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Here are listed some todos which should be looked into sometimes. |
2 |
|
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TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
4 |
TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
5 |
TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
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|
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Apocrifo <apocrifo@tiscali.it>: |
8 |
|
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1. Navar Library, lets you in with quivers, pouches and key rings, but |
10 |
will not let you out (luckily you can cheat the door dropping stuff near |
11 |
to it, in the inside, go there, pick it up and while the door is still |
12 |
open); |
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2. Valdor, ConsolTower; it is impossible to get from "Tobias" the |
14 |
letter; instead one has to click on the square in front of him and ask |
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the letter to it; |
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3. Valdor, towerEast; it is impossible to drop the letter from Tobias |
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where it is supposed to be dropped. One has to pick up the dresser, drop |
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the letter (in case drop the dresser afterwards....) and then gets the |
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Consol Trainee letter; |
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4. Valdor, with the Consol Trainee letter one cannot do anything else in |
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Valdor nor elsewhere (I might be missing something though); |
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5. Scorn, portGate, Terrance Rhyz, it is impossible to drop the potion |
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of gem essence and get any effect, since the trigger is covered by a |
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table, and the table cannot be picked up; |
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6. Pup Land, Lone Town, Ordeal Tower, there is no way of picking up the |
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scroll at the end of the quest, since the gate leading inside the fence |
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where the scroll lies does not open (I see no trigger for it as well). |
28 |
|
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- Snitch Angels might yield too high exp, or at least the invitation quest should |
30 |
be fixed, to not have so many easily killable angels around. |
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|
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- http://maps.deliantra.net/quests/pippijn/one_eye_joe_house.xhtml |
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the forge at 9|8 does not seem to work - according to Roscoe. |
34 |
|
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- change "use_skill jeweler analyze" to analyze the recipe and |
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add a "use_skill jeweler analyze jewels" to replace the current analysis. |
37 |
|
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- check random map names, pippijn means: |
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'the last map is called N-1 of N' |
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'the first map is called "10 of 1"' |
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|
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- check if the confusion attacktype force and the force inserted by the |
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confusion spell of monsters work well together. They might have the same |
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name, which might lead to the effect that being confused will only prolong |
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the confusion force. cure confusion also removes the confusion attacktype |
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force, which is probably a result of the same naming for both. |
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|
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- monsters/npcs with @trigger in a dialog which are charmed can maybe be |
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(ab)used to circumvent mechanisms on other - than their original - maps. |
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possible solution: replace message on charm with something like: |
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"@match *\nYes master?" |
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|
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- monsters with high maxhp (don't know if it has to do with it) like the king |
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in /scorn/misc/castle2 tend to get negative hp when hit |
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(eg. by punching with damage 17). |
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|
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- /quests/peterm/Demonology/* - the markers only last 10 minutes, which is |
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probably not long enough. and also the player is not informed of this. |
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|
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- think about: make it possible to update spell direction while it is fireing. |
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for example the bullet swarm direction will not adapt if it fires while |
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your character changes direction. |
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|
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- build code marks all sorts of objects as unique, but it clearly shouldn't do so. |
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- stealing, mining, others has no "there is nothing" message if nothing is there. |
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|
