1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
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2 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
2 | # include <malloc.h> |
3 | # include <malloc.h> |
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4 | # include <windows.h> |
3 | # pragma warning(disable:4244) |
5 | # pragma warning(disable:4244) |
4 | #endif |
6 | #endif |
5 | |
7 | |
6 | #include "EXTERN.h" |
8 | #include "EXTERN.h" |
7 | #include "perl.h" |
9 | #include "perl.h" |
8 | #include "XSUB.h" |
10 | #include "XSUB.h" |
9 | |
11 | |
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12 | #include <math.h> |
10 | #include <string.h> |
13 | #include <string.h> |
11 | #include <stdio.h> |
14 | #include <stdio.h> |
12 | |
15 | |
13 | #include <SDL.h> |
16 | #include <SDL.h> |
14 | #include <SDL_endian.h> |
17 | #include <SDL_endian.h> |
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81 | |
84 | |
82 | static void |
85 | static void |
83 | substitute_func (FcPattern *pattern, gpointer data) |
86 | substitute_func (FcPattern *pattern, gpointer data) |
84 | { |
87 | { |
85 | FcPatternAddBool (pattern, FC_HINTING , 1); |
88 | FcPatternAddBool (pattern, FC_HINTING , 1); |
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89 | #ifdef _WIN32 |
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90 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
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91 | #else |
86 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
92 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
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93 | #endif |
87 | } |
94 | } |
88 | |
95 | |
89 | static void |
96 | static void |
90 | layout_update_font (CFClient__Layout self) |
97 | layout_update_font (CFClient__Layout self) |
91 | { |
98 | { |
… | |
… | |
404 | # undef const_iv |
411 | # undef const_iv |
405 | }; |
412 | }; |
406 | |
413 | |
407 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
414 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
408 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
415 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
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416 | } |
409 | |
417 | |
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418 | void |
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419 | pango_init () |
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420 | CODE: |
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421 | { |
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422 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
410 | ft2_fontmap = pango_ft2_font_map_new (); |
423 | ft2_fontmap = pango_ft2_font_map_new (); |
411 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
424 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
412 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
425 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
413 | |
426 | |
414 | cairo_fontmap = pango_cairo_font_map_get_default (); |
427 | cairo_fontmap = pango_cairo_font_map_get_default (); |
415 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
428 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
416 | } |
429 | } |
417 | |
430 | |
418 | int |
431 | int |
419 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
432 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
420 | |
433 | |
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430 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
443 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
431 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
444 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
432 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
445 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
433 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
446 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
434 | |
447 | |
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448 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
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449 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); |
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450 | |
435 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
451 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
436 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
452 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
437 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
453 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
438 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
454 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
439 | |
455 | |
440 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
456 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
441 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
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442 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
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443 | |
457 | |
444 | SDL_EnableUNICODE (1); |
458 | SDL_EnableUNICODE (1); |
445 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
