… | |
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15 | |
15 | |
16 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
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20 | #include "flat_hash_map.hpp" |
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21 | |
20 | #ifdef _WIN32 |
22 | #ifdef _WIN32 |
21 | # undef pipe |
23 | # undef pipe |
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24 | // microsoft vs. C |
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25 | # define sqrtf(x) sqrt(x) |
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26 | # define atan2f(x,y) atan2(x,y) |
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27 | # define M_PI 3.14159265f |
22 | #endif |
28 | #endif |
23 | |
29 | |
24 | #include <assert.h> |
30 | #include <cassert> |
25 | #include <math.h> |
31 | #include <cmath> |
26 | #include <string.h> |
32 | #include <cstring> |
27 | #include <stdio.h> |
33 | #include <cstdio> |
28 | #include <stdlib.h> |
34 | #include <cstdlib> |
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35 | |
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36 | #include <utility> |
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37 | #include <bitset> |
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38 | |
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39 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
29 | |
40 | |
30 | #include <SDL.h> |
41 | #include <SDL.h> |
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42 | #include <SDL_thread.h> |
31 | #include <SDL_endian.h> |
43 | #include <SDL_endian.h> |
32 | #include <SDL_image.h> |
44 | #include <SDL_image.h> |
33 | #include <SDL_mixer.h> |
45 | #include <SDL_mixer.h> |
34 | #include <SDL_opengl.h> |
46 | #include <SDL_opengl.h> |
35 | |
47 | |
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48 | /* work around os x broken headers */ |
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49 | #ifdef __MACOSX__ |
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50 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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51 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
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52 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
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53 | #endif |
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54 | |
36 | #define PANGO_ENABLE_BACKEND |
55 | #define PANGO_ENABLE_BACKEND |
37 | #define G_DISABLE_CAST_CHECKS |
56 | #define G_DISABLE_CAST_CHECKS |
38 | |
57 | |
39 | #include <glib/gmacros.h> |
58 | #include <glib.h> |
40 | |
59 | |
41 | #include <pango/pango.h> |
60 | #include <pango/pango.h> |
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61 | |
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62 | #ifndef PANGO_VERSION_CHECK |
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63 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
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64 | #endif |
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65 | |
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66 | #if !PANGO_VERSION_CHECK (1, 15, 2) |
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67 | # define pango_layout_get_line_readonly pango_layout_get_line |
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68 | # define pango_layout_get_lines_readonly pango_layout_get_lines |
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69 | # define pango_layout_iter_get_line_readonly pango_layout_iter_get_line |
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70 | # define pango_layout_iter_get_run_readonly pango_layout_iter_get_run |
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71 | #endif |
42 | |
72 | |
43 | #ifndef _WIN32 |
73 | #ifndef _WIN32 |
44 | # include <sys/types.h> |
74 | # include <sys/types.h> |
45 | # include <sys/socket.h> |
75 | # include <sys/socket.h> |
46 | # include <netinet/in.h> |
76 | # include <netinet/in.h> |
47 | # include <netinet/tcp.h> |
77 | # include <netinet/tcp.h> |
48 | # include <inttypes.h> |
78 | # include <inttypes.h> |
49 | #endif |
79 | #endif |
50 | |
80 | |
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81 | #include "ecb.h" |
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82 | #include "salloc.h" |
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83 | |
51 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
52 | |
85 | |
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86 | /* this is used as fow flag as well, so has to have a different value */ |
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87 | /* then anything that is computed by incoming darkness */ |
53 | #define FOW_DARKNESS 32 |
88 | #define FOW_DARKNESS 50 |
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89 | #define DARKNESS_ADJUST(n) (n) |
54 | |
90 | |
55 | #define MAP_EXTEND_X 32 |
91 | #define MAP_EXTEND_X 32 |
56 | #define MAP_EXTEND_Y 512 |
92 | #define MAP_EXTEND_Y 512 |
57 | |
93 | |
58 | #define MIN_FONT_HEIGHT 10 |
94 | #define MIN_FONT_HEIGHT 10 |
59 | |
95 | |
60 | #if 0 |
96 | /* mask out modifiers we are not interested in */ |
61 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
97 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
62 | #else |
98 | |
63 | # define PARACHUTE 0 |
99 | #define KMOD_LRAM 0x10000 // our extension |
64 | #endif |
100 | |
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101 | #define TEXID_SPEECH 1 |
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102 | #define TEXID_NOFACE 2 |
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103 | |
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104 | // approximately divide by 255 |
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105 | static unsigned int |
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106 | div255 (unsigned int n) |
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107 | { |
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108 | return (n + (n >> 8)) >> 8; |
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109 | } |
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110 | |
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111 | static unsigned int |
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112 | minpot (unsigned int n) |
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113 | { |
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114 | if (!n) |
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115 | return 0; |
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116 | |
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117 | --n; |
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118 | |
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119 | n |= n >> 1; |
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120 | n |= n >> 2; |
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121 | n |= n >> 4; |
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122 | n |= n >> 8; |
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123 | n |= n >> 16; |
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124 | |
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125 | return n + 1; |
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126 | } |
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127 | |
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128 | static char * |
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129 | fast_sv_grow (SV *sv, STRLEN need) |
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130 | { |
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131 | STRLEN len = SvLEN (sv); |
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132 | STRLEN want = SvCUR (sv) + need; |
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133 | |
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134 | if (ecb_expect_false (len < want)) |
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135 | { |
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136 | do |
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137 | len *= 2; |
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138 | while (len < want); |
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139 | |
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140 | sv_grow (sv, len); |
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141 | } |
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142 | |
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143 | SvCUR_set (sv, want); |
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144 | return SvEND (sv) - need; |
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145 | } |
65 | |
146 | |
66 | static AV *texture_av; |
147 | static AV *texture_av; |
67 | |
148 | |
68 | static struct |
149 | static struct |
69 | { |
150 | { |
… | |
… | |
106 | av_push (texture_av, (SV *)(size_t)name); |
187 | av_push (texture_av, (SV *)(size_t)name); |
107 | glDeleteTextures (1, &name); |
188 | glDeleteTextures (1, &name); |
108 | } |
189 | } |
109 | |
190 | |
110 | #include "texcache.c" |
191 | #include "texcache.c" |
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192 | #include "rendercache.c" |
111 | |
193 | |
112 | #include "pango-font.c" |
194 | #include "pango-font.c" |
113 | #include "pango-fontmap.c" |
195 | #include "pango-fontmap.c" |
114 | #include "pango-render.c" |
196 | #include "pango-render.c" |
115 | |
197 | |
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198 | typedef IV DC__Channel; |
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199 | typedef SDL_RWops *DC__RW; |
116 | typedef Mix_Chunk *CFPlus__MixChunk; |
200 | typedef Mix_Chunk *DC__MixChunk; |
117 | typedef Mix_Music *CFPlus__MixMusic; |
201 | typedef Mix_Music *DC__MixMusic; |
118 | |
202 | |
119 | typedef PangoFontDescription *CFPlus__Font; |
203 | typedef PangoFontDescription *DC__Font; |
120 | |
204 | |
121 | static int |
205 | static int |
122 | shape_attr_p (PangoLayoutRun *run) |
206 | shape_attr_p (PangoLayoutRun *run) |
123 | { |
207 | { |
124 | GSList *attrs = run->item->analysis.extra_attrs; |
208 | GSList *attrs = run->item->analysis.extra_attrs; |
125 | |
209 | |
126 | while (attrs) |
210 | while (attrs) |
127 | { |
211 | { |
128 | PangoAttribute *attr = attrs->data; |
212 | PangoAttribute *attr = (PangoAttribute *)attrs->data; |
129 | |
213 | |
130 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
214 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
131 | return 1; |
215 | return 1; |
132 | |
216 | |
133 | attrs = attrs->next; |
217 | attrs = attrs->next; |
134 | } |
218 | } |
135 | |
219 | |
136 | return 0; |
220 | return 0; |
137 | } |
221 | } |
138 | |
222 | |
139 | typedef struct cf_layout { |
223 | struct cf_layout { |
140 | PangoLayout *pl; |
224 | PangoLayout *pl; |
141 | float r, g, b, a; // default color for rgba mode |
225 | float r, g, b, a; // default color for rgba mode |
142 | int base_height; |
226 | int base_height; |
143 | CFPlus__Font font; |
227 | DC__Font font; |
144 | } *CFPlus__Layout; |
228 | rc_t rc; |
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229 | }; |
145 | |
230 | |
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231 | typedef cf_layout *DC__Layout; |
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232 | |
146 | static CFPlus__Font default_font; |
233 | static DC__Font default_font; |
147 | static PangoContext *opengl_context; |
234 | static PangoContext *opengl_context; |
148 | static PangoFontMap *opengl_fontmap; |
235 | static PangoFontMap *opengl_fontmap; |
149 | |
236 | |
150 | static void |
237 | static void |
151 | substitute_func (FcPattern *pattern, gpointer data) |
238 | substitute_func (FcPattern *pattern, gpointer data) |
152 | { |
239 | { |
153 | FcPatternAddBool (pattern, FC_HINTING, 1); |
240 | FcPatternAddBool (pattern, FC_HINTING, 1); |
154 | #ifdef FC_HINT_STYLE |
241 | #ifdef FC_HINT_STYLE |
155 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
242 | FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
156 | #endif |
243 | #endif |
157 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
244 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
158 | } |
245 | } |
159 | |
246 | |
160 | static void |
247 | static void |
161 | layout_update_font (CFPlus__Layout self) |
248 | layout_update_font (DC__Layout self) |
162 | { |
249 | { |
163 | /* use a random scale factor to account for unknown descenders, 0.8 works |
250 | /* use a random scale factor to account for unknown descenders, 0.8 works |
164 | * reasonably well with bitstream vera |
251 | * reasonably well with dejavu/bistream fonts |
165 | */ |
252 | */ |
166 | PangoFontDescription *font = self->font ? self->font : default_font; |
253 | PangoFontDescription *font = self->font ? self->font : default_font; |
167 | |
254 | |
168 | pango_font_description_set_absolute_size (font, |
255 | pango_font_description_set_absolute_size (font, |
169 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
256 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
170 | |
257 | |
171 | pango_layout_set_font_description (self->pl, font); |
258 | pango_layout_set_font_description (self->pl, font); |
172 | } |
259 | } |
173 | |
260 | |
174 | static void |
261 | static void |
175 | layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) |
262 | layout_get_pixel_size (DC__Layout self, int *w, int *h) |
176 | { |
263 | { |
177 | PangoRectangle rect; |
264 | PangoRectangle rect; |
178 | |
265 | |
179 | // get_pixel_* wrongly rounds down |
266 | // get_pixel_* wrongly rounds down |
180 | pango_layout_get_extents (self->pl, 0, &rect); |
267 | pango_layout_get_extents (self->pl, 0, &rect); |
… | |
… | |
187 | |
274 | |
188 | *w = rect.width; |
275 | *w = rect.width; |
189 | *h = rect.height; |
276 | *h = rect.height; |
190 | } |
277 | } |
191 | |
278 | |
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279 | ///////////////////////////////////////////////////////////////////////////// |
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280 | |
192 | typedef uint16_t tileid; |
281 | typedef uint16_t tileid; |
193 | typedef uint16_t faceid; |
282 | typedef uint16_t faceid; |
194 | |
283 | |
195 | typedef struct { |
284 | struct maptex |
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285 | { |
196 | int name; |
286 | GLuint name; |
197 | int w, h; |
287 | int w, h; |
198 | float s, t; |
288 | float s, t; |
199 | uint8_t r, g, b, a; |
289 | uint8_t r, g, b, a; |
200 | tileid smoothtile; |
290 | tileid smoothtile; |
201 | uint8_t smoothlevel; |
291 | uint8_t smoothlevel; |
202 | } maptex; |
292 | uint8_t unused; /* set to zero on use */ |
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293 | }; |
203 | |
294 | |
204 | typedef struct { |
295 | struct mapcell |
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296 | { |
205 | uint32_t player; |
297 | uint32_t player; |
206 | tileid tile[3]; |
298 | tileid tile[3]; |
207 | uint16_t darkness; |
299 | uint16_t darkness; |
208 | uint8_t stat_width, stat_hp, flags, smoothmax; |
300 | uint8_t stat_width, stat_hp, flags, smoothmax; |
209 | } mapcell; |
301 | }; |
210 | |
302 | |
211 | typedef struct { |
303 | struct maprow |
|
|
304 | { |
212 | int32_t c0, c1; |
305 | int32_t c0, c1; |
213 | mapcell *col; |
306 | mapcell *col; |
214 | } maprow; |
307 | }; |
215 | |
308 | |
216 | typedef struct map { |
309 | struct mapgrid { |
217 | int x, y, w, h; |
310 | int x, y, w, h; |
218 | int ox, oy; /* offset to virtual global coordinate system */ |
311 | int ox, oy; /* offset to virtual global coordinate system */ |
219 | int faces; tileid *face2tile; // [faceid] |
312 | int faces; tileid *face2tile; // [faceid] |
220 | int texs; maptex *tex; // [tileid] |
313 | int texs; maptex *tex; // [tileid] |
221 | |
314 | |
222 | int32_t rows; |
315 | int32_t rows; |
223 | maprow *row; |
316 | maprow *row; |
224 | } *CFPlus__Map; |
317 | }; |
225 | |
318 | |
226 | static char * |
319 | typedef mapgrid *DC__Map; |
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320 | |
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321 | template<typename T> |
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322 | ecb_cold static void |
227 | prepend (char *ptr, int sze, int inc) |
323 | prepend (T *&ptr, int sze, int inc) |
228 | { |
324 | { |
229 | char *p; |
325 | T *p; |
230 | |
326 | |
231 | New (0, p, sze + inc, char); |
327 | Newx (p, inc + sze, T); |
232 | Zero (p, inc, char); |
328 | Zero (p, inc, T); |
233 | Move (ptr, p + inc, sze, char); |
329 | Move (ptr, p + inc, sze, T); |
234 | Safefree (ptr); |
330 | Safefree (ptr); |
235 | |
331 | |
236 | return p; |
332 | ptr = p; |
237 | } |
333 | } |
238 | |
334 | |
239 | static char * |
335 | template<typename T> |
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336 | ecb_cold static void |
240 | append (char *ptr, int sze, int inc) |
337 | append (T *&ptr, int sze, int inc) |
241 | { |
338 | { |
242 | Renew (ptr, sze + inc, char); |
339 | Renew (ptr, sze + inc, T); |
243 | Zero (ptr + sze, inc, char); |
340 | Zero (ptr + sze, inc, T); |
244 | |
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245 | return ptr; |
