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Comparing deliantra/Deliantra-Client/Changes (file contents):
Revision 1.189 by root, Tue Sep 15 18:49:55 2009 UTC vs.
Revision 1.200 by root, Fri Dec 4 14:36:22 2009 UTC

4TODO: warn about sofwtare renderers 4TODO: warn about sofwtare renderers
5TODO: [num] indicator malfunctioning 5TODO: [num] indicator malfunctioning
6TODO: cfplus_ext => 2 is sometimes not beign negotiated! (hack in place, need better protocol) 6TODO: cfplus_ext => 2 is sometimes not beign negotiated! (hack in place, need better protocol)
7 7
8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs). 8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs).
9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird.
10
11TODO: crash on switching bg music off?
12TODO: pango modules packaged twice?
13TODO: server restarts reorderign face numbers will disturb music faces played in client? caching?
14TODO: default gameserver address
152.06 Fri Dec 4 15:35:33 CET 2009
16 - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that
17 apple has no intention to fix, so we do the slow read/update/write way).
18 - work around various ATI/Mesa driver bugs in glTexImage2D by always
19 providing initialisation data for textures. Do they ever test their drivers
20 with, say, some newbie opengl code?
21 - stat change messages did not differentiate between attuned, repelled etc.
22 - work around a bug in the nvidia driver which mishandles alpha textures
23 with env mode REPLACE, causing all magic maps to be white only.
24 - do not use mipmapping for tiles - the trade-off was not worth it.
25
26(2.05) Tue Sep 29 11:21:00 CEST 2009
27 - intermediate os x binary release only.
28 - linking against the opengl library works everywhere, except on Mac OS X 10.6,
29 which some people even spent money on (this seems to break a great number
30 of opengl apps actually).
31 - (os x binary) update libsdl to 1.2.14.
9 32
102.05 Tue Sep 15 20:31:15 CEST 2009 332.05 Tue Sep 15 20:31:15 CEST 2009
11 - changed completer algorithm, thanks go to marcmagus! 34 - changed completer algorithm, thanks go to marcmagus!
12 - try to work around crashes in SDL_Mixer when reinitialising it. 35 - try to work around crashes in SDL_Mixer when reinitialising it.
13 36

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