459 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
446 | |
460 | |
447 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
461 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
… | |
… | |
456 | |
470 | |
457 | ++m; |
471 | ++m; |
458 | } |
472 | } |
459 | } |
473 | } |
460 | |
474 | |
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475 | char * |
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476 | SDL_GetError () |
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477 | |
461 | int |
478 | int |
462 | SDL_SetVideoMode (int w, int h, int fullscreen) |
479 | SDL_SetVideoMode (int w, int h, int fullscreen) |
463 | CODE: |
480 | CODE: |
464 | RETVAL = !!SDL_SetVideoMode ( |
481 | RETVAL = !!SDL_SetVideoMode ( |
465 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
482 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
… | |
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468 | OUTPUT: |
485 | OUTPUT: |
469 | RETVAL |
486 | RETVAL |
470 | |
487 | |
471 | void |
488 | void |
472 | SDL_GL_SwapBuffers () |
489 | SDL_GL_SwapBuffers () |
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490 | |
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491 | char * |
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492 | SDL_GetKeyName (int sym) |
473 | |
493 | |
474 | void |
494 | void |
475 | SDL_PollEvent () |
495 | SDL_PollEvent () |
476 | PPCODE: |
496 | PPCODE: |
477 | { |
497 | { |
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496 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
516 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
497 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
517 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
498 | break; |
518 | break; |
499 | |
519 | |
500 | case SDL_MOUSEMOTION: |
520 | case SDL_MOUSEMOTION: |
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521 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
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522 | |
501 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
523 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
502 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
524 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
503 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
525 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
504 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
526 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
505 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
527 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
506 | break; |
528 | break; |
507 | |
529 | |
508 | case SDL_MOUSEBUTTONDOWN: |
530 | case SDL_MOUSEBUTTONDOWN: |
509 | case SDL_MOUSEBUTTONUP: |
531 | case SDL_MOUSEBUTTONUP: |
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532 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
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533 | |
510 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
534 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
511 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
535 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
512 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
536 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
513 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
537 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
514 | break; |
538 | break; |
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541 | CODE: |
565 | CODE: |
542 | #ifndef _WIN32 |
566 | #ifndef _WIN32 |
543 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
567 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
544 | #endif |
568 | #endif |
545 | |
569 | |
546 | char * |
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547 | gl_version () |
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548 | CODE: |
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549 | RETVAL = (char *)glGetString (GL_VERSION); |
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550 | OUTPUT: |
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551 | RETVAL |
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552 | |
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553 | char * |
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554 | gl_extensions () |
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555 | CODE: |
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556 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
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557 | OUTPUT: |
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558 | RETVAL |
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559 | |
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560 | void |
570 | void |
561 | add_font (char *file) |
571 | add_font (char *file) |
562 | CODE: |
572 | CODE: |
563 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
573 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
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574 | #ifdef _WIN32 |
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575 | // cairo... sigh... requires win2000 |
