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Comparing deliantra/Deliantra-Client/Changes (file contents):
Revision 1.196 by root, Sun Nov 15 19:05:13 2009 UTC vs.
Revision 1.216 by root, Thu Apr 22 11:18:04 2010 UTC

7 7
8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs). 8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs).
9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird. 9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird.
10 10
11TODO: crash on switching bg music off? 11TODO: crash on switching bg music off?
12TODO: pango modules packages twice?
13TODO: server restarts reorderign face numbers will disturb music faces played in client? caching? 12TODO: server restarts reorderign face numbers will disturb music faces played in client? caching?
14TODO: default gameserver address 13
14TODO: ex will be sent multiple times (animation effect)
15TODO: attuned/repelled spells in different colours?
16TODO: grace/sp spells in different colour?
17
18 - upgrade to libSDL 1.2.14 for the GNU/Linux and windows binaries.
19 - replace level by minimum level, and damage by effective casting level
20 (for servers > 2.93).
21 - added some commandline arguments: <host> <user> <password>,
22 for the developers mostly.
23 - try a different method of avoiding music-related crashes.
24 - cfplus editor support protocol fixes.
25 - apply some common::sense 3.1 :)
26 - implement bandwidth-usage debug option.
27 - renamed env variable CFPLUS_DEBUG to DELIANTRA_DEBUG.
28
292.10 Fri Jan 15 16:14:02 CET 2010
30 - fix blending factors to avoid white-out when fow_intensity > 0.
31
322.09 Tue Dec 22 01:40:24 CET 2009
33 - implement smooth fow/lighting transitions by blending.
34 - make fow texture configurable and add stipple/transparent versions.
35 - empty "Host" field will now default to gameserver.deliantra.net.
36 - do not crash when the user enters an invalid value into "Host".
37 - fix positional rounding on (pre-c99) windows.
38 - use a pack/unpack alignment of 1 by default everywhere, drop alignment
39 code in fow_texture.
40
412.06 Fri Dec 4 15:35:33 CET 2009
42 - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that
43 apple has no intention to fix, so we do the slow read/update/write way).
44 - work around various ATI/Mesa driver bugs in glTexImage2D by always
45 providing initialisation data for textures. Do they ever test their drivers
46 with, say, some newbie opengl code?
47 - stat change messages did not differentiate between attuned, repelled etc.
15 - work around a bug in the nvidia driver which mishandles alpha textures 48 - work around a bug in the nvidia driver which mishandles alpha textures
16 with env mode REPLACE, causing all magic maps to be white only. 49 with env mode REPLACE, causing all magic maps to be white only.
17 - do not use mipmapping for tiles - the trade-off was not worth it. 50 - do not use mipmapping for tiles - the trade-off was not worth it.
51 - fix packaging the pango modules twice in the linux and windows binaries.
18 52
19(2.05) Tue Sep 29 11:21:00 CEST 2009 53(2.05) Tue Sep 29 11:21:00 CEST 2009
20 - intermediate os x binary release only. 54 - intermediate os x binary release only.
21 - linking against the opengl library works everywhere, except on Mac OS X 10.6, 55 - linking against the opengl library works everywhere, except on Mac OS X 10.6,
22 which some people even spent money on (this seems to break a great number 56 which some people even spent money on (this seems to break a great number

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