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- 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0) |
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2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'. |
69 |
2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'. |
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2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'. |
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2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'. |
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2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'. |
73 |
2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'. |
74 |
2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'. |
75 |
2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'. |
76 |
2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'. |
77 |
2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'. |
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|
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- rewrite jeweler resource file to use the new cf::match syntax to |
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detect the ingredient items. |
81 |
- hitback causes evil "kill_object - unable to find skill that killed monster" |
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messages when the player with hitback doesn't have a skill enabled. |
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- fix the ryzian amulet in the quest at scorn/misc/wizhide |
84 |
- fix currency descriptions in gde! |
85 |
- GDE: pick tool does not work when picking with closed attribut eeditor |
86 |
- http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml |
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how to get key 77497772343? |
88 |
- 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client? |
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02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping |
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2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2] |
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- place some thing at the end of the under water dungeon in whaleisland |
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- 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report |
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08 17:13:35 {server} Roscoe chats: and i have a question as well |
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08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked |
95 |
08 17:14:10 {server} Neko-san was attacked by Dustfinger! |
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08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor? |
97 |
08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge |
98 |
r summons |
99 |
08 17:15:06 {server} Artos chats: yes |
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08 17:15:25 <elmex> yes, the pet-monster AI is quite borked |
101 |
08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around |
102 |
08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :-> |
103 |
08 17:16:10 {server} elmex logged in |
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08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me |
105 |
- find level 0 wand generation, there should be no level 0 wands! |
106 |
- 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday |
107 |
07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid |
108 |
07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid |
109 |
- map lostwages/alchemists shop cauldron teleport broken |
110 |
- boes' slotmachine code in perl :-/ |
111 |
- fix torch editor documentation |
112 |
- put mana force stuff together see deliantra todo |
113 |
- advertise: http://www.pro-linux.de/spiele/ |
114 |
=> artikel schreiben |
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=> dito: http://www.holarse-linuxgaming.de/ |
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- client: enter macht drop n fenster groesser, return machts zu! |
117 |
- unpaid items convrsion siehe mail |
118 |
- |
119 |
jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen. |
120 |
|
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die hat er angeblich von hier und related maps: |
122 |
http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml |
123 |
|
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dort finde ich "torch_1"-objekte in einigen goblins. |
125 |
|
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hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser, |
127 |
kannst du das problem fixen? :) |
128 |
- rate limit mana fountain: max per hour |
129 |
=> make them bring less with higher level |
130 |
10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of |
131 |
mana? |
132 |
10 18:29:00 <schmorp> interesting |
133 |
10 18:29:14 <schmorp> elmex: no? |
134 |
10 18:29:24 <schmorp> would not even need any code to implement |
135 |
10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool |
136 |
10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic |
137 |
+, but probably NOT stack with other mana pots. :/ |
138 |
10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b |
139 |
oosts spell regen would work |
140 |
10 18:33:44 <elmex> schmorp: and potions are usually just calling spells |
141 |
10 18:34:27 <elmex> maybe |
142 |
10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so |
143 |
10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good |
144 |
10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen? |
145 |
10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want |
146 |
10 18:35:16 <schmorp> no, thats not how it usually works, no |
147 |
10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever |
148 |
10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active |
149 |
10 18:35:35 {server} Uccisore chats: I would tink |
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10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly |
151 |
- 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a |
152 |
great way to bump up bowyer skill |
153 |
- exits are pasable if you shoot magic missile on it. |