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576 | AddFontResourceEx (file, FR_PRIVATE, 0); |
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577 | #endif |
564 | |
578 | |
565 | void |
579 | void |
566 | load_image_inline (SV *image_) |
580 | load_image_inline (SV *image_) |
567 | ALIAS: |
581 | ALIAS: |
568 | load_image_file = 1 |
582 | load_image_file = 1 |
… | |
… | |
652 | } |
666 | } |
653 | |
667 | |
654 | void |
668 | void |
655 | error (char *message) |
669 | error (char *message) |
656 | CODE: |
670 | CODE: |
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671 | fprintf (stderr, "ERROR: %s\n", message); |
657 | #ifdef _WIN32 |
672 | #ifdef _WIN32 |
658 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
673 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
659 | #else |
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660 | fprintf (stderr, "ERROR: %s\n", message); |
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661 | #endif |
674 | #endif |
662 | |
675 | |
663 | void |
676 | void |
664 | fatal (char *message) |
677 | fatal (char *message) |
665 | CODE: |
678 | CODE: |
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679 | fprintf (stderr, "FATAL: %s\n", message); |
666 | #ifdef _WIN32 |
680 | #ifdef _WIN32 |
667 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
681 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
668 | #else |
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669 | fprintf (stderr, "FATAL: %s\n", message); |
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670 | #endif |
682 | #endif |
671 | exit (1); |
683 | exit (1); |
672 | |
684 | |
673 | MODULE = CFClient PACKAGE = CFClient::Font |
685 | MODULE = CFClient PACKAGE = CFClient::Font |
674 | |
686 | |
… | |
… | |
697 | MODULE = CFClient PACKAGE = CFClient::Layout |
709 | MODULE = CFClient PACKAGE = CFClient::Layout |
698 | |
710 | |
699 | CFClient::Layout |
711 | CFClient::Layout |
700 | new (SV *class, int rgba = 0) |
712 | new (SV *class, int rgba = 0) |
701 | CODE: |
713 | CODE: |
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714 | #if _WIN32 |
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715 | //rgba = 0;//D make stext nicer, breaks TextView |
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716 | #endif |
702 | New (0, RETVAL, 1, struct cf_layout); |
717 | New (0, RETVAL, 1, struct cf_layout); |
703 | |
718 | |
704 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
719 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
705 | RETVAL->rgba = rgba; |
720 | RETVAL->rgba = rgba; |
706 | RETVAL->r = 1.; |
721 | RETVAL->r = 1.; |
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… | |
786 | set_width (CFClient::Layout self, int max_width = -1) |
801 | set_width (CFClient::Layout self, int max_width = -1) |
787 | CODE: |
802 | CODE: |
788 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
803 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
789 | |
804 | |
790 | void |
805 | void |
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806 | set_indent (CFClient::Layout self, int indent) |
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807 | CODE: |
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808 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
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809 | |
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810 | void |
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811 | set_spacing (CFClient::Layout self, int spacing) |
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812 | CODE: |
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813 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
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814 | |
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815 | void |
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816 | set_ellipsise (CFClient::Layout self, int ellipsise) |
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817 | CODE: |
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818 | pango_layout_set_ellipsize (self->pl, |
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819 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
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820 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
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821 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
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822 | : PANGO_ELLIPSIZE_NONE |
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823 | ); |
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824 | |
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825 | void |
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826 | set_single_paragraph_mode (CFClient::Layout self, int spm) |
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827 | CODE: |
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828 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
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829 | |
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830 | void |
791 | size (CFClient::Layout self) |
831 | size (CFClient::Layout self) |
