEND); |
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990 | |
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991 | if (ix == 2) |
931 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
992 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
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993 | else |
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994 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
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995 | GL_ONE_MINUS_DST_ALPHA, GL_ONE); |
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996 | |
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997 | glEnable (GL_ALPHA_TEST); |
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998 | glAlphaFunc (GL_GREATER, 0.01f); |
932 | } |
999 | } |
933 | |
1000 | |
934 | glBindTexture (GL_TEXTURE_2D, name); |
1001 | glBindTexture (GL_TEXTURE_2D, name); |
935 | |
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936 | if (wrap_mode) |
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937 | { |
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938 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
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939 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
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940 | } |
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941 | |
1002 | |
942 | glBegin (GL_QUADS); |
1003 | glBegin (GL_QUADS); |
943 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1004 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
944 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1005 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
945 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1006 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
946 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
1007 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
947 | glEnd (); |
1008 | glEnd (); |
948 | |
1009 | |
949 | if (ix) |
1010 | if (ix) |
|
|
1011 | { |
|
|
1012 | glDisable (GL_ALPHA_TEST); |
950 | glDisable (GL_BLEND); |
1013 | glDisable (GL_BLEND); |
|
|
1014 | } |
951 | } |
1015 | } |
952 | |
1016 | |
953 | MODULE = CFClient PACKAGE = CFClient::Map |
1017 | MODULE = CFClient PACKAGE = CFClient::Map |
954 | |
1018 | |
955 | CFClient::Map |
1019 | CFClient::Map |
… | |
… | |
1019 | tex->r = r; |
1083 | tex->r = r; |
1020 | tex->g = g; |
1084 | tex->g = g; |
1021 | tex->b = b; |
1085 | tex->b = b; |
1022 | tex->a = a; |
1086 | tex->a = a; |
1023 | } |
1087 | } |
|
|
1088 | |
|
|
1089 | // somewhat hackish, but for textures that require it, it really |
|
|
1090 | // improves the look, and most others don't suffer. |
|
|
1091 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1092 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
|
1093 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1094 | // use uglier nearest interpolation because linear suffers |
|
|
1095 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1096 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1024 | } |
1097 | } |
1025 | |
1098 | |
1026 | int |
1099 | int |
1027 | ox (CFClient::Map self) |
1100 | ox (CFClient::Map self) |
1028 | ALIAS: |
1101 | ALIAS: |
1029 | oy = 1 |
1102 | oy = 1 |
|
|
1103 | x = 2 |
|
|
1104 | y = 3 |
|
|
1105 | w = 4 |
|
|
1106 | h = 5 |
1030 | CODE: |
1107 | CODE: |
1031 | switch (ix) |
1108 | switch (ix) |
1032 | { |
1109 | { |
1033 | case 0: RETVAL = self->ox; break; |
1110 | case 0: RETVAL = self->ox; break; |
1034 | case 1: RETVAL = self->oy; break; |
1111 | case 1: RETVAL = self->oy; break; |
|
|
1112 | case 2: RETVAL = self->x; break; |
|
|
1113 | case 3: RETVAL = self->y; break; |
|
|
1114 | case 4: RETVAL = self->w; break; |
|
|
1115 | case 5: RETVAL = self->h; break; |
1035 | } |
