--- deliantra/Deliantra-Client/Changes 2009/11/04 14:40:51 1.195 +++ deliantra/Deliantra-Client/Changes 2009/12/17 02:49:38 1.201 @@ -9,9 +9,20 @@ TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird. TODO: crash on switching bg music off? -TODO: pango modules packages twice? +TODO: pango modules packaged twice? +TODO: server restarts reorderign face numbers will disturb music faces played in client? caching? +TODO: default gameserver address +2.06 Fri Dec 4 15:35:33 CET 2009 + - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that + apple has no intention to fix, so we do the slow read/update/write way). + - work around various ATI/Mesa driver bugs in glTexImage2D by always + providing initialisation data for textures. Do they ever test their drivers + with, say, some newbie opengl code? + - stat change messages did not differentiate between attuned, repelled etc. - work around a bug in the nvidia driver which mishandles alpha textures with env mode REPLACE, causing all magic maps to be white only. + - do not use mipmapping for tiles - the trade-off was not worth it. + - fix packaging the pango modules twice in the linux and windows binaries. (2.05) Tue Sep 29 11:21:00 CEST 2009 - intermediate os x binary release only.