154 |
- fix http://www.deliantra.net/doc/user/skill_help.html#jeweler |
155 |
- 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of |
156 |
10 gold nuggets, but the desc says there made of iron |
157 |
- client seems to messup when logging out/in in char gen in stat roll. |
158 |
- fix blackshield pupland terminal teleporter |
159 |
- improve armour/weapon might work while applied => leading to overused item power. |
160 |
- generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob |
161 |
- 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine |
162 |
so that others cannot dump royals onto silver exchange tables. |
163 |
- singing experience, how?! |
164 |
- go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml |
165 |
- 03:08:52 -server:#cf- Deathshead chats: I was looking in |
166 |
/arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings |
167 |
start with evocation, but in the previous version of the file they had |
168 |
pyromancy. Can a hatchling even use dragonbreath ability without pyromancy? |
169 |
Or are abilities not restricted to known skills? |
170 |
03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik. |
171 |
03:10:47 <schmorp> afaik, there is no such thing as an ability |
172 |
03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I |
173 |
think if I understood the details it happened in the 1.1 version of the file |
174 |
by elmex while changing some other details. |
175 |
- check reset timeouts in icecave w.r.t reentering and increasing. |
176 |
- 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and |
177 |
wounding because he i s gaea, but if he uses glyph, that can have death and |
178 |
wounding prayers. is that a bug or is that ok? |
179 |
|
180 |
- discuss with schmorp: rune of transference |
181 |
can be used to make more mana!!! |
182 |
- fix tutorial in client! => button bar! |
183 |
- http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml |
184 |
^ horribly made map-mechnism! fix it somehow... |
185 |
- flu immunity war visible => schaun wir mal nach wie eine |
186 |
immunity auf der map landen kann. |
187 |
- angel in nimbus should tell about godgiveneness of keytolife |
188 |
- hostile to stay an hour after kill |
189 |
- old castle archetype fixen |
190 |
- chat-tab farben mal angucken udn fixen (graue message => hellblau?) |
191 |
- ein paar shops in lone_town haben keine shop desc => use bargaining |
192 |
=> no shop nearby |
193 |
=> check for shop floor and make better message! |
194 |
- 18 21:44:53 <schmorp> elmex: wegen punching |
195 |
18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern |
196 |
18 21:45:07 <elmex> hmmm |
197 |
18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill |
198 |
18 21:45:16 <elmex> ja |
199 |
18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben |
200 |
18 21:45:24 <schmorp> :) |
201 |
18 21:45:28 <elmex> :) |
202 |
18 21:45:34 <schmorp> macht zumindest sinn |
203 |
18 21:45:38 <elmex> absolut |
204 |
- editor: |
205 |
On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote: |
206 |
> das verschiwnden der attribute ist definitiv ein editor-bug. |
207 |
> |
208 |
> habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann |
209 |
> ediert, dann im stack-window auf denselben magic mouth geclickt und mein |
210 |
> edit war weg. |
211 |
> |
212 |
> auf der map war mein edit allerdings noch (tooltip). |
213 |
- add notice after race selection about the floorbox |
214 |
- 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ? |
215 |
- primer |
216 |
- habe eben ein problemd ebugged: |
217 |
|
218 |
if (hitter->skill && hitter->type != PLAYER) |
219 |
skill = hitter->skill; |
220 |
else if (owner->chosen_skill) |
221 |
{ |
222 |
skop = owner->chosen_skill; |
223 |
skill = skop->skill; |
224 |
} |
225 |
else if (QUERY_FLAG (owner, FLAG_READY_WEAPON)) |
226 |
skill = owner->current_weapon->skill; |
227 |
|
228 |
das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt. |
229 |
|
230 |
der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der |
231 |
fix ist im cvs, aber: |
232 |
|
233 |
problem: sie hatte einen "golem" als pet, der hat ein monster getötet. |
234 |
offenbar fehlt den golems der richtige skill (sollte eigentlich |
235 |
hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience |
236 |
channeln. |
237 |
- golems: |
238 |
- damage so lassen, |
239 |
=> golems schneller machen |
240 |
=> lesser golem langsamer leveln lassen/schwaecher machen |
241 |
- spieler ohne animation |
242 |
2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio |
243 |
2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio |
244 |
2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio |
245 |
2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio |
246 |
2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio |
247 |
2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati |
248 |
|
249 |
hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann? |
250 |
- fix dragonbreath rod => see how string it should be at magic item level 1 |
251 |
=> what change did lerp introduce? |
252 |
- kannste da smal debuggen? |
253 |
|
254 |
der fehler ist, daß etwas ein objekt auf die freed objects map legen |
255 |
will. wahrscheinlich ist die disease dort und aktiv. das eigentliche |
256 |
problem ist, wie auf der freed objects map überhaupt was aktives landen |
257 |
kann. |
258 |
|
259 |
meinst du, du kannst das irgendwie reproduzieren? |
260 |
|
261 |
(lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3), |
262 |
rabies flu und cold hat sie gecastet). |
263 |
|
264 |
2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) |
265 |
2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) |
266 |
2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845 |
267 |
2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845 |
268 |
2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475 |
269 |
2008-11-10 03:18:30.6778+ cf::main() called at -e line 0 |
270 |
2008-11-10 03:18:30.6778+ |
271 |
2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows --- |
272 |
2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155 |
273 |
2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210 |
274 |