1116 | } |
1036 | OUTPUT: |
1117 | OUTPUT: |
1037 | RETVAL |
1118 | RETVAL |
1038 | |
1119 | |
1039 | void |
1120 | void |
… | |
… | |
1466 | const_iv (GL_COLOR_MATERIAL), |
1547 | const_iv (GL_COLOR_MATERIAL), |
1467 | const_iv (GL_SMOOTH), |
1548 | const_iv (GL_SMOOTH), |
1468 | const_iv (GL_FLAT), |
1549 | const_iv (GL_FLAT), |
1469 | const_iv (GL_DITHER), |
1550 | const_iv (GL_DITHER), |
1470 | const_iv (GL_BLEND), |
1551 | const_iv (GL_BLEND), |
|
|
1552 | const_iv (GL_CULL_FACE), |
1471 | const_iv (GL_SCISSOR_TEST), |
1553 | const_iv (GL_SCISSOR_TEST), |
|
|
1554 | const_iv (GL_DEPTH_TEST), |
|
|
1555 | const_iv (GL_ALPHA_TEST), |
|
|
1556 | const_iv (GL_NORMALIZE), |
|
|
1557 | const_iv (GL_RESCALE_NORMAL), |
1472 | const_iv (GL_AND), |
1558 | const_iv (GL_AND), |
1473 | const_iv (GL_ONE), |
1559 | const_iv (GL_ONE), |
1474 | const_iv (GL_ZERO), |
1560 | const_iv (GL_ZERO), |
1475 | const_iv (GL_SRC_ALPHA), |
1561 | const_iv (GL_SRC_ALPHA), |
1476 | const_iv (GL_SRC_ALPHA_SATURATE), |
1562 | const_iv (GL_SRC_ALPHA_SATURATE), |
1477 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1563 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1478 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1564 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1479 | const_iv (GL_RGB), |
1565 | const_iv (GL_RGB), |
1480 | const_iv (GL_RGBA), |
1566 | const_iv (GL_RGBA), |
1481 | const_iv (GL_UNSIGNED_BYTE), |
1567 | const_iv (GL_UNSIGNED_BYTE), |
|
|
1568 | const_iv (GL_UNSIGNED_SHORT), |
|
|
1569 | const_iv (GL_UNSIGNED_INT), |
1482 | const_iv (GL_ALPHA), |
1570 | const_iv (GL_ALPHA), |
|
|
1571 | const_iv (GL_INTENSITY), |
1483 | const_iv (GL_LUMINANCE), |
1572 | const_iv (GL_LUMINANCE), |
|
|
1573 | const_iv (GL_LUMINANCE_ALPHA), |
1484 | const_iv (GL_FLOAT), |
1574 | const_iv (GL_FLOAT), |
1485 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1575 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1486 | const_iv (GL_COMPILE), |
1576 | const_iv (GL_COMPILE), |
1487 | const_iv (GL_TEXTURE_1D), |
1577 | const_iv (GL_TEXTURE_1D), |
1488 | const_iv (GL_TEXTURE_2D), |
1578 | const_iv (GL_TEXTURE_2D), |
… | |
… | |
1490 | const_iv (GL_TEXTURE_MAG_FILTER), |
1580 | const_iv (GL_TEXTURE_MAG_FILTER), |
1491 | const_iv (GL_TEXTURE_MIN_FILTER), |
1581 | const_iv (GL_TEXTURE_MIN_FILTER), |
1492 | const_iv (GL_TEXTURE_ENV_MODE), |
1582 | const_iv (GL_TEXTURE_ENV_MODE), |
1493 | const_iv (GL_TEXTURE_WRAP_S), |
1583 | const_iv (GL_TEXTURE_WRAP_S), |
1494 | const_iv (GL_TEXTURE_WRAP_T), |
1584 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1585 | const_iv (GL_REPEAT), |
1495 | const_iv (GL_CLAMP), |
1586 | const_iv (GL_CLAMP), |
1496 | const_iv (GL_REPEAT), |
1587 | const_iv (GL_CLAMP_TO_EDGE), |
1497 | const_iv (GL_NEAREST), |
1588 | const_iv (GL_NEAREST), |
1498 | const_iv (GL_LINEAR), |
1589 | const_iv (GL_LINEAR), |
1499 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1590 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1500 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1591 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1501 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1592 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1502 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1593 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1503 | const_iv (GL_GENERATE_MIPMAP), |
1594 | const_iv (GL_GENERATE_MIPMAP), |
1504 | const_iv (GL_MODULATE), |
1595 | const_iv (GL_MODULATE), |
1505 | const_iv (GL_DECAL), |
1596 | const_iv (GL_DECAL), |
1506 | const_iv (GL_REPLACE), |
1597 | const_iv (GL_REPLACE), |
|
|
1598 | const_iv (GL_DEPTH_BUFFER_BIT), |
1507 | const_iv (GL_COLOR_BUFFER_BIT), |
1599 | const_iv (GL_COLOR_BUFFER_BIT), |
1508 | const_iv (GL_PROJECTION), |
1600 | const_iv (GL_PROJECTION), |
