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Comparing deliantra/Deliantra-Client/Changes (file contents):
Revision 1.129 by root, Fri Sep 5 15:29:12 2008 UTC vs.
Revision 1.212 by root, Mon Mar 22 01:09:19 2010 UTC

1Revision history for Perl extension Deliantra::Client 1Revision history for Perl extension Deliantra::Client
2
3TODO: add help to completer, add close tab to completer, do stuff to complete
4TODO: warn about sofwtare renderers
5TODO: [num] indicator malfunctioning
6TODO: cfplus_ext => 2 is sometimes not beign negotiated! (hack in place, need better protocol)
7
8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs).
9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird.
10
11TODO: crash on switching bg music off?
12TODO: server restarts reorderign face numbers will disturb music faces played in client? caching?
13
14TODO: ex will be sent multiple times (animation effect)
15TODO: attuned/repelled spells in different colours?
16TODO: grace/sp spells in different colour?
17 - replace level by minimum level, and damage by effective casting level
18 (for servers > 2.93).
19 - added some commandline arguments: <host> <user> <password>,
20 for the developers mostly.
21 - try a different method of avoiding music-related crashes.
22 - cfplus editor support protocol fixes.
23
242.10 Fri Jan 15 16:14:02 CET 2010
25 - fix blending factors to avoid white-out when fow_intensity > 0.
26
272.09 Tue Dec 22 01:40:24 CET 2009
28 - implement smooth fow/lighting transitions by blending.
29 - make fow texture configurable and add stipple/transparent versions.
30 - empty "Host" field will now default to gameserver.deliantra.net.
31 - do not crash when the user enters an invalid value into "Host".
32 - fix positional rounding on (pre-c99) windows.
33 - use a pack/unpack alignment of 1 by default everywhere, drop alignment
34 code in fow_texture.
35
362.06 Fri Dec 4 15:35:33 CET 2009
37 - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that
38 apple has no intention to fix, so we do the slow read/update/write way).
39 - work around various ATI/Mesa driver bugs in glTexImage2D by always
40 providing initialisation data for textures. Do they ever test their drivers
41 with, say, some newbie opengl code?
42 - stat change messages did not differentiate between attuned, repelled etc.
43 - work around a bug in the nvidia driver which mishandles alpha textures
44 with env mode REPLACE, causing all magic maps to be white only.
45 - do not use mipmapping for tiles - the trade-off was not worth it.
46 - fix packaging the pango modules twice in the linux and windows binaries.
47
48(2.05) Tue Sep 29 11:21:00 CEST 2009
49 - intermediate os x binary release only.
50 - linking against the opengl library works everywhere, except on Mac OS X 10.6,
51 which some people even spent money on (this seems to break a great number
52 of opengl apps actually).
53 - (os x binary) update libsdl to 1.2.14.
54
552.05 Tue Sep 15 20:31:15 CEST 2009
56 - changed completer algorithm, thanks go to marcmagus!
57 - try to work around crashes in SDL_Mixer when reinitialising it.
58
592.04 Sun Apr 26 21:03:40 CEST 2009
60 - work around incompatible ABI change between 1.22 and 1.24 by using a runtime check,
61 this really is a bug that needs fixing inside pango.
62 - include a japanese font (Mona, selected for license and size) with the distribution.
63 - include our own fonts.conf file, to speed up startup and to be able to control
64 font selection.
65 - change confusing login successful message to "connect to server successful".
66 - update BDB and EV in win32 builds to work around the event loop creation bug.
67 - fall back to blocking dns resolve before using a hardcoded address.
68
692.03 Tue Jan 20 14:54:30 CET 2009
70 - move experience label, progress bars and slot info to the menubar.
71 - move toplevel menu into a menu popup.
72 - use fontsize for chekcbox size requests to get a better layout.
73 - autopickup spellbooks, skillscrolls and valuables by default.
74 - automatically save config/layout on exit and add config options
75 to Setup=>Client to control this.
76 - fix positioning of popup windows.
77 - move autopickup enable (formerly inhibit) to menubar.
78 - correctly display face changes for inventory objects.
79 - verify databases if we are the first process to register, to
80 detect corruption as is common on windows (but not limited to
81 windows, unfortunately).
82 - fall back to backup config file if main config file cannot be parsed.
83 - reduce shimmering during smooth scrolls.
84 - rely on AnyEvent to work around totally broken windows vista
85 tcp/ip subsystem once more (where getpeername returns fantasy
86 ports).
87 - use newer BDB version that works around windows vista tcp/ip
88 breakage.
89 - initialise the default resolver during startup, as windows vista
90 forces us back to the desktop when doing this later(!).
91
922.02 Wed Dec 24 06:02:53 CET 2008
93 - mark hidden mapspaces visually with a question mark.
94 - make hidden spaces as light as the darkest normal spaces.
95 - don't lie about the window size anymore in fear of crashing
96 the server (as we are dealing with deliantra servers only these days).
97 - correctly draw the speech bubbles and other overlays even when the
98 topmost face isn't visible.
99 - fix swirly tile draw offset.
100 - fix a crash when the user clicks on the map during log-in.
101 - incorporate tips of the day by botz (former madness).
102 - handle failure to load a music face more gracefully (still
103 log the error, but do not crash, instead, ignore the failure).
104 - try to log, instead of crash, on the "cannot call update method"
105 problem.
106
1072.01 - (Mon Dec 15 00:41:33 CET 2008)
108 - rewrote the client tutorial which can be found via the 'Help!' button.
109 - fixed the mostly random switching of message window tabs when
110 new tabs were added.
111 - small typo fix in tooltip on the Skills page in the playerbook.
112 - avoid accessing potentially undefined memory when drawing the map.
113 - fixed speech bubbles which were drawn below some objects sometimes.
114
1152.0 Fri Dec 5 15:42:51 CET 2008
116 - the Log window can't be close anymore by alt+x
117 - pressing return or alt+x directly after start won't crash the client
118 anymore.
119 - the Log window is displayed correctly now after start.
120 - darken the invisible/cached parts of the map further.
121
1220.9978 Sun Nov 9 14:35:41 CET 2008
123 - correctly smooth-move the healthbar as well.
124 - own text is emphasized in the NPC dialogues now.
125 - fixed a crash bug in the macro dialogue.
126 - fixed updating of tooltips of the tabs in the message window.
127 - closing tabs with Alt-x won't let them disappear for every anymore.
128
1290.9977 Tue Sep 30 09:27:29 CEST 2008
130 - require newer BDB version to avoid possible database corruption or crashes
131 on login.
132 - fixed the often choppy smooth movement.
133 - switch to proportional font in log view.
134 - improve the paragraph indent hack to align characters better.
135 - tweak server message output.
136 - optimise visibility handing in multiplexers (only put the current tab
137 into visible state).
138 - reduce the number of unnecessary refreshes.
139 - allow empty multiplexers.
140 - fixed clearing issue in the inventory upon logout.
141 - use the same workarounds for pango for gnu/linux binaries as we use for osx,
142 but additionally patch the pango library because stupid braindead idiotic
143 debian maintainers of course apply custom patches that completely break it.
2 144
30.9976 Fri Sep 5 17:28:30 CEST 2008 1450.9976 Fri Sep 5 17:28:30 CEST 2008
4 - use keysym not unicode symbol, maybe that helps with some of those keyboard 146 - use keysym not unicode symbol, maybe that helps with some of those keyboard
5 issues on OS X. 147 issues on OS X.
6 - treat meta like alt for built-ins, for OS X. 148 - treat meta like alt for built-ins, for OS X.

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