1 | Revision history for Perl extension CFPlus |
1 | Revision history for Perl extension Deliantra::Client |
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3 | 0.9963 |
3 | 0.9967 Mon Mar 24 01:24:07 CET 2008 |
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4 | - implement keyboard modifier display (mostly because of the numlock |
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5 | problems under windows). |
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6 | - work around a bug on windows where the layout font is being ignored. |
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8 | 0.9966 Sat Mar 22 14:26:05 CET 2008 |
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9 | - when the message window is hidden and the input is activated, it will |
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10 | become visible again. |
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11 | - the max number of paragraphs in the chattabs were not limited, |
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12 | leading to a naughty memory leak |
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13 | - the highlighting of the chattabs were deep blue where they should have been |
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14 | deep red :-) |
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15 | - fixed a small inconvenience in the history handling of chat tab entries |
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16 | (hitting cursor-up or cursor-down won't erase what you typed by accident |
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17 | anymore). |
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19 | 0.9965 Sat Jan 19 05:51:39 CET 2008 |
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20 | - work around a database race condition by using single-threaded |
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21 | database access. |
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23 | 0.9964 Fri Jan 18 06:30:13 CET 2008 |
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24 | - fixed a bug where the message fontsize wasn't set correctly |
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25 | - do not call glTexSubimage2D on 0x0 bitmaps, as this |
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26 | crashes newer nvidia drivers. |
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27 | - fix chatbox label padding. |
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28 | - further rename database directory. |
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29 | - further "branding" of cfplus => deliantra. |
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31 | 0.9963 Sun Jan 6 18:27:02 CET 2008 |
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32 | - rework of the messsage window to support 'undocked' windows. |
4 | - ignore keyboard modifiers we are never interested in. |
33 | - ignore keyboard modifiers we are never interested in. |
5 | - improve interactivity by using a prepare, not an idle watcher, |
34 | - improve interactivity by using a prepare, not an idle watcher, |
6 | for screen refreshes. |
35 | for screen refreshes. |
7 | - limit the time spent in database handling, so we refresh the screen |
36 | - limit the time spent in database handling, so we refresh the screen |
8 | even during ongoing heavy texture loading. |
37 | even during ongoing heavy texture loading. |