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Comparing deliantra/Deliantra-Client/Changes (file contents):
Revision 1.153 by elmex, Fri Nov 28 08:27:33 2008 UTC vs.
Revision 1.251 by root, Sun Mar 11 13:25:53 2012 UTC

1Revision history for Perl extension Deliantra::Client 1Revision history for Perl extension Deliantra::Client
2 2
3TODO: add help to completer, add close tab to completer, do stuff to complete 3TODO: add help to completer, add close tab to completer, do stuff to complete
4TODO: warn about sofwtare renderers
5TODO: [num] indicator malfunctioning 4TODO: [num] indicator malfunctioning
6TODO: cfplus_ext => 2 is sometime snot beign negotiated! 5TODO: cfplus_ext => 2 is sometimes not beign negotiated! (hack in place, need better protocol)
7 6
7TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs).
8TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird.
9
10TODO: crash on switching bg music off?
11TODO: server restarts reorderign face numbers will disturb music faces played in client? caching?
12
13TODO: ex will be sent multiple times (animation effect)
14TODO: attuned/repelled spells in different colours?
15TODO: grace/sp spells in different colour?
16TODO: Lickable5 font
17
183.1
19#gendist#marker for online update patch revision
20 - reduce japanese font file size by removing bitmaps and simplifying
21 some glyphs.
22 - reduce dejavu font size by removing glyph names etc.
23(A00275a73) Sat Jan 28 00:49:59 CET 2012
24 - libjpeg was missing from windows and amd64 binary package.
25(A0027511e) Sat Jan 28 00:10:10 CET 2012
26 - libextractor failed to package the SpacePerl SWATH, possibly
27 causing malfunctions at runtime.
28 - no longer strip perl sources.
29(A002728c3) Fri Jan 27 21:35:45 CET 2012
30 - switch to Perl::LibExtractor to build (most of) the distribution.
31(A001b7a74) Thu Jan 19 00:39:09 CET 2012
32 - fixed bug keeping darwin client form starting.
33(A001b7632) Thu Jan 19 00:20:58 CET 2012
34 - windows binary had missing files.
35(A001b23c9) Wed Jan 18 18:29:20 CET 2012
36 - try to probe various audio drivers in a separate process on linux,
37 as pulseaudio crashes more often than not, and alsa often is
38 configured to use pulse.
39 - improve config handling, remove support for crossfire config files.
40 - actually make use of the "Deliantra::Client" module to set up
41 @INC properly and load DC.pm.
42 - update urlader to post-0.2.
43(A000d6e86) Mon Jan 9 18:00:58 CET 2012
44 - a bug where windows could no longer be moved near the right or bottom screen
45 edge has been fixed.
46(A000ccb54) Sat Jan 7 21:23:45 CET 2012
47 - use new urlader, which, due to some fuck-up in the build script, was not
48 installed correctly.
49 - use binmode for Digest::MD5 so verification no longer fails on
50 windows.
51 - update IO::AIO so verification no longer fails on windows.
52 - linux's readahead never fails for serious reasons, so don't rely on it
53 for verification
54(A000c8601) Sat Jan 7 16:24:43 CET 2012
55 - fix npc dialog.
56 - properly set window and icon title.
57 - send missing package messages also to the server as crashreport.
58 - bump version to 3.0 to officially announce auto-upgrade capabilities
59 and new binary build machinery.
60(A000c3f27) Sat Jan 7 11:23:09 CET 2012
61(A00097790) Fri Jan 6 05:49:43 CET 2012
62(A00000000) Wed Jan 4 04:48:21 CET 2012
63 - implement online update when run from Urlader.
64 - fix a bug where the fog of war texture wasn't initialised in areas
65 that haven't been seen yet, causing blinking/glittering effects.
66 - Pod::POM now understands =encoding.
67 - minor speed enhancements.
68 - package libjpeg in the linux client.
69 - convert more watchers from EV to AE.
70 - call Mix_Init instead of loading/unloading on demand.
71 - moved bulk of main program into DC::Main.
72 - do not FATAL in $SIG{__DIE__} when inside an eval context, regardless
73 of $^S.