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246 | } |
341 | } |
247 | |
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248 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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249 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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250 | |
342 | |
251 | static void |
343 | static void |
252 | need_facenum (struct map *self, faceid face) |
344 | need_facenum (struct mapgrid *self, faceid face) |
253 | { |
345 | { |
254 | while (self->faces <= face) |
346 | if (ecb_expect_true (self->faces > face)) |
255 | { |
347 | return; |
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348 | |
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349 | size_t newsize = minpot (face + 1); |
256 | Append (tileid, self->face2tile, self->faces, self->faces); |
350 | append (self->face2tile, self->faces, newsize - self->faces); |
257 | self->faces *= 2; |
351 | self->faces = newsize; |
258 | } |
|
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259 | } |
352 | } |
260 | |
353 | |
261 | static void |
354 | static void |
262 | need_texid (struct map *self, int texid) |
355 | need_texid (struct mapgrid *self, int texid) |
263 | { |
356 | { |
264 | while (self->texs <= texid) |
357 | if (ecb_expect_true (self->texs > texid)) |
265 | { |
358 | return; |
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359 | |
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360 | size_t newsize = minpot (texid + 1); |
266 | Append (maptex, self->tex, self->texs, self->texs); |
361 | append (self->tex, self->texs, newsize - self->texs); |
267 | self->texs *= 2; |
362 | self->texs = newsize; |
268 | } |
|
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269 | } |
363 | } |
270 | |
364 | |
271 | static maprow * |
365 | static maprow * |
272 | map_get_row (CFPlus__Map self, int y) |
366 | map_get_row (mapgrid *self, int y) |
273 | { |
367 | { |
274 | if (0 > y) |
368 | if (0 > y) |
275 | { |
369 | { |
276 | int extend = - y + MAP_EXTEND_Y; |
370 | int extend = - y + MAP_EXTEND_Y; |
277 | Prepend (maprow, self->row, self->rows, extend); |
371 | prepend (self->row, self->rows, extend); |
278 | |
372 | |
279 | self->rows += extend; |
373 | self->rows += extend; |
280 | self->y += extend; |
374 | self->y += extend; |
281 | y += extend; |
375 | y += extend; |
282 | } |
376 | } |
283 | else if (y >= self->rows) |
377 | else if (y >= self->rows) |
284 | { |
378 | { |
285 | int extend = y - self->rows + MAP_EXTEND_Y; |
379 | int extend = y - self->rows + MAP_EXTEND_Y; |
286 | Append (maprow, self->row, self->rows, extend); |
380 | append (self->row, self->rows, extend); |
287 | self->rows += extend; |
381 | self->rows += extend; |
288 | } |
382 | } |
289 | |
383 | |
290 | return self->row + y; |
384 | return self->row + y; |
291 | } |
385 | } |
… | |
… | |
301 | } |
395 | } |
302 | |
396 | |
303 | if (row->c0 > x) |
397 | if (row->c0 > x) |
304 | { |
398 | { |
305 | int extend = row->c0 - x + MAP_EXTEND_X; |
399 | int extend = row->c0 - x + MAP_EXTEND_X; |
306 | Prepend (mapcell, row->col, row->c1 - row->c0, extend); |
400 | prepend (row->col, row->c1 - row->c0, extend); |
307 | row->c0 -= extend; |
401 | row->c0 -= extend; |
308 | } |
402 | } |
309 | else if (x >= row->c1) |
403 | else if (x >= row->c1) |
310 | { |
404 | { |
311 | int extend = x - row->c1 + MAP_EXTEND_X; |
405 | int extend = x - row->c1 + MAP_EXTEND_X; |
312 | Append (mapcell, row->col, row->c1 - row->c0, extend); |
406 | append (row->col, row->c1 - row->c0, extend); |
313 | row->c1 += extend; |
407 | row->c1 += extend; |
314 | } |
408 | } |
315 | |
409 | |
316 | return row->col + (x - row->c0); |
410 | return row->col + (x - row->c0); |
317 | } |
411 | } |
318 | |
412 | |
319 | static mapcell * |
413 | static mapcell * |
320 | map_get_cell (CFPlus__Map self, int x, int y) |
414 | map_get_cell (mapgrid *self, int x, int y) |
321 | { |
415 | { |
322 | return row_get_cell (map_get_row (self, y), x); |
416 | return row_get_cell (map_get_row (self, y), x); |
323 | } |
417 | } |
324 | |
418 | |
325 | static void |
419 | static void |
326 | map_clear (CFPlus__Map self) |
420 | map_clear (mapgrid *self) |
327 | { |
421 | { |
328 | int r; |
422 | int r; |
329 | |
423 | |
330 | for (r = 0; r < self->rows; r++) |
424 | for (r = 0; r < self->rows; r++) |
331 | Safefree (self->row[r].col); |
425 | Safefree (self->row[r].col); |
… | |
… | |
338 | self->oy = 0; |
432 | self->oy = 0; |
339 | self->row = 0; |
433 | self->row = 0; |
340 | self->rows = 0; |
434 | self->rows = 0; |
341 | } |
435 | } |
342 | |
436 | |
|
|
437 | #define CELL_CLEAR(cell) \ |
|
|
438 | do { \ |
|
|
439 | if ((cell)->player) \ |
|
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440 | (cell)->tile [2] = 0; \ |
|
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441 | (cell)->darkness = 0; \ |
|
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442 | (cell)->stat_hp = 0; \ |
|
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443 | (cell)->flags = 0; \ |
|
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444 | (cell)->player = 0; \ |
|
|
445 | } while (0) |
|
|
446 | |
343 | static void |
447 | static void |
344 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
448 | map_blank (mapgrid *self, int x0, int y0, int w, int h) |
345 | { |
449 | { |
346 | int x, y; |
450 | int x, y; |
347 | maprow *row; |
451 | maprow *row; |
348 | mapcell *cell; |
452 | mapcell *cell; |
349 | |
453 | |
… | |
… | |
361 | if (x >= row->c1) |
465 | if (x >= row->c1) |
362 | break; |
466 | break; |
363 | |
467 | |
364 | cell = row->col + x - row->c0; |
468 | cell = row->col + x - row->c0; |
365 | |
469 | |
366 | cell->darkness = 0; |
470 | CELL_CLEAR (cell); |
367 | cell->stat_hp = 0; |
|
|
368 | cell->flags = 0; |
|
|
369 | cell->player = 0; |
|
|
370 | } |
471 | } |
371 | } |
472 | } |
372 | } |
473 | } |
373 | |
474 | |
374 | typedef struct { |
475 | struct smooth_key |
|
|
476 | { |
375 | tileid tile; |
477 | tileid tile; |
376 | uint8_t x, y, level; |
478 | uint8_t x, y, level; |
377 | } smooth_key; |
479 | |
|
|
480 | bool operator == (const smooth_key &o) const |
|
|
481 | { |
|
|
482 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
|
|
483 | } |
|
|
484 | }; |
|
|
485 | |
|
|
486 | typedef ska::flat_hash_map<smooth_key, IV, std::hash<smooth_key>, std::equal_to<smooth_key>, slice_allocator<smooth_key>> smooth_hash; |
|
|
487 | |
|
|
488 | namespace std { |
|
|
489 | template <> |
|
|
490 | struct hash<smooth_key> |
|
|
491 | { |
|
|
492 | size_t operator () (const smooth_key &v) const |
|
|
493 | { |
|
|
494 | return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24); |
|
|
495 | } |
|
|
496 | }; |
|
|
497 | } |
378 | |
498 | |
379 | static void |
499 | static void |
380 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
500 | smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits) |
381 | { |
501 | { |
382 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
502 | auto &&it = h.find (key); |
383 | |
503 | |
384 | if (SvIOK (*sv)) |
504 | if (it == h.end ()) |
385 | SvIV_set (*sv, SvIVX (*sv) | bits); |
505 | h.insert (std::make_pair (key, bits)); |
386 | else |
506 | else |
387 | sv_setiv (*sv, bits); |
507 | it->second |= bits; |
388 | } |
508 | } |
389 | |
509 | |
390 | static void |
510 | static void |
391 | music_finished (void) |
511 | music_finished (void) |
392 | { |
512 | { |
… | |
… | |
411 | ev.data2 = 0; |
531 | ev.data2 = 0; |
412 | |
532 | |
413 | SDL_PushEvent ((SDL_Event *)&ev); |
533 | SDL_PushEvent ((SDL_Event *)&ev); |
414 | } |
534 | } |
415 | |
535 | |
416 | static unsigned int |
|
|
417 | minpot (unsigned int n) |
|
|
418 | { |
|
|
419 | if (!n) |
|
|
420 | return 0; |
|
|
421 | |
|
|
422 | --n; |
|
|
423 | |
|
|
424 | n |= n >> 1; |
|
|
425 | n |= n >> 2; |
|
|
426 | n |= n >> 4; |
|
|
427 | n |= n >> 8; |
|
|
428 | n |= n >> 16; |
|
|
429 | |
|
|
430 | return n + 1; |
|
|
431 | } |
|
|
432 | |
|
|
433 | /* SDL should provide this, really. */ |
536 | /* SDL should provide this, really. */ |
434 | #define SDLK_MODIFIER_MIN 300 |
537 | #define SDLK_MODIFIER_MIN 300 |
435 | #define SDLK_MODIFIER_MAX 314 |
538 | #define SDLK_MODIFIER_MAX 314 |
436 | |
539 | |
437 | MODULE = CFPlus PACKAGE = CFPlus |
540 | /******************************************************************************/ |
|
|
541 | |
|
|
542 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
543 | static GV *hover_gv; |
|
|
544 | |
|
|
545 | static int |
|
|
546 | within_widget (SV *widget, NV x, NV y) |
|
|
547 | { |
|
|
548 | HV *self; |
|
|
549 | SV **svp; |
|
|
550 | NV wx, ww, wy, wh; |
|
|
551 | |
|
|
552 | if (!SvROK (widget)) |
|
|
553 | return 0; |
|
|
554 | |
|
|
555 | self = (HV *)SvRV (widget); |
|
|
556 | |
|
|
557 | if (SvTYPE (self) != SVt_PVHV) |
|
|
558 | return 0; |
|
|
559 | |
|
|
560 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
561 | if (y < wy) |
|
|
562 | return 0; |
|
|
563 | |
|
|
564 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
565 | if (y >= wy + wh) |
|
|
566 | return 0; |
|
|
567 | |
|
|
568 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
569 | if (x < wx) |
|
|
570 | return 0; |
|
|
571 | |
|
|
572 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
573 | if (x >= wx + ww) |
|
|
574 | return 0; |
|
|
575 | |
|
|
576 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
577 | if (!svp || !SvTRUE (*svp)) |
|
|
578 | return 0; |
|
|
579 | |
|
|
580 | return 1; |
|
|
581 | } |
|
|
582 | |
|
|
583 | /******************************************************************************/ |
|
|
584 | |
|
|
585 | /* process keyboard modifiers */ |
|
|
586 | static int |
|
|
587 | mod_munge (int mod) |
|
|
588 | { |
|
|
589 | mod &= MOD_MASK; |
|
|
590 | |
|
|
591 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
592 | mod |= KMOD_LRAM; |
|
|
593 | |
|
|
594 | return mod; |
|
|
595 | } |
|
|
596 | |
|
|
597 | static void |
|
|
598 | deliantra_main (SV *real_main) |
|
|
599 | { |
|
|
600 | dSP; |
|
|
601 | |
|
|
602 | PUSHMARK (SP); |
|
|
603 | call_sv (real_main, G_DISCARD | G_VOID); |
|
|
604 | } |
|
|
605 | |
|
|
606 | #ifdef __MACOSX__ |
|
|
607 | static SV *real_main; |
|
|
608 | |
|
|
609 | /* to due surprising braindamage on the side of SDL design, we |
|
|
610 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
611 | * on OS X, so... we provide one and call the original main(), which, |
|
|
612 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
|
|
613 | * and which calls our main (== SDL_main) back. |
|
|
614 | */ |
|
|
615 | extern C_LINKAGE int |
|
|
616 | main (int argc, char *argv[]) |
|
|
617 | { |
|
|
618 | deliantra_main (real_main); |
|
|
619 | } |
|
|
620 | |
|
|
621 | #undef main |
|
|
622 | |
|
|
623 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
624 | |
|
|
625 | static void |
|
|
626 | SDL_main_hack (SV *real_main_) |
|
|
627 | { |
|
|
628 | real_main = real_main_; |
|
|
629 | |
|
|
630 | char *argv[] = { "deliantra client", 0 }; |
|
|
631 | (main) (1, argv); |
|
|
632 | } |
|
|
633 | #else |
|
|
634 | static void |
|
|
635 | SDL_main_hack (SV *real_main) |
|
|
636 | { |
|
|
637 | deliantra_main (real_main); |
|
|
638 | } |
|
|
639 | #endif |
|
|
640 | |
|
|
641 | MODULE = Deliantra::Client PACKAGE = DC |
438 | |
642 | |
439 | PROTOTYPES: ENABLE |
643 | PROTOTYPES: ENABLE |
440 | |
644 | |
441 | BOOT: |
645 | BOOT: |
442 | { |
646 | { |
443 | HV *stash = gv_stashpv ("CFPlus", 1); |
647 | HV *stash = gv_stashpv ("DC", 1); |
444 | static const struct { |
648 | static const struct { |
445 | const char *name; |
649 | const char *name; |
446 | IV iv; |
650 | IV iv; |
447 | } *civ, const_iv[] = { |
651 | } *civ, const_iv[] = { |
448 | # define const_iv(name) { # name, (IV)name } |
652 | # define const_iv(name) { # name, (IV)name } |
… | |
… | |
470 | |
674 | |
471 | const_iv (SDL_APPINPUTFOCUS), |
675 | const_iv (SDL_APPINPUTFOCUS), |
472 | const_iv (SDL_APPMOUSEFOCUS), |
676 | const_iv (SDL_APPMOUSEFOCUS), |
473 | const_iv (SDL_APPACTIVE), |
677 | const_iv (SDL_APPACTIVE), |
474 | |
678 | |
|
|
679 | |
|
|
680 | const_iv (SDLK_UNKNOWN), |
|
|
681 | const_iv (SDLK_FIRST), |
|
|
682 | const_iv (SDLK_BACKSPACE), |
|
|
683 | const_iv (SDLK_TAB), |
|
|
684 | const_iv (SDLK_CLEAR), |
|
|
685 | const_iv (SDLK_RETURN), |
|
|
686 | const_iv (SDLK_PAUSE), |
|
|
687 | const_iv (SDLK_ESCAPE), |
|
|
688 | const_iv (SDLK_SPACE), |
|
|
689 | const_iv (SDLK_EXCLAIM), |
|
|
690 | const_iv (SDLK_QUOTEDBL), |
|
|
691 | const_iv (SDLK_HASH), |
|
|
692 | const_iv (SDLK_DOLLAR), |
|
|
693 | const_iv (SDLK_AMPERSAND), |
|
|
694 | const_iv (SDLK_QUOTE), |
|
|
695 | const_iv (SDLK_LEFTPAREN), |
|
|
696 | const_iv (SDLK_RIGHTPAREN), |
|
|
697 | const_iv (SDLK_ASTERISK), |
|
|
698 | const_iv (SDLK_PLUS), |
|
|
699 | const_iv (SDLK_COMMA), |
|
|
700 | const_iv (SDLK_MINUS), |
|
|
701 | const_iv (SDLK_PERIOD), |
|
|
702 | const_iv (SDLK_SLASH), |
|
|
703 | const_iv (SDLK_0), |
|
|
704 | const_iv (SDLK_1), |
|
|
705 | const_iv (SDLK_2), |
|
|
706 | const_iv (SDLK_3), |
|
|
707 | const_iv (SDLK_4), |
|
|
708 | const_iv (SDLK_5), |
|
|
709 | const_iv (SDLK_6), |
|
|
710 | const_iv (SDLK_7), |
|
|
711 | const_iv (SDLK_8), |
|
|
712 | const_iv (SDLK_9), |
|
|
713 | const_iv (SDLK_COLON), |
|
|
714 | const_iv (SDLK_SEMICOLON), |
|
|
715 | const_iv (SDLK_LESS), |
|
|
716 | const_iv (SDLK_EQUALS), |
|
|
717 | const_iv (SDLK_GREATER), |
|
|
718 | const_iv (SDLK_QUESTION), |
|
|
719 | const_iv (SDLK_AT), |
|
|
720 | |
|
|
721 | const_iv (SDLK_LEFTBRACKET), |
|
|
722 | const_iv (SDLK_BACKSLASH), |
|
|
723 | const_iv (SDLK_RIGHTBRACKET), |
|
|
724 | const_iv (SDLK_CARET), |
|
|
725 | const_iv (SDLK_UNDERSCORE), |
|
|
726 | const_iv (SDLK_BACKQUOTE), |
|
|
727 | const_iv (SDLK_DELETE), |
|
|
728 | |
|
|
729 | const_iv (SDLK_FIRST), |
|
|
730 | const_iv (SDLK_LAST), |
475 | const_iv (SDLK_KP0), |
731 | const_iv (SDLK_KP0), |
476 | const_iv (SDLK_KP1), |
732 | const_iv (SDLK_KP1), |
477 | const_iv (SDLK_KP2), |
733 | const_iv (SDLK_KP2), |
478 | const_iv (SDLK_KP3), |
734 | const_iv (SDLK_KP3), |
479 | const_iv (SDLK_KP4), |
735 | const_iv (SDLK_KP4), |
… | |
… | |
551 | const_iv (KMOD_LMETA), |
807 | const_iv (KMOD_LMETA), |
552 | const_iv (KMOD_RMETA), |
808 | const_iv (KMOD_RMETA), |
553 | const_iv (KMOD_NUM), |
809 | const_iv (KMOD_NUM), |
554 | const_iv (KMOD_CAPS), |
810 | const_iv (KMOD_CAPS), |
555 | const_iv (KMOD_MODE), |
811 | const_iv (KMOD_MODE), |
|
|
812 | |
|
|
813 | const_iv (KMOD_LRAM), |
|
|
814 | |
|
|
815 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
816 | |
|
|
817 | const_iv (SDL_INIT_TIMER), |
|
|
818 | const_iv (SDL_INIT_AUDIO), |
|
|
819 | const_iv (SDL_INIT_VIDEO), |
|
|
820 | const_iv (SDL_INIT_CDROM), |
|
|
821 | const_iv (SDL_INIT_JOYSTICK), |
|
|
822 | const_iv (SDL_INIT_EVERYTHING), |
|
|
823 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
824 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
825 | |
|
|
826 | const_iv (SDL_GL_RED_SIZE), |
|
|
827 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
828 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
829 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
830 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
831 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
832 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
833 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
834 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
835 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
836 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
837 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
838 | const_iv (SDL_GL_STEREO), |
|
|
839 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
840 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
841 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
842 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
843 | |
|
|
844 | const_iv (FOW_DARKNESS) |
556 | # undef const_iv |
845 | # undef const_iv |
557 | }; |
846 | }; |
558 | |
847 | |
559 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
848 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
560 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
849 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
561 | |
850 | |
562 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
851 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
563 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
852 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
564 | } |
853 | } |
565 | |
854 | |
… | |
… | |
577 | RETVAL |
866 | RETVAL |
578 | |
867 | |
579 | NV floor (NV x) |
868 | NV floor (NV x) |
580 | |
869 | |
581 | NV ceil (NV x) |
870 | NV ceil (NV x) |
|
|
871 | |
|
|
872 | IV minpot (UV n) |
|
|
873 | |
|
|
874 | UV ld32 (UV n) |
|
|
875 | CODE: |
|
|
876 | RETVAL = ecb_ld32 (n); |
|
|
877 | OUTPUT: |
|
|
878 | RETVAL |
|
|
879 | |
|
|
880 | IV popcount (UV n) |
|
|
881 | CODE: |
|
|
882 | RETVAL = ecb_popcount32 (n); |
|
|
883 | OUTPUT: |
|
|
884 | RETVAL |
|
|
885 | |
|
|
886 | NV distance (NV dx, NV dy) |
|
|
887 | CODE: |
|
|
888 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
889 | OUTPUT: |
|
|
890 | RETVAL |
582 | |
891 | |
583 | void |
892 | void |
584 | pango_init () |
