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Comparing deliantra/Deliantra-Client/Changes (file contents):
Revision 1.193 by root, Wed Oct 21 00:44:39 2009 UTC vs.
Revision 1.208 by root, Thu Feb 4 20:01:08 2010 UTC

7 7
8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs). 8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs).
9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird. 9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird.
10 10
11TODO: crash on switching bg music off? 11TODO: crash on switching bg music off?
12TODO: server restarts reorderign face numbers will disturb music faces played in client? caching?
13
14TODO: ex will be sent multiple times (animation effect)
15 - try a different method of avoiding music-related crashes.
16
172.10 Fri Jan 15 16:14:02 CET 2010
18 - fix blending factors to avoid white-out when fow_intensity > 0.
19
202.09 Tue Dec 22 01:40:24 CET 2009
21 - implement smooth fow/lighting transitions by blending.
22 - make fow texture configurable and add stipple/transparent versions.
23 - empty "Host" field will now default to gameserver.deliantra.net.
24 - do not crash when the user enters an invalid value into "Host".
25 - fix positional rounding on (pre-c99) windows.
26 - use a pack/unpack alignment of 1 by default everywhere, drop alignment
27 code in fow_texture.
28
292.06 Fri Dec 4 15:35:33 CET 2009
30 - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that
31 apple has no intention to fix, so we do the slow read/update/write way).
32 - work around various ATI/Mesa driver bugs in glTexImage2D by always
33 providing initialisation data for textures. Do they ever test their drivers
34 with, say, some newbie opengl code?
35 - stat change messages did not differentiate between attuned, repelled etc.
36 - work around a bug in the nvidia driver which mishandles alpha textures
37 with env mode REPLACE, causing all magic maps to be white only.
38 - do not use mipmapping for tiles - the trade-off was not worth it.
39 - fix packaging the pango modules twice in the linux and windows binaries.
40
12(2.05) Tue Sep 29 11:21:00 CEST 2009 41(2.05) Tue Sep 29 11:21:00 CEST 2009
13 - intermediate os x binary release only. 42 - intermediate os x binary release only.
14 - linking against the opengl library works everywhere, except on Mac OS X 10.6, 43 - linking against the opengl library works everywhere, except on Mac OS X 10.6,
15 which some people even spent money on (this seems to break a great number 44 which some people even spent money on (this seems to break a great number
16 of opengl apps actually). 45 of opengl apps actually).

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