--- deliantra/Deliantra-Client/Changes 2008/10/28 12:20:35 1.149 +++ deliantra/Deliantra-Client/Changes 2010/03/20 01:38:59 1.211 @@ -1,14 +1,125 @@ Revision history for Perl extension Deliantra::Client TODO: add help to completer, add close tab to completer, do stuff to complete -TODO: force Deliantra::Client on cpan???? - TODO: warn about sofwtare renderers TODO: [num] indicator malfunctioning +TODO: cfplus_ext => 2 is sometimes not beign negotiated! (hack in place, need better protocol) + +TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs). +TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird. + +TODO: crash on switching bg music off? +TODO: server restarts reorderign face numbers will disturb music faces played in client? caching? + +TODO: ex will be sent multiple times (animation effect) + - cfplus editor support protocol fixes. + - try a different method of avoiding music-related crashes. + - added some commandline arguments: , for the developers mostly. + +2.10 Fri Jan 15 16:14:02 CET 2010 + - fix blending factors to avoid white-out when fow_intensity > 0. + +2.09 Tue Dec 22 01:40:24 CET 2009 + - implement smooth fow/lighting transitions by blending. + - make fow texture configurable and add stipple/transparent versions. + - empty "Host" field will now default to gameserver.deliantra.net. + - do not crash when the user enters an invalid value into "Host". + - fix positional rounding on (pre-c99) windows. + - use a pack/unpack alignment of 1 by default everywhere, drop alignment + code in fow_texture. + +2.06 Fri Dec 4 15:35:33 CET 2009 + - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that + apple has no intention to fix, so we do the slow read/update/write way). + - work around various ATI/Mesa driver bugs in glTexImage2D by always + providing initialisation data for textures. Do they ever test their drivers + with, say, some newbie opengl code? + - stat change messages did not differentiate between attuned, repelled etc. + - work around a bug in the nvidia driver which mishandles alpha textures + with env mode REPLACE, causing all magic maps to be white only. + - do not use mipmapping for tiles - the trade-off was not worth it. + - fix packaging the pango modules twice in the linux and windows binaries. + +(2.05) Tue Sep 29 11:21:00 CEST 2009 + - intermediate os x binary release only. + - linking against the opengl library works everywhere, except on Mac OS X 10.6, + which some people even spent money on (this seems to break a great number + of opengl apps actually). + - (os x binary) update libsdl to 1.2.14. + +2.05 Tue Sep 15 20:31:15 CEST 2009 + - changed completer algorithm, thanks go to marcmagus! + - try to work around crashes in SDL_Mixer when reinitialising it. + +2.04 Sun Apr 26 21:03:40 CEST 2009 + - work around incompatible ABI change between 1.22 and 1.24 by using a runtime check, + this really is a bug that needs fixing inside pango. + - include a japanese font (Mona, selected for license and size) with the distribution. + - include our own fonts.conf file, to speed up startup and to be able to control + font selection. + - change confusing login successful message to "connect to server successful". + - update BDB and EV in win32 builds to work around the event loop creation bug. + - fall back to blocking dns resolve before using a hardcoded address. + +2.03 Tue Jan 20 14:54:30 CET 2009 + - move experience label, progress bars and slot info to the menubar. + - move toplevel menu into a menu popup. + - use fontsize for chekcbox size requests to get a better layout. + - autopickup spellbooks, skillscrolls and valuables by default. + - automatically save config/layout on exit and add config options + to Setup=>Client to control this. + - fix positioning of popup windows. + - move autopickup enable (formerly inhibit) to menubar. + - correctly display face changes for inventory objects. + - verify databases if we are the first process to register, to + detect corruption as is common on windows (but not limited to + windows, unfortunately). + - fall back to backup config file if main config file cannot be parsed. + - reduce shimmering during smooth scrolls. + - rely on AnyEvent to work around totally broken windows vista + tcp/ip subsystem once more (where getpeername returns fantasy + ports). + - use newer BDB version that works around windows vista tcp/ip + breakage. + - initialise the default resolver during startup, as windows vista + forces us back to the desktop when doing this later(!). + +2.02 Wed Dec 24 06:02:53 CET 2008 + - mark hidden mapspaces visually with a question mark. + - make hidden spaces as light as the darkest normal spaces. + - don't lie about the window size anymore in fear of crashing + the server (as we are dealing with deliantra servers only these days). + - correctly draw the speech bubbles and other overlays even when the + topmost face isn't visible. + - fix swirly tile draw offset. + - fix a crash when the user clicks on the map during log-in. + - incorporate tips of the day by botz (former madness). + - handle failure to load a music face more gracefully (still + log the error, but do not crash, instead, ignore the failure). + - try to log, instead of crash, on the "cannot call update method" + problem. + +2.01 - (Mon Dec 15 00:41:33 CET 2008) + - rewrote the client tutorial which can be found via the 'Help!' button. + - fixed the mostly random switching of message window tabs when + new tabs were added. + - small typo fix in tooltip on the Skills page in the playerbook. + - avoid accessing potentially undefined memory when drawing the map. + - fixed speech bubbles which were drawn below some objects sometimes. + +2.0 Fri Dec 5 15:42:51 CET 2008 + - the Log window can't be close anymore by alt+x + - pressing return or alt+x directly after start won't crash the client + anymore. + - the Log window is displayed correctly now after start. + - darken the invisible/cached parts of the map further. + +0.9978 Sun Nov 9 14:35:41 CET 2008 - correctly smooth-move the healthbar as well. - own text is emphasized in the NPC dialogues now. - fixed a crash bug in the macro dialogue. - fixed updating of tooltips of the tabs in the message window. + - closing tabs with Alt-x won't let them disappear for every anymore. 0.9977 Tue Sep 30 09:27:29 CEST 2008 - require newer BDB version to avoid possible database corruption or crashes @@ -19,7 +130,7 @@ - tweak server message output. - optimise visibility handing in multiplexers (only put the current tab into visible state). - - reduce the number of unneecssary refreshes. + - reduce the number of unnecessary refreshes. - allow empty multiplexers. - fixed clearing issue in the inventory upon logout. - use the same workarounds for pango for gnu/linux binaries as we use for osx,