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Comparing deliantra/Deliantra-Client/Changes (file contents):
Revision 1.190 by root, Mon Sep 28 20:44:01 2009 UTC vs.
Revision 1.207 by root, Fri Jan 15 15:19:47 2010 UTC

6TODO: cfplus_ext => 2 is sometimes not beign negotiated! (hack in place, need better protocol) 6TODO: cfplus_ext => 2 is sometimes not beign negotiated! (hack in place, need better protocol)
7 7
8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs). 8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs).
9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird. 9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird.
10 10
11TODO: crash on switching bg music off?
12TODO: server restarts reorderign face numbers will disturb music faces played in client? caching?
13
142.10 Fri Jan 15 16:14:02 CET 2010
15 - fix blending factors to avoid white-out when fow_intensity > 0.
16
172.09 Tue Dec 22 01:40:24 CET 2009
18 - implement smooth fow/lighting transitions by blending.
19 - make fow texture configurable and add stipple/transparent versions.
20 - empty "Host" field will now default to gameserver.deliantra.net.
21 - do not crash when the user enters an invalid value into "Host".
22 - fix positional rounding on (pre-c99) windows.
23 - use a pack/unpack alignment of 1 by default everywhere, drop alignment
24 code in fow_texture.
25
262.06 Fri Dec 4 15:35:33 CET 2009
27 - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that
28 apple has no intention to fix, so we do the slow read/update/write way).
29 - work around various ATI/Mesa driver bugs in glTexImage2D by always
30 providing initialisation data for textures. Do they ever test their drivers
31 with, say, some newbie opengl code?
32 - stat change messages did not differentiate between attuned, repelled etc.
33 - work around a bug in the nvidia driver which mishandles alpha textures
34 with env mode REPLACE, causing all magic maps to be white only.
35 - do not use mipmapping for tiles - the trade-off was not worth it.
36 - fix packaging the pango modules twice in the linux and windows binaries.
37
38(2.05) Tue Sep 29 11:21:00 CEST 2009
39 - intermediate os x binary release only.
11 - linking against the opengl library works everywhere, except on Mac OS X 10.6, 40 - linking against the opengl library works everywhere, except on Mac OS X 10.6,
12 which some people even spent money on (this seems to break a great number 41 which some people even spent money on (this seems to break a great number
13 of opengl apps actually). 42 of opengl apps actually).
43 - (os x binary) update libsdl to 1.2.14.
14 44
152.05 Tue Sep 15 20:31:15 CEST 2009 452.05 Tue Sep 15 20:31:15 CEST 2009
16 - changed completer algorithm, thanks go to marcmagus! 46 - changed completer algorithm, thanks go to marcmagus!
17 - try to work around crashes in SDL_Mixer when reinitialising it. 47 - try to work around crashes in SDL_Mixer when reinitialising it.
18 48

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