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Here are listed some todos which should be looked into sometimes. |
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TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries? |
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TODO: books head2, possibly after verbatim (prison de...) |
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TODO: emergency swap mode is not working |
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TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
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(when picking up a bomb quickly enough) |
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TODO: inscription cannot be readied. |
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TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
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TODO: ready_skill find traps does nto unapply the range slot item (bow) |
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TODO: no detah messages for arena anymore |
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TODO: remove curse should *maybe* work on players themselves |
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TODO: remove curse in glyph/rune doesn't have any effect? |
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TODO: rewrite highscore code |
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TODO: greeting message on what to do in dialog after race selection. |
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2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) |
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2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. |
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2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. |
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2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. |
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2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
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2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
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2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
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2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster |
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2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) |
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2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) |
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2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) |
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TODO: autopickup in shop |
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TODO: quit charcetr doesn't nuke in-memory per-player maps |
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TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp |
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TODO: farmwife doesn't react to guuh's head? |
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TODO: shop mats should use the nesrest other shopmat, always. |
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TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects. |
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|
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* where is pippijns script to generate the emote_help.pod? |
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* make inscription easier to use: offer a full dialog with multiple lines, let |
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users re-write/edit books to their liking (without givign exp). |
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* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further |
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* TODO: re-apply items on log-in |
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|
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* create 100 chicken => some unseen item updates |
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* dragons should not be able to change their title via the settings tab in playerbook |
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* syncpoints: rules, news, motd, crossfiremail, hiscore |
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"/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... |
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|
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* lone-town shops say "no shop nearby" with use_skill bargaining. |
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* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback. |
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* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP |
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|
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* *sigh* |
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2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172) |
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_after_ the weight update fix |
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|
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* unique items in maps not handled correctly: server should remember wether a unique |
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file was written and force it to be written again, even if empty. |
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* can't move onto navar harbour piers when levitating. |
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* drakkar pking system assumed to be well-balanced: any documentation? |
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* tutorial in client |
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18:24:32 <qwe> just a note |
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18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I |
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was reading it (by then) to get what was wrong and the instructions |
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there are outdated. |
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|
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* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or |
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simply by dropping it. |
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|
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* important: mobs can cross shop-boundaries using shopmats. this must not be :/ |
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|
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* drop all and get all will result in trying to pick up yourself |
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(likely harmless) |
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|
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* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner |
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|
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* vanessa kept active because of: |
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owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
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owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
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-> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). |
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* dragon cannot apply ipo writing pen (lack the body), but use skill fine |
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|
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http://stonewashed.net/sfx.html |
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2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() |
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2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() |
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2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() |
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2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() |
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|
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http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg |
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* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. |
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* for the future: adjust sp regenration in that way that it doesn't |
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regenrate when food is below < 200 (a magic constant) |
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* level 100 inscription with 4 kills: a single random_Scorll treasure |
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item in the ancient mages of forgotten town palace create |
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many *hundreds* of actual scrolls when instantiated? |
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07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" |
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07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision |
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07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified |
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07:21:37 <schmorp> unidentified they are called potions? |
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07:21:48 -cfbot:#cf- [Incen] ayup |
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07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
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|
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* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still |
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|
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* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
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firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
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move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
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semantics). |
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|
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* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest |
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there. be inventive. |
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* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() |
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sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary |
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hitting items it shouldn't. |
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|
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* can users in theory steal the gems out of their snitchangel pet monsters? |
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=> the nodrop mechanism used for that should also disallow stealing. |
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* bowmode should offer different capabilities given on level of user |
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(Leonov). |
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|
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* player_sold 1 still gets added to maps at some point, but server cnanot read it. |
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resolve the situation by either implementing it fully or removing it fully. |
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|
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* climbing, meditating, levitating skills etc. should give you experience per use |
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* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
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2007-02-03 03:49:06.011 Discarding object without arch: texas |
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2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
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2007-02-03 03:54:36.926 Discarding object without arch: event_say |
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|
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* IMPORTANT: |
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entering instantiated random maps whose meta file is missing freezes the player. |
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|
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* random speed should result in randomised initial animation face. |
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|
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* training center (kobold etc.) does not stop working after 30-40min |
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but goes on for 2 hours _at least_. |
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* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. |
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this is simply counterwall hitting monsters. but why does it happen? |
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|
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* animated weapons should come back to the player when he dies/disconnects? |
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2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
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animated weapon out and you disconnect, that it'd simply a) fall to the |
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ground or b) return to your inv? Rather than disappearing into the void of |
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nothingness. |
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* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
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16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
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16:09 <@schmorp> erinnert mich dran |
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* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type |
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(improve message) |
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