893 | pango_init () |
585 | CODE: |
894 | CODE: |
586 | { |
895 | { |
587 | opengl_fontmap = pango_opengl_font_map_new (); |
896 | opengl_fontmap = pango_opengl_font_map_new (); |
588 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
897 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
589 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
898 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
|
|
899 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
|
|
900 | #if PANGO_VERSION_CHECK (1, 15, 2) |
|
|
901 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
|
|
902 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
|
|
903 | #endif |
590 | } |
904 | } |
591 | |
905 | |
592 | char * |
|
|
593 | SDL_GetError () |
906 | char *SDL_GetError () |
594 | |
907 | |
595 | int |
908 | void SDL_main_hack (SV *real_main) |
596 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
909 | PROTOTYPE: & |
597 | |
910 | |
598 | void |
911 | int SDL_Init (U32 flags) |
|
|
912 | |
|
|
913 | int SDL_InitSubSystem (U32 flags) |
|
|
914 | |
|
|
915 | void SDL_QuitSubSystem (U32 flags) |
|
|
916 | |
599 | SDL_Quit () |
917 | void SDL_Quit () |
|
|
918 | |
|
|
919 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
920 | C_ARGS: (SDL_GLattr)attr, value |
|
|
921 | |
|
|
922 | int SDL_GL_GetAttribute (int attr) |
|
|
923 | CODE: |
|
|
924 | if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL)) |
|
|
925 | XSRETURN_UNDEF; |
|
|
926 | OUTPUT: |
|
|
927 | RETVAL |
600 | |
928 | |
601 | void |
929 | void |
602 | SDL_ListModes (int rgb, int alpha) |
930 | SDL_ListModes (int rgb, int alpha) |
603 | PPCODE: |
931 | PPCODE: |
604 | { |
932 | { |
… | |
… | |
616 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
944 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
617 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
945 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
618 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
946 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
619 | |
947 | |
620 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
948 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
621 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
622 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
623 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
949 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
624 | #endif |
|
|
625 | |
950 | |
626 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
951 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 | |
952 | |
628 | if (m && m != (SDL_Rect **)-1) |
953 | if (m && m != (SDL_Rect **)-1) |
629 | while (*m) |
954 | while (*m) |
630 | { |
955 | { |
631 | if ((*m)->w >= 640 && (*m)->h >= 480) |
956 | if ((*m)->w >= 400 && (*m)->h >= 300) |
632 | { |
957 | { |
633 | AV *av = newAV (); |
958 | AV *av = newAV (); |
634 | av_push (av, newSViv ((*m)->w)); |
959 | av_push (av, newSViv ((*m)->w)); |
635 | av_push (av, newSViv ((*m)->h)); |
960 | av_push (av, newSViv ((*m)->h)); |
636 | av_push (av, newSViv (rgb)); |
961 | av_push (av, newSViv (rgb)); |
… | |
… | |
659 | ); |
984 | ); |
660 | |
985 | |
661 | if (RETVAL) |
986 | if (RETVAL) |
662 | { |
987 | { |
663 | av_clear (texture_av); |
988 | av_clear (texture_av); |
664 | |
|
|
665 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
|
|
666 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
989 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
667 | #include "glfunc.h" |
990 | #include "glfunc.h" |
668 | #undef GL_FUNC |
991 | #undef GL_FUNC |
|
|
992 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
993 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
669 | } |
994 | } |
670 | } |
995 | } |
671 | OUTPUT: |
996 | OUTPUT: |
672 | RETVAL |
997 | RETVAL |
|
|
998 | |
|
|
999 | void |
|
|
1000 | SDL_WM_SetCaption (const char *title, const char *icon) |
673 | |
1001 | |
674 | void |
1002 | void |
675 | SDL_GL_SwapBuffers () |
1003 | SDL_GL_SwapBuffers () |
676 | |
1004 | |
677 | char * |
1005 | char * |
678 | SDL_GetKeyName (int sym) |
1006 | SDL_GetKeyName (int sym) |
|
|
1007 | C_ARGS: (SDLKey)sym |
679 | |
1008 | |
680 | int |
1009 | int |
681 | SDL_GetAppState () |
1010 | SDL_GetAppState () |
682 | |
1011 | |
|
|
1012 | int |
|
|
1013 | SDL_GetModState () |
|
|
1014 | |
|
|
1015 | int |
|
|
1016 | SDL_WaitEvent () |
|
|
1017 | C_ARGS: 0 |
|
|
1018 | |
683 | void |
1019 | void |
|
|
1020 | SDL_PumpEvents () |
|
|
1021 | |
|
|
1022 | void |
684 | poll_events () |
1023 | peep_events () |
685 | PPCODE: |
1024 | PPCODE: |
686 | { |
1025 | { |
687 | SDL_Event ev; |
1026 | SDL_Event ev; |
688 | |
1027 | |
689 | SDL_PumpEvents (); |
1028 | SDL_PumpEvents (); |
… | |
… | |
696 | { |
1035 | { |
697 | case SDL_KEYDOWN: |
1036 | case SDL_KEYDOWN: |
698 | case SDL_KEYUP: |
1037 | case SDL_KEYUP: |
699 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
1038 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
700 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
1039 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
701 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
1040 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
702 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
1041 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
703 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
1042 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
704 | break; |
1043 | break; |
705 | |
1044 | |
706 | case SDL_ACTIVEEVENT: |
1045 | case SDL_ACTIVEEVENT: |
707 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
1046 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
725 | x = ev.motion.x; |
1064 | x = ev.motion.x; |
726 | y = ev.motion.y; |
1065 | y = ev.motion.y; |
727 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
1066 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
728 | } |
1067 | } |
729 | |
1068 | |
730 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1069 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
731 | hv_store (hv, "state", 5, newSViv (state), 0); |
1070 | hv_store (hv, "state", 5, newSViv (state), 0); |
732 | hv_store (hv, "x", 1, newSViv (x), 0); |
1071 | hv_store (hv, "x", 1, newSViv (x), 0); |
733 | hv_store (hv, "y", 1, newSViv (y), 0); |
1072 | hv_store (hv, "y", 1, newSViv (y), 0); |
734 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
1073 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
735 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
1074 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
736 | } |
1075 | } |
737 | break; |
1076 | break; |
738 | |
1077 | |
739 | case SDL_MOUSEBUTTONDOWN: |
1078 | case SDL_MOUSEBUTTONDOWN: |
740 | case SDL_MOUSEBUTTONUP: |
1079 | case SDL_MOUSEBUTTONUP: |
741 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1080 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
742 | |
1081 | |
743 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
1082 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
744 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
1083 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
745 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
1084 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
746 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
1085 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
… | |
… | |
751 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
1090 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
752 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
1091 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
753 | break; |
1092 | break; |
754 | } |
1093 | } |
755 | |
1094 | |
756 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
1095 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
757 | } |
1096 | } |
758 | } |
1097 | } |
759 | |
1098 | |
|
|
1099 | char * |
|
|
1100 | SDL_AudioDriverName () |
|
|
1101 | CODE: |
|
|
1102 | { |
|
|
1103 | char buf [256]; |
|
|
1104 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1105 | XSRETURN_UNDEF; |
|
|
1106 | |
|
|
1107 | RETVAL = buf; |
|
|
1108 | } |
|
|
1109 | OUTPUT: |
|
|
1110 | RETVAL |
|
|
1111 | |
760 | int |
1112 | int |
761 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
1113 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
762 | POSTCALL: |
1114 | POSTCALL: |
763 | Mix_HookMusicFinished (music_finished); |
1115 | Mix_HookMusicFinished (music_finished); |
764 | Mix_ChannelFinished (channel_finished); |
1116 | Mix_ChannelFinished (channel_finished); |
765 | |
1117 | |
766 | void |
1118 | void |
|
|
1119 | Mix_QuerySpec () |
|
|
1120 | PPCODE: |
|
|
1121 | { |
|
|
1122 | int freq, channels; |
|
|
1123 | Uint16 format; |
|
|
1124 | |
|
|
1125 | if (Mix_QuerySpec (&freq, &format, &channels)) |
|
|
1126 | { |
|
|
1127 | EXTEND (SP, 3); |
|
|
1128 | PUSHs (sv_2mortal (newSViv (freq))); |
|
|
1129 | PUSHs (sv_2mortal (newSViv (format))); |
|
|
1130 | PUSHs (sv_2mortal (newSViv (channels))); |
|
|
1131 | } |
|
|
1132 | } |
|
|
1133 | |
|
|
1134 | void |
767 | Mix_CloseAudio () |
1135 | Mix_CloseAudio () |
768 | |
1136 | |
769 | int |
1137 | int |
770 | Mix_AllocateChannels (int numchans = -1) |
1138 | Mix_AllocateChannels (int numchans = -1) |
|
|
1139 | |
|
|
1140 | const char * |
|
|
1141 | Mix_GetError () |
771 | |
1142 | |
772 | void |
1143 | void |
773 | lowdelay (int fd, int val = 1) |
1144 | lowdelay (int fd, int val = 1) |
774 | CODE: |
1145 | CODE: |
775 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
1146 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
… | |
… | |
801 | } |
1172 | } |
802 | } |
1173 | } |
803 | #endif |
1174 | #endif |
804 | } |
1175 | } |
805 | |
1176 | |
806 | void |
1177 | int |
807 | add_font (char *file) |
1178 | add_font (char *file) |
808 | CODE: |
1179 | CODE: |
809 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1180 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
|
|
1181 | OUTPUT: |
|
|
1182 | RETVAL |
|
|
1183 | |
|
|
1184 | void |
|
|
1185 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1186 | |
|
|
1187 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1188 | void |
|
|
1189 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
810 | |
1190 | |
811 | void |
1191 | void |
812 | load_image_inline (SV *image_) |
1192 | load_image_inline (SV *image_) |
813 | ALIAS: |
1193 | ALIAS: |
814 | load_image_file = 1 |
1194 | load_image_file = 1 |
… | |
… | |
817 | STRLEN image_len; |
1197 | STRLEN image_len; |
818 | char *image = (char *)SvPVbyte (image_, image_len); |
1198 | char *image = (char *)SvPVbyte (image_, image_len); |
819 | SDL_Surface *surface, *surface2; |
1199 | SDL_Surface *surface, *surface2; |
820 | SDL_PixelFormat fmt; |
1200 | SDL_PixelFormat fmt; |
821 | SDL_RWops *rw = ix |
1201 | SDL_RWops *rw = ix |
822 | ? SDL_RWFromFile (image, "r") |
1202 | ? SDL_RWFromFile (image, "rb") |
823 | : SDL_RWFromConstMem (image, image_len); |
1203 | : SDL_RWFromConstMem (image, image_len); |
824 | |
1204 | |
825 | if (!rw) |
1205 | if (!rw) |
826 | croak ("load_image: %s", SDL_GetError ()); |
1206 | croak ("load_image: %s", SDL_GetError ()); |
827 | |
1207 | |
… | |
… | |
860 | |
1240 | |
861 | SDL_LockSurface (surface2); |
1241 | SDL_LockSurface (surface2); |
862 | EXTEND (SP, 6); |
1242 | EXTEND (SP, 6); |
863 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1243 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
864 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1244 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
865 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1245 | PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch))); |
866 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1246 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
867 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1247 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
868 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1248 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
869 | SDL_UnlockSurface (surface2); |
1249 | SDL_UnlockSurface (surface2); |
870 | |
1250 | |
… | |
… | |
900 | void |
1280 | void |
901 | error (char *message) |
1281 | error (char *message) |
902 | CODE: |
1282 | CODE: |
903 | fprintf (stderr, "ERROR: %s\n", message); |
1283 | fprintf (stderr, "ERROR: %s\n", message); |
904 | #ifdef _WIN32 |
1284 | #ifdef _WIN32 |
905 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
1285 | MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR); |
906 | #endif |
1286 | #endif |
907 | |
1287 | |
908 | void |
1288 | void |
909 | fatal (char *message) |
1289 | fatal (char *message) |
910 | CODE: |
1290 | CODE: |
911 | fprintf (stderr, "FATAL: %s\n", message); |
1291 | fprintf (stderr, "FATAL: %s\n", message); |
912 | #ifdef _WIN32 |
1292 | #ifdef _WIN32 |
913 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
1293 | MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR); |
914 | #endif |
1294 | #endif |
915 | _exit (1); |
1295 | _exit (1); |
916 | |
1296 | |
917 | void |
1297 | void |
918 | _exit (int retval = 0) |
1298 | _exit (int retval = 0) |
… | |
… | |
930 | #if DEBUG |
1310 | #if DEBUG |
931 | VALGRIND_DO_LEAK_CHECK; |
1311 | VALGRIND_DO_LEAK_CHECK; |
932 | #endif |
1312 | #endif |
933 | } |
1313 | } |
934 | |
1314 | |
935 | MODULE = CFPlus PACKAGE = CFPlus::Font |
1315 | int |
|
|
1316 | SvREFCNT (SV *sv) |
|
|
1317 | CODE: |
|
|
1318 | RETVAL = SvREFCNT (sv); |
|
|
1319 | OUTPUT: |
|
|
1320 | RETVAL |
936 | |
1321 | |
937 | CFPlus::Font |
1322 | MODULE = Deliantra::Client PACKAGE = DC::Font |
|
|
1323 | |
|
|
1324 | PROTOTYPES: DISABLE |
|
|
1325 | |
|
|
1326 | DC::Font |
938 | new_from_file (SV *class, char *path, int id = 0) |
1327 | new_from_file (SV *klass, char *path, int id = 0) |
939 | CODE: |
1328 | CODE: |
940 | { |
1329 | { |
941 | int count; |
1330 | int count; |
942 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1331 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
943 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
1332 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
… | |
… | |
945 | } |
1334 | } |
946 | OUTPUT: |
1335 | OUTPUT: |
947 | RETVAL |
1336 | RETVAL |
948 | |
1337 | |
949 | void |
1338 | void |
950 | DESTROY (CFPlus::Font self) |
1339 | DESTROY (DC::Font self) |
951 | CODE: |
1340 | CODE: |
952 | pango_font_description_free (self); |
1341 | pango_font_description_free (self); |
953 | |
1342 | |
954 | void |
1343 | void |
955 | make_default (CFPlus::Font self) |
1344 | make_default (DC::Font self) |
|
|
1345 | PROTOTYPE: $ |
956 | CODE: |
1346 | CODE: |
957 | default_font = self; |
1347 | default_font = self; |
958 | |
1348 | |
959 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1349 | MODULE = Deliantra::Client PACKAGE = DC::Layout |
960 | |
1350 | |
|
|
1351 | PROTOTYPES: DISABLE |
|
|
1352 | |
961 | void |
1353 | void |
962 | reset_glyph_cache () |
1354 | glyph_cache_backup () |
|
|
1355 | PROTOTYPE: |
963 | CODE: |
1356 | CODE: |
|
|
1357 | tc_backup (); |
|
|
1358 | |
|
|
1359 | void |
|
|
1360 | glyph_cache_restore () |
|
|
1361 | PROTOTYPE: |
|
|
1362 | CODE: |
964 | tc_clear (); |
1363 | tc_restore (); |
965 | |
1364 | |
966 | CFPlus::Layout |
1365 | DC::Layout |
967 | new (SV *class) |
1366 | new (SV *klass) |
968 | CODE: |
1367 | CODE: |
969 | New (0, RETVAL, 1, struct cf_layout); |
1368 | RETVAL = new cf_layout; |
970 | |
1369 | |
971 | RETVAL->pl = pango_layout_new (opengl_context); |
1370 | RETVAL->pl = pango_layout_new (opengl_context); |
972 | RETVAL->r = 1.; |
1371 | RETVAL->r = 1.; |
973 | RETVAL->g = 1.; |
1372 | RETVAL->g = 1.; |
974 | RETVAL->b = 1.; |
1373 | RETVAL->b = 1.; |
… | |
… | |
980 | layout_update_font (RETVAL); |
1379 | layout_update_font (RETVAL); |
981 | OUTPUT: |
1380 | OUTPUT: |
982 | RETVAL |
1381 | RETVAL |
983 | |
1382 | |
984 | void |
1383 | void |
985 | DESTROY (CFPlus::Layout self) |
1384 | DESTROY (DC::Layout self) |
986 | CODE: |
1385 | CODE: |
987 | g_object_unref (self->pl); |
1386 | g_object_unref (self->pl); |
988 | Safefree (self); |
1387 | delete self; |
989 | |
1388 | |
990 | void |
1389 | void |
991 | set_text (CFPlus::Layout self, SV *text_) |
1390 | set_text (DC::Layout self, SV *text_) |
992 | CODE: |
1391 | CODE: |
993 | { |
1392 | { |
994 | STRLEN textlen; |
1393 | STRLEN textlen; |
995 | char *text = SvPVutf8 (text_, textlen); |
1394 | char *text = SvPVutf8 (text_, textlen); |
996 | |
1395 | |
997 | pango_layout_set_text (self->pl, text, textlen); |
1396 | pango_layout_set_text (self->pl, text, textlen); |
998 | } |
1397 | } |
999 | |
1398 | |
1000 | void |
1399 | void |
1001 | set_markup (CFPlus::Layout self, SV *text_) |
1400 | set_markup (DC::Layout self, SV *text_) |
1002 | CODE: |
1401 | CODE: |
1003 | { |
1402 | { |
1004 | STRLEN textlen; |
1403 | STRLEN textlen; |
1005 | char *text = SvPVutf8 (text_, textlen); |
1404 | char *text = SvPVutf8 (text_, textlen); |
1006 | |
1405 | |
1007 | pango_layout_set_markup (self->pl, text, textlen); |
1406 | pango_layout_set_markup (self->pl, text, textlen); |
1008 | } |
1407 | } |
1009 | |
1408 | |
1010 | void |
1409 | void |
1011 | set_shapes (CFPlus::Layout self, ...) |
1410 | set_shapes (DC::Layout self, ...) |
1012 | CODE: |
1411 | CODE: |
