… | |
… | |
486 | RETVAL |
486 | RETVAL |
487 | |
487 | |
488 | void |
488 | void |
489 | SDL_GL_SwapBuffers () |
489 | SDL_GL_SwapBuffers () |
490 | |
490 | |
|
|
491 | char * |
|
|
492 | SDL_GetKeyName (int sym) |
|
|
493 | |
491 | void |
494 | void |
492 | SDL_PollEvent () |
495 | SDL_PollEvent () |
493 | PPCODE: |
496 | PPCODE: |
494 | { |
497 | { |
495 | SDL_Event ev; |
498 | SDL_Event ev; |
496 | int i; |
|
|
497 | static int modifier; |
|
|
498 | static int modkey[] = { |
|
|
499 | SDLK_RSHIFT, KMOD_RSHIFT, |
|
|
500 | SDLK_LSHIFT, KMOD_LSHIFT, |
|
|
501 | SDLK_RCTRL, KMOD_RCTRL, |
|
|
502 | SDLK_LCTRL, KMOD_LCTRL, |
|
|
503 | SDLK_RALT, KMOD_RALT, |
|
|
504 | SDLK_LALT, KMOD_LALT, |
|
|
505 | SDLK_RMETA, KMOD_RMETA, |
|
|
506 | SDLK_LMETA, KMOD_LMETA, |
|
|
507 | }; |
|
|
508 | |
499 | |
509 | while (SDL_PollEvent (&ev)) |
500 | while (SDL_PollEvent (&ev)) |
510 | { |
501 | { |
511 | HV *hv = newHV (); |
502 | HV *hv = newHV (); |
512 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
503 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
513 | |
504 | |
514 | switch (ev.type) |
505 | switch (ev.type) |
515 | { |
506 | { |
516 | case SDL_KEYDOWN: |
507 | case SDL_KEYDOWN: |
517 | case SDL_KEYUP: |
508 | case SDL_KEYUP: |
518 | |
|
|
519 | for (i = 0; i < sizeof (modkey) / (sizeof (int) * 2); i++) |
|
|
520 | if (modkey [i * 2] == ev.key.keysym.sym) |
|
|
521 | { |
|
|
522 | if (ev.type == SDL_KEYDOWN) |
|
|
523 | modifier |= modkey [i * 2 + 1]; |
|
|
524 | else |
|
|
525 | modifier &= ~modkey [i * 2 + 1]; |
|
|
526 | break; |
|
|
527 | } |
|
|
528 | |
|
|
529 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
509 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
530 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
510 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
531 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
511 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
532 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
512 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
533 | break; |
513 | break; |
… | |
… | |
536 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
516 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
537 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
517 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
538 | break; |
518 | break; |
539 | |
519 | |
540 | case SDL_MOUSEMOTION: |
520 | case SDL_MOUSEMOTION: |
541 | hv_store (hv, "mod", 3, newSViv (modifier), 0); |
521 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
542 | |
522 | |
543 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
523 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
544 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
524 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
545 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
525 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
546 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
526 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
547 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
527 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
548 | break; |
528 | break; |
549 | |
529 | |
550 | case SDL_MOUSEBUTTONDOWN: |
530 | case SDL_MOUSEBUTTONDOWN: |
551 | case SDL_MOUSEBUTTONUP: |
531 | case SDL_MOUSEBUTTONUP: |
552 | hv_store (hv, "mod", 3, newSViv (modifier), 0); |
532 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
553 | |
533 | |
554 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
534 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
555 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
535 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
556 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
536 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
557 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
537 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
… | |
… | |
584 | lowdelay (int fd, int val = 1) |
564 | lowdelay (int fd, int val = 1) |
585 | CODE: |
565 | CODE: |
586 | #ifndef _WIN32 |
566 | #ifndef _WIN32 |
587 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
567 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
588 | #endif |
568 | #endif |
589 | |
|
|
590 | char * |
|
|
591 | gl_vendor () |
|
|
592 | CODE: |
|
|
593 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
594 | OUTPUT: |
|
|
595 | RETVAL |
|
|
596 | |
|
|
597 | char * |
|
|
598 | gl_version () |
|
|
599 | CODE: |
|
|
600 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
601 | OUTPUT: |
|
|
602 | RETVAL |
|
|
603 | |
|
|
604 | char * |
|
|
605 | gl_extensions () |
|
|
606 | CODE: |
|
|
607 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
608 | OUTPUT: |
|
|
609 | RETVAL |
|
|
610 | |
569 | |
611 | void |
570 | void |
612 | add_font (char *file) |
571 | add_font (char *file) |
613 | CODE: |
572 | CODE: |
614 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
573 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
… | |
… | |
751 | |
710 | |
752 | CFClient::Layout |
711 | CFClient::Layout |
753 | new (SV *class, int rgba = 0) |
712 | new (SV *class, int rgba = 0) |
754 | CODE: |
713 | CODE: |
755 | #if _WIN32 |
714 | #if _WIN32 |
756 | rgba = 0;//D |
715 | //rgba = 0;//D make stext nicer, breaks TextView |
757 | #endif |
716 | #endif |
758 | New (0, RETVAL, 1, struct cf_layout); |
717 | New (0, RETVAL, 1, struct cf_layout); |
759 | |
718 | |
760 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
719 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
761 | RETVAL->rgba = rgba; |
720 | RETVAL->rgba = rgba; |
… | |
… | |
1117 | tex->r = r; |
1076 | tex->r = r; |
1118 | tex->g = g; |
1077 | tex->g = g; |
1119 | tex->b = b; |
1078 | tex->b = b; |
1120 | tex->a = a; |
1079 | tex->a = a; |
1121 | } |
1080 | } |
|
|
1081 | |
|
|
1082 | // somewhat hackish, but for textures that require it, it really |
|
|
1083 | // improves the look, and most others don't suffer. |
|
|
1084 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1085 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
1086 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
1122 | } |
1087 | } |
1123 | |
1088 | |
1124 | int |
1089 | int |
1125 | ox (CFClient::Map self) |
1090 | ox (CFClient::Map self) |
1126 | ALIAS: |
1091 | ALIAS: |
… | |
… | |
1638 | |
1603 | |
1639 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1604 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1640 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1605 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1641 | } |
1606 | } |
1642 | |
1607 | |
|
|
1608 | char * |
|
|
1609 | gl_vendor () |
|
|
1610 | CODE: |
|
|
1611 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
1612 | OUTPUT: |
|
|
1613 | RETVAL |
|
|
1614 | |
|
|
1615 | char * |
|
|
1616 | gl_version () |
|
|
1617 | CODE: |
|
|
1618 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
1619 | OUTPUT: |
|
|
1620 | RETVAL |
|
|
1621 | |
|
|
1622 | char * |
|
|
1623 | gl_extensions () |
|
|
1624 | CODE: |
|
|
1625 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
1626 | OUTPUT: |
|
|
1627 | RETVAL |
|
|
1628 | |
1643 | int glGetError () |
1629 | int glGetError () |
1644 | |
1630 | |
1645 | void glClear (int mask) |
1631 | void glClear (int mask) |
1646 | |
1632 | |
1647 | void glClearColor (float r, float g, float b, float a = 1.0) |
1633 | void glClearColor (float r, float g, float b, float a = 1.0) |