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Comparing deliantra/Deliantra-Client/Changes (file contents):
Revision 1.129 by root, Fri Sep 5 15:29:12 2008 UTC vs.
Revision 1.213 by root, Sat Apr 3 02:58:24 2010 UTC

1Revision history for Perl extension Deliantra::Client 1Revision history for Perl extension Deliantra::Client
2
3TODO: add help to completer, add close tab to completer, do stuff to complete
4TODO: warn about sofwtare renderers
5TODO: [num] indicator malfunctioning
6TODO: cfplus_ext => 2 is sometimes not beign negotiated! (hack in place, need better protocol)
7
8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs).
9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird.
10
11TODO: crash on switching bg music off?
12TODO: server restarts reorderign face numbers will disturb music faces played in client? caching?
13
14TODO: ex will be sent multiple times (animation effect)
15TODO: attuned/repelled spells in different colours?
16TODO: grace/sp spells in different colour?
17 - replace level by minimum level, and damage by effective casting level
18 (for servers > 2.93).
19 - added some commandline arguments: <host> <user> <password>,
20 for the developers mostly.
21 - try a different method of avoiding music-related crashes.
22 - cfplus editor support protocol fixes.
23 - apply some common::sense 3.1 :)
24
252.10 Fri Jan 15 16:14:02 CET 2010
26 - fix blending factors to avoid white-out when fow_intensity > 0.
27
282.09 Tue Dec 22 01:40:24 CET 2009
29 - implement smooth fow/lighting transitions by blending.
30 - make fow texture configurable and add stipple/transparent versions.
31 - empty "Host" field will now default to gameserver.deliantra.net.
32 - do not crash when the user enters an invalid value into "Host".
33 - fix positional rounding on (pre-c99) windows.
34 - use a pack/unpack alignment of 1 by default everywhere, drop alignment
35 code in fow_texture.
36
372.06 Fri Dec 4 15:35:33 CET 2009
38 - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that
39 apple has no intention to fix, so we do the slow read/update/write way).
40 - work around various ATI/Mesa driver bugs in glTexImage2D by always
41 providing initialisation data for textures. Do they ever test their drivers
42 with, say, some newbie opengl code?
43 - stat change messages did not differentiate between attuned, repelled etc.
44 - work around a bug in the nvidia driver which mishandles alpha textures
45 with env mode REPLACE, causing all magic maps to be white only.
46 - do not use mipmapping for tiles - the trade-off was not worth it.
47 - fix packaging the pango modules twice in the linux and windows binaries.
48
49(2.05) Tue Sep 29 11:21:00 CEST 2009
50 - intermediate os x binary release only.
51 - linking against the opengl library works everywhere, except on Mac OS X 10.6,
52 which some people even spent money on (this seems to break a great number
53 of opengl apps actually).
54 - (os x binary) update libsdl to 1.2.14.
55
562.05 Tue Sep 15 20:31:15 CEST 2009
57 - changed completer algorithm, thanks go to marcmagus!
58 - try to work around crashes in SDL_Mixer when reinitialising it.
59
602.04 Sun Apr 26 21:03:40 CEST 2009
61 - work around incompatible ABI change between 1.22 and 1.24 by using a runtime check,
62 this really is a bug that needs fixing inside pango.
63 - include a japanese font (Mona, selected for license and size) with the distribution.
64 - include our own fonts.conf file, to speed up startup and to be able to control
65 font selection.
66 - change confusing login successful message to "connect to server successful".
67 - update BDB and EV in win32 builds to work around the event loop creation bug.
68 - fall back to blocking dns resolve before using a hardcoded address.
69
702.03 Tue Jan 20 14:54:30 CET 2009
71 - move experience label, progress bars and slot info to the menubar.
72 - move toplevel menu into a menu popup.
73 - use fontsize for chekcbox size requests to get a better layout.
74 - autopickup spellbooks, skillscrolls and valuables by default.
75 - automatically save config/layout on exit and add config options
76 to Setup=>Client to control this.
77 - fix positioning of popup windows.
78 - move autopickup enable (formerly inhibit) to menubar.
79 - correctly display face changes for inventory objects.
80 - verify databases if we are the first process to register, to
81 detect corruption as is common on windows (but not limited to
82 windows, unfortunately).
83 - fall back to backup config file if main config file cannot be parsed.
84 - reduce shimmering during smooth scrolls.
85 - rely on AnyEvent to work around totally broken windows vista
86 tcp/ip subsystem once more (where getpeername returns fantasy
87 ports).
88 - use newer BDB version that works around windows vista tcp/ip
89 breakage.
90 - initialise the default resolver during startup, as windows vista
91 forces us back to the desktop when doing this later(!).
92
932.02 Wed Dec 24 06:02:53 CET 2008
94 - mark hidden mapspaces visually with a question mark.
95 - make hidden spaces as light as the darkest normal spaces.
96 - don't lie about the window size anymore in fear of crashing
97 the server (as we are dealing with deliantra servers only these days).
98 - correctly draw the speech bubbles and other overlays even when the
99 topmost face isn't visible.
100 - fix swirly tile draw offset.
101 - fix a crash when the user clicks on the map during log-in.
102 - incorporate tips of the day by botz (former madness).
103 - handle failure to load a music face more gracefully (still
104 log the error, but do not crash, instead, ignore the failure).
105 - try to log, instead of crash, on the "cannot call update method"
106 problem.
107
1082.01 - (Mon Dec 15 00:41:33 CET 2008)
109 - rewrote the client tutorial which can be found via the 'Help!' button.
110 - fixed the mostly random switching of message window tabs when
111 new tabs were added.
112 - small typo fix in tooltip on the Skills page in the playerbook.
113 - avoid accessing potentially undefined memory when drawing the map.
114 - fixed speech bubbles which were drawn below some objects sometimes.
115
1162.0 Fri Dec 5 15:42:51 CET 2008
117 - the Log window can't be close anymore by alt+x
118 - pressing return or alt+x directly after start won't crash the client
119 anymore.
120 - the Log window is displayed correctly now after start.
121 - darken the invisible/cached parts of the map further.
122
1230.9978 Sun Nov 9 14:35:41 CET 2008
124 - correctly smooth-move the healthbar as well.
125 - own text is emphasized in the NPC dialogues now.
126 - fixed a crash bug in the macro dialogue.
127 - fixed updating of tooltips of the tabs in the message window.
128 - closing tabs with Alt-x won't let them disappear for every anymore.
129
1300.9977 Tue Sep 30 09:27:29 CEST 2008
131 - require newer BDB version to avoid possible database corruption or crashes
132 on login.
133 - fixed the often choppy smooth movement.
134 - switch to proportional font in log view.
135 - improve the paragraph indent hack to align characters better.
136 - tweak server message output.
137 - optimise visibility handing in multiplexers (only put the current tab
138 into visible state).
139 - reduce the number of unnecessary refreshes.
140 - allow empty multiplexers.
141 - fixed clearing issue in the inventory upon logout.
142 - use the same workarounds for pango for gnu/linux binaries as we use for osx,
143 but additionally patch the pango library because stupid braindead idiotic
144 debian maintainers of course apply custom patches that completely break it.
2 145
30.9976 Fri Sep 5 17:28:30 CEST 2008 1460.9976 Fri Sep 5 17:28:30 CEST 2008
4 - use keysym not unicode symbol, maybe that helps with some of those keyboard 147 - use keysym not unicode symbol, maybe that helps with some of those keyboard
5 issues on OS X. 148 issues on OS X.
6 - treat meta like alt for built-ins, for OS X. 149 - treat meta like alt for built-ins, for OS X.

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