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Comparing deliantra/Deliantra-Client/Changes (file contents):
Revision 1.195 by root, Wed Nov 4 14:40:51 2009 UTC vs.
Revision 1.236 by root, Sat Jan 7 19:29:58 2012 UTC

7 7
8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs). 8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs).
9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird. 9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird.
10 10
11TODO: crash on switching bg music off? 11TODO: crash on switching bg music off?
12TODO: pango modules packages twice? 12TODO: server restarts reorderign face numbers will disturb music faces played in client? caching?
13
14TODO: ex will be sent multiple times (animation effect)
15TODO: attuned/repelled spells in different colours?
16TODO: grace/sp spells in different colour?
17
183.0
19#gendist#marker for incremental updates
20 - use binmode for Digest::MD5 so verification no longer fails on
21 windows.
22(A000c8601) Sat Jan 7 16:24:43 CET 2012
23 - fix npc dialog.
24 - properly set window and icon title.
25 - send missing package messages also to the server as crashreport.
26 - bump version to 3.0 to officially announce auto-upgrade capabilities
27 and new binary build machinery.
28(A000c3f27) Sat Jan 7 11:23:09 CET 2012
29(A00097790) Fri Jan 6 05:49:43 CET 2012
30(A00000000) Wed Jan 4 04:48:21 CET 2012
31 - implement online update when run from Urlader.
32 - fix a bug where the fog of war texture wasn't initialised in areas
33 that haven't been seen yet, causing blinking/glittering effects.
34 - Pod::POM now understands =encoding.
35 - minor speed enhancements.
36 - package libjpeg in the linux client.
37 - convert more watchers from EV to AE.
38 - call Mix_Init instead of loading/unloading on demand.
39 - moved bulk of main program into DC::Main.
40 - do not FATAL in $SIG{__DIE__} when inside an eval context, regardless
41 of $^S.
42 - add "current downloads" to media page, mainly for debugging.
43 - (binary builds) completely switched away from PAR to Urlader.
44 - (os x binary) work around OS X passing some serial number as commandline
45 argument, breaking all programs supporting commandline arguments.
46 (HOW STUPID CAN THEY BE? WILL IT EVER BOTTOM OUT?).
47 - (os x binary) work around os x dll hell different, maybe that
48 fixes some of the reported lion issues.
49 - (windows binary) update sdl, sdl_mixer, sdl_image, also bundle mikmod.
50
512.11 Sat Apr 24 10:08:34 CEST 2010
52 - support overriding the audio driver at runtime, for folks who know
53 what they are doing.
54 - upgrade to libSDL 1.2.14/SDL_mixer 1.2.11 for the GNU/Linux and
55 windows binaries, and also compile in multiple drivers (pulseaudio
56 disabled currently because it's too sucky and crashes on probe).
57 - replace level by minimum level, and damage by effective casting level
58 (for servers > 2.93).
59 - added some commandline arguments: <host> <user> <password>,
60 for the developers mostly.
61 - try a different method of avoiding music-related crashes.
62 - cfplus editor support protocol fixes.
63 - apply some common::sense 3.1 :)
64 - implement bandwidth-usage debug option.
65 - renamed env variable CFPLUS_DEBUG to DELIANTRA_DEBUG.
66 - display audio driver name that is in use.
67 - try to show splashscreen earlier.
68
692.10 Fri Jan 15 16:14:02 CET 2010
70 - fix blending factors to avoid white-out when fow_intensity > 0.
71
722.09 Tue Dec 22 01:40:24 CET 2009
73 - implement smooth fow/lighting transitions by blending.
74 - make fow texture configurable and add stipple/transparent versions.
75 - empty "Host" field will now default to gameserver.deliantra.net.
76 - do not crash when the user enters an invalid value into "Host".
77 - fix positional rounding on (pre-c99) windows.
78 - use a pack/unpack alignment of 1 by default everywhere, drop alignment
79 code in fow_texture.
80
812.06 Fri Dec 4 15:35:33 CET 2009
82 - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that
83 apple has no intention to fix, so we do the slow read/update/write way).
84 - work around various ATI/Mesa driver bugs in glTexImage2D by always
85 providing initialisation data for textures. Do they ever test their drivers
86 with, say, some newbie opengl code?
87 - stat change messages did not differentiate between attuned, repelled etc.
13 - work around a bug in the nvidia driver which mishandles alpha textures 88 - work around a bug in the nvidia driver which mishandles alpha textures
14 with env mode REPLACE, causing all magic maps to be white only. 89 with env mode REPLACE, causing all magic maps to be white only.
90 - do not use mipmapping for tiles - the trade-off was not worth it.
91 - fix packaging the pango modules twice in the linux and windows binaries.
15 92
16(2.05) Tue Sep 29 11:21:00 CEST 2009 93(2.05) Tue Sep 29 11:21:00 CEST 2009
17 - intermediate os x binary release only. 94 - intermediate os x binary release only.
18 - linking against the opengl library works everywhere, except on Mac OS X 10.6, 95 - linking against the opengl library works everywhere, except on Mac OS X 10.6,
19 which some people even spent money on (this seems to break a great number 96 which some people even spent money on (this seems to break a great number

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