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… | |
39 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
40 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
41 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
42 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
43 | |
43 | |
|
|
44 | /* work around os x broken headers */ |
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|
45 | #ifdef __MACOSX__ |
|
|
46 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|
|
47 | #endif |
|
|
48 | |
44 | #define PANGO_ENABLE_BACKEND |
49 | #define PANGO_ENABLE_BACKEND |
45 | #define G_DISABLE_CAST_CHECKS |
50 | #define G_DISABLE_CAST_CHECKS |
46 | |
51 | |
47 | #include <glib/gmacros.h> |
52 | #include <glib/gmacros.h> |
48 | |
53 | |
… | |
… | |
65 | # include <netinet/in.h> |
70 | # include <netinet/in.h> |
66 | # include <netinet/tcp.h> |
71 | # include <netinet/tcp.h> |
67 | # include <inttypes.h> |
72 | # include <inttypes.h> |
68 | #endif |
73 | #endif |
69 | |
74 | |
|
|
75 | #if __GNUC__ >= 4 |
|
|
76 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
|
|
77 | #else |
|
|
78 | # define expect(expr,value) (expr) |
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79 | #endif |
|
|
80 | |
|
|
81 | #define expect_false(expr) expect ((expr) != 0, 0) |
|
|
82 | #define expect_true(expr) expect ((expr) != 0, 1) |
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|
83 | |
70 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
71 | |
85 | |
72 | #define FOW_DARKNESS 32 |
86 | #define FOW_DARKNESS 64 |
73 | |
87 | |
74 | #define MAP_EXTEND_X 32 |
88 | #define MAP_EXTEND_X 32 |
75 | #define MAP_EXTEND_Y 512 |
89 | #define MAP_EXTEND_Y 512 |
76 | |
90 | |
77 | #define MIN_FONT_HEIGHT 10 |
91 | #define MIN_FONT_HEIGHT 10 |
78 | |
92 | |
79 | /* mask out modifiers we are not interested in */ |
93 | /* mask out modifiers we are not interested in */ |
80 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
94 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
81 | |
95 | |
82 | #if 0 |
96 | #define KMOD_LRAM 0x10000 // our extension |
83 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
97 | |
84 | #else |
98 | #define TEXID_SPEECH 1 |
85 | # define PARACHUTE 0 |
99 | #define TEXID_NOFACE 2 |
86 | #endif |
100 | #define TEXID_HIDDEN 3 |
87 | |
101 | |
88 | static AV *texture_av; |
102 | static AV *texture_av; |
89 | |
103 | |
90 | static struct |
104 | static struct |
91 | { |
105 | { |
… | |
… | |
185 | |
199 | |
186 | static void |
200 | static void |
187 | layout_update_font (DC__Layout self) |
201 | layout_update_font (DC__Layout self) |
188 | { |
202 | { |
189 | /* use a random scale factor to account for unknown descenders, 0.8 works |
203 | /* use a random scale factor to account for unknown descenders, 0.8 works |
190 | * reasonably well with bitstream vera |
204 | * reasonably well with dejavu/bistream fonts |
191 | */ |
205 | */ |
192 | PangoFontDescription *font = self->font ? self->font : default_font; |
206 | PangoFontDescription *font = self->font ? self->font : default_font; |
193 | |
207 | |
194 | pango_font_description_set_absolute_size (font, |
208 | pango_font_description_set_absolute_size (font, |
195 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
209 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
… | |
… | |
223 | int w, h; |
237 | int w, h; |
224 | float s, t; |
238 | float s, t; |
225 | uint8_t r, g, b, a; |
239 | uint8_t r, g, b, a; |
226 | tileid smoothtile; |
240 | tileid smoothtile; |
227 | uint8_t smoothlevel; |
241 | uint8_t smoothlevel; |
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|
242 | uint8_t unused; /* set to zero on use */ |
228 | } maptex; |
243 | } maptex; |
229 | |
244 | |
230 | typedef struct { |
245 | typedef struct { |
231 | uint32_t player; |
246 | uint32_t player; |
232 | tileid tile[3]; |
247 | tileid tile[3]; |
… | |
… | |
364 | self->oy = 0; |
379 | self->oy = 0; |
365 | self->row = 0; |
380 | self->row = 0; |
366 | self->rows = 0; |
381 | self->rows = 0; |
367 | } |