2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379 |
275 |
2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279 |
276 |
2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565 |
277 |
2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319 |
278 |
2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445 |
279 |
2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664 |
280 |
2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
281 |
2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
282 |
2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
283 |
2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951 |
284 |
2008-11-10 03:18:30.6780 [ABT] [??] ??:0 |
285 |
2008-11-10 03:18:30.6780 [ABT] [??] ??:0 |
286 |
|
287 |
- |
288 |
28 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid |
289 |
28 11:05:05 <elmex> hmm, don't know |
290 |
28 11:05:55 {server} [boetz] this appeared too, after the accidental conversion |
291 |
|
292 |
- 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from |
293 |
my god - devourers. 'a random spirit' grants you prayer, and so on. but |
294 |
i'm still repelled from healing. and summon cult monsters now summons |
295 |
noone. seems like a bug |
296 |
=> wie kann sowas passieren? |
297 |
|
298 |
- |
299 |
09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :) |
300 |
09 12:14:13 <schmorp> elmex: du brauchst DRINGEND |
301 |
09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat |
302 |
09 12:14:46 <elmex> editor button? |
303 |
09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin? |
304 |
09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button |
305 |
09 12:15:24 <schmorp> elmex: der invoked $EDITOR |
306 |
09 12:15:25 <elmex> oh |
307 |
09 12:15:32 <elmex> ja |
308 |
09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :-> |
309 |
09 12:15:51 <schmorp> elmex: warte |
310 |
09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/ |
311 |
09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt |
312 |
09 12:16:36 <schmorp> elmex: man fork? |
313 |
09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :) |
314 |
09 12:16:54 <schmorp> ist ja krank |
315 |
09 12:17:11 <schmorp> ist bestimmt noch 5.6 code |
316 |
09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte |
317 |
09 12:18:14 <elmex> oh, gut |
318 |
09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig |
319 |
t werden? |
320 |
09 12:18:44 <elmex> jo, sek |
321 |
09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen? |
322 |
09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client |
323 |
09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat |
324 |
09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst? |
325 |
09 12:21:56 <schmorp> nee |
326 |
09 12:21:57 <schmorp> einfacher |
327 |
09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben |
328 |
|
329 |
- 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt |
330 |
05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern? |
331 |
05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin |
332 |
|
333 |
- gourmet mushroom balancing |
334 |
|
335 |
- pup_land terminal portals in guilds don't work! |
336 |
|
337 |
- http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml |
338 |
- the crowns appea UNDER the weird altar... |
339 |
|
340 |
- 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will |
341 |
- |
342 |
06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table |
343 |
in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1 |
344 |
gold -> 5 silver) |
345 |
- merging a +99 ring doesn't work for blade... he got - stats... |
346 |
+99 poison merge with armour cold + 30 |
347 |
- 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray |
348 |
- hall of selection => auto apply sign? |
349 |
- jeweler => mehr potions |
350 |
- rot chat tab nich von blau ruecksetzen! |
351 |
- nimbus engel key in inventory packen und evtl. createn oder so und |
352 |
per dialog uebergeben direkt. |
353 |
- random quest npc |
354 |
- rods und firebrands/mithrichainmail limitieren |
355 |
- evtl. per drop-chance? |
356 |
- PR: nach kuenstlern offiziell suchen |
357 |
- tutorial pfeile |
358 |
- bei distris promoten |
359 |
- GDE |
360 |
- editor mal ueberarbeiten |
361 |
- automerging optional machen?! |
362 |
======================================================= |
363 |
|
364 |
TODO: =item Svd: the amount of seconds the map was last saved (++ means >99). |
365 |
^^^ the ">" gets eaten. |
366 |
TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries? |
367 |
TODO: books head2, possibly after verbatim (prison de...) |
368 |
TODO: emergency swap mode is not working |
369 |
TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
370 |
(when picking up a bomb quickly enough) |
371 |
TODO: inscription cannot be readied. |
372 |
TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
373 |
TODO: ready_skill find traps does nto unapply the range slot item (bow) |
374 |
TODO: no detah messages for arena anymore |
375 |
TODO: remove curse should *maybe* work on players themselves |
376 |
TODO: remove curse in glyph/rune doesn't have any effect? |
377 |
TODO: rewrite highscore code |
378 |
|
379 |
TODO: greeting message on what to do in dialog after race selection. |
380 |
TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff. |
381 |
|
382 |
2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) |
383 |
2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. |
384 |
2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. |
385 |
2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. |
386 |
2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
387 |
2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
388 |
2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. |
389 |
|
390 |
2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster |
391 |
2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) |
392 |
2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) |
393 |
2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) |
394 |
|
395 |
|
396 |
TODO: autopickup in shop |
397 |
TODO: quit charcetr doesn't nuke in-memory per-player maps |
398 |
TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp |
399 |
