ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/cvsroot/deliantra/Deliantra/bin/cfrenderarch
Revision: 1.2
Committed: Fri Apr 21 12:25:08 2006 UTC (18 years, 2 months ago) by elmex
Branch: MAIN
CVS Tags: rel-0_92, rel-0_91, rel-0_96, rel-0_97, rel-0_98, rel-0_99, rel-1_11, rel-1_13, rel-1_12, rel-2_2, rel-2_0, rel-2_1, rel-1_1, rel-1_0, rel-0_9
Changes since 1.1: +40 -10 lines
Log Message:
comitted new yafray renderer

File Contents

# Content
1 #!/opt/perl/bin/perl
2 use Cwd;
3 use Math::VectorReal;
4 use File::Spec::Functions;
5 use strict;
6 $Math::VectorReal::FORMAT = "x=\"%1.3f\" y=\"%1.3f\" z=\"%1.3f\"";
7
8 sub slurp { open FO, $_[0] or die "Couldn't open $_[0]: $!"; return join '', <FO> }
9
10 sub read_scene_cfg {
11 my ($file) = @_;
12
13 my $cfg = {};
14 eval {
15 my $cont = slurp ($file);
16
17 for (split /\n/, $cont) {
18
19 if (m/dir\s*=\s*(\d+)\s*-\s*(\d+)/) {
20 for ($1..$2) { push @{$cfg->{dir}}, $_ }
21
22 } elsif (m/dir\s*=\s*(\d+)/) {
23 push @{$cfg->{dir}}, $1;
24
25 } elsif (m/replace\s+(\S+)\s+(\S+)/) {
26 push @{$cfg->{replace}}, [$1, $2];
27
28 } elsif (m/(\S+)\s*=\s*(.*)/) {
29 $cfg->{$1} = $2;
30
31 }
32 }
33 };
34 if ($@) { warn "Couldn't read $file\n" }
35
36 $cfg->{w} ||= 32;
37 $cfg->{h} ||= 32;
38 $cfg->{height} ||= 100;
39 $cfg->{dir} ||= [5];
40
41 return $cfg;
42 }
43
44 sub add {
45 my ($x, $y, $z, $up, $r, $move_vec) = @_;
46
47 $move_vec ||= vector (0, 0, 0);
48
49 my $v = vector ($x, $y, $z);
50 $v = $v + (0.5 * $z * $up);
51 $v = $v + (0.25 * $z * $r);
52 $v = $v + $move_vec;
53
54 "p $v"
55 }
56
57 sub new_cam {
58 my ($cont, $dir_n, $cfg, $outfile) = @_;
59 my ($x, $y) = ($cfg->{height} / 2, $cfg->{height} / 2);
60
61 my ($w, $h) = ($cfg->{w}, $cfg->{h} || $cfg->{w});
62
63 my $to = vector (0, 0, 0);
64 my $from = 1 ? vector (0, $cfg->{height}, 0) : vector (0, 0, $cfg->{height});
65
66 my $dir = ($from - $to)->norm;
67
68 my $up;
69 my $r;
70
71 if ($dir_n == 0 || $dir_n == 1) {
72 #$r = vector (-1, 0, 0)->norm;
73 $up = vector (0, 1, 0)->norm;
74 } elsif ($dir_n == 2) {
75 $up = vector (-1, 1, 0)->norm;
76 } elsif ($dir_n == 3) {
77 $up = vector (-1, 0, 0)->norm;
78 } elsif ($dir_n == 4) {
79 $up = vector (-1, -1, 0)->norm;
80 } elsif ($dir_n == 5) {
81 $up = vector (0, -1, 0)->norm;
82 } elsif ($dir_n == 6) {
83 $up = vector (1, -1, 0)->norm;
84 } elsif ($dir_n == 7) {
85 $up = vector (1, 0, 0)->norm;
86 } elsif ($dir_n == 8) {
87 $up = vector (1, 1, 0)->norm;
88 }
89
90 $r = ($up x $dir)->norm;
91
92 my $upv = $up;
93 $up = $from + $up;
94
95 my $m = vector (0, 0, 0);
96
97 if ($cfg->{xoffs} || $cfg->{yoffs}) {
98 $m = ($cfg->{xoffs} || 0) * $r + ($cfg->{yoffs} || 0) * $upv;
99 }
100
101 $cont =~ s/p\s*x="([^"]+)"\s*y="([^"]+)"\s*z="([^"]+)"/add ($1, $2, $3, $upv, $r, $m)/egs;
102
103
104 my $light = ($r + vector (0, 0, 0.7) + -$upv)->norm; # x="0" y="1" z="0.5"/>