1013 | { |
1412 | { |
1014 | PangoAttrList *attrs = 0; |
1413 | PangoAttrList *attrs = 0; |
1015 | const char *text = pango_layout_get_text (self->pl); |
1414 | const char *text = pango_layout_get_text (self->pl); |
1016 | const char *pos = text; |
1415 | const char *pos = text; |
… | |
… | |
1051 | if (attrs) |
1450 | if (attrs) |
1052 | pango_layout_set_attributes (self->pl, attrs); |
1451 | pango_layout_set_attributes (self->pl, attrs); |
1053 | } |
1452 | } |
1054 | |
1453 | |
1055 | void |
1454 | void |
1056 | get_shapes (CFPlus::Layout self) |
1455 | get_shapes (DC::Layout self) |
1057 | PPCODE: |
1456 | PPCODE: |
1058 | { |
1457 | { |
1059 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1458 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1060 | |
1459 | |
1061 | do |
1460 | do |
1062 | { |
1461 | { |
1063 | PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
1462 | PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter); |
1064 | |
1463 | |
1065 | if (run && shape_attr_p (run)) |
1464 | if (run && shape_attr_p (run)) |
1066 | { |
1465 | { |
1067 | PangoRectangle extents; |
1466 | PangoRectangle extents; |
1068 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
1467 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
… | |
… | |
1076 | |
1475 | |
1077 | pango_layout_iter_free (iter); |
1476 | pango_layout_iter_free (iter); |
1078 | } |
1477 | } |
1079 | |
1478 | |
1080 | int |
1479 | int |
1081 | has_wrapped (CFPlus::Layout self) |
1480 | has_wrapped (DC::Layout self) |
1082 | CODE: |
1481 | CODE: |
1083 | { |
1482 | { |
1084 | int lines = 1; |
1483 | int lines = 1; |
1085 | const char *text = pango_layout_get_text (self->pl); |
1484 | const char *text = pango_layout_get_text (self->pl); |
1086 | |
1485 | |
… | |
… | |
1091 | } |
1490 | } |
1092 | OUTPUT: |
1491 | OUTPUT: |
1093 | RETVAL |
1492 | RETVAL |
1094 | |
1493 | |
1095 | SV * |
1494 | SV * |
1096 | get_text (CFPlus::Layout self) |
1495 | get_text (DC::Layout self) |
1097 | CODE: |
1496 | CODE: |
1098 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1497 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1099 | sv_utf8_decode (RETVAL); |
1498 | sv_utf8_decode (RETVAL); |
1100 | OUTPUT: |
1499 | OUTPUT: |
1101 | RETVAL |
1500 | RETVAL |
1102 | |
1501 | |
1103 | void |
1502 | void |
1104 | set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) |
1503 | set_foreground (DC::Layout self, float r, float g, float b, float a = 1.) |
1105 | CODE: |
1504 | CODE: |
1106 | self->r = r; |
1505 | self->r = r; |
1107 | self->g = g; |
1506 | self->g = g; |
1108 | self->b = b; |
1507 | self->b = b; |
1109 | self->a = a; |
1508 | self->a = a; |
1110 | |
1509 | |
1111 | void |
1510 | void |
1112 | set_font (CFPlus::Layout self, CFPlus::Font font = 0) |
1511 | set_font (DC::Layout self, DC::Font font = 0) |
1113 | CODE: |
1512 | CODE: |
1114 | if (self->font != font) |
1513 | if (self->font != font) |
1115 | { |
1514 | { |
1116 | self->font = font; |
1515 | self->font = font; |
1117 | layout_update_font (self); |
1516 | layout_update_font (self); |
1118 | } |
1517 | } |
1119 | |
1518 | |
1120 | void |
1519 | void |
1121 | set_height (CFPlus::Layout self, int base_height) |
1520 | set_height (DC::Layout self, int base_height) |
1122 | CODE: |
1521 | CODE: |
1123 | if (self->base_height != base_height) |
1522 | if (self->base_height != base_height) |
1124 | { |
1523 | { |
1125 | self->base_height = base_height; |
1524 | self->base_height = base_height; |
1126 | layout_update_font (self); |
1525 | layout_update_font (self); |
1127 | } |
1526 | } |
1128 | |
1527 | |
1129 | void |
1528 | void |
1130 | set_width (CFPlus::Layout self, int max_width = -1) |
1529 | set_width (DC::Layout self, int max_width = -1) |
1131 | CODE: |
1530 | CODE: |
1132 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1531 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1133 | |
1532 | |
1134 | void |
1533 | void |
1135 | set_indent (CFPlus::Layout self, int indent) |
1534 | set_indent (DC::Layout self, int indent) |
1136 | CODE: |
1535 | CODE: |
1137 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1536 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1138 | |
1537 | |
1139 | void |
1538 | void |
1140 | set_spacing (CFPlus::Layout self, int spacing) |
1539 | set_spacing (DC::Layout self, int spacing) |
1141 | CODE: |
1540 | CODE: |
1142 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1541 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1143 | |
1542 | |
1144 | void |
1543 | void |
1145 | set_ellipsise (CFPlus::Layout self, int ellipsise) |
1544 | set_ellipsise (DC::Layout self, int ellipsise) |
1146 | CODE: |
1545 | CODE: |
1147 | pango_layout_set_ellipsize (self->pl, |
1546 | pango_layout_set_ellipsize (self->pl, |
1148 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1547 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1149 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1548 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1150 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1549 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1151 | : PANGO_ELLIPSIZE_NONE |
1550 | : PANGO_ELLIPSIZE_NONE |
1152 | ); |
1551 | ); |
1153 | |
1552 | |
1154 | void |
1553 | void |
1155 | set_single_paragraph_mode (CFPlus::Layout self, int spm) |
1554 | set_single_paragraph_mode (DC::Layout self, int spm) |
1156 | CODE: |
1555 | CODE: |
1157 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1556 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1158 | |
1557 | |
1159 | void |
1558 | void |
1160 | size (CFPlus::Layout self) |
1559 | size (DC::Layout self) |
1161 | PPCODE: |
1560 | PPCODE: |
1162 | { |
1561 | { |
1163 | int w, h; |
1562 | int w, h; |
1164 | |
1563 | |
1165 | layout_get_pixel_size (self, &w, &h); |
1564 | layout_get_pixel_size (self, &w, &h); |
… | |
… | |
1168 | PUSHs (sv_2mortal (newSViv (w))); |
1567 | PUSHs (sv_2mortal (newSViv (w))); |
1169 | PUSHs (sv_2mortal (newSViv (h))); |
1568 | PUSHs (sv_2mortal (newSViv (h))); |
1170 | } |
1569 | } |
1171 | |
1570 | |
1172 | int |
1571 | int |
1173 | descent (CFPlus::Layout self) |
1572 | descent (DC::Layout self) |
1174 | CODE: |
1573 | CODE: |
1175 | { |
1574 | { |
1176 | PangoRectangle rect; |
1575 | PangoRectangle rect; |
1177 | PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
1576 | PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0); |
1178 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1577 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1179 | RETVAL = PANGO_DESCENT (rect); |
1578 | RETVAL = PANGO_DESCENT (rect); |
1180 | } |
1579 | } |
1181 | OUTPUT: |
1580 | OUTPUT: |
1182 | RETVAL |
1581 | RETVAL |
1183 | |
1582 | |
1184 | int |
1583 | int |
1185 | xy_to_index (CFPlus::Layout self, int x, int y) |
1584 | xy_to_index (DC::Layout self, int x, int y) |
1186 | CODE: |
1585 | CODE: |
1187 | { |
1586 | { |
1188 | int index, trailing; |
1587 | int index, trailing; |
1189 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1588 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1190 | RETVAL = index + trailing; |
1589 | RETVAL = index + trailing; |
1191 | } |
1590 | } |
1192 | OUTPUT: |
1591 | OUTPUT: |
1193 | RETVAL |
1592 | RETVAL |
1194 | |
1593 | |
1195 | void |
1594 | void |
1196 | cursor_pos (CFPlus::Layout self, int index) |
1595 | cursor_pos (DC::Layout self, int index) |
1197 | PPCODE: |
1596 | PPCODE: |
1198 | { |
1597 | { |
1199 | PangoRectangle strong_pos; |
1598 | PangoRectangle pos; |
1200 | pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1599 | pango_layout_get_cursor_pos (self->pl, index, &pos, 0); |
1201 | |
1600 | |
1202 | EXTEND (SP, 3); |
1601 | EXTEND (SP, 3); |
1203 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1602 | PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
1204 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1603 | PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
1205 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1604 | PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
1206 | } |
1605 | } |
1207 | |
1606 | |
1208 | void |
1607 | void |
1209 | index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
1608 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
1210 | PPCODE: |
1609 | PPCODE: |
1211 | { |
1610 | { |
1212 | int line, x; |
1611 | int line, x; |
1213 | |
1612 | |
1214 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
1613 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
|
|
1614 | #if !PANGO_VERSION_CHECK (1, 17, 3) |
1215 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1615 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1216 | |
1616 | --line; |
|
|
1617 | #endif |
1217 | EXTEND (SP, 2); |
1618 | EXTEND (SP, 2); |
1218 | PUSHs (sv_2mortal (newSViv (line - 1))); |
1619 | PUSHs (sv_2mortal (newSViv (line))); |
1219 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1620 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1220 | } |
1621 | } |
1221 | |
1622 | |
1222 | void |
1623 | void |
1223 | line_x_to_index (CFPlus::Layout self, int line, int x) |
1624 | line_x_to_index (DC::Layout self, int line, int x) |
1224 | PPCODE: |
1625 | PPCODE: |
1225 | { |
1626 | { |
1226 | PangoLayoutLine *lp; |
1627 | PangoLayoutLine *lp; |
1227 | int index, trailing; |
1628 | int index, trailing; |
1228 | |
1629 | |
1229 | if (line < 0) |
1630 | if (line < 0) |
1230 | XSRETURN_EMPTY; |
1631 | XSRETURN_EMPTY; |
1231 | |
1632 | |
1232 | if (!(lp = pango_layout_get_line (self->pl, line))) |
1633 | if (!(lp = pango_layout_get_line_readonly (self->pl, line))) |
1233 | XSRETURN_EMPTY; /* do better */ |
1634 | XSRETURN_EMPTY; /* do better */ |
1234 | |
1635 | |
1235 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1636 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1236 | |
1637 | |
1237 | EXTEND (SP, 2); |
1638 | EXTEND (SP, 2); |
… | |
… | |
1243 | PUSHs (sv_2mortal (newSViv (trailing))); |
1644 | PUSHs (sv_2mortal (newSViv (trailing))); |
1244 | } |
1645 | } |
1245 | } |
1646 | } |
1246 | |
1647 | |
1247 | void |
1648 | void |
1248 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1649 | render (DC::Layout self, float x, float y, int flags = 0) |
1249 | PPCODE: |
1650 | CODE: |
|
|
1651 | self->rc.clear (); |
1250 | pango_opengl_render_layout_subpixel ( |
1652 | pango_opengl_render_layout_subpixel ( |
1251 | self->pl, |
1653 | self->pl, |
|
|
1654 | &self->rc, |
1252 | x * PANGO_SCALE, y * PANGO_SCALE, |
1655 | x * PANGO_SCALE, y * PANGO_SCALE, |
1253 | self->r, self->g, self->b, self->a, |
1656 | self->r, self->g, self->b, self->a, |
1254 | flags |
1657 | flags |
1255 | ); |
1658 | ); |
|
|
1659 | // we assume that context_change actually clears/frees stuff |
|
|
1660 | // and does not do any recomputation... |
|
|
1661 | pango_layout_context_changed (self->pl); |
1256 | |
1662 | |
1257 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
|
|
1258 | |
|
|
1259 | int minpot (int n) |
|
|
1260 | |
|
|
1261 | void |
1663 | void |
1262 | pad2pot (SV *data_, SV *w_, SV *h_) |
1664 | draw (DC::Layout self) |
1263 | CODE: |
1665 | CODE: |
1264 | { |
1666 | { |
1265 | int ow = SvIV (w_); |
1667 | glEnable (GL_TEXTURE_2D); |
1266 | int oh = SvIV (h_); |
1668 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1669 | glEnable (GL_BLEND); |
|
|
1670 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1671 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1672 | glEnable (GL_ALPHA_TEST); |
|
|
1673 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1267 | |
1674 | |
1268 | if (ow && oh) |
1675 | self->rc.draw (); |
|
|
1676 | |
|
|
1677 | glDisable (GL_ALPHA_TEST); |
|
|
1678 | glDisable (GL_BLEND); |
|
|
1679 | glDisable (GL_TEXTURE_2D); |
|
|
1680 | } |
|
|
1681 | |
|
|
1682 | MODULE = Deliantra::Client PACKAGE = DC::Texture |
|
|
1683 | |
|
|
1684 | PROTOTYPES: ENABLE |
|
|
1685 | |
|
|
1686 | void |
|
|
1687 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1688 | CODE: |
|
|
1689 | { |
|
|
1690 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1269 | { |
1691 | { |
1270 | int nw = minpot (ow); |
|
|
1271 | int nh = minpot (oh); |
|
|
1272 | |
|
|
1273 | if (nw != ow || nh != oh) |
|
|
1274 | { |
|
|
1275 | if (SvOK (data_)) |
|
|
1276 | { |
|
|
1277 | STRLEN datalen; |
1692 | STRLEN datalen; |
1278 | char *data = SvPVbyte (data_, datalen); |
1693 | char *data = SvPVbyte (data_, datalen); |
1279 | int bpp = datalen / (ow * oh); |
1694 | int bpp = datalen / (ow * oh); |
1280 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1695 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1281 | |
1696 | |
1282 | SvPOK_only (result_); |
1697 | SvPOK_only (result_); |
1283 | SvCUR_set (result_, nw * nh * bpp); |
1698 | SvCUR_set (result_, nw * nh * bpp); |
1284 | |
1699 | |
1285 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1700 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1286 | while (oh--) |
1701 | while (oh--) |
1287 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1702 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1288 | |
1703 | |
1289 | sv_setsv (data_, result_); |
1704 | sv_setsv (data_, result_); |
1290 | } |
|
|
1291 | |
|
|
1292 | sv_setiv (w_, nw); |
|
|
1293 | sv_setiv (h_, nh); |
|
|
1294 | } |
|
|
1295 | } |
1705 | } |
1296 | } |
1706 | } |
1297 | |
1707 | |
1298 | void |
1708 | void |
1299 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1709 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1305 | { |
1715 | { |
1306 | HV *hv = (HV *)SvRV (self); |
1716 | HV *hv = (HV *)SvRV (self); |
1307 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1717 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1308 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1718 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1309 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1719 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1720 | |
|
|
1721 | if (name <= 0) |
|
|
1722 | XSRETURN_EMPTY; |
1310 | |
1723 | |
1311 | if (items < 5) |
1724 | if (items < 5) |
1312 | { |
1725 | { |
1313 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1726 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1314 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1727 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1342 | glDisable (GL_ALPHA_TEST); |
1755 | glDisable (GL_ALPHA_TEST); |
1343 | glDisable (GL_BLEND); |
1756 | glDisable (GL_BLEND); |
1344 | } |
1757 | } |
1345 | } |
1758 | } |
1346 | |
1759 | |
|
|
1760 | void |
|
|
1761 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1762 | PROTOTYPE: @ |
|
|
1763 | CODE: |
|
|
1764 | { |
|
|
1765 | glEnable (GL_BLEND); |
|
|
1766 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1767 | glEnable (GL_TEXTURE_2D); |
|
|
1768 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1769 | |
|
|
1770 | glColor3f (intensity, intensity, intensity); |
|
|
1771 | glPushMatrix (); |
|
|
1772 | glScalef (1./3, 1./3, 1.); |
|
|
1773 | |
|
|
1774 | if (blend > 0.f) |
|
|
1775 | { |
|
|
1776 | float dx3 = dx * -3.f / w; |
|
|
1777 | float dy3 = dy * -3.f / h; |
|
|
1778 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1779 | |
|
|
1780 | /* interpolate the two shadow textures */ |
|
|
1781 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1782 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1783 | |
|
|
1784 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1785 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1786 | glEnable (GL_TEXTURE_2D); |
|
|
1787 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1788 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1789 | |
|
|
1790 | /* rgb == rgb(glcolor) */ |
|
|
1791 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1792 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1793 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1794 | |
|
|
1795 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1796 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1797 | |
|
|
1798 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1799 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1800 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1801 | |
|
|
1802 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1803 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1804 | |
|
|
1805 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1806 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1807 | |
|
|
1808 | glBegin (GL_QUADS); |
|
|
1809 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1810 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1811 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1812 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1813 | glEnd (); |
|
|
1814 | |
|
|
1815 | glDisable (GL_TEXTURE_2D); |
|
|
1816 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1817 | } |
|
|
1818 | else |
|
|
1819 | { |
|
|
1820 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1821 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1822 | |
|
|
1823 | glBegin (GL_QUADS); |
|
|
1824 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1825 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1826 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1827 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1828 | glEnd (); |
