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/cvs/cvsroot/libgender/material.C
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Comparing cvsroot/libgender/material.C (file contents):
Revision 1.48 by root, Sun Nov 7 03:28:20 2004 UTC vs.
Revision 1.50 by root, Sun Nov 7 22:40:58 2004 UTC

90 { 90 {
91 using namespace shader::compile; 91 using namespace shader::compile;
92 92
93 temp_1f lz; 93 temp_1f lz;
94 94
95 // TODO: negative z is not calculated in an acceptable way 95 // TODO: negative z is not calculated in an acceptable way, clipping does horrible things(?)
96 lz = z (vout.position); 96 lz = z (vout.position);
97 z (vout.position) = (log2 (lz) * (2 / log2 (1e10)) - 1) * w (vout.position);
98#if 0
99 z (vout.position) = 97 z (vout.position) = (ifelse (
100 ifelse ( 98 lz < 0,
101 z < 0, 99 lz,
102 -1,
103 log2 (lz) * (2 / log2 (1e10)) - 1 100 log (lz) * (2 / log (1e10))
104 ) * w (vout.position); 101 ) - 1) * w (vout.position);
105#endif
106 } 102 }
107 103
108 vsh_src = shader::shader_builder::stop (); 104 vsh_src = shader::shader_builder::stop ();
109 105
110 shader::shader_builder::start (); 106 shader::shader_builder::start ();

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