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2 | #include "material.h" |
2 | #include "material.h" |
3 | |
3 | |
4 | #include <cstdlib> |
4 | #include <cstdlib> |
5 | #include <cstring> |
5 | #include <cstring> |
6 | |
6 | |
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7 | #include <algorithm> |
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8 | |
7 | namespace shader { |
9 | namespace shader { |
8 | |
10 | |
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11 | refcounted::~refcounted () |
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12 | { |
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13 | #if 0 |
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14 | if (refcnt) |
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15 | abort (); |
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16 | #endif |
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17 | } |
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18 | |
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19 | const char str_float [] = "float"; |
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20 | const char str_float2 [] = "float2"; |
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21 | const char str_float3 [] = "float3"; |
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22 | const char str_float4 [] = "float4"; |
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23 | const char str_float4x4 [] = "float4x4"; |
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24 | |
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25 | const char str_sampler1d [] = "sampler1d"; |
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26 | const char str_sampler2d [] = "sampler2d"; |
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27 | const char str_sampler3d [] = "sampler3d"; |
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28 | const char str_samplerCUBE [] = "samplerCUBE"; |
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29 | const char str_samplerRECT [] = "samplerRECT"; |
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30 | |
9 | static CGcontext cg_context = cgCreateContext (); |
31 | static CGcontext cg_context = cgCreateContext (); |
10 | |
32 | |
11 | int var_i::next_name = 0; |
33 | int var_i::next_name = 0; |
12 | |
34 | |
13 | var_i::var_i (CGtype cgtype) |
35 | var_i::var_i (CGtype cgtype, const char *typestr) |
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36 | : typestr (typestr) |
14 | { |
37 | { |
15 | name = ++next_name; |
38 | name = ++next_name; |
16 | param = cgCreateParameter (cg_context, cgtype); |
39 | param = cgCreateParameter (cg_context, cgtype); |
17 | } |
40 | } |
18 | |
41 | |
19 | var_i::~var_i () |
42 | var_i::~var_i () |
20 | { |
43 | { |
21 | cgDestroyParameter (param); |
44 | cgDestroyParameter (param); |
22 | } |
45 | } |
23 | |
46 | |
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47 | void var_i::build_decl (ostringstream &b) |
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48 | { |
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49 | b << typestr << ' ' << "V" << name; |
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50 | } |
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51 | |
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52 | void uniform_i::build_decl (ostringstream &b) |
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53 | { |
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54 | b << "uniform " << typestr << ' ' << "V" << name; |
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55 | } |
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56 | |
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57 | void stream_i::build_decl (ostringstream &b) |
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58 | { |
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59 | b << typestr << ' ' << "V" << name; |
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60 | b << " : " << binding; |
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61 | } |
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62 | |
24 | void var_i::build (shader_builder &b) |
63 | void var_i::build (shader_builder &b) |
25 | { |
64 | { |
26 | abort (); |
65 | b << "V" << name; |
27 | } |
66 | } |
28 | |
67 | |
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68 | void uniform_i::build (shader_builder &b) |
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69 | { |
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70 | var_i::build (b); |
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71 | |
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72 | if (find (b.refs.begin (), b.refs.end (), uniform (*this)) == b.refs.end ()) |
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73 | b.refs.push_back (*this); |
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74 | } |
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75 | |
29 | void var_i::build_decl (shader_builder &b) |
76 | void stream_i::build (shader_builder &b) |
30 | { |
77 | { |
31 | abort (); |
78 | var_i::build (b); |
32 | } |
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33 | |
79 | |
34 | template<int dimension, GLenum gltype, CGtype cgtype> |
80 | if (find (b.streams.begin (), b.streams.end (), var (*this)) == b.streams.end ()) |
35 | varying_i<dimension, gltype, cgtype>::varying_i (const char *binding) |
81 | b.streams.push_back (*this); |
36 | : var_i (cgtype) |
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37 | { |
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38 | strcpy (this->binding, binding); |
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39 | } |
82 | } |
40 | |
83 | |
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84 | void temporary_i::build (shader_builder &b) |
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85 | { |
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86 | var_i::build (b); |