792 | PPCODE: |
832 | PPCODE: |
793 | { |
833 | { |
794 | int w, h; |
834 | int w, h; |
795 | |
835 | |
… | |
… | |
861 | |
901 | |
862 | while (p < e) |
902 | while (p < e) |
863 | { |
903 | { |
864 | uint32_t rgba = *p; |
904 | uint32_t rgba = *p; |
865 | rgba = (rgba >> 24) | (rgba << 8); |
905 | rgba = (rgba >> 24) | (rgba << 8); |
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906 | #if 0 |
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907 | #ifdef _WIN32 |
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908 | {//D |
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909 | uint8_t r = rgba >> 24; |
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910 | uint8_t g = rgba >> 16; |
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911 | uint8_t b = rgba >> 8; |
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912 | uint8_t a = rgba >> 0; |
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913 | |
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914 | rgba = (rgba & 0xffffff00) | a; |
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915 | } |
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916 | #endif |
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917 | #endif |
866 | rgba = SDL_SwapBE32 (rgba); |
918 | rgba = SDL_SwapBE32 (rgba); |
867 | *p++ = rgba; |
919 | *p++ = rgba; |
868 | } |
920 | } |
869 | } |
921 | } |
870 | |
922 | |
… | |
… | |
915 | { |
967 | { |
916 | HV *hv = (HV *)SvRV (self); |
968 | HV *hv = (HV *)SvRV (self); |
917 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
969 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
918 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
970 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
919 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
971 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
920 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
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921 | |
972 | |
922 | if (items < 5) |
973 | if (items < 5) |
923 | { |
974 | { |
924 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
975 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
925 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
976 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
927 | |
978 | |
928 | if (ix) |
979 | if (ix) |
929 | { |
980 | { |
930 | glEnable (GL_BLEND); |
981 | glEnable (GL_BLEND); |
931 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
982 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
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983 | glEnable (GL_ALPHA_TEST); |
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984 | glAlphaFunc (GL_GREATER, 0.01f); |
932 | } |
985 | } |
933 | |
986 | |
934 | glBindTexture (GL_TEXTURE_2D, name); |
987 | glBindTexture (GL_TEXTURE_2D, name); |
935 | |
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936 | if (wrap_mode) |
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937 | { |
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938 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
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939 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
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940 | } |
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941 | |
988 | |
942 | glBegin (GL_QUADS); |
989 | glBegin (GL_QUADS); |
943 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
990 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
944 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
991 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
945 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
992 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
946 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
993 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
947 | glEnd (); |
994 | glEnd (); |
948 | |
995 | |
949 | if (ix) |
996 | if (ix) |
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997 | { |
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998 | glDisable (GL_ALPHA_TEST); |
950 | glDisable (GL_BLEND); |
999 | glDisable (GL_BLEND); |
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1000 | } |
951 | } |
1001 | } |
952 | |
1002 | |
953 | MODULE = CFClient PACKAGE = CFClient::Map |
1003 | MODULE = CFClient PACKAGE = CFClient::Map |
954 | |
1004 | |
955 | CFClient::Map |
1005 | CFClient::Map |
… | |
… | |
1019 | tex->r = r; |
1069 | tex->r = r; |
1020 | tex->g = g; |
1070 | tex->g = g; |
1021 | tex->b = b; |
1071 | tex->b = b; |
1022 | tex->a = a; |
1072 | tex->a = a; |
1023 | } |
1073 | } |
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1074 | |
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1075 | // somewhat hackish, but for textures that require it, it really |
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1076 | // improves the look, and most others don't suffer. |
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1077 | glBindTexture (GL_TEXTURE_2D, name); |
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1078 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
