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Comparing deliantra/Deliantra-Client/Changes (file contents):
Revision 1.129 by root, Fri Sep 5 15:29:12 2008 UTC vs.
Revision 1.234 by root, Fri Jan 6 05:02:39 2012 UTC

1Revision history for Perl extension Deliantra::Client 1Revision history for Perl extension Deliantra::Client
2
3TODO: add help to completer, add close tab to completer, do stuff to complete
4TODO: warn about sofwtare renderers
5TODO: [num] indicator malfunctioning
6TODO: cfplus_ext => 2 is sometimes not beign negotiated! (hack in place, need better protocol)
7
8TODO: multi-line paragraphs get indented strangely (book: collection of strange glyphs).
9TODO: the ex command is always sent twice, as changing text causes a new descritpino to be querird.
10
11TODO: crash on switching bg music off?
12TODO: server restarts reorderign face numbers will disturb music faces played in client? caching?
13
14TODO: ex will be sent multiple times (animation effect)
15TODO: attuned/repelled spells in different colours?
16TODO: grace/sp spells in different colour?
17
18#gendist#marker for incremental updates
19(A00097790) Fri Jan 6 05:49:43 CET 2012
20(A00000000) Wed Jan 4 04:48:21 CET 2012
21 - implement online update when run from Urlader.
22 - fix a bug where the fog of war texture wasn't initialised in areas
23 that haven't been seen yet, causing blinking/glittering effects.
24 - Pod::POM now understands =encoding.
25 - minor speed enhancements.
26 - package libjpeg in the linux client.
27 - convert more watchers from EV to AE.
28 - call Mix_Init instead of loading/unloading on demand.
29 - moved bulk of main program into DC::Main.
30 - do not FATAL in $SIG{__DIE__} when inside an eval context, regardless
31 of $^S.
32 - add "current downloads" to media page, mainly for debugging.
33 - (binary builds) completely switched away from PAR to Urlader.
34 - (os x binary) work around OS X passing some serial number as commandline
35 argument, breaking all programs supporting commandline arguments.
36 (HOW STUPID CAN THEY BE? WILL IT EVER BOTTOM OUT?).
37 - (os x binary) work around os x dll hell different, maybe that
38 fixes some of the reported lion issues.
39 - (windows binary) update sdl, sdl_mixer, sdl_image, also bundle mikmod.
40
412.11 Sat Apr 24 10:08:34 CEST 2010
42 - support overriding the audio driver at runtime, for folks who know
43 what they are doing.
44 - upgrade to libSDL 1.2.14/SDL_mixer 1.2.11 for the GNU/Linux and
45 windows binaries, and also compile in multiple drivers (pulseaudio
46 disabled currently because it's too sucky and crashes on probe).
47 - replace level by minimum level, and damage by effective casting level
48 (for servers > 2.93).
49 - added some commandline arguments: <host> <user> <password>,
50 for the developers mostly.
51 - try a different method of avoiding music-related crashes.
52 - cfplus editor support protocol fixes.
53 - apply some common::sense 3.1 :)
54 - implement bandwidth-usage debug option.
55 - renamed env variable CFPLUS_DEBUG to DELIANTRA_DEBUG.
56 - display audio driver name that is in use.
57 - try to show splashscreen earlier.
58
592.10 Fri Jan 15 16:14:02 CET 2010
60 - fix blending factors to avoid white-out when fow_intensity > 0.
61
622.09 Tue Dec 22 01:40:24 CET 2009
63 - implement smooth fow/lighting transitions by blending.
64 - make fow texture configurable and add stipple/transparent versions.
65 - empty "Host" field will now default to gameserver.deliantra.net.
66 - do not crash when the user enters an invalid value into "Host".
67 - fix positional rounding on (pre-c99) windows.
68 - use a pack/unpack alignment of 1 by default everywhere, drop alignment
69 code in fow_texture.
70
712.06 Fri Dec 4 15:35:33 CET 2009
72 - work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that
73 apple has no intention to fix, so we do the slow read/update/write way).
74 - work around various ATI/Mesa driver bugs in glTexImage2D by always
75 providing initialisation data for textures. Do they ever test their drivers
76 with, say, some newbie opengl code?
77 - stat change messages did not differentiate between attuned, repelled etc.
78 - work around a bug in the nvidia driver which mishandles alpha textures
79 with env mode REPLACE, causing all magic maps to be white only.
80 - do not use mipmapping for tiles - the trade-off was not worth it.
81 - fix packaging the pango modules twice in the linux and windows binaries.
82
83(2.05) Tue Sep 29 11:21:00 CEST 2009
84 - intermediate os x binary release only.
85 - linking against the opengl library works everywhere, except on Mac OS X 10.6,
86 which some people even spent money on (this seems to break a great number
87 of opengl apps actually).
88 - (os x binary) update libsdl to 1.2.14.