74 - add "current downloads" to media page, mainly for debugging.
75 - (binary builds) completely switched away from PAR to Urlader.
76 - (os x binary) work around OS X passing some serial number as commandline
77 argument, breaking all programs supporting commandline arguments.
78 (HOW STUPID CAN THEY BE? WILL IT EVER BOTTOM OUT?).
79 - (os x binary) work around os x dll hell different, maybe that
80 fixes some of the reported lion issues.
81 - (windows binary) update sdl, sdl_mixer, sdl_image, also bundle mikmod.
82
832.11 Sat Apr 24 10:08:34 CEST 2010
84 - support overriding the audio driver at runtime, for folks who know
85 what they are doing.
86 - upgrade to libSDL 1.2.14/SDL_mixer 1.2.11 for the GNU/Linux and
87 windows binaries, and also compile in multiple drivers (pulseaudio
88 disabled currently because it's too sucky and crashes on probe).
89 - replace level by minimum level, and damage by effective casting level
90 (for servers > 2.93).
91 - added some commandline arguments: <host> <user> <password>,
92 for the developers mostly.
93 - try a different method of avoiding music-related crashes.
94 - cfplus editor support protocol fixes.
95 - apply some common::sense 3.1 :)
96 - implement bandwidth-usage debug option.
97 - renamed env variable CFPLUS_DEBUG to DELIANTRA_DEBUG.
98 - display audio driver name that is in use.
99 - try to show splashscreen earlier.
100
1012.10 Fri Jan 15 16:14:02 CET 2010
102 - fix blending factors to avoid white-out when fow_intensity > 0.
103
1042.09 Tue Dec 22 01:40:24 CET 2009
105 - implement smooth fow/lighting transitions by blending.
106 - make fow texture configurable and add stipple/transparent versions.
107 - empty "Host" field will now default to gameserver.deliantra.net.
108 - do not crash when the user enters an invalid value into "Host".
109 - fix positional rounding on (pre-c99) windows.
110 - use a pack/unpack alignment of 1 by default everywhere, drop alignment
111 code in fow_texture.
112
1132.06 Fri Dec 4 15:35:33 CET 2009
114 - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that
115 apple has no intention to fix, so we do the slow read/update/write way).
116 - work around various ATI/Mesa driver bugs in glTexImage2D by always
117 providing initialisation data for textures. Do they ever test their drivers
118 with, say, some newbie opengl code?
119 - stat change messages did not differentiate between attuned, repelled etc.
120 - work around a bug in the nvidia driver which mishandles alpha textures
121 with env mode REPLACE, causing all magic maps to be white only.
122 - do not use mipmapping for tiles - the trade-off was not worth it.
123 - fix packaging the pango modules twice in the linux and windows binaries.
124
125(2.05) Tue Sep 29 11:21:00 CEST 2009
126 - intermediate os x binary release only.
127 - linking against the opengl library works everywhere, except on Mac OS X 10.6,
128 which some people even spent money on (this seems to break a great number
129 of opengl apps actually).
130 - (os x binary) update libsdl to 1.2.14.
131
1322.05 Tue Sep 15 20:31:15 CEST 2009
133 - changed completer algorithm, thanks go to marcmagus!
134 - try to work around crashes in SDL_Mixer when reinitialising it.
135
1362.04 Sun Apr 26 21:03:40 CEST 2009
137 - work around incompatible ABI change between 1.22 and 1.24 by using a runtime check,
138 this really is a bug that needs fixing inside pango.
139 - include a japanese font (Mona, selected for license and size) with the distribution.
140 - include our own fonts.conf file, to speed up startup and to be able to control
141 font selection.
142 - change confusing login successful message to "connect to server successful".
143 - update BDB and EV in win32 builds to work around the event loop creation bug.
144 - fall back to blocking dns resolve before using a hardcoded address.
145
1462.03 Tue Jan 20 14:54:30 CET 2009
147 - move experience label, progress bars and slot info to the menubar.
148 - move toplevel menu into a menu popup.