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87 | |
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88 | if (find (b.temps.begin (), b.temps.end (), var (*this)) == b.temps.end ()) |
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89 | b.temps.push_back (*this); |
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90 | } |
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91 | |
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92 | void fragment_const_string_i::build (shader_builder &b) |
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93 | { |
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94 | b << str; |
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95 | } |
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96 | |
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97 | struct vin vin; |
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98 | |
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99 | // MUST update is-function below |
41 | varying_3f_i position_3f_i ("POSITION"); |
100 | varying_3f vin::position_3f ("POSITION"); |
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101 | varying_4f vin::position_4f ("POSITION"); |
42 | varying_3f_i normal_3f_i ("NORMAL"); |
102 | varying_3f vin::normal_3f ("NORMAL"); |
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103 | varying_4f vin::normal_4f ("NORMAL"); |
43 | varying_3f_i color0_3f_i ("COLOR0"); |
104 | varying_3f vin::color0_3f ("COLOR0"); |
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105 | varying_4f vin::color0_4f ("COLOR0"); |
44 | varying_3f_i color1_3f_i ("COLOR1"); |
106 | varying_3f vin::color1_3f ("COLOR1"); |
45 | varying_2f_i texcoord0_2f_i ("TEXCOORD0"); |
107 | varying_4f vin::color1_4f ("COLOR1"); |
46 | varying_2f_i texcoord1_2f_i ("TEXCOORD1"); |
108 | varying_1f vin::texcoord_1f[8] = |
47 | varying_2f_i texcoord2_2f_i ("TEXCOORD2"); |
109 | { |
48 | varying_2f_i texcoord3_2f_i ("TEXCOORD3"); |
110 | varying_1f ("TEXCOORD0"), varying_1f ("TEXCOORD1"), varying_1f ("TEXCOORD2"), varying_1f ("TEXCOORD3"), |
49 | varying_2f_i texcoord4_2f_i ("TEXCOORD4"); |
111 | varying_1f ("TEXCOORD4"), varying_1f ("TEXCOORD5"), varying_1f ("TEXCOORD6"), varying_1f ("TEXCOORD7"), |
50 | varying_2f_i texcoord5_2f_i ("TEXCOORD5"); |
112 | }; |
51 | varying_2f_i texcoord6_2f_i ("TEXCOORD6"); |
113 | varying_2f vin::texcoord_2f[8] = |
52 | varying_2f_i texcoord7_2f_i ("TEXCOORD7"); |
114 | { |
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115 | varying_2f ("TEXCOORD0"), varying_2f ("TEXCOORD1"), varying_2f ("TEXCOORD2"), varying_2f ("TEXCOORD3"), |
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116 | varying_2f ("TEXCOORD4"), varying_2f ("TEXCOORD5"), varying_2f ("TEXCOORD6"), varying_2f ("TEXCOORD7"), |
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117 | }; |
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118 | varying_3f vin::texcoord_3f[8] = |
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119 | { |
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120 | varying_3f ("TEXCOORD0"), varying_3f ("TEXCOORD1"), varying_3f ("TEXCOORD2"), varying_3f ("TEXCOORD3"), |
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121 | varying_3f ("TEXCOORD4"), varying_3f ("TEXCOORD5"), varying_3f ("TEXCOORD6"), varying_3f ("TEXCOORD7"), |
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122 | }; |
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123 | varying_4f vin::texcoord_4f[8] = |
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124 | { |
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125 | varying_4f ("TEXCOORD0"), varying_4f ("TEXCOORD1"), varying_4f ("TEXCOORD2"), varying_4f ("TEXCOORD3"), |
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126 | varying_4f ("TEXCOORD4"), varying_4f ("TEXCOORD5"), varying_4f ("TEXCOORD6"), varying_4f ("TEXCOORD7"), |
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127 | }; |
53 | varying_1f_i psize_1f_i ("PSIZE"); |
128 | varying_1f vin::psize_1f ("PSIZE"); |
54 | varying_1f_i attr6_1f_i ("ATTR6"), attr7_1f_i ("ATTR7"); |
129 | varying_1f vin::attr6_1f ("ATTR6"); |
55 | varying_2f_i attr6_2f_i ("ATTR6"), attr7_2f_i ("ATTR7"); |
130 | varying_1f vin::attr7_1f ("ATTR7"); |
56 | varying_3f_i attr6_3f_i ("ATTR6"), attr7_3f_i ("ATTR7"); |
131 | varying_2f vin::attr6_2f ("ATTR6"); |
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132 | varying_2f vin::attr7_2f ("ATTR7"); |
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133 | varying_3f vin::attr6_3f ("ATTR6"); |
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134 | varying_3f vin::attr7_3f ("ATTR7"); |
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135 | varying_4f vin::attr6_4f ("ATTR6"); |
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136 | varying_4f vin::attr7_4f ("ATTR7"); |
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137 | |
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138 | bool vin::is (const var &r) |
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139 | { |
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140 | return r == vin::position_3f |
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141 | || r == vin::position_4f |
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142 | || r == vin::normal_3f |
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143 | || r == vin::normal_4f |
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144 | || r == vin::color0_3f |
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145 | || r == vin::color0_4f |
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146 | || r == vin::color1_3f |
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147 | || r == vin::color1_4f |
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148 | || r == vin::texcoord_1f[0] || r == vin::texcoord_1f[1] || r == vin::texcoord_1f[2] || r == vin::texcoord_1f[3] |
