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File (rev) Last Change
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world/ (from world_117_104.map/1.2) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
wolfsburg/ (from dept_store_armour.map/1.5) replace most material types by named materials, also normalised maps again
whalingoutpost/ (from lighthouse1.map/1.4) normalised
wassar/
valleynoy/
unlinked/ (from Fogs.map/1.5) normalised
underground_canyon/
under_world/ (from README/1.1.1.1) Initial Import
test/ (from trigger.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
templates/ (from README/1.1.1.1) Initial Import
teamarena/ (from teamwar.map/1.5) normalised
styles/
start/
sisters/ (from README/1.1.1.1) Initial Import
scorn_continent/ (from eastern_port_administration.map/1.2) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
scorn/ (from README/1.1.1.1) Initial Import
schmorp/ (from house_of_four.map/1.5) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
santo_dominion/ (from tobias.map/1.5) replace most material types by named materials, also normalised maps again
quests/
python/ (from CFBank.py/1.1.1.1) Initial Import
pup_land/ (from barrier.map/1.7) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
port_joseph/ (from README/1.1.1.1) Initial Import
planes/
perl/
onefang/ (from IceCastleB.map/1.10) normalised
navar_continent/
navar_city/ (from city1church1.map/1.5) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
mlab/ (from cdcvaulta1.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
marksel/ (from cellar.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
lostwages/
lorak/
lake_country/ (from DA.map/1.4) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
inn_and_outpost/ (from README/1.1.1.1) Initial Import
heaven/ (from town.map/1.6) normalised
gotischerbereich/
euthville/ (from boulder_inferno.map/1.2) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
elmex/ (from school.map/1.9) normalised
editor/
dungeons/ (from barad_dur.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
dragonisland/ (from hangar.map/1.8) normalised
deliantra/
darcap/ (from README/1.1.1.1) Initial Import
celvear_port/
brest/ (from amphis.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
azumauindo/
art/
aldwulf/ (from README/1.3) * removed makeshift modifications from world/world_106_115 * added ship transport from Scorn (world/world_104_115) * added dragon transport from Pupland (pup_land/rainbow/station) * few useability fixes
Info/ (from world.gif/1.1.1.1) Initial Import
rename-maps 1.1 (17 years ago) by root: renamed maps diretcly on cvs server, add rename-maps script. template maps have not been renamed because they use windows file endings
regions 1.13 (17 years ago) by root: rename panthalassia to the correct form panthalassa
normalize 1.14 (18 years ago) by elmex: improved replaced the casino python script
nimbus.map 1.6 (17 years ago) by pippijn: normalised
TODO 1.6 (18 years ago) by pippijn: Fixed old scorn
HallOfSelection.map 1.4 (17 years ago) by root: manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
HallOfDMs.map 1.7 (17 years ago) by root: replace most material types by named materials, also normalised maps again
48 directories and 7 files shown