149 - use fontsize for chekcbox size requests to get a better layout.
150 - autopickup spellbooks, skillscrolls and valuables by default.
151 - automatically save config/layout on exit and add config options
152 to Setup=>Client to control this.
153 - fix positioning of popup windows.
154 - move autopickup enable (formerly inhibit) to menubar.
155 - correctly display face changes for inventory objects.
156 - verify databases if we are the first process to register, to
157 detect corruption as is common on windows (but not limited to
158 windows, unfortunately).
159 - fall back to backup config file if main config file cannot be parsed.
160 - reduce shimmering during smooth scrolls.
161 - rely on AnyEvent to work around totally broken windows vista
162 tcp/ip subsystem once more (where getpeername returns fantasy
163 ports).
164 - use newer BDB version that works around windows vista tcp/ip
165 breakage.
166 - initialise the default resolver during startup, as windows vista
167 forces us back to the desktop when doing this later(!).
168
1692.02 Wed Dec 24 06:02:53 CET 2008
170 - mark hidden mapspaces visually with a question mark.
171 - make hidden spaces as light as the darkest normal spaces.
172 - don't lie about the window size anymore in fear of crashing
173 the server (as we are dealing with deliantra servers only these days).
174 - correctly draw the speech bubbles and other overlays even when the
175 topmost face isn't visible.
176 - fix swirly tile draw offset.
177 - fix a crash when the user clicks on the map during log-in.
178 - incorporate tips of the day by botz (former madness).
179 - handle failure to load a music face more gracefully (still
180 log the error, but do not crash, instead, ignore the failure).
181 - try to log, instead of crash, on the "cannot call update method"
182 problem.
183
1842.01 - (Mon Dec 15 00:41:33 CET 2008)
185 - rewrote the client tutorial which can be found via the 'Help!' button.
186 - fixed the mostly random switching of message window tabs when
187 new tabs were added.
188 - small typo fix in tooltip on the Skills page in the playerbook.
189 - avoid accessing potentially undefined memory when drawing the map.
190 - fixed speech bubbles which were drawn below some objects sometimes.
191
1922.0 Fri Dec 5 15:42:51 CET 2008
8 - the Log window can't be close anymore by alt+x 193 - the Log window can't be close anymore by alt+x
9 - pressing return or alt+x directly after start won't crash the client 194 - pressing return or alt+x directly after start won't crash the client
10 anymore. 195 anymore.
11 - the Log window is displayed correctly now after start. 196 - the Log window is displayed correctly now after start.
197 - darken the invisible/cached parts of the map further.
12 198
130.9978 Sun Nov 9 14:35:41 CET 2008 1990.9978 Sun Nov 9 14:35:41 CET 2008
14 - correctly smooth-move the healthbar as well. 200 - correctly smooth-move the healthbar as well.
15 - own text is emphasized in the NPC dialogues now. 201 - own text is emphasized in the NPC dialogues now.
16 - fixed a crash bug in the macro dialogue. 202 - fixed a crash bug in the macro dialogue.
24 - switch to proportional font in log view. 210 - switch to proportional font in log view.
25 - improve the paragraph indent hack to align characters better. 211 - improve the paragraph indent hack to align characters better.
26 - tweak server message output. 212 - tweak server message output.
27 - optimise visibility handing in multiplexers (only put the current tab 213 - optimise visibility handing in multiplexers (only put the current tab
28 into visible state). 214 into visible state).
29 - reduce the number of unneecssary refreshes. 215 - reduce the number of unnecessary refreshes.
30 - allow empty multiplexers. 216 - allow empty multiplexers.
31 - fixed clearing issue in the inventory upon logout. 217 - fixed clearing issue in the inventory upon logout.
32 - use the same workarounds for pango for gnu/linux binaries as we use for osx, 218 - use the same workarounds for pango for gnu/linux binaries as we use for osx,
33 but additionally patch the pango library because stupid braindead idiotic 219 but additionally patch the pango library because stupid braindead idiotic
34 debian maintainers of course apply custom patches that completely break it. 220 debian maintainers of course apply custom patches that completely break it.

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