105 my $backlight = (-$r + vector (0, 0, 0.7) + $upv)->norm;
106
107 my $cam = <<CAM;
108 <light type="sunlight" name="w_Infinite2" power="0.5" cast_shadows="off">
109 <from $backlight/>
110 <color r="1.0" g="1.0" b="1.0"/>
111 </light>
112
113 <light type="sunlight" name="w_Infinite" power="1" cast_shadows="off">
114 <from $light/>
115 <color r="1" g="1" b="1"/>
116 </light>
117
118 <!-- Section Background, Camera, Filter and Render -->
119
120 <camera name="x_Camera" resx="$w" resy="$h" focal="10" type="ortho">
121 <to $to/>
122 <from $from/>
123 <up $up/>
124 </camera>
125
126 <render camera_name="x_Camera" AA_passes="1" raydepth="8"
127 bias="0.1" AA_threshold="0"
128 AA_minsamples="64" AA_pixelwidth="1.25"
129 AA_jitterfirst="off" clamp_rgb="on">
130 <outfile value="$outfile"/>
131 <exposure value="1.4142135624"/>
132 <save_alpha value="on"/>
133 <gamma value="1"/>
134 </render>
135 CAM
136
137 ($cont, $cam)
138 }
139
140 sub render_dir {
141 my ($cont, $dir, $cfg, $outfile) = @_;
142
143 my $cam;
144 ($cont, $cam) = new_cam ($cont, $dir, $cfg, $outfile);
145
146 for (@{$cfg->{replace}}) {
147 $cont =~ s/\Q$_->[0]\E/$_->[1]/egs;
148 }
149
150 $cont =~ s#<light.*<\/scene>#$cam."<\/scene>"#es;
151 $cont =~ s#<camera.*<\/scene>#<!--CAM-->#gs;
152 $cont =~ s#<render.*<\/scene>#<!--CAM-->#gs;
153 $cont =~ s#<!--CAM-->#$cam."<\/scene>"#es;
154
155 $cont
156 }
157
158 my $xml = $ARGV[0] or die "render <xml>\n";
159
160 my $outfile = $xml;
161 $outfile =~ s/\.xml$/\.tga/;
162
163 my $xmlcont = slurp ($xml);
164 my $cfg = read_scene_cfg ($xml . ".cfg");
165
166 my ($vol, $dir, $file) = File::Spec->splitpath($xml);
167
168 $file =~ m/^(.*?)\.xml/;
169 my $filebase = $1 || $file;
170
171 for my $d (@{$cfg->{dir}}) {
172 my $ofile = File::Spec->catpath ($vol, $dir, "${filebase}_dir_${d}.tga");
173 my $oxfile = File::Spec->catpath ($vol, $dir, "${filebase}_rend_${d}.xml");
174
175 my $nc = render_dir ($xmlcont, $d, $cfg, "${filebase}_dir_${d}.tga");
176
177 open OUT, ">$oxfile"
178 or die "Couldn't write '$nc': $!";
179 print OUT $nc;
180 close OUT;
181
182 my $cwd = getcwd;
183
184 if ($dir) {
185 system ("cd $dir; yafray ${filebase}_rend_${d}.xml > yafray_out.log 2> yafray_out.log");
186 } else {
187 system ("yafray ${filebase}_rend_${d}.xml > yafray_out.log 2> yafray_out.log");
188 }
189
190 unlink $oxfile;
191
192 if ($cfg->{archname}) {
193 if (@{$cfg->{dir}} > 1) {
194 system ("convert ${filebase}_dir_${d}.tga $cfg->{archname}$d.png");
195 print "saved arch png to: $cfg->{archname}$d.png\n";
196 } else {
197 system ("convert ${filebase}_dir_${d}.tga $cfg->{archname}.png");
198 print "saved arch png to: $cfg->{archname}.png\n";
199 }
200 } else {
201 system ("convert ${filebase}_dir_${d}.tga ${filebase}_dir_${d}.png");
202 print "saved arch png to: ${filebase}_dir_${d}.png\n";
203 }
204
205 print "rendered $ofile\n";
206 }