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Comparing deliantra/Deliantra-Client/Changes (file contents):
Revision 1.185 by root, Sun Apr 26 21:05:39 2009 UTC vs.
Revision 1.213 by root, Sat Apr 3 02:58:24 2010 UTC

1Revision history for Perl extension Deliantra::Client 1Revision history for Perl extension Deliantra::Client
2
3TODO: add help to completer, add close tab to completer, do stuff to complete
4TODO: warn about sofwtare renderers
5TODO: [num] indicator malfunctioning
6TODO: cfplus_ext => 2 is sometimes not beign negotiated! (hack in place, need better protocol)
7
8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs).
9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird.
10
11TODO: crash on switching bg music off?
12TODO: server restarts reorderign face numbers will disturb music faces played in client? caching?
13
14TODO: ex will be sent multiple times (animation effect)
15TODO: attuned/repelled spells in different colours?
16TODO: grace/sp spells in different colour?
17 - replace level by minimum level, and damage by effective casting level
18 (for servers > 2.93).
19 - added some commandline arguments: <host> <user> <password>,
20 for the developers mostly.
21 - try a different method of avoiding music-related crashes.
22 - cfplus editor support protocol fixes.
23 - apply some common::sense 3.1 :)
24
252.10 Fri Jan 15 16:14:02 CET 2010
26 - fix blending factors to avoid white-out when fow_intensity > 0.
27
282.09 Tue Dec 22 01:40:24 CET 2009
29 - implement smooth fow/lighting transitions by blending.
30 - make fow texture configurable and add stipple/transparent versions.
31 - empty "Host" field will now default to gameserver.deliantra.net.
32 - do not crash when the user enters an invalid value into "Host".
33 - fix positional rounding on (pre-c99) windows.
34 - use a pack/unpack alignment of 1 by default everywhere, drop alignment
35 code in fow_texture.
36
372.06 Fri Dec 4 15:35:33 CET 2009
38 - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that
39 apple has no intention to fix, so we do the slow read/update/write way).
40 - work around various ATI/Mesa driver bugs in glTexImage2D by always
41 providing initialisation data for textures. Do they ever test their drivers
42 with, say, some newbie opengl code?
43 - stat change messages did not differentiate between attuned, repelled etc.
44 - work around a bug in the nvidia driver which mishandles alpha textures
45 with env mode REPLACE, causing all magic maps to be white only.
46 - do not use mipmapping for tiles - the trade-off was not worth it.
47 - fix packaging the pango modules twice in the linux and windows binaries.
48
49(2.05) Tue Sep 29 11:21:00 CEST 2009
50 - intermediate os x binary release only.
51 - linking against the opengl library works everywhere, except on Mac OS X 10.6,
52 which some people even spent money on (this seems to break a great number
53 of opengl apps actually).
54 - (os x binary) update libsdl to 1.2.14.
55
562.05 Tue Sep 15 20:31:15 CEST 2009
57 - changed completer algorithm, thanks go to marcmagus!
58 - try to work around crashes in SDL_Mixer when reinitialising it.
2 59
32.04 Sun Apr 26 21:03:40 CEST 2009 602.04 Sun Apr 26 21:03:40 CEST 2009
4 - work around incompatible ABI change between 1.22 and 1.24 by using a runtime check, 61 - work around incompatible ABI change between 1.22 and 1.24 by using a runtime check,
5 this really is a bug that needs fixing inside pango. 62 this really is a bug that needs fixing inside pango.
6 - include a japanese font (Mona, selected for license and size) with the distribution. 63 - include a japanese font (Mona, selected for license and size) with the distribution.

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