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149 | || r == vin::texcoord_1f[4] || r == vin::texcoord_1f[5] || r == vin::texcoord_1f[6] || r == vin::texcoord_1f[7] |
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150 | || r == vin::texcoord_2f[0] || r == vin::texcoord_2f[1] || r == vin::texcoord_2f[2] || r == vin::texcoord_2f[3] |
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151 | || r == vin::texcoord_2f[4] || r == vin::texcoord_2f[5] || r == vin::texcoord_2f[6] || r == vin::texcoord_2f[7] |
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152 | || r == vin::texcoord_3f[0] || r == vin::texcoord_3f[1] || r == vin::texcoord_3f[2] || r == vin::texcoord_3f[3] |
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153 | || r == vin::texcoord_3f[4] || r == vin::texcoord_3f[5] || r == vin::texcoord_3f[6] || r == vin::texcoord_3f[7] |
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154 | || r == vin::texcoord_4f[0] || r == vin::texcoord_4f[1] || r == vin::texcoord_4f[2] || r == vin::texcoord_4f[3] |
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155 | || r == vin::texcoord_4f[4] || r == vin::texcoord_4f[5] || r == vin::texcoord_4f[6] || r == vin::texcoord_4f[7] |
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156 | || r == vin::psize_1f |
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157 | || r == vin::attr6_1f |
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158 | || r == vin::attr7_1f |
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159 | || r == vin::attr6_2f |
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160 | || r == vin::attr7_2f |
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161 | || r == vin::attr6_3f |
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162 | || r == vin::attr7_3f |
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163 | || r == vin::attr6_4f |
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164 | || r == vin::attr7_4f; |
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165 | } |
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166 | |
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167 | struct fin fin; |
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168 | struct fin &vout = fin; |
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169 | |
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170 | // MUST update is-function below |
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171 | varying_4f fin::position_4f ("HPOS"); |
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172 | varying_4f fin::color0_4f ("COLOR0"); |
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173 | varying_4f fin::color1_4f ("COLOR1"); |
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174 | varying_4f fin::texcoord_4f[8] = |
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175 | { |
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176 | varying_4f ("TEXCOORD0"), varying_4f ("TEXCOORD1"), varying_4f ("TEXCOORD2"), varying_4f ("TEXCOORD3"), |
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177 | varying_4f ("TEXCOORD4"), varying_4f ("TEXCOORD5"), varying_4f ("TEXCOORD6"), varying_4f ("TEXCOORD7"), |
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178 | }; |
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179 | |
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180 | bool fin::is (const var &r) |
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181 | { |
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182 | return r == fin::position_4f |
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183 | || r == fin::color0_4f |
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184 | || r == fin::color1_4f |
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185 | || r == fin::texcoord_4f[0] |
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186 | || r == fin::texcoord_4f[1] |
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187 | || r == fin::texcoord_4f[2] |
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188 | || r == fin::texcoord_4f[3] |
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189 | || r == fin::texcoord_4f[4] |
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190 | || r == fin::texcoord_4f[5] |
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191 | || r == fin::texcoord_4f[6] |
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192 | || r == fin::texcoord_4f[7]; |
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193 | } |
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194 | |
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195 | struct fout fout; |
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196 | |
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197 | // MUST update is-function below |
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198 | varying_4f fout::color0_4f ("COLOR0"); |
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199 | varying_3f fout::color0_3f ("COLOR0"); |
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200 | varying_4f fout::color1_4f ("COLOR1"); |
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201 | varying_3f fout::color1_3f ("COLOR1"); |
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202 | varying_1f fout::depth_1f ("DEPTH"); |
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203 | |
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204 | bool fout::is (const var &r) |
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205 | { |
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206 | return r == fout::color0_4f |
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207 | || r == fout::color0_3f |
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208 | || r == fout::color1_4f |
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209 | || r == fout::color1_3f |
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210 | || r == fout::depth_1f; |