382 | } |
368 | |
383 | |
|
|
384 | #define CELL_CLEAR(cell) \ |
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385 | do { \ |
|
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386 | if ((cell)->player) \ |
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387 | (cell)->tile [2] = 0; \ |
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388 | (cell)->darkness = 0; \ |
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389 | (cell)->stat_hp = 0; \ |
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|
390 | (cell)->flags = 0; \ |
|
|
391 | (cell)->player = 0; \ |
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392 | } while (0) |
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393 | |
369 | static void |
394 | static void |
370 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
395 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
371 | { |
396 | { |
372 | int x, y; |
397 | int x, y; |
373 | maprow *row; |
398 | maprow *row; |
… | |
… | |
387 | if (x >= row->c1) |
412 | if (x >= row->c1) |
388 | break; |
413 | break; |
389 | |
414 | |
390 | cell = row->col + x - row->c0; |
415 | cell = row->col + x - row->c0; |
391 | |
416 | |
392 | cell->darkness = 0; |
417 | CELL_CLEAR (cell); |
393 | cell->stat_hp = 0; |
|
|
394 | cell->flags = 0; |
|
|
395 | cell->player = 0; |
|
|
396 | } |
418 | } |
397 | } |
419 | } |
398 | } |
420 | } |
399 | |
421 | |
400 | typedef struct { |
422 | typedef struct { |
… | |
… | |
511 | if (!svp || !SvTRUE (*svp)) |
533 | if (!svp || !SvTRUE (*svp)) |
512 | return 0; |
534 | return 0; |
513 | |
535 | |
514 | return 1; |
536 | return 1; |
515 | } |
537 | } |
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|
538 | |
|
|
539 | /******************************************************************************/ |
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|
540 | |
|
|
541 | /* process keyboard modifiers */ |
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|
542 | static int |
|
|
543 | mod_munge (int mod) |
|
|
544 | { |
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|
545 | mod &= MOD_MASK; |
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546 | |
|
|
547 | if (mod & (KMOD_META | KMOD_ALT)) |
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548 | mod |= KMOD_LRAM; |
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549 | |
|
|
550 | return mod; |
|
|
551 | } |
|
|
552 | |
|
|
553 | static void |
|
|
554 | deliantra_main () |
|
|
555 | { |
|
|
556 | char *argv[] = { 0 }; |
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557 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
|
|
558 | } |
|
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559 | |
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|
560 | #ifdef __MACOSX__ |
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561 | /* to due surprising braindamage on the side of SDL design, we |
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|
562 | * do some mind-boggling hack here: SDL requires a custom main() |
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|
563 | * on OS X, so... we provide one and call the original main(), which, |
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564 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
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565 | * and which calls our main (== SDL_main) back. |
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|
566 | */ |
|
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567 | extern C_LINKAGE int |
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568 | main (int argc, char *argv[]) |
|
|
569 | { |
|
|
570 | deliantra_main (); |
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571 | } |
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|
572 | |
|
|
573 | #undef main |
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|
574 | |
|
|
575 | extern C_LINKAGE int main (int argc, char *argv[]); |
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|
576 | |
|
|
577 | static void |
