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26 | #include <string.h> |
26 | #include <string.h> |
27 | #include <stdio.h> |
27 | #include <stdio.h> |
28 | #include <stdlib.h> |
28 | #include <stdlib.h> |
29 | |
29 | |
30 | #include <SDL.h> |
30 | #include <SDL.h> |
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|
31 | #include <SDL_thread.h> |
31 | #include <SDL_endian.h> |
32 | #include <SDL_endian.h> |
32 | #include <SDL_image.h> |
33 | #include <SDL_image.h> |
33 | #include <SDL_mixer.h> |
34 | #include <SDL_mixer.h> |
34 | #include <SDL_opengl.h> |
35 | #include <SDL_opengl.h> |
35 | |
36 | |
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1257 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1258 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1258 | |
1259 | |
1259 | int minpot (int n) |
1260 | int minpot (int n) |
1260 | |
1261 | |
1261 | void |
1262 | void |
1262 | pad2pot (SV *data_, SV *w_, SV *h_) |
1263 | pad (SV *data_, int ow, int oh, int nw, int nh) |
1263 | CODE: |
1264 | CODE: |
1264 | { |
1265 | { |
1265 | int ow = SvIV (w_); |
1266 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1266 | int oh = SvIV (h_); |
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1267 | |
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1268 | if (ow && oh) |
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1269 | { |
1267 | { |
1270 | int nw = minpot (ow); |
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1271 | int nh = minpot (oh); |
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1272 | |
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1273 | if (nw != ow || nh != oh) |
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1274 | { |
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1275 | if (SvOK (data_)) |
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1276 | { |
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1277 | STRLEN datalen; |
1268 | STRLEN datalen; |
1278 | char *data = SvPVbyte (data_, datalen); |
1269 | char *data = SvPVbyte (data_, datalen); |
1279 | int bpp = datalen / (ow * oh); |
1270 | int bpp = datalen / (ow * oh); |
1280 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1271 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1281 | |
1272 | |
1282 | SvPOK_only (result_); |
1273 | SvPOK_only (result_); |
1283 | SvCUR_set (result_, nw * nh * bpp); |
1274 | SvCUR_set (result_, nw * nh * bpp); |
1284 | |
1275 | |
1285 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1276 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1286 | while (oh--) |
1277 | while (oh--) |
1287 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1278 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1288 | |
1279 | |
1289 | sv_setsv (data_, result_); |
1280 | sv_setsv (data_, result_); |
1290 | } |
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1291 | |
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1292 | sv_setiv (w_, nw); |
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1293 | sv_setiv (h_, nh); |
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1294 | } |
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1295 | } |
1281 | } |
1296 | } |
1282 | } |
1297 | |
1283 | |
1298 | void |
1284 | void |
1299 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1285 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
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1974 | glDisable (GL_BLEND); |
1960 | glDisable (GL_BLEND); |
1975 | glDisable (GL_TEXTURE_2D); |
1961 | glDisable (GL_TEXTURE_2D); |
1976 | } |
1962 | } |
1977 | |
1963 | |
1978 | void |
1964 | void |
1979 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1965 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) |
1980 | PPCODE: |
1966 | PPCODE: |
1981 | { |
1967 | { |
1982 | int x, y; |
1968 | int x, y; |
1983 | int sw4 = (sw + 3) & ~3; |
1969 | int sw4 = (sw + 3) & ~3; |
1984 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1970 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
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… | |
2004 | darkness[y * sw4 + x] = cell->darkness |
1990 | darkness[y * sw4 + x] = cell->darkness |
2005 | ? 255 - (cell->darkness - 1) |
1991 | ? 255 - (cell->darkness - 1) |
2006 | : 255 - FOW_DARKNESS; |
1992 | : 255 - FOW_DARKNESS; |
2007 | } |
1993 | } |
2008 | } |
1994 | } |
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1995 | |
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1996 | if (smoothing) |
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1997 | { |
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1998 | SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh)); |
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1999 | uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv); |
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2000 | |
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2001 | SvPOK_only (darkness2_sv); |
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2002 | SvCUR_set (darkness2_sv, sw4 * sh); |
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2003 | |
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2004 | for (y = 0; y < sh; ++y) |
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2005 | for (x = 0; x < sw4; ++x) |
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2006 | { |
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2007 | float *f = (float *)matrix; |
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2008 | int dx, dy; |
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2009 | float sum = 0.f; |
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2010 | |
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2011 | for (dy = -1; dy <= 1; ++dy) |
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2012 | for (dx = -1; dx <= 1; ++dx) |
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2013 | { |
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2014 | unsigned int x2 = x + dx; |
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2015 | unsigned int y2 = y + dy; |
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2016 | |
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2017 | sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; |
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2018 | } |
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2019 | |
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2020 | darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; |
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2021 | } |
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2022 | |
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2023 | darkness_sv = darkness2_sv; |
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2024 | } |
2009 | |
2025 | |
2010 | EXTEND (SP, 3); |
2026 | EXTEND (SP, 3); |
2011 | PUSHs (sv_2mortal (newSViv (sw4))); |
2027 | PUSHs (sv_2mortal (newSViv (sw4))); |
2012 | PUSHs (sv_2mortal (newSViv (sh))); |
2028 | PUSHs (sv_2mortal (newSViv (sh))); |
2013 | PUSHs (darkness_sv); |
2029 | PUSHs (darkness_sv); |
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2346 | CODE: |
2362 | CODE: |
2347 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2363 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2348 | OUTPUT: |
2364 | OUTPUT: |
2349 | RETVAL |
2365 | RETVAL |
2350 | |
2366 | |
2351 | char *glGetString (GLenum pname) |
2367 | const char *glGetString (GLenum pname) |
2352 | |
2368 | |
2353 | GLint glGetInteger (GLenum pname) |
2369 | GLint glGetInteger (GLenum pname) |
2354 | CODE: |
2370 | CODE: |
2355 | glGetIntegerv (pname, &RETVAL); |
2371 | glGetIntegerv (pname, &RETVAL); |
2356 | OUTPUT: |
2372 | OUTPUT: |