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211 | } |
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212 | |
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213 | uniform_matrix_f mvp, mv, proj; |
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214 | |
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215 | void fragment_vector_i::build (shader_builder &b) |
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216 | { |
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217 | for (vector<fragment>::iterator i = begin (); i != end (); i++) |
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218 | (*i)->build (b); |
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219 | } |
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220 | |
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221 | void shader_program::print () |
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222 | { |
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223 | shader_builder b; |
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224 | build (b); |
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225 | ostringstream os; |
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226 | |
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227 | os << "void main (\n"; |
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228 | for (vector<var>::iterator i = b.streams.begin (); i != b.streams.end (); i++) |
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229 | { |
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230 | os << " "; |
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231 | |
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232 | if (is_vertex) |
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233 | { |
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234 | if (vin.is (*i)) os << "in "; |
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235 | if (vout.is (*i)) os << "out "; |
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236 | } |
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237 | else |
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238 | { |
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239 | if (fin.is (*i)) os << "in "; |
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240 | if (fout.is (*i)) os << "out "; |
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241 | } |
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242 | |
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243 | (*i)->build_decl (os); |
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244 | os << ",\n"; |
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245 | } |
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246 | |
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247 | for (vector<uniform>::iterator i = b.refs.begin (); i != b.refs.end (); i++) |
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248 | { |
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249 | os << " "; |
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250 | (*i)->build_decl (os); |
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251 | os << ",\n"; |
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252 | } |
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253 | |
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254 | os << " uniform float unused_cg_broken_syntax\n"; |
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255 | os << ")\n{\n"; |
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256 | |
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257 | for (vector<var>::iterator i = b.temps.begin (); i != b.temps.end (); i++) |
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258 | { |
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259 | (*i)->build_decl (os); |
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260 | os << ";\n"; |
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261 | } |
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262 | |
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263 | os << "\n"; |
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264 | os << b.source.str (); |
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265 | os << "\n}\n"; |
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266 | |
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267 | printf ("%s\n", os.str ().c_str ()); |
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268 | |
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269 | } |
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270 | |
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271 | void debdebdebdebug ()//D |
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272 | { |
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273 | vertex_program p; |
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274 | temp_4f t1, t2; |
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275 | sampler2d s2d (1); |
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276 | |
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277 | p << t2 << " = tex2D (" << s2d << ", " << vin.position_4f << ".xy);\n"; |
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278 | p << t1 << " = mul (" << vin.position_4f << "," << mvp << ");\n"; |
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279 | p << vout.position_4f << " = " << t1 << ";\n"; |
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280 | |
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281 | p.print (); |
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282 | //exit (0); |
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283 | } |
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284 | |
57 | } |
285 | } |
58 | |
286 | |
59 | material::~material () |
287 | material::~material () |
60 | { |
288 | { |
61 | } |
289 | } |