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/cvs/cvsroot/libgender/material.C
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Comparing cvsroot/libgender/material.C (file contents):
Revision 1.2 by root, Sun Oct 10 14:18:58 2004 UTC vs.
Revision 1.14 by root, Sat Oct 23 21:43:27 2004 UTC

1#include <cstdlib>
2#include <cstring>
3
4#include <algorithm>
5
1#include "opengl.h" 6#include "opengl.h"
2#include "material.h" 7#include "material.h"
8#include "util.h"
3 9
4material::~material () 10material::~material ()
5{ 11{
6} 12}
7 13
14void
8void simple_material::begin () 15simple_material::begin ()
9{ 16{
10 glMaterialfv (GL_FRONT, GL_DIFFUSE, (GLfloat *)&diffuse); 17 glMaterialfv (GL_FRONT, GL_DIFFUSE, (GLfloat *) & diffuse);
11 glMaterialfv (GL_FRONT, GL_SPECULAR, (GLfloat *)&specular); 18 glMaterialfv (GL_FRONT, GL_SPECULAR, (GLfloat *) & specular);
12 glMaterialfv (GL_FRONT, GL_EMISSION, (GLfloat *)&emission); 19 glMaterialfv (GL_FRONT, GL_EMISSION, (GLfloat *) & emission);
13 glMaterialf (GL_FRONT, GL_SHININESS, shininess); 20 glMaterialf (GL_FRONT, GL_SHININESS, shininess);
14} 21}
15 22
23void
16void simple_material::end () 24simple_material::end ()
17{ 25{
18} 26}
19 27
28void
29osama_material::begin ()
30{
31 cgGLEnableProfile (vsh_profile);
32 cgGLEnableProfile (fsh_profile);
33 cgGLEnableTextureParameter (g_Texture);
34}
20 35
36void
37osama_material::end ()
38{
39 cgGLDisableTextureParameter (g_Texture);
40 // cgGLUnbindProgram (vsh_profile);
41 // cgGLUnbindProgram (fsh_profile);
42 cgGLDisableProfile (vsh_profile);
43 cgGLDisableProfile (fsh_profile);
44}
45
46GLuint
47texture::load_texture (SDL_Surface * surface, GLfloat * tex2oord)
48{
49 GLuint textur;
50 int w, h;
51 SDL_Surface *image;
52 SDL_Rect area;
53 Uint32 saved_flags;
54 Uint8 saved_alpha;
55
56 /* Use the surface width and height expanded to powers of 2 */
57 //w = power_of_two (surface->w);
58 //h = power_of_two (surface->h);
59 w = power_of_two (surface->w);
60 h = power_of_two (surface->h);
61 tex2oord[0] = 0.0f; /* Min X */
62 tex2oord[1] = 0.0f; /* Min Y */
63 tex2oord[2] = (GLfloat) surface->w / w; /* Max X */
64 tex2oord[3] = (GLfloat) surface->h / h; /* Max Y */
65
66 image = SDL_CreateRGBSurface (SDL_SWSURFACE, w, h, 32,
67#if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */
68 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000
69#else
70 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF
71#endif
72 );
73
74 if (image == NULL)
75 return 0;
76
77 /* Save the alpha blending attributes */
78 saved_flags = surface->flags & (SDL_SRCALPHA | SDL_RLEACCELOK);
79 saved_alpha = surface->format->alpha;
80 if ((saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA)
81 SDL_SetAlpha (surface, 0, 0);
82
83 /* Copy the surface into the GL texture image */
84 area.x = 0;
85 area.y = 0;
86 area.w = surface->w;
87 area.h = surface->h;
88 SDL_BlitSurface (surface, &area, image, &area);
89
90 /* Restore the alpha blending attributes */
91 if ((saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA)
92 SDL_SetAlpha (surface, saved_flags, saved_alpha);
93
94 /* Create an OpenGL texture for the image */
95 glGenTextures (1, &textur);
96 glBindTexture (GL_TEXTURE_2D, textur);
97 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
98 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
99 glTexParameteri (GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); // GENERATE_MIPMAP_SGIS
100 glTexImage2D (GL_TEXTURE_2D,
101 0,
102 GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, image->pixels);
103 SDL_FreeSurface (image); /* No longer needed */
104
105 return textur;
106}
107
108CGcontext cgc;
109
110void
111init_shaders ()
112{
113 cgc = cgCreateContext ();
114}
115

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