|
|
1829 | } |
|
|
1830 | |
|
|
1831 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1832 | { |
|
|
1833 | int x, y; |
|
|
1834 | int dx3 = dx * 3; |
|
|
1835 | int dy3 = dy * 3; |
|
|
1836 | |
|
|
1837 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1838 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1839 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1840 | glTranslatef (-1., -1., 0); |
|
|
1841 | glBegin (GL_QUADS); |
|
|
1842 | |
|
|
1843 | for (y = 1; y < h; y += 3) |
|
|
1844 | { |
|
|
1845 | int y1 = y - dy3; |
|
|
1846 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1847 | |
|
|
1848 | for (x = 1; x < w; x += 3) |
|
|
1849 | { |
|
|
1850 | int x1 = x - dx3; |
|
|
1851 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1852 | uint8_t h2; |
|
|
1853 | |
|
|
1854 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1855 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1856 | else |
|
|
1857 | h2 = 1; /* out of range == invisible */ |
|
|
1858 | |
|
|
1859 | if (h1 || h2) |
|
|
1860 | { |
|
|
1861 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1862 | glColor4f (1., 1., 1., alpha); |
|
|
1863 | |
|
|
1864 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1865 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1866 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1867 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1868 | } |
|
|
1869 | } |
|
|
1870 | } |
|
|
1871 | } |
|
|
1872 | |
|
|
1873 | glEnd (); |
|
|
1874 | |
|
|
1875 | glPopMatrix (); |
|
|
1876 | |
|
|
1877 | glDisable (GL_TEXTURE_2D); |
|
|
1878 | glDisable (GL_BLEND); |
|
|
1879 | } |
|
|
1880 | |
1347 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1881 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1348 | CODE: |
1882 | CODE: |
1349 | { |
1883 | { |
1350 | GLint width; |
1884 | GLint width; |
1351 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
1885 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
… | |
… | |
1353 | RETVAL = width > 0; |
1887 | RETVAL = width > 0; |
1354 | } |
1888 | } |
1355 | OUTPUT: |
1889 | OUTPUT: |
1356 | RETVAL |
1890 | RETVAL |
1357 | |
1891 | |
1358 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1892 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1359 | |
1893 | |
1360 | CFPlus::Map |
1894 | PROTOTYPES: DISABLE |
|
|
1895 | |
|
|
1896 | DC::Map |
1361 | new (SV *class) |
1897 | new (SV *klass) |
1362 | CODE: |
1898 | CODE: |
1363 | New (0, RETVAL, 1, struct map); |
1899 | New (0, RETVAL, 1, mapgrid); |
1364 | RETVAL->x = 0; |
1900 | RETVAL->x = 0; |
1365 | RETVAL->y = 0; |
1901 | RETVAL->y = 0; |
1366 | RETVAL->w = 0; |
1902 | RETVAL->w = 0; |
1367 | RETVAL->h = 0; |
1903 | RETVAL->h = 0; |
1368 | RETVAL->ox = 0; |
1904 | RETVAL->ox = 0; |
… | |
… | |
1373 | RETVAL->row = 0; |
1909 | RETVAL->row = 0; |
1374 | OUTPUT: |
1910 | OUTPUT: |
1375 | RETVAL |
1911 | RETVAL |
1376 | |
1912 | |
1377 | void |
1913 | void |
1378 | DESTROY (CFPlus::Map self) |
1914 | DESTROY (DC::Map self) |
1379 | CODE: |
1915 | CODE: |
1380 | { |
1916 | { |
1381 | map_clear (self); |
1917 | map_clear (self); |
1382 | Safefree (self->face2tile); |
1918 | Safefree (self->face2tile); |
1383 | Safefree (self->tex); |
1919 | Safefree (self->tex); |
1384 | Safefree (self); |
1920 | Safefree (self); |
1385 | } |
1921 | } |
1386 | |
1922 | |
1387 | void |
1923 | void |
1388 | resize (CFPlus::Map self, int map_width, int map_height) |
1924 | resize (DC::Map self, int map_width, int map_height) |
1389 | CODE: |
1925 | CODE: |
1390 | self->w = map_width; |
1926 | self->w = map_width; |
1391 | self->h = map_height; |
1927 | self->h = map_height; |
1392 | |
1928 | |
1393 | void |
1929 | void |
1394 | clear (CFPlus::Map self) |
1930 | clear (DC::Map self) |
1395 | CODE: |
1931 | CODE: |
1396 | map_clear (self); |
1932 | map_clear (self); |
1397 | |
1933 | |
1398 | void |
1934 | void |
1399 | set_tileid (CFPlus::Map self, int face, int tile) |
1935 | set_tileid (DC::Map self, int face, int tile) |
1400 | CODE: |
1936 | CODE: |
1401 | { |
1937 | { |
1402 | need_facenum (self, face); self->face2tile [face] = tile; |
1938 | need_facenum (self, face); self->face2tile [face] = tile; |
1403 | need_texid (self, tile); |
1939 | need_texid (self, tile); |
1404 | } |
1940 | } |
1405 | |
1941 | |
1406 | void |
1942 | void |
1407 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
1943 | set_smooth (DC::Map self, int face, int smooth, int level) |
1408 | CODE: |
1944 | CODE: |
1409 | { |
1945 | { |
1410 | tileid texid; |
1946 | tileid texid; |
1411 | maptex *tex; |
1947 | maptex *tex; |
1412 | |
1948 | |
1413 | if (face < 0 || face >= self->faces) |
1949 | if (face < 0 || face >= self->faces) |
1414 | return; |
1950 | return; |
1415 | |
1951 | |
1416 | if (smooth < 0 || smooth >= self->faces) |
1952 | if (smooth < 0 || smooth >= self->faces) |
1417 | return; |
1953 | return; |
1418 | |
1954 | |
1419 | texid = self->face2tile [face]; |
1955 | texid = self->face2tile [face]; |
1420 | |
1956 | |
1421 | if (!texid) |
1957 | if (!texid) |
1422 | return; |
1958 | return; |
1423 | |
1959 | |
1424 | tex = self->tex + texid; |
1960 | tex = self->tex + texid; |
1425 | tex->smoothtile = self->face2tile [smooth]; |
1961 | tex->smoothtile = self->face2tile [smooth]; |
1426 | tex->smoothlevel = level; |
1962 | tex->smoothlevel = level; |
1427 | } |
1963 | } |
1428 | |
1964 | |
1429 | void |
1965 | void |
1430 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1966 | set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1431 | CODE: |
1967 | CODE: |
1432 | { |
1968 | { |
1433 | need_texid (self, texid); |
1969 | need_texid (self, texid); |
1434 | |
1970 | |
1435 | { |
1971 | { |
… | |
… | |
1454 | // use uglier nearest interpolation because linear suffers |
1990 | // use uglier nearest interpolation because linear suffers |
1455 | // from transparent color bleeding and ugly wrapping effects. |
1991 | // from transparent color bleeding and ugly wrapping effects. |
1456 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1992 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1457 | } |
1993 | } |
1458 | |
1994 | |
|
|
1995 | void |
|
|
1996 | expire_textures (DC::Map self, int texid, int count) |
|
|
1997 | PPCODE: |
|
|
1998 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1999 | { |
|
|
2000 | maptex *tex = self->tex + texid; |
|
|
2001 | |
|
|
2002 | if (tex->name) |
|
|
2003 | { |
|
|
2004 | if (tex->unused) |
|
|
2005 | { |
|
|
2006 | tex->name = 0; |
|
|
2007 | tex->unused = 0; |
|
|
2008 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
2009 | } |
|
|
2010 | else |
|
|
2011 | tex->unused = 1; |
|
|
2012 | } |
|
|
2013 | } |
|
|
2014 | |
1459 | int |
2015 | int |
1460 | ox (CFPlus::Map self) |
2016 | ox (DC::Map self) |
1461 | ALIAS: |
2017 | ALIAS: |
1462 | oy = 1 |
2018 | oy = 1 |
1463 | x = 2 |
2019 | x = 2 |
1464 | y = 3 |
2020 | y = 3 |
1465 | w = 4 |
2021 | w = 4 |
… | |
… | |
1476 | } |
2032 | } |
1477 | OUTPUT: |
2033 | OUTPUT: |
1478 | RETVAL |
2034 | RETVAL |
1479 | |
2035 | |
1480 | void |
2036 | void |
1481 | scroll (CFPlus::Map self, int dx, int dy) |
2037 | scroll (DC::Map self, int dx, int dy) |
1482 | CODE: |
2038 | CODE: |
1483 | { |
2039 | { |
1484 | if (dx > 0) |
2040 | if (dx > 0) |
1485 | map_blank (self, self->x, self->y, dx, self->h); |
2041 | map_blank (self, self->x, self->y, dx, self->h); |
1486 | else if (dx < 0) |
2042 | else if (dx < 0) |
… | |
… | |
1494 | self->ox += dx; self->x += dx; |
2050 | self->ox += dx; self->x += dx; |
1495 | self->oy += dy; self->y += dy; |
2051 | self->oy += dy; self->y += dy; |
1496 | |
2052 | |
1497 | while (self->y < 0) |
2053 | while (self->y < 0) |
1498 | { |
2054 | { |
1499 | Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); |
2055 | prepend (self->row, self->rows, MAP_EXTEND_Y); |
1500 | |
2056 | |
1501 | self->rows += MAP_EXTEND_Y; |
2057 | self->rows += MAP_EXTEND_Y; |
1502 | self->y += MAP_EXTEND_Y; |
2058 | self->y += MAP_EXTEND_Y; |
1503 | } |
2059 | } |
1504 | } |
2060 | } |
1505 | |
2061 | |
1506 | void |
2062 | SV * |
1507 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
2063 | map1a_update (DC::Map self, SV *data_) |
1508 | CODE: |
2064 | CODE: |
1509 | { |
2065 | { |
1510 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2066 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1511 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2067 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1512 | mapcell *cell; |
2068 | mapcell *cell; |
1513 | int x, y, flags; |
2069 | int x, y, z, flags; |
|
|
2070 | AV *missing = newAV (); |
|
|
2071 | RETVAL = newRV_noinc ((SV *)missing); |
1514 | |
2072 | |
1515 | while (data < data_end - 1) |
2073 | while (data < data_end - 1) |
1516 | { |
2074 | { |
1517 | flags = (data [0] << 8) + data [1]; data += 2; |
2075 | flags = (data [0] << 8) + data [1]; data += 2; |
1518 | |
2076 | |
… | |
… | |
1531 | |
2089 | |
1532 | //TODO: don't trust server data to be in-range(!) |
2090 | //TODO: don't trust server data to be in-range(!) |
1533 | |
2091 | |
1534 | if (flags & 8) |
2092 | if (flags & 8) |
1535 | { |
2093 | { |
|
|
2094 | uint8_t ext, cmd; |
|
|
2095 | |
1536 | if (extmap) |
2096 | do |
1537 | { |
2097 | { |
1538 | uint8_t ext, cmd; |
2098 | ext = *data++; |
|
|
2099 | cmd = ext & 0x7f; |
1539 | |
2100 | |
1540 | do |
2101 | if (cmd < 4) |
|
|
2102 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2103 | else if (cmd == 5) // health |
1541 | { |
2104 | { |
1542 | ext = *data++; |
|
|
1543 | cmd = ext & 0x3f; |
|
|
1544 | |
|
|
1545 | if (cmd < 4) |
|
|
1546 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1547 | else if (cmd == 5) // health |
|
|
1548 | { |
|
|
1549 | cell->stat_width = 1; |
2105 | cell->stat_width = 1; |
1550 | cell->stat_hp = *data++; |
2106 | cell->stat_hp = *data++; |
1551 | } |
|
|
1552 | else if (cmd == 6) // monster width |
|
|
1553 | cell->stat_width = *data++ + 1; |
|
|
1554 | else if (cmd == 0x47) |
|
|
1555 | { |
|
|
1556 | if (*data == 4) |
|
|
1557 | ; // decode player count |
|
|
1558 | |
|
|
1559 | data += *data + 1; |
|
|
1560 | } |
|
|
1561 | else if (cmd == 8) // cell flags |
|
|
1562 | cell->flags = *data++; |
|
|
1563 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1564 | data += *data + 1; |
|
|
1565 | else |
|
|
1566 | data++; |
|
|
1567 | } |
2107 | } |
1568 | while (ext & 0x80); |
2108 | else if (cmd == 6) // monster width |
|
|
2109 | cell->stat_width = *data++ + 1; |
|
|
2110 | else if (cmd == 0x47) |
|
|
2111 | { |
|
|
2112 | if (*data == 1) cell->player = data [1]; |
|
|
2113 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2114 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2115 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2116 | |
|
|
2117 | data += *data + 1; |
|
|
2118 | } |
|
|
2119 | else if (cmd == 8) // cell flags |
|
|
2120 | cell->flags = *data++; |
|
|
2121 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2122 | data += *data + 1; |
|
|
2123 | else |
|
|
2124 | data++; |
1569 | } |
2125 | } |
1570 | else |
2126 | while (ext & 0x80); |
1571 | cell->darkness = *data++ + 1; |
|
|
1572 | } |
2127 | } |
1573 | |
2128 | |
|
|
2129 | for (z = 0; z <= 2; ++z) |
1574 | if (flags & 4) |
2130 | if (flags & (4 >> z)) |
1575 | { |
2131 | { |
1576 | faceid face = (data [0] << 8) + data [1]; data += 2; |
2132 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1577 | need_facenum (self, face); |
2133 | need_facenum (self, face); |
1578 | cell->tile [0] = self->face2tile [face]; |
2134 | cell->tile [z] = self->face2tile [face]; |
|
|
2135 | |
|
|
2136 | if (cell->tile [z]) |
|
|
2137 | { |
|
|
2138 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2139 | tex->unused = 0; |
|
|
2140 | if (!tex->name) |
|
|
2141 | av_push (missing, newSViv (cell->tile [z])); |
|
|
2142 | |
|
|
2143 | if (tex->smoothtile) |
|
|
2144 | { |
|
|
2145 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2146 | smooth->unused = 0; |
|
|
2147 | if (!smooth->name) |
|
|
2148 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
2149 | } |
|
|
2150 | } |
1579 | } |
2151 | } |
1580 | |
|
|
1581 | if (flags & 2) |
|
|
1582 | { |
|
|
1583 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1584 | need_facenum (self, face); |
|
|
1585 | cell->tile [1] = self->face2tile [face]; |
|
|
1586 | } |
|
|
1587 | |
|
|
1588 | if (flags & 1) |
|
|
1589 | { |
|
|
1590 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1591 | need_facenum (self, face); |
|
|
1592 | cell->tile [2] = self->face2tile [face]; |
|
|
1593 | } |
|
|
1594 | } |
2152 | } |
1595 | else |
2153 | else |
1596 | cell->darkness = 0; |
2154 | CELL_CLEAR (cell); |
1597 | } |
2155 | } |
1598 | } |
2156 | } |
|
|
2157 | OUTPUT: |
|
|
2158 | RETVAL |
1599 | |
2159 | |
1600 | SV * |
2160 | SV * |
1601 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
2161 | mapmap (DC::Map self, int x0, int y0, int w, int h) |
1602 | CODE: |
2162 | CODE: |
1603 | { |
2163 | { |
1604 | int x1, x; |
2164 | int x1, x; |
1605 | int y1, y; |
2165 | int y1, y; |
1606 | int z; |
2166 | int z; |
… | |
… | |
1619 | ? self->row + y |
2179 | ? self->row + y |
1620 | : 0; |
2180 | : 0; |
1621 | |
2181 | |
1622 | for (x = x0; x < x1; x++) |
2182 | for (x = x0; x < x1; x++) |
1623 | { |
2183 | { |
1624 | int r = 32, g = 32, b = 32, a = 192; |
2184 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1625 | |
2185 | |
1626 | if (row && row->c0 <= x && x < row->c1) |
2186 | if (row && row->c0 <= x && x < row->c1) |
1627 | { |
2187 | { |
1628 | mapcell *cell = row->col + (x - row->c0); |
2188 | mapcell *cell = row->col + (x - row->c0); |
1629 | |
2189 | |
… | |
… | |
1631 | { |
2191 | { |
1632 | maptex tex = self->tex [cell->tile [z]]; |
2192 | maptex tex = self->tex [cell->tile [z]]; |
1633 | int a0 = 255 - tex.a; |
2193 | int a0 = 255 - tex.a; |
1634 | int a1 = tex.a; |
2194 | int a1 = tex.a; |
1635 | |
2195 | |
1636 | r = (r * a0 + tex.r * a1) / 255; |
2196 | r = div255 (r * a0 + tex.r * a1); |
1637 | g = (g * a0 + tex.g * a1) / 255; |
2197 | g = div255 (g * a0 + tex.g * a1); |
1638 | b = (b * a0 + tex.b * a1) / 255; |
2198 | b = div255 (b * a0 + tex.b * a1); |
1639 | a = (a * a0 + tex.a * a1) / 255; |
2199 | a = div255 (a * a0 + tex.a * a1); |
1640 | } |
2200 | } |
1641 | } |
2201 | } |
1642 | |
2202 | |
1643 | *map++ = (r ) |
2203 | *map++ = (r ) |
1644 | | (g << 8) |
2204 | | (g << 8) |
1645 | | (b << 16) |
2205 | | (b << 16) |
1646 | | (a << 24); |
2206 | | (a << 24); |
1647 | } |
2207 | } |
1648 | } |
2208 | } |
1649 | |
2209 | |
1650 | RETVAL = map_sv; |
2210 | RETVAL = map_sv; |
1651 | } |
2211 | } |
1652 | OUTPUT: |
2212 | OUTPUT: |
1653 | RETVAL |
2213 | RETVAL |
1654 | |
2214 | |
1655 | void |
2215 | void |
1656 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
2216 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1657 | CODE: |
2217 | CODE: |
1658 | { |
2218 | { |
1659 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1660 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1661 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
|
|
1662 | smooth_key skey; |
|
|
1663 | int x, y, z; |
2219 | int x, y, z; |
1664 | int last_name; |
|
|
1665 | |
2220 | |
|
|
2221 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k), also, static! |
|
|
2222 | int pl_x, pl_y; |
|
|
2223 | maptex pl_tex; |
|
|
2224 | rc_t rc; |
|
|
2225 | rc_t rc_ov; |
|
|
2226 | rc_key_t key; |
|
|
2227 | rc_t::array_t *arr; |
|
|
2228 | |
|
|
2229 | pl_tex.name = 0; |
|
|
2230 | |
1666 | // thats current max. sorry. |
2231 | // that's current max. sorry. |
1667 | if (sw > 255) sw = 255; |
2232 | if (sw > 255) sw = 255; |
1668 | if (sh > 255) sh = 255; |
2233 | if (sh > 255) sh = 255; |
1669 | |
2234 | |
1670 | // clear key, in case of extra padding |
|
|
1671 | memset (&skey, 0, sizeof (skey)); |
2235 | memset (&key, 0, sizeof (key)); |
1672 | |
2236 | key.r = 255; |
1673 | glColor4ub (255, 255, 255, 255); |
2237 | key.g = 255; |
1674 | |
2238 | key.b = 255; |
1675 | glEnable (GL_BLEND); |
2239 | key.a = 255; |
1676 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2240 | key.mode = GL_QUADS; |
1677 | glEnable (GL_TEXTURE_2D); |
2241 | key.format = GL_T2F_V3F; |
1678 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1679 | |
|
|
1680 | glBegin (GL_QUADS); |
|
|
1681 | |
|
|
1682 | last_name = 0; |
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|
1683 | |
2242 | |
1684 | mx += self->x; |
2243 | mx += self->x; |
1685 | my += self->y; |
2244 | my += self->y; |
1686 | |
2245 | |
1687 | // first pass: determine smooth_max |
2246 | // first pass: determine smooth_max |
1688 | // rather ugly, if you ask me |
2247 | // rather ugly, if you ask me |
1689 | // could also be stored inside mapcell and updated on change |
2248 | // could also be stored inside mapcell and updated on change |
1690 | memset (smooth_max, 0, sizeof (smooth_max)); |
2249 | memset (smooth_max, 0, sizeof (smooth_max[0]) * (sh + 1)); |
1691 | |
2250 | |
1692 | for (y = 0; y < sh; y++) |
2251 | for (y = 0; y < sh; y++) |
1693 | if (0 <= y + my && y + my < self->rows) |
2252 | if (0 <= y + my && y + my < self->rows) |
1694 | { |
2253 | { |
1695 | maprow *row = self->row + (y + my); |
