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Comparing deliantra/Deliantra-Client/Changes (file contents):
Revision 1.129 by root, Fri Sep 5 15:29:12 2008 UTC vs.
Revision 1.208 by root, Thu Feb 4 20:01:08 2010 UTC

1Revision history for Perl extension Deliantra::Client 1Revision history for Perl extension Deliantra::Client
2
3TODO: add help to completer, add close tab to completer, do stuff to complete
4TODO: warn about sofwtare renderers
5TODO: [num] indicator malfunctioning
6TODO: cfplus_ext => 2 is sometimes not beign negotiated! (hack in place, need better protocol)
7
8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs).
9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird.
10
11TODO: crash on switching bg music off?
12TODO: server restarts reorderign face numbers will disturb music faces played in client? caching?
13
14TODO: ex will be sent multiple times (animation effect)
15 - try a different method of avoiding music-related crashes.
16
172.10 Fri Jan 15 16:14:02 CET 2010
18 - fix blending factors to avoid white-out when fow_intensity > 0.
19
202.09 Tue Dec 22 01:40:24 CET 2009
21 - implement smooth fow/lighting transitions by blending.
22 - make fow texture configurable and add stipple/transparent versions.
23 - empty "Host" field will now default to gameserver.deliantra.net.
24 - do not crash when the user enters an invalid value into "Host".
25 - fix positional rounding on (pre-c99) windows.
26 - use a pack/unpack alignment of 1 by default everywhere, drop alignment
27 code in fow_texture.
28
292.06 Fri Dec 4 15:35:33 CET 2009
30 - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that
31 apple has no intention to fix, so we do the slow read/update/write way).
32 - work around various ATI/Mesa driver bugs in glTexImage2D by always
33 providing initialisation data for textures. Do they ever test their drivers
34 with, say, some newbie opengl code?
35 - stat change messages did not differentiate between attuned, repelled etc.
36 - work around a bug in the nvidia driver which mishandles alpha textures
37 with env mode REPLACE, causing all magic maps to be white only.
38 - do not use mipmapping for tiles - the trade-off was not worth it.
39 - fix packaging the pango modules twice in the linux and windows binaries.
40
41(2.05) Tue Sep 29 11:21:00 CEST 2009
42 - intermediate os x binary release only.
43 - linking against the opengl library works everywhere, except on Mac OS X 10.6,
44 which some people even spent money on (this seems to break a great number
45 of opengl apps actually).
46 - (os x binary) update libsdl to 1.2.14.
47
482.05 Tue Sep 15 20:31:15 CEST 2009
49 - changed completer algorithm, thanks go to marcmagus!
50 - try to work around crashes in SDL_Mixer when reinitialising it.
51
522.04 Sun Apr 26 21:03:40 CEST 2009
53 - work around incompatible ABI change between 1.22 and 1.24 by using a runtime check,
54 this really is a bug that needs fixing inside pango.
55 - include a japanese font (Mona, selected for license and size) with the distribution.
56 - include our own fonts.conf file, to speed up startup and to be able to control
57 font selection.
58 - change confusing login successful message to "connect to server successful".
59 - update BDB and EV in win32 builds to work around the event loop creation bug.
60 - fall back to blocking dns resolve before using a hardcoded address.
61
622.03 Tue Jan 20 14:54:30 CET 2009
63 - move experience label, progress bars and slot info to the menubar.
64 - move toplevel menu into a menu popup.
65 - use fontsize for chekcbox size requests to get a better layout.
66 - autopickup spellbooks, skillscrolls and valuables by default.
67 - automatically save config/layout on exit and add config options
68 to Setup=>Client to control this.
69 - fix positioning of popup windows.
70 - move autopickup enable (formerly inhibit) to menubar.
71 - correctly display face changes for inventory objects.
72 - verify databases if we are the first process to register, to
73 detect corruption as is common on windows (but not limited to
74 windows, unfortunately).
75 - fall back to backup config file if main config file cannot be parsed.
76 - reduce shimmering during smooth scrolls.
77 - rely on AnyEvent to work around totally broken windows vista
78 tcp/ip subsystem once more (where getpeername returns fantasy
79 ports).
80 - use newer BDB version that works around windows vista tcp/ip
81 breakage.
82 - initialise the default resolver during startup, as windows vista
83 forces us back to the desktop when doing this later(!).
84
852.02 Wed Dec 24 06:02:53 CET 2008
86 - mark hidden mapspaces visually with a question mark.
87 - make hidden spaces as light as the darkest normal spaces.
88 - don't lie about the window size anymore in fear of crashing
89 the server (as we are dealing with deliantra servers only these days).
90 - correctly draw the speech bubbles and other overlays even when the
91 topmost face isn't visible.
92 - fix swirly tile draw offset.
93 - fix a crash when the user clicks on the map during log-in.
94 - incorporate tips of the day by botz (former madness).
95 - handle failure to load a music face more gracefully (still
96 log the error, but do not crash, instead, ignore the failure).
97 - try to log, instead of crash, on the "cannot call update method"
98 problem.
99
1002.01 - (Mon Dec 15 00:41:33 CET 2008)
101 - rewrote the client tutorial which can be found via the 'Help!' button.
102 - fixed the mostly random switching of message window tabs when
103 new tabs were added.
104 - small typo fix in tooltip on the Skills page in the playerbook.
105 - avoid accessing potentially undefined memory when drawing the map.
106 - fixed speech bubbles which were drawn below some objects sometimes.
107
1082.0 Fri Dec 5 15:42:51 CET 2008
109 - the Log window can't be close anymore by alt+x
110 - pressing return or alt+x directly after start won't crash the client
111 anymore.
112 - the Log window is displayed correctly now after start.
113 - darken the invisible/cached parts of the map further.
114
1150.9978 Sun Nov 9 14:35:41 CET 2008
116 - correctly smooth-move the healthbar as well.
117 - own text is emphasized in the NPC dialogues now.
118 - fixed a crash bug in the macro dialogue.
119 - fixed updating of tooltips of the tabs in the message window.
120 - closing tabs with Alt-x won't let them disappear for every anymore.
121
1220.9977 Tue Sep 30 09:27:29 CEST 2008
123 - require newer BDB version to avoid possible database corruption or crashes
124 on login.
125 - fixed the often choppy smooth movement.
126 - switch to proportional font in log view.
127 - improve the paragraph indent hack to align characters better.
128 - tweak server message output.
129 - optimise visibility handing in multiplexers (only put the current tab
130 into visible state).
131 - reduce the number of unnecessary refreshes.
132 - allow empty multiplexers.
133 - fixed clearing issue in the inventory upon logout.
134 - use the same workarounds for pango for gnu/linux binaries as we use for osx,
135 but additionally patch the pango library because stupid braindead idiotic
136 debian maintainers of course apply custom patches that completely break it.
2 137
30.9976 Fri Sep 5 17:28:30 CEST 2008 1380.9976 Fri Sep 5 17:28:30 CEST 2008
4 - use keysym not unicode symbol, maybe that helps with some of those keyboard 139 - use keysym not unicode symbol, maybe that helps with some of those keyboard
5 issues on OS X. 140 issues on OS X.
6 - treat meta like alt for built-ins, for OS X. 141 - treat meta like alt for built-ins, for OS X.

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