1509 | const_iv (GL_MODELVIEW), |
1601 | const_iv (GL_MODELVIEW), |
1510 | const_iv (GL_COLOR_LOGIC_OP), |
1602 | const_iv (GL_COLOR_LOGIC_OP), |
1511 | const_iv (GL_SEPARABLE_2D), |
1603 | const_iv (GL_SEPARABLE_2D), |
1512 | const_iv (GL_CONVOLUTION_2D), |
1604 | const_iv (GL_CONVOLUTION_2D), |
1513 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1605 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1514 | const_iv (GL_CONSTANT_BORDER), |
1606 | const_iv (GL_CONSTANT_BORDER), |
1515 | const_iv (GL_LINES), |
1607 | const_iv (GL_LINES), |
|
|
1608 | const_iv (GL_LINE_LOOP), |
1516 | const_iv (GL_QUADS), |
1609 | const_iv (GL_QUADS), |
1517 | const_iv (GL_LINE_LOOP), |
1610 | const_iv (GL_QUAD_STRIP), |
|
|
1611 | const_iv (GL_TRIANGLES), |
|
|
1612 | const_iv (GL_TRIANGLE_STRIP), |
|
|
1613 | const_iv (GL_TRIANGLE_FAN), |
1518 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1614 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1519 | const_iv (GL_FASTEST), |
1615 | const_iv (GL_FASTEST), |
|
|
1616 | const_iv (GL_V2F), |
|
|
1617 | const_iv (GL_V3F), |
|
|
1618 | const_iv (GL_T2F_V3F), |
|
|
1619 | const_iv (GL_T2F_N3F_V3F), |
1520 | # undef const_iv |
1620 | # undef const_iv |
1521 | }; |
1621 | }; |
1522 | |
1622 | |
1523 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1623 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1524 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1624 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1525 | } |
1625 | } |
1526 | |
1626 | |
|
|
1627 | char * |
|
|
1628 | gl_vendor () |
|
|
1629 | CODE: |
|
|
1630 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
1631 | OUTPUT: |
|
|
1632 | RETVAL |
|
|
1633 | |
|
|
1634 | char * |
|
|
1635 | gl_version () |
|
|
1636 | CODE: |
|
|
1637 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
1638 | OUTPUT: |
|
|
1639 | RETVAL |
|
|
1640 | |
|
|
1641 | char * |
|
|
1642 | gl_extensions () |
|
|
1643 | CODE: |
|
|
1644 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
1645 | OUTPUT: |
|
|
1646 | RETVAL |
|
|
1647 | |
1527 | int glGetError () |
1648 | int glGetError () |
1528 | |
1649 | |
1529 | void glClear (int mask) |
1650 | void glClear (int mask) |
1530 | |
1651 | |
1531 | void glClearColor (float r, float g, float b, float a = 1.0) |
1652 | void glClearColor (float r, float g, float b, float a = 1.0) |
… | |
… | |
1539 | |
1660 | |
1540 | void glHint (int target, int mode) |
1661 | void glHint (int target, int mode) |
1541 | |
1662 | |
1542 | void glBlendFunc (int sfactor, int dfactor) |
1663 | void glBlendFunc (int sfactor, int dfactor) |
1543 | |
1664 | |
|
|
1665 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
1666 | CODE: |
|
|
1667 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
1668 | |
|
|
1669 | void glDepthMask (int flag) |
|
|
1670 | |
1544 | void glLogicOp (int opcode) |
1671 | void glLogicOp (int opcode) |
1545 | |
1672 | |
1546 | void glColorMask (int red, int green, int blue, int alpha) |
1673 | void glColorMask (int red, int green, int blue, int alpha) |
1547 | |
1674 | |
1548 | void glMatrixMode (int mode) |
1675 | void glMatrixMode (int mode) |
… | |
… | |
1551 | |
1678 | |
1552 | void glPopMatrix () |
1679 | void glPopMatrix () |
1553 | |
1680 | |
1554 | void glLoadIdentity () |
1681 | void glLoadIdentity () |
1555 | |
1682 | |
1556 | # near and far are due to microsofts buggy c compiler |
1683 | # near_ and far_ are due to microsofts buggy "c" compiler |
|
|
1684 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
|
|
1685 | |
|
|
1686 | # near_ and far_ are due to microsofts buggy "c" compiler |
1557 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1687 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1558 | |
1688 | |
1559 | void glViewport (int x, int y, int width, int height) |
