--- deliantra/Deliantra-Client/Changes 2008/09/19 02:24:32 1.134 +++ deliantra/Deliantra-Client/Changes 2009/01/11 22:11:23 1.175 @@ -1,10 +1,71 @@ Revision history for Perl extension Deliantra::Client TODO: add help to completer, add close tab to completer, do stuff to complete -TODO: find out how to create namespaces on cpan and create Deliantra::Client :/ +TODO: warn about sofwtare renderers +TODO: [num] indicator malfunctioning +TODO: cfplus_ext => 2 is sometimes not beign negotiated! (hack in place, need better protocol) -TODO: frames für graphics tab -TODO: pack into .zip +TODO: Deliantra releasen + - move experience label, progress bars and slot info to the menubar. + - move toplevel menu into a menu popup. + - use fontsize for chekcbox size requests to get a better layout. + - autopickup spellbooks, skillscrolls and valuables by default. + - automatically save config/layout on exit and add config options + to Setup=>Client to control this. + - fix positioning of popup windows. + - move autopickup enable (formerly inhibit) to menubar. + - verify databases if we are the first process to register, to + detect corruption as is common on windows (but not limited to + windows, unfortunately). + - rely on AnyEvent to work around totally broken windows vista + tcp/ip subsystem once more (where getpeername returns fantasy + ports). + - use newer BDB version that works around windows vista tcp/ip + breakage. + - initialise the default resolver during startup, as windows vista + forces us back to the desktop when doing this later(!). + +2.02 Wed Dec 24 06:02:53 CET 2008 + - mark hidden mapspaces visually with a question mark. + - make hidden spaces as light as the darkest normal spaces. + - don't lie about the window size anymore in fear of crashing + the server (as we are dealing with deliantra servers only these days). + - correctly draw the speech bubbles and other overlays even when the + topmost face isn't visible. + - fix swirly tile draw offset. + - fix a crash when the user clicks on the map during log-in. + - incorporate tips of the day by botz (former madness). + - handle failure to load a music face more gracefully (still + log the error, but do not crash, instead, ignore the failure). + - try to log, instead of crash, on the "cannot call update method" + problem. + +2.01 - (Mon Dec 15 00:41:33 CET 2008) + - rewrote the client tutorial which can be found via the 'Help!' button. + - fixed the mostly random switching of message window tabs when + new tabs were added. + - small typo fix in tooltip on the Skills page in the playerbook. + - avoid accessing potentially undefined memory when drawing the map. + - fixed speech bubbles which were drawn below some objects sometimes. + +2.0 Fri Dec 5 15:42:51 CET 2008 + - the Log window can't be close anymore by alt+x + - pressing return or alt+x directly after start won't crash the client + anymore. + - the Log window is displayed correctly now after start. + - darken the invisible/cached parts of the map further. + +0.9978 Sun Nov 9 14:35:41 CET 2008 + - correctly smooth-move the healthbar as well. + - own text is emphasized in the NPC dialogues now. + - fixed a crash bug in the macro dialogue. + - fixed updating of tooltips of the tabs in the message window. + - closing tabs with Alt-x won't let them disappear for every anymore. + +0.9977 Tue Sep 30 09:27:29 CEST 2008 + - require newer BDB version to avoid possible database corruption or crashes + on login. + - fixed the often choppy smooth movement. - switch to proportional font in log view. - improve the paragraph indent hack to align characters better. - tweak server message output. @@ -12,6 +73,10 @@ into visible state). - reduce the number of unneecssary refreshes. - allow empty multiplexers. + - fixed clearing issue in the inventory upon logout. + - use the same workarounds for pango for gnu/linux binaries as we use for osx, + but additionally patch the pango library because stupid braindead idiotic + debian maintainers of course apply custom patches that completely break it. 0.9976 Fri Sep 5 17:28:30 CEST 2008 - use keysym not unicode symbol, maybe that helps with some of those keyboard