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9 | TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird. |
9 | TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird. |
10 | |
10 | |
11 | TODO: crash on switching bg music off? |
11 | TODO: crash on switching bg music off? |
12 | TODO: server restarts reorderign face numbers will disturb music faces played in client? caching? |
12 | TODO: server restarts reorderign face numbers will disturb music faces played in client? caching? |
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13 | |
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14 | - fix blending factors to avoid white-out when fow_intensity > 0. |
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15 | |
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16 | 2.09 Tue Dec 22 01:40:24 CET 2009 |
14 | - implement smooth fow/lighting transitions by blending. |
17 | - implement smooth fow/lighting transitions by blending. |
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18 | - make fow texture configurable and add stipple/transparent versions. |
15 | - empty "Host" field will now default to gameserver.deliantra.net. |
19 | - empty "Host" field will now default to gameserver.deliantra.net. |
16 | - do not crash when the user enters an invalid value into "Host". |
20 | - do not crash when the user enters an invalid value into "Host". |
17 | - fix positional rounding on (pre-c99) windows. |
21 | - fix positional rounding on (pre-c99) windows. |
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22 | - use a pack/unpack alignment of 1 by default everywhere, drop alignment |
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23 | code in fow_texture. |
18 | |
24 | |
19 | 2.06 Fri Dec 4 15:35:33 CET 2009 |
25 | 2.06 Fri Dec 4 15:35:33 CET 2009 |
20 | - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that |
26 | - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that |
21 | apple has no intention to fix, so we do the slow read/update/write way). |
27 | apple has no intention to fix, so we do the slow read/update/write way). |
22 | - work around various ATI/Mesa driver bugs in glTexImage2D by always |
28 | - work around various ATI/Mesa driver bugs in glTexImage2D by always |