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Comparing deliantra/Deliantra-Client/Changes (file contents):
Revision 1.196 by root, Sun Nov 15 19:05:13 2009 UTC vs.
Revision 1.229 by root, Fri Dec 30 04:15:32 2011 UTC

7 7
8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs). 8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs).
9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird. 9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird.
10 10
11TODO: crash on switching bg music off? 11TODO: crash on switching bg music off?
12TODO: pango modules packages twice?
13TODO: server restarts reorderign face numbers will disturb music faces played in client? caching? 12TODO: server restarts reorderign face numbers will disturb music faces played in client? caching?
14TODO: default gameserver address 13
14TODO: ex will be sent multiple times (animation effect)
15TODO: attuned/repelled spells in different colours?
16TODO: grace/sp spells in different colour?
17
18 - fix a bug where the fog of war texture wasn't initialised in areas
19 that haven't been seen yet, causing blinking/glittering effects.
20 - Pod::POM now understands =encoding.
21 - minor speed enhancements.
22 - package libjpeg in the linux client.
23 - convert more watchers from EV to AE.
24 - call Mix_Init instead of loading/unloading on demand.
25 - moved bulk of main program into DC::Main.
26 - do not FATAL in $SIG{__DIE__} when inside an eval context, regardless
27 of $^S.
28 - (os x binary) work around OS X passing some serial number as commandline
29 argument, breaking all programs supporting commandline arguments.
30 (HOW STUPID CAN THEY BE? WILL IT EVER BOTTOM OUT?).
31 - (os x binary) work around os x dll hell different, maybe that
32 fixes some of the reported lion issues.
33 - (wndows binary) update sdl, sdl_mxier, sld_image, also bundle mikmod.
34
352.11 Sat Apr 24 10:08:34 CEST 2010
36 - support overriding the audio driver at runtime, for folks who know
37 what they are doing.
38 - upgrade to libSDL 1.2.14/SDL_mixer 1.2.11 for the GNU/Linux and
39 windows binaries, and also compile in multiple drivers (pulseaudio
40 disabled currently because it's too sucky and crashes on probe).
41 - replace level by minimum level, and damage by effective casting level
42 (for servers > 2.93).
43 - added some commandline arguments: <host> <user> <password>,
44 for the developers mostly.
45 - try a different method of avoiding music-related crashes.
46 - cfplus editor support protocol fixes.
47 - apply some common::sense 3.1 :)
48 - implement bandwidth-usage debug option.
49 - renamed env variable CFPLUS_DEBUG to DELIANTRA_DEBUG.
50 - display audio driver name that is in use.
51 - try to show splashscreen earlier.
52
532.10 Fri Jan 15 16:14:02 CET 2010
54 - fix blending factors to avoid white-out when fow_intensity > 0.
55
562.09 Tue Dec 22 01:40:24 CET 2009
57 - implement smooth fow/lighting transitions by blending.
58 - make fow texture configurable and add stipple/transparent versions.
59 - empty "Host" field will now default to gameserver.deliantra.net.
60 - do not crash when the user enters an invalid value into "Host".
61 - fix positional rounding on (pre-c99) windows.
62 - use a pack/unpack alignment of 1 by default everywhere, drop alignment
63 code in fow_texture.
64
652.06 Fri Dec 4 15:35:33 CET 2009
66 - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that
67 apple has no intention to fix, so we do the slow read/update/write way).
68 - work around various ATI/Mesa driver bugs in glTexImage2D by always
69 providing initialisation data for textures. Do they ever test their drivers
70 with, say, some newbie opengl code?
71 - stat change messages did not differentiate between attuned, repelled etc.
15 - work around a bug in the nvidia driver which mishandles alpha textures 72 - work around a bug in the nvidia driver which mishandles alpha textures
16 with env mode REPLACE, causing all magic maps to be white only. 73 with env mode REPLACE, causing all magic maps to be white only.
17 - do not use mipmapping for tiles - the trade-off was not worth it. 74 - do not use mipmapping for tiles - the trade-off was not worth it.
75 - fix packaging the pango modules twice in the linux and windows binaries.
18 76
19(2.05) Tue Sep 29 11:21:00 CEST 2009 77(2.05) Tue Sep 29 11:21:00 CEST 2009
20 - intermediate os x binary release only. 78 - intermediate os x binary release only.
21 - linking against the opengl library works everywhere, except on Mac OS X 10.6, 79 - linking against the opengl library works everywhere, except on Mac OS X 10.6,
22 which some people even spent money on (this seems to break a great number 80 which some people even spent money on (this seems to break a great number

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