2254 | maprow *row = self->row + (y + my); |
… | |
… | |
1704 | MAX (self->tex [cell->tile [1]].smoothlevel, |
2263 | MAX (self->tex [cell->tile [1]].smoothlevel, |
1705 | self->tex [cell->tile [2]].smoothlevel)); |
2264 | self->tex [cell->tile [2]].smoothlevel)); |
1706 | } |
2265 | } |
1707 | } |
2266 | } |
1708 | |
2267 | |
|
|
2268 | glEnable (GL_BLEND); |
|
|
2269 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2270 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
2271 | |
1709 | for (z = 0; z <= 2; z++) |
2272 | for (z = 0; z <= 2; z++) |
1710 | { |
2273 | { |
1711 | memset (smooth_level, 0, sizeof (smooth_level)); |
2274 | std::bitset<256> smooth_level; // one bit for every possible smooth level |
|
|
2275 | smooth_key skey; |
|
|
2276 | smooth_hash smooth; |
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|
2277 | key.texname = -1; |
1712 | |
2278 | |
1713 | for (y = 0; y < sh; y++) |
2279 | for (y = 0; y < sh; y++) |
1714 | if (0 <= y + my && y + my < self->rows) |
2280 | if (0 <= y + my && y + my < self->rows) |
1715 | { |
2281 | { |
1716 | maprow *row = self->row + (y + my); |
2282 | maprow *row = self->row + (y + my); |
… | |
… | |
1722 | tileid tile = cell->tile [z]; |
2288 | tileid tile = cell->tile [z]; |
1723 | |
2289 | |
1724 | if (tile) |
2290 | if (tile) |
1725 | { |
2291 | { |
1726 | maptex tex = self->tex [tile]; |
2292 | maptex tex = self->tex [tile]; |
1727 | int px = (x + 1) * T - tex.w; |
2293 | int px, py; |
1728 | int py = (y + 1) * T - tex.h; |
|
|
1729 | |
2294 | |
1730 | // suppressing texture state switches here |
|
|
1731 | // is only moderately effective, but worth the extra effort |
|
|
1732 | if (last_name != tex.name) |
2295 | if (key.texname != tex.name) |
1733 | { |
2296 | { |
|
|
2297 | self->tex [tile].unused = 0; |
|
|
2298 | |
1734 | if (!tex.name) |
2299 | if (!tex.name) |
1735 | tex = self->tex [2]; /* missing, replace by noface */ |
2300 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1736 | |
2301 | |
|
|
2302 | key.texname = tex.name; |
1737 | glEnd (); |
2303 | arr = &rc.array (key); |
1738 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1739 | glBegin (GL_QUADS); |
|
|
1740 | } |
2304 | } |
1741 | |
2305 | |
1742 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
2306 | px = (x + 1) * Th - tex.w; |
1743 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
2307 | py = (y + 1) * Tw - tex.h; |
1744 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1745 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1746 | |
2308 | |
1747 | if (cell->flags && z == 2) |
2309 | if (ecb_expect_false (cell->player == player) && ecb_expect_false (z == 2)) |
1748 | { |
2310 | { |
1749 | if (cell->flags & 1) |
2311 | pl_x = px; |
|
|
2312 | pl_y = py; |
|
|
2313 | pl_tex = tex; |
1750 | { |
2314 | continue; |
1751 | maptex tex = self->tex [1]; |
|
|
1752 | int px = x * T + T * 2 / 32; |
|
|
1753 | int py = y * T - T * 6 / 32; |
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|
1754 | |
|
|
1755 | glEnd (); |
|
|
1756 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1757 | glBegin (GL_QUADS); |
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|
1758 | |
|
|
1759 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1760 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1761 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
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|
1762 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1763 | } |
|
|
1764 | } |
2315 | } |
|
|
2316 | |
|
|
2317 | arr->t2f_v3f (0 , 0 , px , py , 0); |
|
|
2318 | arr->t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
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|
2319 | arr->t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2320 | arr->t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
1765 | |
2321 | |
1766 | // update smooth hash |
2322 | // update smooth hash |
1767 | if (tex.smoothtile) |
2323 | if (tex.smoothtile) |
1768 | { |
2324 | { |
1769 | skey.tile = tex.smoothtile; |
2325 | skey.tile = tex.smoothtile; |
1770 | skey.level = tex.smoothlevel; |
2326 | skey.level = tex.smoothlevel; |
1771 | |
2327 | |
1772 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
2328 | smooth_level[tex.smoothlevel] = 1; |
1773 | |
2329 | |
1774 | // add bits to current tile and all neighbours. skey.x|y is |
2330 | // add bits to current tile and all neighbours. skey.x|y is |
1775 | // shifted +1|+1 so we always stay positive. |
2331 | // shifted +1|+1 so we always stay positive. |
1776 | |
2332 | |
1777 | // bits is ___n cccc CCCC bbbb |
2333 | // bits is ___n cccc CCCC bbbb |
… | |
… | |
1785 | |
2341 | |
1786 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2342 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
1787 | // ·· ·· ·┏ ┓· |
2343 | // ·· ·· ·┏ ┓· |
1788 | |
2344 | |
1789 | // full tile |
2345 | // full tile |
1790 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
2346 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000); |
1791 | |
2347 | |
1792 | // borders |
2348 | // borders |
1793 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
2349 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091); |
1794 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
2350 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032); |
1795 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
2351 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064); |
1796 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
2352 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8); |
1797 | |
2353 | |
1798 | // corners |
2354 | // corners |
1799 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2355 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100); |
1800 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2356 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200); |
1801 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2357 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
1802 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2358 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
|
|
2359 | } |
|
|
2360 | } |
|
|
2361 | |
|
|
2362 | if (ecb_expect_false (z == 2) && ecb_expect_false (cell->flags)) |
|
|
2363 | { |
|
|
2364 | // overlays such as the speech bubble, probably more to come |
|
|
2365 | if (cell->flags & 1) |
|
|
2366 | { |
|
|
2367 | rc_key_t key_ov = key; |
|
|
2368 | maptex tex = self->tex[TEXID_SPEECH]; |
|
|
2369 | int px = x * Tw + Tw * 2 / 32; |
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|
2370 | int py = y * Th - Th * 6 / 32; |
|
|
2371 | |
|
|
2372 | key_ov.texname = tex.name; |
|
|
2373 | rc_t::array_t &arr = rc_ov.array (key_ov); |
|
|
2374 | |
|
|
2375 | arr.t2f_v3f (0 , 0 , px , py , 0); |
|
|
2376 | arr.t2f_v3f (0 , tex.t, px , py + Th, 0); |
|
|
2377 | arr.t2f_v3f (tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2378 | arr.t2f_v3f (tex.s, 0 , px + Tw, py , 0); |
1803 | } |
2379 | } |
1804 | } |
2380 | } |
1805 | } |
2381 | } |
1806 | } |
2382 | } |
1807 | |
2383 | |
|
|
2384 | rc.draw (); |
|
|
2385 | rc.clear (); |
|
|
2386 | |
1808 | // go through all smoothlevels, lowest to highest, then draw. |
2387 | // go through all smoothlevels, lowest to highest, then draw. |
1809 | // this is basically counting sort |
2388 | // this is basically counting sort |
1810 | { |
2389 | { |
1811 | int w, b; |
2390 | int w, b; |
1812 | |
2391 | |
1813 | for (w = 0; w < 256 / 32; ++w) |
2392 | glEnable (GL_TEXTURE_2D); |
|
|
2393 | glBegin (GL_QUADS); |
|
|
2394 | for (int level = 0; level < smooth_level.size (); ++level) |
|
|
2395 | if (smooth_level[level]) |
|
|
2396 | for (auto &&it = smooth.begin (); it != smooth.end (); ++it) |
1814 | { |
2397 | { |
1815 | uint32_t smask = smooth_level [w]; |
2398 | smooth_key &skey = it->first; |
1816 | if (smask) |
2399 | IV bits = it->second; |
1817 | for (b = 0; b < 32; ++b) |
2400 | |
1818 | if (smask & (((uint32_t)1) << b)) |
2401 | if (!(bits & 0x1000) |
|
|
2402 | && skey.level == level |
|
|
2403 | && level > smooth_max [skey.x][skey.y]) |
1819 | { |
2404 | { |
1820 | int level = (w << 5) | b; |
2405 | maptex tex = self->tex [skey.tile]; |
|
|
2406 | int px = (((int)skey.x) - 1) * Tw; |
|
|
2407 | int py = (((int)skey.y) - 1) * Th; |
|
|
2408 | int border = bits & 15; |
|
|
2409 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2410 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2411 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2412 | |
1821 | HE *he; |
2413 | if (tex.name) |
1822 | |
|
|
1823 | hv_iterinit (smooth); |
|
|
1824 | while ((he = hv_iternext (smooth))) |
|
|
1825 | { |
2414 | { |
1826 | smooth_key *skey = (smooth_key *)HeKEY (he); |
2415 | // this time avoiding texture state changes |
1827 | IV bits = SvIVX (HeVAL (he)); |
2416 | // save gobs of state changes. |
1828 | |
2417 | if (key.texname != tex.name) |
1829 | if (!(bits & 0x1000) |
|
|
1830 | && skey->level == level |
|
|
1831 | && level > smooth_max [skey->x][skey->y]) |
|
|
1832 | { |
2418 | { |
1833 | maptex tex = self->tex [skey->tile]; |
2419 | self->tex [skey.tile].unused = 0; |
1834 | int px = (((int)skey->x) - 1) * T; |
|
|
1835 | int py = (((int)skey->y) - 1) * T; |
|
|
1836 | int border = bits & 15; |
|
|
1837 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1838 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1839 | float dy = tex.t * .5f ; // 2 images/column |
|
|
1840 | |
2420 | |
1841 | // this time naively avoiding texture state changes |
|
|
1842 | // save gobs of state changes. |
|
|
1843 | if (last_name != tex.name) |
|
|
1844 | { |
|
|
1845 | if (!tex.name) |
|
|
1846 | continue; // smoothing not yet available |
|
|
1847 | |
|
|
1848 | glEnd (); |
2421 | glEnd (); |
1849 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
2422 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
1850 | glBegin (GL_QUADS); |
2423 | glBegin (GL_QUADS); |
1851 | } |
2424 | } |
1852 | |
2425 | |
1853 | if (border) |
2426 | if (border) |
1854 | { |
2427 | { |
1855 | float ox = border * dx; |
2428 | float ox = border * dx; |
1856 | |
2429 | |
1857 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
2430 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
1858 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
2431 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
1859 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
2432 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
1860 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
2433 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
1861 | } |
2434 | } |
1862 | |
2435 | |
1863 | if (corner) |
2436 | if (corner) |
1864 | { |
2437 | { |
1865 | float ox = corner * dx; |
2438 | float ox = corner * dx; |
1866 | |
2439 | |
1867 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
2440 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
1868 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
2441 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
1869 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
2442 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
1870 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
2443 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
1871 | } |
|
|
1872 | } |
2444 | } |
1873 | } |
2445 | } |
1874 | } |
2446 | } |
1875 | } |
2447 | } |
|
|
2448 | |
|
|
2449 | glEnd (); |
|
|
2450 | glDisable (GL_TEXTURE_2D); |
|
|
2451 | key.texname = -1; |
1876 | } |
2452 | } |
1877 | |
|
|
1878 | hv_clear (smooth); |
|
|
1879 | } |
2453 | } |
1880 | |
2454 | |
1881 | glEnd (); |
2455 | if (pl_tex.name) |
|
|
2456 | { |
|
|
2457 | maptex tex = pl_tex; |
|
|
2458 | int px = pl_x + sdx; |
|
|
2459 | int py = pl_y + sdy; |
1882 | |
2460 | |
1883 | glDisable (GL_TEXTURE_2D); |
2461 | key.texname = tex.name; |
|
|
2462 | rc_t::array_t &arr = rc.array (key); |
|
|
2463 | |
|
|
2464 | arr.t2f_v3f (0 , 0 , px , py , 0); |
|
|
2465 | arr.t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
|
|
2466 | arr.t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2467 | arr.t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
|
|
2468 | |
|
|
2469 | rc.draw (); |
|
|
2470 | } |
|
|
2471 | |
|
|
2472 | rc_ov.draw (); |
|
|
2473 | rc_ov.clear (); |
|
|
2474 | |
1884 | glDisable (GL_BLEND); |
2475 | glDisable (GL_BLEND); |
1885 | |
2476 | |
1886 | // top layer: overlays such as the health bar |
2477 | // top layer: overlays such as the health bar |
1887 | for (y = 0; y < sh; y++) |
2478 | for (y = 0; y < sh; y++) |
1888 | if (0 <= y + my && y + my < self->rows) |
2479 | if (0 <= y + my && y + my < self->rows) |
… | |
… | |
1892 | for (x = 0; x < sw; x++) |
2483 | for (x = 0; x < sw; x++) |
1893 | if (row->c0 <= x + mx && x + mx < row->c1) |
2484 | if (row->c0 <= x + mx && x + mx < row->c1) |
1894 | { |
2485 | { |
1895 | mapcell *cell = row->col + (x + mx - row->c0); |
2486 | mapcell *cell = row->col + (x + mx - row->c0); |
1896 | |
2487 | |
1897 | int px = x * T; |
2488 | int px = x * Tw; |
1898 | int py = y * T; |
2489 | int py = y * Th; |
|
|
2490 | |
|
|
2491 | if (ecb_expect_false (cell->player == player)) |
|
|
2492 | { |
|
|
2493 | px += sdx; |
|
|
2494 | py += sdy; |
|
|
2495 | } |
1899 | |
2496 | |
1900 | if (cell->stat_hp) |
2497 | if (cell->stat_hp) |
1901 | { |
2498 | { |
1902 | int width = cell->stat_width * T; |
2499 | int width = cell->stat_width * Tw; |
1903 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2500 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
1904 | |
2501 | |
1905 | glColor3ub (0, 0, 0); |
2502 | glColor3ub (0, 0, 0); |
1906 | glRectf (px + 1, py - thick - 2, |
2503 | glRectf (px + 1, py - thick - 2, |
1907 | px + width - 1, py); |
2504 | px + width - 1, py); |
1908 | |
2505 | |
… | |
… | |
1914 | } |
2511 | } |
1915 | } |
2512 | } |
1916 | } |
2513 | } |
1917 | |
2514 | |
1918 | void |
2515 | void |
1919 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2516 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
1920 | CODE: |
2517 | CODE: |
1921 | { |
2518 | { |
1922 | static float color[16][3] = { |
2519 | static float color[16][3] = { |
1923 | { 0.00F, 0.00F, 0.00F }, |
2520 | { 0.00f, 0.00f, 0.00f }, |
1924 | { 1.00F, 1.00F, 1.00F }, |
2521 | { 1.00f, 1.00f, 1.00f }, |
1925 | { 0.00F, 0.00F, 0.55F }, |
2522 | { 0.00f, 0.00f, 0.55f }, |
1926 | { 1.00F, 0.00F, 0.00F }, |
2523 | { 1.00f, 0.00f, 0.00f }, |
1927 | |
2524 | |
1928 | { 1.00F, 0.54F, 0.00F }, |
2525 | { 1.00f, 0.54f, 0.00f }, |
1929 | { 0.11F, 0.56F, 1.00F }, |
2526 | { 0.11f, 0.56f, 1.00f }, |
1930 | { 0.93F, 0.46F, 0.00F }, |
2527 | { 0.93f, 0.46f, 0.00f }, |
1931 | { 0.18F, 0.54F, 0.34F }, |
2528 | { 0.18f, 0.54f, 0.34f }, |
1932 | |
2529 | |
1933 | { 0.56F, 0.73F, 0.56F }, |
2530 | { 0.56f, 0.73f, 0.56f }, |
1934 | { 0.80F, 0.80F, 0.80F }, |
2531 | { 0.80f, 0.80f, 0.80f }, |
1935 | { 0.55F, 0.41F, 0.13F }, |
2532 | { 0.55f, 0.41f, 0.13f }, |
1936 | { 0.99F, 0.77F, 0.26F }, |
2533 | { 0.99f, 0.77f, 0.26f }, |
1937 | |
2534 | |
1938 | { 0.74F, 0.65F, 0.41F }, |
2535 | { 0.74f, 0.65f, 0.41f }, |
1939 | |
2536 | |
1940 | { 0.00F, 1.00F, 1.00F }, |
2537 | { 0.00f, 1.00f, 1.00f }, |
1941 | { 1.00F, 0.00F, 1.00F }, |
2538 | { 1.00f, 0.00f, 1.00f }, |
1942 | { 1.00F, 1.00F, 0.00F }, |
2539 | { 1.00f, 1.00f, 0.00f }, |
1943 | }; |
2540 | }; |
1944 | |
2541 | |
1945 | int x, y; |
2542 | int x, y; |
1946 | |
2543 | |
1947 | glEnable (GL_TEXTURE_2D); |
2544 | glEnable (GL_TEXTURE_2D); |
|
|
2545 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2546 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2547 | * and takes the colour from god knows where instead of using |
|
|
2548 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2549 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2550 | */ |
1948 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2551 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
1949 | glEnable (GL_BLEND); |
2552 | glEnable (GL_BLEND); |
1950 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2553 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1951 | glBegin (GL_QUADS); |
2554 | glBegin (GL_QUADS); |
1952 | |
2555 | |
1953 | for (y = 0; y < h; y++) |
2556 | for (y = 0; y < h; y++) |
… | |
… | |
1957 | |
2560 | |
1958 | if (m) |
2561 | if (m) |
1959 | { |
2562 | { |
1960 | float *c = color [m & 15]; |
2563 | float *c = color [m & 15]; |
1961 | |
2564 | |
1962 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2565 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
1963 | float tx2 = tx1 + 0.5; |
2566 | float tx2 = tx1 + 0.5f; |
1964 | |
2567 | |
1965 | glColor4f (c[0], c[1], c[2], 0.75); |
2568 | glColor4f (c[0], c[1], c[2], 1); |
1966 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2569 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
1967 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2570 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
1968 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2571 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
1969 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2572 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
1970 | } |
2573 | } |
… | |
… | |
1974 | glDisable (GL_BLEND); |
2577 | glDisable (GL_BLEND); |
1975 | glDisable (GL_TEXTURE_2D); |