TODO: farmwife doesn't react to guuh's head? |
400 |
TODO: shop mats should use the nesrest other shopmat, always. |
401 |
TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects. |
402 |
|
403 |
* where is pippijns script to generate the emote_help.pod? |
404 |
|
405 |
* make inscription easier to use: offer a full dialog with multiple lines, let |
406 |
users re-write/edit books to their liking (without givign exp). |
407 |
|
408 |
* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further |
409 |
|
410 |
* TODO: re-apply items on log-in |
411 |
|
412 |
* create 100 chicken => some unseen item updates |
413 |
|
414 |
* dragons should not be able to change their title via the settings tab in playerbook |
415 |
|
416 |
* syncpoints: rules, news, motd, crossfiremail, hiscore |
417 |
"/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... |
418 |
|
419 |
* lone-town shops say "no shop nearby" with use_skill bargaining. |
420 |
|
421 |
* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback. |
422 |
|
423 |
* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP |
424 |
|
425 |
* *sigh* |
426 |
2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172) |
427 |
_after_ the weight update fix |
428 |
|
429 |
* unique items in maps not handled correctly: server should remember wether a unique |
430 |
file was written and force it to be written again, even if empty. |
431 |
|
432 |
* can't move onto navar harbour piers when levitating. |
433 |
|
434 |
* drakkar pking system assumed to be well-balanced: any documentation? |
435 |
|
436 |
* tutorial in client |
437 |
18:24:32 <qwe> just a note |
438 |
18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I |
439 |
was reading it (by then) to get what was wrong and the instructions |
440 |
there are outdated. |
441 |
|
442 |
* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or |
443 |
simply by dropping it. |
444 |
|
445 |
* important: mobs can cross shop-boundaries using shopmats. this must not be :/ |
446 |
|
447 |
* drop all and get all will result in trying to pick up yourself |
448 |
(likely harmless) |
449 |
|
450 |
* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner |
451 |
|
452 |
* vanessa kept active because of: |
453 |
owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
454 |
owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
455 |
-> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). |
456 |
|
457 |
* dragon cannot apply ipo writing pen (lack the body), but use skill fine |
458 |
|
459 |
http://stonewashed.net/sfx.html |
460 |
|
461 |
2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply() |
462 |
2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() |
463 |
2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() |
464 |
2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply() |
465 |
|
466 |
http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg |
467 |
|
468 |
* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. |
469 |
|
470 |
* for the future: adjust sp regenration in that way that it doesn't |
471 |
regenrate when food is below < 200 (a magic constant) |
472 |
|
473 |
* level 100 inscription with 4 kills: a single random_Scorll treasure |
474 |
item in the ancient mages of forgotten town palace create |
475 |
many *hundreds* of actual scrolls when instantiated? |
476 |
|
477 |
07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" |
478 |
07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision |
479 |
07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified |
480 |
07:21:37 <schmorp> unidentified they are called potions? |
481 |
07:21:48 -cfbot:#cf- [Incen] ayup |
482 |
07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
483 |
|
484 |
* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still |
485 |
|
486 |
* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
487 |
firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
488 |
move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
489 |
semantics). |
490 |
|
491 |
* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest |
492 |
there. be inventive. |
493 |
|
494 |
* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() |
495 |
sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary |
496 |
hitting items it shouldn't. |
497 |
|
498 |
* can users in theory steal the gems out of their snitchangel pet monsters? |
499 |
=> the nodrop mechanism used for that should also disallow stealing. |
500 |
|
501 |
* bowmode should offer different capabilities given on level of user |
502 |
(Leonov). |
503 |
|
504 |
* player_sold 1 still gets added to maps at some point, but server cnanot read it. |
505 |
resolve the situation by either implementing it fully or removing it fully. |
506 |
|
507 |
* climbing, meditating, levitating skills etc. should give you experience per use |
508 |
|
509 |
* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
510 |
2007-02-03 03:49:06.011 Discarding object without arch: texas |
511 |
2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
512 |
2007-02-03 03:54:36.926 Discarding object without arch: event_say |
513 |
|
514 |
* IMPORTANT: |
515 |
entering instantiated random maps whose meta file is missing freezes the player. |
516 |
|
517 |
* random speed should result in randomised initial animation face. |
518 |
|
519 |
* training center (kobold etc.) does not stop working after 30-40min |
520 |
but goes on for 2 hours _at least_. |
521 |
|
522 |
* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. |
523 |
this is simply counterwall hitting monsters. but why does it happen? |
524 |
|
525 |
* animated weapons should come back to the player when he dies/disconnects? |
526 |
2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
527 |
animated weapon out and you disconnect, that it'd simply a) fall to the |
528 |
ground or b) return to your inv? Rather than disappearing into the void of |
529 |
nothingness. |
530 |
|
531 |
* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
532 |
16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
533 |
16:09 <@schmorp> erinnert mich dran |
534 |
|
535 |
* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type |
536 |
(improve message) |
537 |
|
538 |
|