--- deliantra/Deliantra-Client/Changes 2009/01/09 22:38:16 1.173 +++ deliantra/Deliantra-Client/Changes 2011/12/27 07:23:33 1.228 @@ -5,10 +5,109 @@ TODO: [num] indicator malfunctioning TODO: cfplus_ext => 2 is sometimes not beign negotiated! (hack in place, need better protocol) -TODO: BDB releasen. +TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs). +TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird. + +TODO: crash on switching bg music off? +TODO: server restarts reorderign face numbers will disturb music faces played in client? caching? + +TODO: ex will be sent multiple times (animation effect) +TODO: attuned/repelled spells in different colours? +TODO: grace/sp spells in different colour? + + - fix a bug where the fog of war texture wasn't initialised in areas + that haven't been seen yet, causing blinking/glittering effects. + - Pod::POM now understands =encoding. + - minor speed enhancements. + - package libjpeg in the linux client. + - convert more watchers from EV to AE. + - call Mix_Init instead of loading/unloading on demand. + - moved bulk of main program into DC::Main. + - (os x binary) work around OS X passing some serial number as commandline + argument, breaking all programs supporting commandline arguments. + (HOW STUPID CAN THEY BE? WILL IT EVER BOTTOM OUT?). + - (os x binary) work around os x dll hell different, maybe that + fixes some of the reported lion issues. + - (wndows binary) update sdl, sdl_mxier, sld_image, also bundle mikmod. + +2.11 Sat Apr 24 10:08:34 CEST 2010 + - support overriding the audio driver at runtime, for folks who know + what they are doing. + - upgrade to libSDL 1.2.14/SDL_mixer 1.2.11 for the GNU/Linux and + windows binaries, and also compile in multiple drivers (pulseaudio + disabled currently because it's too sucky and crashes on probe). + - replace level by minimum level, and damage by effective casting level + (for servers > 2.93). + - added some commandline arguments: , + for the developers mostly. + - try a different method of avoiding music-related crashes. + - cfplus editor support protocol fixes. + - apply some common::sense 3.1 :) + - implement bandwidth-usage debug option. + - renamed env variable CFPLUS_DEBUG to DELIANTRA_DEBUG. + - display audio driver name that is in use. + - try to show splashscreen earlier. + +2.10 Fri Jan 15 16:14:02 CET 2010 + - fix blending factors to avoid white-out when fow_intensity > 0. + +2.09 Tue Dec 22 01:40:24 CET 2009 + - implement smooth fow/lighting transitions by blending. + - make fow texture configurable and add stipple/transparent versions. + - empty "Host" field will now default to gameserver.deliantra.net. + - do not crash when the user enters an invalid value into "Host". + - fix positional rounding on (pre-c99) windows. + - use a pack/unpack alignment of 1 by default everywhere, drop alignment + code in fow_texture. + +2.06 Fri Dec 4 15:35:33 CET 2009 + - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that + apple has no intention to fix, so we do the slow read/update/write way). + - work around various ATI/Mesa driver bugs in glTexImage2D by always + providing initialisation data for textures. Do they ever test their drivers + with, say, some newbie opengl code? + - stat change messages did not differentiate between attuned, repelled etc. + - work around a bug in the nvidia driver which mishandles alpha textures + with env mode REPLACE, causing all magic maps to be white only. + - do not use mipmapping for tiles - the trade-off was not worth it. + - fix packaging the pango modules twice in the linux and windows binaries. + +(2.05) Tue Sep 29 11:21:00 CEST 2009 + - intermediate os x binary release only. + - linking against the opengl library works everywhere, except on Mac OS X 10.6, + which some people even spent money on (this seems to break a great number + of opengl apps actually). + - (os x binary) update libsdl to 1.2.14. + +2.05 Tue Sep 15 20:31:15 CEST 2009 + - changed completer algorithm, thanks go to marcmagus! + - try to work around crashes in SDL_Mixer when reinitialising it. + +2.04 Sun Apr 26 21:03:40 CEST 2009 + - work around incompatible ABI change between 1.22 and 1.24 by using a runtime check, + this really is a bug that needs fixing inside pango. + - include a japanese font (Mona, selected for license and size) with the distribution. + - include our own fonts.conf file, to speed up startup and to be able to control + font selection. + - change confusing login successful message to "connect to server successful". + - update BDB and EV in win32 builds to work around the event loop creation bug. + - fall back to blocking dns resolve before using a hardcoded address. + +2.03 Tue Jan 20 14:54:30 CET 2009 + - move experience label, progress bars and slot info to the menubar. + - move toplevel menu into a menu popup. + - use fontsize for chekcbox size requests to get a better layout. + - autopickup spellbooks, skillscrolls and valuables by default. + - automatically save config/layout on exit and add config options + to Setup=>Client to control this. + - fix positioning of popup windows. + - move autopickup enable (formerly inhibit) to menubar. + - correctly display face changes for inventory objects. - verify databases if we are the first process to register, to detect corruption as is common on windows (but not limited to windows, unfortunately). + - fall back to backup config file if main config file cannot be parsed. + - reduce shimmering during smooth scrolls. - rely on AnyEvent to work around totally broken windows vista tcp/ip subsystem once more (where getpeername returns fantasy ports). @@ -63,7 +162,7 @@ - tweak server message output. - optimise visibility handing in multiplexers (only put the current tab into visible state). - - reduce the number of unneecssary refreshes. + - reduce the number of unnecessary refreshes. - allow empty multiplexers. - fixed clearing issue in the inventory upon logout. - use the same workarounds for pango for gnu/linux binaries as we use for osx,