2578 | glDisable (GL_TEXTURE_2D); |
1976 | } |
2579 | } |
1977 | |
2580 | |
1978 | void |
2581 | void |
1979 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
2582 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
1980 | PPCODE: |
2583 | PPCODE: |
1981 | { |
2584 | { |
1982 | int x, y; |
2585 | int x, y; |
1983 | int sw4 = (sw + 3) & ~3; |
2586 | int sw1 = sw + 2; |
|
|
2587 | int sh1 = sh + 2; |
|
|
2588 | int sh3 = sh * 3; |
|
|
2589 | int sw3 = sw * 3; |
1984 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2590 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
1985 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2591 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1986 | |
2592 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1987 | memset (darkness, 255, sw4 * sh); |
2593 | memset (darkness1, 0, sw1*sh1); |
|
|
2594 | |
1988 | SvPOK_only (darkness_sv); |
2595 | SvPOK_only (darkness3_sv); |
1989 | SvCUR_set (darkness_sv, sw4 * sh); |
2596 | SvCUR_set (darkness3_sv, sw3 * sh3); |
1990 | |
2597 | |
1991 | mx += self->x; |
2598 | mx += self->x - 1; |
1992 | my += self->y; |
2599 | my += self->y - 1; |
1993 | |
2600 | |
1994 | for (y = 0; y < sh; y++) |
2601 | for (y = 0; y < sh1; y++) |
1995 | if (0 <= y + my && y + my < self->rows) |
2602 | if (0 <= y + my && y + my < self->rows) |
1996 | { |
2603 | { |
1997 | maprow *row = self->row + (y + my); |
2604 | maprow *row = self->row + (y + my); |
1998 | |
2605 | |
1999 | for (x = 0; x < sw; x++) |
2606 | for (x = 0; x < sw1; x++) |
2000 | if (row->c0 <= x + mx && x + mx < row->c1) |
2607 | if (row->c0 <= x + mx && x + mx < row->c1) |
2001 | { |
2608 | { |
2002 | mapcell *cell = row->col + (x + mx - row->c0); |
2609 | mapcell *cell = row->col + (x + mx - row->c0); |
2003 | |
2610 | |
2004 | darkness[y * sw4 + x] = cell->darkness |
2611 | darkness1 [y * sw1 + x] = cell->darkness |
2005 | ? 255 - (cell->darkness - 1) |
2612 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
2006 | : 255 - FOW_DARKNESS; |
2613 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
2007 | } |
2614 | } |
2008 | } |
2615 | } |
2009 | |
2616 | |
|
|
2617 | for (y = 0; y < sh; ++y) |
|
|
2618 | for (x = 0; x < sw; ++x) |
|
|
2619 | { |
|
|
2620 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2621 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2622 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2623 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2624 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2625 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2626 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2627 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2628 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2629 | |
|
|
2630 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2631 | uint8_t r21 = d21; |
|
|
2632 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2633 | |
|
|
2634 | uint8_t r12 = d12; |
|
|
2635 | uint8_t r22 = d22; |
|
|
2636 | uint8_t r32 = d32; |
|
|
2637 | |
|
|
2638 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2639 | uint8_t r23 = d23; |
|
|
2640 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2641 | |
|
|
2642 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
|
|
2643 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2644 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2645 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
|
|
2646 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
|
|
2647 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2648 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
|
|
2649 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2650 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2651 | } |
|
|
2652 | |
|
|
2653 | free (darkness1); |
|
|
2654 | |
2010 | EXTEND (SP, 3); |
2655 | EXTEND (SP, 3); |
2011 | PUSHs (sv_2mortal (newSViv (sw4))); |
2656 | PUSHs (sv_2mortal (newSViv (sw3))); |
2012 | PUSHs (sv_2mortal (newSViv (sh))); |
2657 | PUSHs (sv_2mortal (newSViv (sh3))); |
2013 | PUSHs (darkness_sv); |
2658 | PUSHs (darkness3_sv); |
2014 | } |
2659 | } |
2015 | |
2660 | |
2016 | SV * |
2661 | SV * |
2017 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2662 | get_rect (DC::Map self, int x0, int y0, int w, int h) |
2018 | CODE: |
2663 | CODE: |
2019 | { |
2664 | { |
2020 | int x, y, x1, y1; |
2665 | int x, y, x1, y1; |
2021 | SV *data_sv = newSV (w * h * 7 + 5); |
2666 | SV *data_sv = newSV (w * h * 7 + 5); |
2022 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
2667 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
… | |
… | |
2079 | else |
2724 | else |
2080 | *data++ = 0; |
2725 | *data++ = 0; |
2081 | } |
2726 | } |
2082 | } |
2727 | } |
2083 | |
2728 | |
|
|
2729 | /* if size is w*h + 5 then no data has been found */ |
|
|
2730 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2731 | { |
2084 | SvPOK_only (data_sv); |
2732 | SvPOK_only (data_sv); |
2085 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2733 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2734 | } |
|
|
2735 | |
2086 | RETVAL = data_sv; |
2736 | RETVAL = data_sv; |
2087 | } |
2737 | } |
2088 | OUTPUT: |
2738 | OUTPUT: |
2089 | RETVAL |
2739 | RETVAL |
2090 | |
2740 | |
2091 | void |
2741 | void |
2092 | set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) |
2742 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
2093 | PPCODE: |
2743 | PPCODE: |
2094 | { |
2744 | { |
2095 | int x, y, z; |
2745 | int x, y, z; |
2096 | int w, h; |
2746 | int w, h; |
2097 | int x1, y1; |
2747 | int x1, y1; |
|
|
2748 | STRLEN len; |
|
|
2749 | uint8_t *data, *end; |
|
|
2750 | |
|
|
2751 | len = SvLEN (data_sv); |
|
|
2752 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2753 | data = (uint8_t *)SvPVbyte_nolen (data_sv); |
|
|
2754 | end = data + len + 8; |
|
|
2755 | |
|
|
2756 | if (len < 5) |
|
|
2757 | XSRETURN_EMPTY; |
2098 | |
2758 | |
2099 | if (*data++ != 0) |
2759 | if (*data++ != 0) |
2100 | return; /* version mismatch */ |
2760 | XSRETURN_EMPTY; /* version mismatch */ |
2101 | |
2761 | |
2102 | w = *data++ << 8; w |= *data++; |
2762 | w = *data++ << 8; w |= *data++; |
2103 | h = *data++ << 8; h |= *data++; |
2763 | h = *data++ << 8; h |= *data++; |
2104 | |
2764 | |
2105 | // we need to do this 'cause we don't keep an absolute coord system for rows |
2765 | // we need to do this 'cause we don't keep an absolute coord system for rows |
… | |
… | |
2117 | { |
2777 | { |
2118 | maprow *row = map_get_row (self, y); |
2778 | maprow *row = map_get_row (self, y); |
2119 | |
2779 | |
2120 | for (x = x0; x < x1; x++) |
2780 | for (x = x0; x < x1; x++) |
2121 | { |
2781 | { |
|
|
2782 | uint8_t flags; |
|
|
2783 | |
|
|
2784 | if (data + 7 >= end) |
|
|
2785 | XSRETURN_EMPTY; |
|
|
2786 | |
2122 | uint8_t flags = *data++; |
2787 | flags = *data++; |
2123 | |
2788 | |
2124 | if (flags) |
2789 | if (flags) |
2125 | { |
2790 | { |
2126 | mapcell *cell = row_get_cell (row, x); |
2791 | mapcell *cell = row_get_cell (row, x); |
2127 | tileid tile[3] = { 0, 0, 0 }; |
2792 | tileid tile[3] = { 0, 0, 0 }; |
… | |
… | |
2130 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2795 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2131 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2796 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2132 | |
2797 | |
2133 | if (cell->darkness == 0) |
2798 | if (cell->darkness == 0) |
2134 | { |
2799 | { |
2135 | cell->darkness = 0; |
2800 | /*cell->darkness = 0;*/ |
|
|
2801 | EXTEND (SP, 3); |
2136 | |
2802 | |
2137 | for (z = 0; z <= 2; z++) |
2803 | for (z = 0; z <= 2; z++) |
2138 | { |
2804 | { |
2139 | tileid t = tile [z]; |
2805 | tileid t = tile [z]; |
2140 | |
2806 | |
2141 | if (t >= self->texs || (t && !self->tex [t].name)) |
2807 | if (t >= self->texs || (t && !self->tex [t].name)) |
2142 | { |
2808 | { |
2143 | XPUSHs (sv_2mortal (newSViv (t))); |
2809 | PUSHs (sv_2mortal (newSViv (t))); |
2144 | need_texid (self, t); |
2810 | need_texid (self, t); |
2145 | } |
2811 | } |
2146 | |
2812 | |
2147 | cell->tile [z] = t; |
2813 | cell->tile [z] = t; |
2148 | } |
2814 | } |
… | |
… | |
2150 | } |
2816 | } |
2151 | } |
2817 | } |
2152 | } |
2818 | } |
2153 | } |
2819 | } |
2154 | |
2820 | |
2155 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2821 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2156 | |
2822 | |
2157 | CFPlus::MixChunk |
2823 | DC::RW |
2158 | new_from_file (SV *class, char *path) |
2824 | new (SV *klass, SV *data_sv) |
2159 | CODE: |
2825 | CODE: |
2160 | RETVAL = Mix_LoadWAV (path); |
2826 | { |
|
|
2827 | STRLEN datalen; |
|
|
2828 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2829 | |
|
|
2830 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2831 | } |
2161 | OUTPUT: |
2832 | OUTPUT: |
2162 | RETVAL |
2833 | RETVAL |
2163 | |
2834 | |
|
|
2835 | DC::RW |
|
|
2836 | new_from_file (SV *klass, const char *path, const char *mode = "rb") |
|
|
2837 | CODE: |
|
|
2838 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2839 | OUTPUT: |
|
|
2840 | RETVAL |
|
|
2841 | |
|
|
2842 | # fails on win32: |
|
|
2843 | # dc.xs(2268) : error C2059: syntax error : '(' |
2164 | void |
2844 | #void |
|
|
2845 | #close (DC::RW self) |
|
|
2846 | # CODE: |
|
|
2847 | # (self->(close)) (self); |
|
|
2848 | |
|
|
2849 | MODULE = Deliantra::Client PACKAGE = DC::Channel |
|
|
2850 | |
|
|
2851 | PROTOTYPES: DISABLE |
|
|
2852 | |
|
|
2853 | DC::Channel |
|
|
2854 | find () |
|
|
2855 | CODE: |
|
|
2856 | { |
|
|
2857 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2858 | |
|
|
2859 | if (RETVAL < 0) |
|
|
2860 | { |
|
|
2861 | RETVAL = Mix_GroupOldest (-1); |
|
|
2862 | |
|
|
2863 | if (RETVAL < 0) |
|
|
2864 | { |
|
|
2865 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2866 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2867 | |
|
|
2868 | if (RETVAL < 0) |
|
|
2869 | XSRETURN_UNDEF; |
|
|
2870 | } |
|
|
2871 | else |
|
|
2872 | Mix_HaltChannel (RETVAL); |
|
|
2873 | } |
|
|
2874 | |
|
|
2875 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2876 | Mix_Volume (RETVAL, 128); |
|
|
2877 | } |
|
|
2878 | OUTPUT: |
|
|
2879 | RETVAL |
|
|
2880 | |
|
|
2881 | void |
|
|
2882 | halt (DC::Channel self) |
|
|
2883 | CODE: |
|
|
2884 | Mix_HaltChannel (self); |
|
|
2885 | |
|
|
2886 | void |
|
|
2887 | expire (DC::Channel self, int ticks = -1) |
|
|
2888 | CODE: |
|
|
2889 | Mix_ExpireChannel (self, ticks); |
|
|
2890 | |
|
|
2891 | void |
|
|
2892 | fade_out (DC::Channel self, int ticks = -1) |
|
|
2893 | CODE: |
|
|
2894 | Mix_FadeOutChannel (self, ticks); |
|
|
2895 | |
|
|
2896 | int |
|
|
2897 | volume (DC::Channel self, int volume) |
|
|
2898 | CODE: |
|
|
2899 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2900 | OUTPUT: |
|
|
2901 | RETVAL |
|
|
2902 | |
|
|
2903 | void |
|
|
2904 | unregister_all_effects (DC::Channel self) |
|
|
2905 | CODE: |
|
|
2906 | Mix_UnregisterAllEffects (self); |
|
|
2907 | |
|
|
2908 | void |
|
|
2909 | set_panning (DC::Channel self, int left, int right) |
|
|
2910 | CODE: |
|
|
2911 | left = CLAMP (left , 0, 255); |
|
|
2912 | right = CLAMP (right, 0, 255); |
|
|
2913 | Mix_SetPanning (self, left, right); |
|
|
2914 | |
|
|
2915 | void |
|
|
2916 | set_distance (DC::Channel self, int distance) |
|
|
2917 | CODE: |
|
|
2918 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2919 | |
|
|
2920 | void |
|
|
2921 | set_position (DC::Channel self, int angle, int distance) |
|
|
2922 | CODE: |
|
|
2923 | |
|
|
2924 | void |
|
|
2925 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
|
|
2926 | CODE: |
|
|
2927 | { |
|
|
2928 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2929 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
|
|
2930 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2931 | } |
|
|
2932 | |
|
|
2933 | void |
|
|
2934 | set_reverse_stereo (DC::Channel self, int flip) |
|
|
2935 | CODE: |
|
|
2936 | Mix_SetReverseStereo (self, flip); |
|
|
2937 | |
|
|
2938 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
|
|
2939 | |
|
|
2940 | PROTOTYPES: DISABLE |
|
|
2941 | |
|
|
2942 | void |
|
|
2943 | decoders () |
|
|
2944 | PPCODE: |
|
|
2945 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2946 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2947 | EXTEND (SP, num); |
|
|
2948 | for (i = 0; i < num; ++i) |
|
|
2949 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2950 | #else |
|
|
2951 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2952 | #endif |
|
|
2953 | |
|
|
2954 | DC::MixChunk |
|
|
2955 | new (SV *klass, DC::RW rwops) |
|
|
2956 | CODE: |
|
|
2957 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
|
|
2958 | OUTPUT: |
|
|
2959 | RETVAL |
|
|
2960 | |
|
|
2961 | void |
2165 | DESTROY (CFPlus::MixChunk self) |
2962 | DESTROY (DC::MixChunk self) |
2166 | CODE: |
2963 | CODE: |
2167 | Mix_FreeChunk (self); |
2964 | Mix_FreeChunk (self); |
2168 | |
2965 | |
2169 | int |
2966 | int |
2170 | volume (CFPlus::MixChunk self, int volume = -1) |
2967 | volume (DC::MixChunk self, int volume = -1) |
2171 | CODE: |
2968 | CODE: |
|
|
2969 | if (items > 1) |
|
|
2970 | volume = CLAMP (volume, 0, 128); |
2172 | RETVAL = Mix_VolumeChunk (self, volume); |
2971 | RETVAL = Mix_VolumeChunk (self, volume); |
2173 | OUTPUT: |
2972 | OUTPUT: |
2174 | RETVAL |
2973 | RETVAL |
2175 | |
2974 | |
2176 | int |
2975 | DC::Channel |
2177 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2976 | play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1) |
2178 | CODE: |
2977 | CODE: |
|
|
2978 | { |
2179 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2979 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2980 | |
|
|
2981 | if (RETVAL < 0) |
|
|
2982 | XSRETURN_UNDEF; |
|
|
2983 | |
|
|
2984 | if (channel < 0) |
|
|
2985 | { |
|
|
2986 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2987 | Mix_Volume (RETVAL, 128); |
|
|
2988 | } |
|
|
2989 | } |
2180 | OUTPUT: |
2990 | OUTPUT: |
2181 | RETVAL |
2991 | RETVAL |
2182 | |
2992 | |
2183 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2993 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
|
|
2994 | |
|
|
2995 | void |
|
|
2996 | decoders () |
|
|
2997 | PPCODE: |
|
|
2998 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2999 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
3000 | EXTEND (SP, num); |
|
|
3001 | for (i = 0; i < num; ++i) |
|
|
3002 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
3003 | #else |
|
|
3004 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
3005 | #endif |
2184 | |
3006 | |
2185 | int |
3007 | int |
2186 | volume (int volume = -1) |
3008 | volume (int volume = -1) |
|
|
3009 | PROTOTYPE: ;$ |
2187 | CODE: |
3010 | CODE: |
|
|
3011 | if (items > 0) |
|
|
3012 | volume = CLAMP (volume, 0, 128); |
2188 | RETVAL = Mix_VolumeMusic (volume); |
3013 | RETVAL = Mix_VolumeMusic (volume); |
2189 | OUTPUT: |
3014 | OUTPUT: |
2190 | RETVAL |
3015 | RETVAL |
2191 | |
3016 | |
|
|
3017 | void |
|
|
3018 | fade_out (int ms) |
|
|
3019 | CODE: |
|
|
3020 | Mix_FadeOutMusic (ms); |
|
|
3021 | |
|
|
3022 | void |
|
|
3023 | halt () |
|
|
3024 | CODE: |
|
|
3025 | Mix_HaltMusic (); |
|
|
3026 | |
2192 | int |
3027 | int |
2193 | fade_out (int ms) |
3028 | playing () |
2194 | CODE: |
3029 | CODE: |
2195 | RETVAL = Mix_FadeOutMusic (ms); |
3030 | RETVAL = Mix_PlayingMusic (); |
2196 | OUTPUT: |
3031 | OUTPUT: |
2197 | RETVAL |
3032 | RETVAL |
2198 | |
3033 | |
2199 | CFPlus::MixMusic |
3034 | DC::MixMusic |
2200 | new_from_file (SV *class, char *path) |
3035 | new (SV *klass, DC::RW rwops) |
2201 | CODE: |
3036 | CODE: |
2202 | RETVAL = Mix_LoadMUS (path); |
3037 | RETVAL = Mix_LoadMUS_RW (rwops); |
2203 | OUTPUT: |
3038 | OUTPUT: |
2204 | RETVAL |
3039 | RETVAL |
2205 | |
3040 | |
2206 | void |
3041 | void |
2207 | DESTROY (CFPlus::MixMusic self) |
3042 | DESTROY (DC::MixMusic self) |
2208 | CODE: |
3043 | CODE: |
2209 | Mix_FreeMusic (self); |
3044 | Mix_FreeMusic (self); |
2210 | |
3045 | |
2211 | int |
3046 | int |
2212 | play (CFPlus::MixMusic self, int loops = -1) |
3047 | play (DC::MixMusic self, int loops = -1) |
2213 | CODE: |
3048 | CODE: |
2214 | RETVAL = Mix_PlayMusic (self, loops); |
3049 | RETVAL = Mix_PlayMusic (self, loops); |
2215 | OUTPUT: |
3050 | OUTPUT: |
2216 | RETVAL |
3051 | RETVAL |
2217 | |
3052 | |
2218 | int |
3053 | void |
2219 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
3054 | fade_in_pos (DC::MixMusic self, int loops, int ms, double position) |
2220 | CODE: |
3055 | CODE: |
2221 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
3056 | Mix_FadeInMusicPos (self, loops, ms, position); |
2222 | OUTPUT: |
|
|
2223 | RETVAL |
|
|
2224 | |
3057 | |
2225 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
3058 | MODULE = Deliantra::Client PACKAGE = DC::OpenGL |
|
|
3059 | |
|
|
3060 | PROTOTYPES: ENABLE |
2226 | |
3061 | |
2227 | BOOT: |
3062 | BOOT: |
2228 | { |
3063 | { |
2229 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
3064 | HV *stash = gv_stashpv ("DC::OpenGL", 1); |
2230 | static const struct { |
3065 | static const struct { |
2231 | const char *name; |
3066 | const char *name; |
2232 | IV iv; |
3067 | IV iv; |
2233 | } *civ, const_iv[] = { |
3068 | } *civ, const_iv[] = { |
