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Comparing deliantra/Deliantra-Client/Changes (file contents):
Revision 1.156 by elmex, Sun Dec 7 16:20:44 2008 UTC vs.
Revision 1.204 by root, Tue Dec 22 00:35:43 2009 UTC

1Revision history for Perl extension Deliantra::Client 1Revision history for Perl extension Deliantra::Client
2 2
3TODO: add help to completer, add close tab to completer, do stuff to complete
4TODO: warn about sofwtare renderers
5TODO: [num] indicator malfunctioning
6TODO: cfplus_ext => 2 is sometimes not beign negotiated! (hack in place, need better protocol)
7
8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs).
9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird.
10
11TODO: crash on switching bg music off?
12TODO: server restarts reorderign face numbers will disturb music faces played in client? caching?
13
14 - implement smooth fow/lighting transitions by blending.
15 - make fow texture configurable and add stipple/transparent versions.
16 - empty "Host" field will now default to gameserver.deliantra.net.
17 - do not crash when the user enters an invalid value into "Host".
18 - fix positional rounding on (pre-c99) windows.
19 - use a pack/unpack alignment of 1 by default everywhere, drop alignment
20 code in fow_texture.
21
222.06 Fri Dec 4 15:35:33 CET 2009
23 - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that
24 apple has no intention to fix, so we do the slow read/update/write way).
25 - work around various ATI/Mesa driver bugs in glTexImage2D by always
26 providing initialisation data for textures. Do they ever test their drivers
27 with, say, some newbie opengl code?
28 - stat change messages did not differentiate between attuned, repelled etc.
29 - work around a bug in the nvidia driver which mishandles alpha textures
30 with env mode REPLACE, causing all magic maps to be white only.
31 - do not use mipmapping for tiles - the trade-off was not worth it.
32 - fix packaging the pango modules twice in the linux and windows binaries.
33
34(2.05) Tue Sep 29 11:21:00 CEST 2009
35 - intermediate os x binary release only.
36 - linking against the opengl library works everywhere, except on Mac OS X 10.6,
37 which some people even spent money on (this seems to break a great number
38 of opengl apps actually).
39 - (os x binary) update libsdl to 1.2.14.
40
412.05 Tue Sep 15 20:31:15 CEST 2009
42 - changed completer algorithm, thanks go to marcmagus!
43 - try to work around crashes in SDL_Mixer when reinitialising it.
44
452.04 Sun Apr 26 21:03:40 CEST 2009
46 - work around incompatible ABI change between 1.22 and 1.24 by using a runtime check,
47 this really is a bug that needs fixing inside pango.
48 - include a japanese font (Mona, selected for license and size) with the distribution.
49 - include our own fonts.conf file, to speed up startup and to be able to control
50 font selection.
51 - change confusing login successful message to "connect to server successful".
52 - update BDB and EV in win32 builds to work around the event loop creation bug.
53 - fall back to blocking dns resolve before using a hardcoded address.
54
552.03 Tue Jan 20 14:54:30 CET 2009
56 - move experience label, progress bars and slot info to the menubar.
57 - move toplevel menu into a menu popup.
58 - use fontsize for chekcbox size requests to get a better layout.
59 - autopickup spellbooks, skillscrolls and valuables by default.
60 - automatically save config/layout on exit and add config options
61 to Setup=>Client to control this.
62 - fix positioning of popup windows.
63 - move autopickup enable (formerly inhibit) to menubar.
64 - correctly display face changes for inventory objects.
65 - verify databases if we are the first process to register, to
66 detect corruption as is common on windows (but not limited to
67 windows, unfortunately).
68 - fall back to backup config file if main config file cannot be parsed.
69 - reduce shimmering during smooth scrolls.
70 - rely on AnyEvent to work around totally broken windows vista
71 tcp/ip subsystem once more (where getpeername returns fantasy
72 ports).
73 - use newer BDB version that works around windows vista tcp/ip
74 breakage.
75 - initialise the default resolver during startup, as windows vista
76 forces us back to the desktop when doing this later(!).
77
782.02 Wed Dec 24 06:02:53 CET 2008
79 - mark hidden mapspaces visually with a question mark.
80 - make hidden spaces as light as the darkest normal spaces.
81 - don't lie about the window size anymore in fear of crashing
82 the server (as we are dealing with deliantra servers only these days).
83 - correctly draw the speech bubbles and other overlays even when the
84 topmost face isn't visible.
85 - fix swirly tile draw offset.
86 - fix a crash when the user clicks on the map during log-in.
87 - incorporate tips of the day by botz (former madness).
88 - handle failure to load a music face more gracefully (still
89 log the error, but do not crash, instead, ignore the failure).
90 - try to log, instead of crash, on the "cannot call update method"
91 problem.
92
932.01 - (Mon Dec 15 00:41:33 CET 2008)
94 - rewrote the client tutorial which can be found via the 'Help!' button.
95 - fixed the mostly random switching of message window tabs when
96 new tabs were added.
3 - small typo fix in tooltip on the Skills page in the playerbook. 97 - small typo fix in tooltip on the Skills page in the playerbook.
98 - avoid accessing potentially undefined memory when drawing the map.
99 - fixed speech bubbles which were drawn below some objects sometimes.
4 100
52.0 Fri Dec 5 15:42:51 CET 2008 1012.0 Fri Dec 5 15:42:51 CET 2008
6 - the Log window can't be close anymore by alt+x 102 - the Log window can't be close anymore by alt+x
7 - pressing return or alt+x directly after start won't crash the client 103 - pressing return or alt+x directly after start won't crash the client
8 anymore. 104 anymore.
23 - switch to proportional font in log view. 119 - switch to proportional font in log view.
24 - improve the paragraph indent hack to align characters better. 120 - improve the paragraph indent hack to align characters better.
25 - tweak server message output. 121 - tweak server message output.
26 - optimise visibility handing in multiplexers (only put the current tab 122 - optimise visibility handing in multiplexers (only put the current tab
27 into visible state). 123 into visible state).
28 - reduce the number of unneecssary refreshes. 124 - reduce the number of unnecessary refreshes.
29 - allow empty multiplexers. 125 - allow empty multiplexers.
30 - fixed clearing issue in the inventory upon logout. 126 - fixed clearing issue in the inventory upon logout.
31 - use the same workarounds for pango for gnu/linux binaries as we use for osx, 127 - use the same workarounds for pango for gnu/linux binaries as we use for osx,
32 but additionally patch the pango library because stupid braindead idiotic 128 but additionally patch the pango library because stupid braindead idiotic
33 debian maintainers of course apply custom patches that completely break it. 129 debian maintainers of course apply custom patches that completely break it.

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