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20 | with, say, some newbie opengl code? |
20 | with, say, some newbie opengl code? |
21 | - stat change messages did not differentiate between attuned, repelled etc. |
21 | - stat change messages did not differentiate between attuned, repelled etc. |
22 | - work around a bug in the nvidia driver which mishandles alpha textures |
22 | - work around a bug in the nvidia driver which mishandles alpha textures |
23 | with env mode REPLACE, causing all magic maps to be white only. |
23 | with env mode REPLACE, causing all magic maps to be white only. |
24 | - do not use mipmapping for tiles - the trade-off was not worth it. |
24 | - do not use mipmapping for tiles - the trade-off was not worth it. |
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25 | - fix packaging the pango modules twice in the linux and windows binaries. |
25 | |
26 | |
26 | (2.05) Tue Sep 29 11:21:00 CEST 2009 |
27 | (2.05) Tue Sep 29 11:21:00 CEST 2009 |
27 | - intermediate os x binary release only. |
28 | - intermediate os x binary release only. |
28 | - linking against the opengl library works everywhere, except on Mac OS X 10.6, |
29 | - linking against the opengl library works everywhere, except on Mac OS X 10.6, |
29 | which some people even spent money on (this seems to break a great number |
30 | which some people even spent money on (this seems to break a great number |