2234 | # define const_iv(name) { # name, (IV)name } |
3069 | # define const_iv(name) { # name, (IV)name } |
2235 | const_iv (GL_VENDOR), |
3070 | const_iv (GL_VENDOR), |
2236 | const_iv (GL_VERSION), |
3071 | const_iv (GL_VERSION), |
2237 | const_iv (GL_EXTENSIONS), |
3072 | const_iv (GL_EXTENSIONS), |
|
|
3073 | const_iv (GL_MAX_TEXTURE_UNITS), |
2238 | const_iv (GL_COLOR_MATERIAL), |
3074 | const_iv (GL_COLOR_MATERIAL), |
2239 | const_iv (GL_SMOOTH), |
3075 | const_iv (GL_SMOOTH), |
2240 | const_iv (GL_FLAT), |
3076 | const_iv (GL_FLAT), |
2241 | const_iv (GL_DITHER), |
3077 | const_iv (GL_DITHER), |
2242 | const_iv (GL_BLEND), |
3078 | const_iv (GL_BLEND), |
… | |
… | |
2246 | const_iv (GL_ALPHA_TEST), |
3082 | const_iv (GL_ALPHA_TEST), |
2247 | const_iv (GL_NORMALIZE), |
3083 | const_iv (GL_NORMALIZE), |
2248 | const_iv (GL_RESCALE_NORMAL), |
3084 | const_iv (GL_RESCALE_NORMAL), |
2249 | const_iv (GL_FRONT), |
3085 | const_iv (GL_FRONT), |
2250 | const_iv (GL_BACK), |
3086 | const_iv (GL_BACK), |
|
|
3087 | const_iv (GL_AUX0), |
2251 | const_iv (GL_AND), |
3088 | const_iv (GL_AND), |
2252 | const_iv (GL_ONE), |
3089 | const_iv (GL_ONE), |
2253 | const_iv (GL_ZERO), |
3090 | const_iv (GL_ZERO), |
2254 | const_iv (GL_SRC_ALPHA), |
3091 | const_iv (GL_SRC_ALPHA), |
2255 | const_iv (GL_DST_ALPHA), |
3092 | const_iv (GL_DST_ALPHA), |
2256 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3093 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2257 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3094 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3095 | const_iv (GL_SRC_COLOR), |
|
|
3096 | const_iv (GL_DST_COLOR), |
|
|
3097 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3098 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2258 | const_iv (GL_SRC_ALPHA_SATURATE), |
3099 | const_iv (GL_SRC_ALPHA_SATURATE), |
2259 | const_iv (GL_RGB), |
3100 | const_iv (GL_RGB), |
2260 | const_iv (GL_RGBA), |
3101 | const_iv (GL_RGBA), |
2261 | const_iv (GL_RGBA4), |
3102 | const_iv (GL_RGBA4), |
2262 | const_iv (GL_RGBA8), |
3103 | const_iv (GL_RGBA8), |
… | |
… | |
2268 | const_iv (GL_INTENSITY), |
3109 | const_iv (GL_INTENSITY), |
2269 | const_iv (GL_LUMINANCE), |
3110 | const_iv (GL_LUMINANCE), |
2270 | const_iv (GL_LUMINANCE_ALPHA), |
3111 | const_iv (GL_LUMINANCE_ALPHA), |
2271 | const_iv (GL_FLOAT), |
3112 | const_iv (GL_FLOAT), |
2272 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
3113 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
3114 | const_iv (GL_COMPRESSED_ALPHA_ARB), |
|
|
3115 | const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
|
|
3116 | const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
|
|
3117 | const_iv (GL_COMPRESSED_INTENSITY_ARB), |
|
|
3118 | const_iv (GL_COMPRESSED_RGB_ARB), |
|
|
3119 | const_iv (GL_COMPRESSED_RGBA_ARB), |
2273 | const_iv (GL_COMPILE), |
3120 | const_iv (GL_COMPILE), |
2274 | const_iv (GL_PROXY_TEXTURE_1D), |
3121 | const_iv (GL_PROXY_TEXTURE_1D), |
2275 | const_iv (GL_PROXY_TEXTURE_2D), |
3122 | const_iv (GL_PROXY_TEXTURE_2D), |
2276 | const_iv (GL_TEXTURE_1D), |
3123 | const_iv (GL_TEXTURE_1D), |
2277 | const_iv (GL_TEXTURE_2D), |
3124 | const_iv (GL_TEXTURE_2D), |
… | |
… | |
2301 | const_iv (GL_COLOR_LOGIC_OP), |
3148 | const_iv (GL_COLOR_LOGIC_OP), |
2302 | const_iv (GL_SEPARABLE_2D), |
3149 | const_iv (GL_SEPARABLE_2D), |
2303 | const_iv (GL_CONVOLUTION_2D), |
3150 | const_iv (GL_CONVOLUTION_2D), |
2304 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
3151 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2305 | const_iv (GL_CONSTANT_BORDER), |
3152 | const_iv (GL_CONSTANT_BORDER), |
|
|
3153 | const_iv (GL_POINTS), |
2306 | const_iv (GL_LINES), |
3154 | const_iv (GL_LINES), |
2307 | const_iv (GL_LINE_STRIP), |
3155 | const_iv (GL_LINE_STRIP), |
2308 | const_iv (GL_LINE_LOOP), |
3156 | const_iv (GL_LINE_LOOP), |
2309 | const_iv (GL_QUADS), |
3157 | const_iv (GL_QUADS), |
2310 | const_iv (GL_QUAD_STRIP), |
3158 | const_iv (GL_QUAD_STRIP), |
2311 | const_iv (GL_TRIANGLES), |
3159 | const_iv (GL_TRIANGLES), |
2312 | const_iv (GL_TRIANGLE_STRIP), |
3160 | const_iv (GL_TRIANGLE_STRIP), |
2313 | const_iv (GL_TRIANGLE_FAN), |
3161 | const_iv (GL_TRIANGLE_FAN), |
|
|
3162 | const_iv (GL_POLYGON), |
2314 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
3163 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
3164 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
3165 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
3166 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
3167 | const_iv (GL_GENERATE_MIPMAP_HINT), |
|
|
3168 | const_iv (GL_TEXTURE_COMPRESSION_HINT), |
2315 | const_iv (GL_FASTEST), |
3169 | const_iv (GL_FASTEST), |
|
|
3170 | const_iv (GL_DONT_CARE), |
|
|
3171 | const_iv (GL_NICEST), |
2316 | const_iv (GL_V2F), |
3172 | const_iv (GL_V2F), |
2317 | const_iv (GL_V3F), |
3173 | const_iv (GL_V3F), |
2318 | const_iv (GL_T2F_V3F), |
3174 | const_iv (GL_T2F_V3F), |
2319 | const_iv (GL_T2F_N3F_V3F), |
3175 | const_iv (GL_T2F_N3F_V3F), |
|
|
3176 | const_iv (GL_FUNC_ADD), |
|
|
3177 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3178 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2320 | # undef const_iv |
3179 | # undef const_iv |
2321 | }; |
3180 | }; |
2322 | |
3181 | |
2323 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3182 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
2324 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3183 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
2325 | |
3184 | |
2326 | texture_av = newAV (); |
3185 | texture_av = newAV (); |
2327 | AvREAL_off (texture_av); |
3186 | AvREAL_off (texture_av); |
2328 | } |
3187 | } |
2329 | |
3188 | |
2330 | char * |
3189 | void |
|
|
3190 | disable_GL_EXT_blend_func_separate () |
|
|
3191 | CODE: |
|
|
3192 | gl.BlendFuncSeparate = 0; |
|
|
3193 | gl.BlendFuncSeparateEXT = 0; |
|
|
3194 | |
|
|
3195 | void |
|
|
3196 | apple_nvidia_bug (int enable) |
|
|
3197 | |
|
|
3198 | const char * |
2331 | gl_vendor () |
3199 | gl_vendor () |
2332 | CODE: |
3200 | CODE: |
2333 | RETVAL = (char *)glGetString (GL_VENDOR); |
3201 | RETVAL = (const char *)glGetString (GL_VENDOR); |
2334 | OUTPUT: |
3202 | OUTPUT: |
2335 | RETVAL |
3203 | RETVAL |
2336 | |
3204 | |
2337 | char * |
3205 | const char * |
2338 | gl_version () |
3206 | gl_version () |
2339 | CODE: |
3207 | CODE: |
2340 | RETVAL = (char *)glGetString (GL_VERSION); |
3208 | RETVAL = (const char *)glGetString (GL_VERSION); |
2341 | OUTPUT: |
3209 | OUTPUT: |
2342 | RETVAL |
3210 | RETVAL |
2343 | |
3211 | |
2344 | char * |
3212 | const char * |
2345 | gl_extensions () |
3213 | gl_extensions () |
2346 | CODE: |
3214 | CODE: |
2347 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3215 | RETVAL = (const char *)glGetString (GL_EXTENSIONS); |
2348 | OUTPUT: |
3216 | OUTPUT: |
2349 | RETVAL |
3217 | RETVAL |
2350 | |
3218 | |
2351 | char *glGetString (GLenum pname) |
3219 | const char *glGetString (GLenum pname) |
|
|
3220 | CODE: |
|
|
3221 | RETVAL = (const char *)glGetString (pname); |
|
|
3222 | OUTPUT: |
|
|
3223 | RETVAL |
2352 | |
3224 | |
2353 | GLint glGetInteger (GLenum pname) |
3225 | GLint glGetInteger (GLenum pname) |
2354 | CODE: |
3226 | CODE: |
2355 | glGetIntegerv (pname, &RETVAL); |
3227 | glGetIntegerv (pname, &RETVAL); |
2356 | OUTPUT: |
3228 | OUTPUT: |
… | |
… | |
2364 | |
3236 | |
2365 | int glGetError () |
3237 | int glGetError () |
2366 | |
3238 | |
2367 | void glFinish () |
3239 | void glFinish () |
2368 | |
3240 | |
|
|
3241 | void glFlush () |
|
|
3242 | |
2369 | void glClear (int mask) |
3243 | void glClear (int mask) |
2370 | |
3244 | |
2371 | void glClearColor (float r, float g, float b, float a = 1.0) |
3245 | void glClearColor (float r, float g, float b, float a = 1.0) |
2372 | PROTOTYPE: @ |
3246 | PROTOTYPE: @ |
2373 | |
3247 | |
… | |
… | |
2383 | |
3257 | |
2384 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3258 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2385 | CODE: |
3259 | CODE: |
2386 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3260 | gl_BlendFuncSeparate (sa, da, saa, daa); |
2387 | |
3261 | |
|
|
3262 | # void glBlendEquation (int se) |
|
|
3263 | |
2388 | void glDepthMask (int flag) |
3264 | void glDepthMask (int flag) |
2389 | |
3265 | |
2390 | void glLogicOp (int opcode) |
3266 | void glLogicOp (int opcode) |
2391 | |
3267 | |
2392 | void glColorMask (int red, int green, int blue, int alpha) |
3268 | void glColorMask (int red, int green, int blue, int alpha) |
… | |
… | |
2406 | # near_ and far_ are due to microsofts buggy "c" compiler |
3282 | # near_ and far_ are due to microsofts buggy "c" compiler |
2407 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
3283 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2408 | |
3284 | |
2409 | # near_ and far_ are due to microsofts buggy "c" compiler |
3285 | # near_ and far_ are due to microsofts buggy "c" compiler |
2410 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
3286 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
3287 | |
|
|
3288 | PROTOTYPES: DISABLE |
2411 | |
3289 | |
2412 | void glViewport (int x, int y, int width, int height) |
3290 | void glViewport (int x, int y, int width, int height) |
2413 | |
3291 | |
2414 | void glScissor (int x, int y, int width, int height) |
3292 | void glScissor (int x, int y, int width, int height) |
2415 | |
3293 | |
… | |
… | |
2423 | |
3301 | |
2424 | void glRotate (float angle, float x, float y, float z) |
3302 | void glRotate (float angle, float x, float y, float z) |
2425 | CODE: |
3303 | CODE: |
2426 | glRotatef (angle, x, y, z); |
3304 | glRotatef (angle, x, y, z); |
2427 | |
3305 | |
2428 | void glBegin (int mode) |
|
|
2429 | |
|
|
2430 | void glEnd () |
|
|
2431 | |
|
|
2432 | void glColor (float r, float g, float b, float a = 1.0) |
3306 | void glColor (float r, float g, float b, float a = 1.0) |
2433 | PROTOTYPE: @ |
3307 | PROTOTYPE: @ |
2434 | ALIAS: |
3308 | ALIAS: |
2435 | glColor_premultiply = 1 |
3309 | glColor_premultiply = 1 |
2436 | CODE: |
3310 | CODE: |
2437 | if (ix) |
3311 | if (ix) |
2438 | { |
3312 | { |
… | |
… | |
2441 | b *= a; |
3315 | b *= a; |
2442 | } |
3316 | } |
2443 | // microsoft visual "c" rounds instead of truncating... |
3317 | // microsoft visual "c" rounds instead of truncating... |
2444 | glColor4f (r, g, b, a); |
3318 | glColor4f (r, g, b, a); |
2445 | |
3319 | |
2446 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2447 | |
|
|
2448 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2449 | |
|
|
2450 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2451 | |
|
|
2452 | void glRasterPos (float x, float y, float z = 0.) |
3320 | void glRasterPos (float x, float y, float z = 0.) |
2453 | CODE: |
3321 | CODE: |
2454 | glRasterPos3f (0, 0, z); |
3322 | glRasterPos3f (0, 0, z); |
2455 | glBitmap (0, 0, 0, 0, x, y, 0); |
3323 | glBitmap (0, 0, 0, 0, x, y, 0); |
2456 | |
3324 | |
… | |
… | |
2460 | |
3328 | |
2461 | void glTexCoord (float s, float t) |
3329 | void glTexCoord (float s, float t) |
2462 | CODE: |
3330 | CODE: |
2463 | glTexCoord2f (s, t); |
3331 | glTexCoord2f (s, t); |
2464 | |
3332 | |
|
|
3333 | void glRect (float x1, float y1, float x2, float y2) |
|
|
3334 | CODE: |
|
|
3335 | glRectf (x1, y1, x2, y2); |
|
|
3336 | |
|
|
3337 | void glRect_lineloop (float x1, float y1, float x2, float y2) |
|
|
3338 | CODE: |
|
|
3339 | glBegin (GL_LINE_LOOP); |
|
|
3340 | glVertex2f (x1, y1); |
|
|
3341 | glVertex2f (x2, y1); |
|
|
3342 | glVertex2f (x2, y2); |
|
|
3343 | glVertex2f (x1, y2); |
|
|
3344 | glEnd (); |
|
|
3345 | |
|
|
3346 | PROTOTYPES: ENABLE |
|
|
3347 | |
|
|
3348 | void glBegin (int mode) |
|
|
3349 | |
|
|
3350 | void glEnd () |
|
|
3351 | |
|
|
3352 | void glPointSize (GLfloat size) |
|
|
3353 | |
|
|
3354 | void glLineWidth (GLfloat width) |
|
|
3355 | |
|
|
3356 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
3357 | |
|
|
3358 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
3359 | |
|
|
3360 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
3361 | |
2465 | void glTexEnv (int target, int pname, float param) |
3362 | void glTexEnv (int target, int pname, float param) |
2466 | CODE: |
3363 | CODE: |
2467 | glTexEnvf (target, pname, param); |
3364 | glTexEnvf (target, pname, param); |
2468 | |
3365 | |
2469 | void glTexParameter (int target, int pname, float param) |
3366 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2485 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
3382 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
2486 | CODE: |
3383 | CODE: |
2487 | if (gl.SeparableFilter2D) |
3384 | if (gl.SeparableFilter2D) |
2488 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
3385 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
2489 | |
3386 | |
2490 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
3387 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0) |
2491 | |
3388 | |
2492 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
3389 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2493 | |
3390 | |
2494 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
3391 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2495 | |
3392 | |
… | |
… | |
2521 | |
3418 | |
2522 | void glEndList () |
3419 | void glEndList () |
2523 | |
3420 | |
2524 | void glCallList (int list) |
3421 | void glCallList (int list) |
2525 | |
3422 | |
|
|
3423 | void c_init () |
|
|
3424 | CODE: |
|
|
3425 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3426 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3427 | |
|
|
3428 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
|
|
3429 | |
|
|
3430 | PROTOTYPES: DISABLE |
|
|
3431 | |
|
|
3432 | void |
|
|
3433 | find_widget (SV *self, NV x, NV y) |
|
|
3434 | PPCODE: |
|
|
3435 | { |
|
|
3436 | if (within_widget (self, x, y)) |
|
|
3437 | XPUSHs (self); |
|
|
3438 | } |
|
|
3439 | |
|
|
3440 | BOOT: |
|
|
3441 | { |
|
|
3442 | hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV); |
|
|
3443 | |
|
|
3444 | draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV); |
|
|
3445 | draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV); |
|
|
3446 | draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV); |
|
|
3447 | draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV); |
|
|
3448 | } |
|
|
3449 | |
|
|
3450 | void |
|
|
3451 | draw (SV *self) |
|
|
3452 | CODE: |
|
|
3453 | { |
|
|
3454 | HV *hv; |
|
|
3455 | SV **svp; |
|
|
3456 | NV x, y, w, h; |
|
|
3457 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
3458 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
3459 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
3460 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
3461 | double draw_x, draw_y; |
|
|
3462 | |
|
|
3463 | if (!SvROK (self)) |
|
|
3464 | croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
3465 | |
|
|
3466 | hv = (HV *)SvRV (self); |
|
|
3467 | |
|
|
3468 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
3469 | croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
3470 | |
|
|
3471 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
3472 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
3473 | |
|
|
3474 | if (!h || !w) |
|
|
3475 | XSRETURN_EMPTY; |
|
|
3476 | |
|
|
3477 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
3478 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
3479 | |
|
|
3480 | draw_x = SvNV (draw_x_sv) + x; |
|
|
3481 | draw_y = SvNV (draw_y_sv) + y; |
|
|
3482 | |
|
|
3483 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
3484 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
3485 | XSRETURN_EMPTY; |
|
|
3486 | |
|
|
3487 | sv_setnv (draw_x_sv, draw_x); |
|
|
3488 | sv_setnv (draw_y_sv, draw_y); |
|
|
3489 | |
|
|
3490 | glPushMatrix (); |
|
|
3491 | glTranslated (x, y, 0); |
|
|
3492 | |
|
|
3493 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
3494 | { |
|
|
3495 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
3496 | |
|
|
3497 | if (svp && SvTRUE (*svp)) |
|
|
3498 | { |
|
|
3499 | glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
|
|
3500 | glEnable (GL_BLEND); |
|
|
3501 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
3502 | glBegin (GL_QUADS); |
|
|
3503 | glVertex2f (0, 0); |
|
|
3504 | glVertex2f (w, 0); |
|
|
3505 | glVertex2f (w, h); |
|
|
3506 | glVertex2f (0, h); |
|
|
3507 | glEnd (); |
|
|
3508 | glDisable (GL_BLEND); |
|
|
3509 | } |
|
|
3510 | } |
|
|
3511 | #if 0 |
|
|
3512 | // draw borders, for debugging |
|
|
3513 | glPushMatrix (); |
|
|
3514 | glColor4f (1., 1., 0., 1.); |
|
|
3515 | glTranslatef (.5, .5, 0.); |
|
|
3516 | glBegin (GL_LINE_LOOP); |
|
|
3517 | glVertex2f (0 , 0); |
|
|
3518 | glVertex2f (w - 1, 0); |
|
|
3519 | glVertex2f (w - 1, h - 1); |
|
|
3520 | glVertex2f (0 , h - 1); |
|
|
3521 | glEnd (); |
|
|
3522 | glPopMatrix (); |
|
|
3523 | #endif |
|
|
3524 | PUSHMARK (SP); |
|
|
3525 | XPUSHs (self); |
|
|
3526 | PUTBACK; |
|
|
3527 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
3528 | SPAGAIN; |
|
|
3529 | |
|
|
3530 | glPopMatrix (); |
|
|
3531 | |
|
|
3532 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
3533 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
3534 | } |
|
|
3535 | |