1689 | void glViewport (int x, int y, int width, int height) |
1560 | |
1690 | |
1561 | void glScissor (int x, int y, int width, int height) |
1691 | void glScissor (int x, int y, int width, int height) |
… | |
… | |
1576 | |
1706 | |
1577 | void glEnd () |
1707 | void glEnd () |
1578 | |
1708 | |
1579 | void glColor (float r, float g, float b, float a = 1.0) |
1709 | void glColor (float r, float g, float b, float a = 1.0) |
1580 | PROTOTYPE: @ |
1710 | PROTOTYPE: @ |
|
|
1711 | ALIAS: |
|
|
1712 | glColor_premultiply = 1 |
1581 | CODE: |
1713 | CODE: |
1582 | glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); |
1714 | if (ix) |
|
|
1715 | { |
|
|
1716 | r *= a; |
|
|
1717 | g *= a; |
|
|
1718 | b *= a; |
|
|
1719 | } |
|
|
1720 | // microsoft visual "c" rounds instead of truncating... |
|
|
1721 | glColor4ub (MIN ((int)(r * 256.f), 255), |
|
|
1722 | MIN ((int)(g * 256.f), 255), |
|
|
1723 | MIN ((int)(b * 256.f), 255), |
|
|
1724 | MIN ((int)(a * 256.f), 255)); |
|
|
1725 | |
|
|
1726 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
1727 | |
|
|
1728 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
1729 | |
|
|
1730 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
1731 | |
|
|
1732 | void glRasterPos (float x, float y, float z = 0.) |
|
|
1733 | CODE: |
|
|
1734 | glRasterPos3f (0, 0, z); |
|
|
1735 | glBitmap (0, 0, 0, 0, x, y, 0); |
1583 | |
1736 | |
1584 | void glVertex (float x, float y, float z = 0.) |
1737 | void glVertex (float x, float y, float z = 0.) |
1585 | CODE: |
1738 | CODE: |
1586 | glVertex3f (x, y, z); |
1739 | glVertex3f (x, y, z); |
1587 | |
1740 | |
… | |
… | |
1599 | |
1752 | |
1600 | void glBindTexture (int target, int name) |
1753 | void glBindTexture (int target, int name) |
1601 | |
1754 | |
1602 | void glConvolutionParameter (int target, int pname, float params) |
1755 | void glConvolutionParameter (int target, int pname, float params) |
1603 | CODE: |
1756 | CODE: |
1604 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
1757 | if (gl.ConvolutionParameterf) |
|
|
1758 | gl.ConvolutionParameterf (target, pname, params); |
1605 | |
1759 | |
1606 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1760 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1607 | CODE: |
1761 | CODE: |
1608 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
1762 | if (gl.ConvolutionFilter2D) |
1609 | (target, internalformat, width, height, format, type, data)); |
1763 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1610 | |
1764 | |
1611 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1765 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1612 | CODE: |
1766 | CODE: |
1613 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
1767 | if (gl.SeparableFilter2D) |
1614 | (target, internalformat, width, height, format, type, row, column)); |
1768 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1615 | |
1769 | |
1616 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1770 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1617 | |
1771 | |
1618 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1772 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1619 | |
1773 | |
1620 | void glRasterPos (int x, int y) |
1774 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1621 | CODE: |
|
|
1622 | glRasterPos2i (x, y); |
|
|
1623 | |
1775 | |
1624 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1776 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1625 | |
1777 | |
1626 | int glGenTexture () |
1778 | int glGenTexture () |
1627 | CODE: |
1779 | CODE: |
… | |
… | |
1654 | |
1806 | |
1655 | void glEndList () |
1807 | void glEndList () |
1656 | |
1808 | |
1657 | void glCallList (int list) |
1809 | void glCallList (int list) |
1658 | |
1810 | |
|
|
1811 | |