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1079 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
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1080 | // use uglier nearest interpolation because linear suffers |
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1081 | // from transparent color bleeding and ugly wrapping effects. |
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1082 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1024 | } |
1083 | } |
1025 | |
1084 | |
1026 | int |
1085 | int |
1027 | ox (CFClient::Map self) |
1086 | ox (CFClient::Map self) |
1028 | ALIAS: |
1087 | ALIAS: |
… | |
… | |
1466 | const_iv (GL_COLOR_MATERIAL), |
1525 | const_iv (GL_COLOR_MATERIAL), |
1467 | const_iv (GL_SMOOTH), |
1526 | const_iv (GL_SMOOTH), |
1468 | const_iv (GL_FLAT), |
1527 | const_iv (GL_FLAT), |
1469 | const_iv (GL_DITHER), |
1528 | const_iv (GL_DITHER), |
1470 | const_iv (GL_BLEND), |
1529 | const_iv (GL_BLEND), |
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1530 | const_iv (GL_CULL_FACE), |
1471 | const_iv (GL_SCISSOR_TEST), |
1531 | const_iv (GL_SCISSOR_TEST), |
|
|
1532 | const_iv (GL_DEPTH_TEST), |
|
|
1533 | const_iv (GL_ALPHA_TEST), |
|
|
1534 | const_iv (GL_NORMALIZE), |
|
|
1535 | const_iv (GL_RESCALE_NORMAL), |
1472 | const_iv (GL_AND), |
1536 | const_iv (GL_AND), |
1473 | const_iv (GL_ONE), |
1537 | const_iv (GL_ONE), |
1474 | const_iv (GL_ZERO), |
1538 | const_iv (GL_ZERO), |
1475 | const_iv (GL_SRC_ALPHA), |
1539 | const_iv (GL_SRC_ALPHA), |
1476 | const_iv (GL_SRC_ALPHA_SATURATE), |
1540 | const_iv (GL_SRC_ALPHA_SATURATE), |
1477 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1541 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1478 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1542 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1479 | const_iv (GL_RGB), |
1543 | const_iv (GL_RGB), |
1480 | const_iv (GL_RGBA), |
1544 | const_iv (GL_RGBA), |
1481 | const_iv (GL_UNSIGNED_BYTE), |
1545 | const_iv (GL_UNSIGNED_BYTE), |
|
|
1546 | const_iv (GL_UNSIGNED_SHORT), |
|
|
1547 | const_iv (GL_UNSIGNED_INT), |
1482 | const_iv (GL_ALPHA), |
1548 | const_iv (GL_ALPHA), |
|
|
1549 | const_iv (GL_INTENSITY), |
1483 | const_iv (GL_LUMINANCE), |
1550 | const_iv (GL_LUMINANCE), |
|
|
1551 | const_iv (GL_LUMINANCE_ALPHA), |
1484 | const_iv (GL_FLOAT), |
1552 | const_iv (GL_FLOAT), |
1485 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1553 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1486 | const_iv (GL_COMPILE), |
1554 | const_iv (GL_COMPILE), |
1487 | const_iv (GL_TEXTURE_1D), |
1555 | const_iv (GL_TEXTURE_1D), |
1488 | const_iv (GL_TEXTURE_2D), |
1556 | const_iv (GL_TEXTURE_2D), |
… | |
… | |
1490 | const_iv (GL_TEXTURE_MAG_FILTER), |
1558 | const_iv (GL_TEXTURE_MAG_FILTER), |
1491 | const_iv (GL_TEXTURE_MIN_FILTER), |
1559 | const_iv (GL_TEXTURE_MIN_FILTER), |
1492 | const_iv (GL_TEXTURE_ENV_MODE), |
1560 | const_iv (GL_TEXTURE_ENV_MODE), |
1493 | const_iv (GL_TEXTURE_WRAP_S), |
1561 | const_iv (GL_TEXTURE_WRAP_S), |
1494 | const_iv (GL_TEXTURE_WRAP_T), |
1562 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1563 | const_iv (GL_REPEAT), |
1495 | const_iv (GL_CLAMP), |
1564 | const_iv (GL_CLAMP), |
1496 | const_iv (GL_REPEAT), |
1565 | const_iv (GL_CLAMP_TO_EDGE), |
1497 | const_iv (GL_NEAREST), |
1566 | const_iv (GL_NEAREST), |
1498 | const_iv (GL_LINEAR), |
1567 | const_iv (GL_LINEAR), |
1499 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1568 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1500 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1569 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1501 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1570 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1502 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1571 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1503 | const_iv (GL_GENERATE_MIPMAP), |
1572 | const_iv (GL_GENERATE_MIPMAP), |
1504 | const_iv (GL_MODULATE), |
1573 | const_iv (GL_MODULATE), |
1505 | const_iv (GL_DECAL), |
1574 | const_iv (GL_DECAL), |
1506 | const_iv (GL_REPLACE), |
1575 | const_iv (GL_REPLACE), |
|
|
1576 | const_iv (GL_DEPTH_BUFFER_BIT), |
1507 | const_iv (GL_COLOR_BUFFER_BIT), |
1577 | const_iv (GL_COLOR_BUFFER_BIT), |
1508 | const_iv (GL_PROJECTION), |
1578 | const_iv (GL_PROJECTION), |
1509 | const_iv (GL_MODELVIEW), |
1579 | const_iv (GL_MODELVIEW), |
1510 | const_iv (GL_COLOR_LOGIC_OP), |
1580 | const_iv (GL_COLOR_LOGIC_OP), |
1511 | const_iv (GL_SEPARABLE_2D), |
1581 | const_iv (GL_SEPARABLE_2D), |
1512 | const_iv (GL_CONVOLUTION_2D), |
1582 | const_iv (GL_CONVOLUTION_2D), |
1513 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1583 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1514 | const_iv (GL_CONSTANT_BORDER), |
1584 | const_iv (GL_CONSTANT_BORDER), |
1515 | const_iv (GL_LINES), |
1585 | const_iv (GL_LINES), |
|
|
1586 | const_iv (GL_LINE_LOOP), |
1516 | const_iv (GL_QUADS), |
1587 | const_iv (GL_QUADS), |
1517 | const_iv (GL_LINE_LOOP), |
1588 | const_iv (GL_QUAD_STRIP), |
|
|
1589 | const_iv (GL_TRIANGLES), |
|
|
1590 | const_iv (GL_TRIANGLE_STRIP), |
|
|
1591 | const_iv (GL_TRIANGLE_FAN), |