89
902.05 Tue Sep 15 20:31:15 CEST 2009
91 - changed completer algorithm, thanks go to marcmagus!
92 - try to work around crashes in SDL_Mixer when reinitialising it.
93
942.04 Sun Apr 26 21:03:40 CEST 2009
95 - work around incompatible ABI change between 1.22 and 1.24 by using a runtime check,
96 this really is a bug that needs fixing inside pango.
97 - include a japanese font (Mona, selected for license and size) with the distribution.
98 - include our own fonts.conf file, to speed up startup and to be able to control
99 font selection.
100 - change confusing login successful message to "connect to server successful".
101 - update BDB and EV in win32 builds to work around the event loop creation bug.
102 - fall back to blocking dns resolve before using a hardcoded address.
103
1042.03 Tue Jan 20 14:54:30 CET 2009
105 - move experience label, progress bars and slot info to the menubar.
106 - move toplevel menu into a menu popup.
107 - use fontsize for chekcbox size requests to get a better layout.
108 - autopickup spellbooks, skillscrolls and valuables by default.
109 - automatically save config/layout on exit and add config options
110 to Setup=>Client to control this.
111 - fix positioning of popup windows.
112 - move autopickup enable (formerly inhibit) to menubar.
113 - correctly display face changes for inventory objects.
114 - verify databases if we are the first process to register, to
115 detect corruption as is common on windows (but not limited to
116 windows, unfortunately).
117 - fall back to backup config file if main config file cannot be parsed.
118 - reduce shimmering during smooth scrolls.
119 - rely on AnyEvent to work around totally broken windows vista
120 tcp/ip subsystem once more (where getpeername returns fantasy
121 ports).
122 - use newer BDB version that works around windows vista tcp/ip
123 breakage.
124 - initialise the default resolver during startup, as windows vista
125 forces us back to the desktop when doing this later(!).
126
1272.02 Wed Dec 24 06:02:53 CET 2008
128 - mark hidden mapspaces visually with a question mark.
129 - make hidden spaces as light as the darkest normal spaces.
130 - don't lie about the window size anymore in fear of crashing
131 the server (as we are dealing with deliantra servers only these days).
132 - correctly draw the speech bubbles and other overlays even when the
133 topmost face isn't visible.
134 - fix swirly tile draw offset.
135 - fix a crash when the user clicks on the map during log-in.
136 - incorporate tips of the day by botz (former madness).
137 - handle failure to load a music face more gracefully (still
138 log the error, but do not crash, instead, ignore the failure).
139 - try to log, instead of crash, on the "cannot call update method"
140 problem.
141
1422.01 - (Mon Dec 15 00:41:33 CET 2008)
143 - rewrote the client tutorial which can be found via the 'Help!' button.
144 - fixed the mostly random switching of message window tabs when
145 new tabs were added.
146 - small typo fix in tooltip on the Skills page in the playerbook.
147 - avoid accessing potentially undefined memory when drawing the map.
148 - fixed speech bubbles which were drawn below some objects sometimes.
149
1502.0 Fri Dec 5 15:42:51 CET 2008
151 - the Log window can't be close anymore by alt+x
152 - pressing return or alt+x directly after start won't crash the client
153 anymore.
154 - the Log window is displayed correctly now after start.
155 - darken the invisible/cached parts of the map further.
156
1570.9978 Sun Nov 9 14:35:41 CET 2008
158 - correctly smooth-move the healthbar as well.
159 - own text is emphasized in the NPC dialogues now.
160 - fixed a crash bug in the macro dialogue.
161 - fixed updating of tooltips of the tabs in the message window.
162 - closing tabs with Alt-x won't let them disappear for every anymore.
163
1640.9977 Tue Sep 30 09:27:29 CEST 2008
165 - require newer BDB version to avoid possible database corruption or crashes
166 on login.
167 - fixed the often choppy smooth movement.
168 - switch to proportional font in log view.
169 - improve the paragraph indent hack to align characters better.
170 - tweak server message output.
171 - optimise visibility handing in multiplexers (only put the current tab
172 into visible state).
173 - reduce the number of unnecessary refreshes.
174 - allow empty multiplexers.
175 - fixed clearing issue in the inventory upon logout.
176 - use the same workarounds for pango for gnu/linux binaries as we use for osx,
177 but additionally patch the pango library because stupid braindead idiotic
178 debian maintainers of course apply custom patches that completely break it.
2 179
30.9976 Fri Sep 5 17:28:30 CEST 2008 1800.9976 Fri Sep 5 17:28:30 CEST 2008
4 - use keysym not unicode symbol, maybe that helps with some of those keyboard 181 - use keysym not unicode symbol, maybe that helps with some of those keyboard
5 issues on OS X. 182 issues on OS X.
6 - treat meta like alt for built-ins, for OS X. 183 - treat meta like alt for built-ins, for OS X.

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