1518 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1592 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1519 | const_iv (GL_FASTEST), |
1593 | const_iv (GL_FASTEST), |
|
|
1594 | const_iv (GL_V2F), |
|
|
1595 | const_iv (GL_V3F), |
|
|
1596 | const_iv (GL_T2F_V3F), |
|
|
1597 | const_iv (GL_T2F_N3F_V3F), |
1520 | # undef const_iv |
1598 | # undef const_iv |
1521 | }; |
1599 | }; |
1522 | |
1600 | |
1523 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1601 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1524 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1602 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1525 | } |
1603 | } |
1526 | |
1604 | |
|
|
1605 | char * |
|
|
1606 | gl_vendor () |
|
|
1607 | CODE: |
|
|
1608 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
1609 | OUTPUT: |
|
|
1610 | RETVAL |
|
|
1611 | |
|
|
1612 | char * |
|
|
1613 | gl_version () |
|
|
1614 | CODE: |
|
|
1615 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
1616 | OUTPUT: |
|
|
1617 | RETVAL |
|
|
1618 | |
|
|
1619 | char * |
|
|
1620 | gl_extensions () |
|
|
1621 | CODE: |
|
|
1622 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
1623 | OUTPUT: |
|
|
1624 | RETVAL |
|
|
1625 | |
1527 | int glGetError () |
1626 | int glGetError () |
1528 | |
1627 | |
1529 | void glClear (int mask) |
1628 | void glClear (int mask) |
1530 | |
1629 | |
1531 | void glClearColor (float r, float g, float b, float a = 1.0) |
1630 | void glClearColor (float r, float g, float b, float a = 1.0) |
… | |
… | |
1539 | |
1638 | |
1540 | void glHint (int target, int mode) |
1639 | void glHint (int target, int mode) |
1541 | |
1640 | |
1542 | void glBlendFunc (int sfactor, int dfactor) |
1641 | void glBlendFunc (int sfactor, int dfactor) |
1543 | |
1642 | |
|
|
1643 | void glDepthMask (int flag) |
|
|
1644 | |
1544 | void glLogicOp (int opcode) |
1645 | void glLogicOp (int opcode) |
1545 | |
1646 | |
1546 | void glColorMask (int red, int green, int blue, int alpha) |
1647 | void glColorMask (int red, int green, int blue, int alpha) |
1547 | |
1648 | |
1548 | void glMatrixMode (int mode) |
1649 | void glMatrixMode (int mode) |
… | |
… | |
1551 | |
1652 | |
1552 | void glPopMatrix () |
1653 | void glPopMatrix () |
1553 | |
1654 | |
1554 | void glLoadIdentity () |
1655 | void glLoadIdentity () |
1555 | |
1656 | |
1556 | # near and far are due to microsofts buggy c compiler |
1657 | # near_ and far_ are due to microsofts buggy "c" compiler |
|
|
1658 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
|
|
1659 | |
|
|
1660 | # near_ and far_ are due to microsofts buggy "c" compiler |
1557 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1661 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1558 | |
1662 | |
1559 | void glViewport (int x, int y, int width, int height) |
1663 | void glViewport (int x, int y, int width, int height) |
1560 | |
1664 | |
1561 | void glScissor (int x, int y, int width, int height) |
1665 | void glScissor (int x, int y, int width, int height) |
… | |
… | |
1577 | void glEnd () |
1681 | void glEnd () |
1578 | |
1682 | |
1579 | void glColor (float r, float g, float b, float a = 1.0) |
1683 | void glColor (float r, float g, float b, float a = 1.0) |
1580 | PROTOTYPE: @ |
1684 | PROTOTYPE: @ |
1581 | CODE: |
1685 | CODE: |
1582 | // 255.999 is close enough to correctness (256 and clamp) |
1686 | // microsoft visual "c" rounds instead of truncating... |
1583 | glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); |
1687 | glColor4ub (MIN ((int)(r * 255.f), 255), |
|
|
1688 | MIN ((int)(g * 255.f), 255), |
|
|
1689 | MIN ((int)(b * 255.f), 255), |
|
|
1690 | MIN ((int)(a * 255.f), 255)); |
|
|
1691 | |
|
|
1692 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
1693 | |
|
|
1694 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
1695 | |
|
|
1696 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
1697 | |
|
|
1698 | void glRasterPos (float x, float y, float z = 0.) |
|
|
1699 | CODE: |
|
|
1700 | glRasterPos3f (0, 0, z); |
|
|
1701 | glBitmap (0, 0, 0, 0, x, y, 0); |
1584 | |
1702 | |
1585 | void glVertex (float x, float y, float z = 0.) |
1703 | void glVertex (float x, float y, float z = 0.) |
1586 | CODE: |
1704 | CODE: |
1587 | glVertex3f (x, y, z); |
1705 | glVertex3f (x, y, z); |
1588 | |
1706 | |
… | |
… | |
1616 | |
1734 | |
1617 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1735 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1618 | |
1736 | |
1619 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1737 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1620 | |
1738 | |
1621 | void glRasterPos (int x, int y) |
1739 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1622 | CODE: |
|
|
1623 | glRasterPos2i (x, y); |
|
|
1624 | |
1740 | |
1625 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1741 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1626 | |
1742 | |
1627 | int glGenTexture () |
1743 | int glGenTexture () |
1628 | CODE: |
1744 | CODE: |
… | |
… | |
1655 | |
1771 | |
1656 | void glEndList () |
1772 | void glEndList () |
1657 | |
1773 | |
1658 | void glCallList (int list) |
1774 | void glCallList (int list) |
1659 | |
1775 | |
|
|
1776 | |