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|
578 | SDL_braino (void) |
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|
579 | { |
|
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580 | char *argv[] = { "deliantra client", 0 }; |
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|
581 | (main) (1, argv); |
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582 | } |
|
|
583 | #else |
|
|
584 | static void |
|
|
585 | SDL_braino (void) |
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586 | { |
|
|
587 | deliantra_main (); |
|
|
588 | } |
|
|
589 | #endif |
516 | |
590 | |
517 | MODULE = Deliantra::Client PACKAGE = DC |
591 | MODULE = Deliantra::Client PACKAGE = DC |
518 | |
592 | |
519 | PROTOTYPES: ENABLE |
593 | PROTOTYPES: ENABLE |
520 | |
594 | |
… | |
… | |
549 | const_iv (SDL_USEREVENT), |
623 | const_iv (SDL_USEREVENT), |
550 | |
624 | |
551 | const_iv (SDL_APPINPUTFOCUS), |
625 | const_iv (SDL_APPINPUTFOCUS), |
552 | const_iv (SDL_APPMOUSEFOCUS), |
626 | const_iv (SDL_APPMOUSEFOCUS), |
553 | const_iv (SDL_APPACTIVE), |
627 | const_iv (SDL_APPACTIVE), |
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628 | |
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|
629 | |
|
|
630 | const_iv (SDLK_UNKNOWN), |
|
|
631 | const_iv (SDLK_FIRST), |
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|
632 | const_iv (SDLK_BACKSPACE), |
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|
633 | const_iv (SDLK_TAB), |
|
|
634 | const_iv (SDLK_CLEAR), |
|
|
635 | const_iv (SDLK_RETURN), |
|
|
636 | const_iv (SDLK_PAUSE), |
|
|
637 | const_iv (SDLK_ESCAPE), |
|
|
638 | const_iv (SDLK_SPACE), |
|
|
639 | const_iv (SDLK_EXCLAIM), |
|
|
640 | const_iv (SDLK_QUOTEDBL), |
|
|
641 | const_iv (SDLK_HASH), |
|
|
642 | const_iv (SDLK_DOLLAR), |
|
|
643 | const_iv (SDLK_AMPERSAND), |
|
|
644 | const_iv (SDLK_QUOTE), |
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|
645 | const_iv (SDLK_LEFTPAREN), |
|
|
646 | const_iv (SDLK_RIGHTPAREN), |
|
|
647 | const_iv (SDLK_ASTERISK), |
|
|
648 | const_iv (SDLK_PLUS), |
|
|
649 | const_iv (SDLK_COMMA), |
|
|
650 | const_iv (SDLK_MINUS), |
|
|
651 | const_iv (SDLK_PERIOD), |
|
|
652 | const_iv (SDLK_SLASH), |
|
|
653 | const_iv (SDLK_0), |
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654 | const_iv (SDLK_1), |
|
|
655 | const_iv (SDLK_2), |
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|
656 | const_iv (SDLK_3), |
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|
657 | const_iv (SDLK_4), |
|
|
658 | const_iv (SDLK_5), |
|
|
659 | const_iv (SDLK_6), |
|
|
660 | const_iv (SDLK_7), |
|
|
661 | const_iv (SDLK_8), |
|
|
662 | const_iv (SDLK_9), |
|
|
663 | const_iv (SDLK_COLON), |
|
|
664 | const_iv (SDLK_SEMICOLON), |
|
|
665 | const_iv (SDLK_LESS), |
|
|
666 | const_iv (SDLK_EQUALS), |
|
|
667 | const_iv (SDLK_GREATER), |
|
|
668 | const_iv (SDLK_QUESTION), |
|
|
669 | const_iv (SDLK_AT), |
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|
670 | |
|
|
671 | const_iv (SDLK_LEFTBRACKET), |
|
|
672 | const_iv (SDLK_BACKSLASH), |
|
|
673 | const_iv (SDLK_RIGHTBRACKET), |
|
|
674 | const_iv (SDLK_CARET), |
|
|
675 | const_iv (SDLK_UNDERSCORE), |
|
|
676 | const_iv (SDLK_BACKQUOTE), |
|
|
677 | const_iv (SDLK_DELETE), |
554 | |
678 | |
555 | const_iv (SDLK_FIRST), |
679 | const_iv (SDLK_FIRST), |
556 | const_iv (SDLK_LAST), |
680 | const_iv (SDLK_LAST), |
557 | const_iv (SDLK_KP0), |
681 | const_iv (SDLK_KP0), |
558 | const_iv (SDLK_KP1), |
682 | const_iv (SDLK_KP1), |
… | |
… | |
634 | const_iv (KMOD_RMETA), |
758 | const_iv (KMOD_RMETA), |
635 | const_iv (KMOD_NUM), |
759 | const_iv (KMOD_NUM), |
636 | const_iv (KMOD_CAPS), |
760 | const_iv (KMOD_CAPS), |
637 | const_iv (KMOD_MODE), |
761 | const_iv (KMOD_MODE), |
638 | |
762 | |
|
|
763 | const_iv (KMOD_LRAM), |
|
|
764 | |
639 | const_iv (MIX_DEFAULT_FORMAT), |
765 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
766 | |
|
|
767 | const_iv (SDL_INIT_TIMER), |
|
|
768 | const_iv (SDL_INIT_AUDIO), |
|
|
769 | const_iv (SDL_INIT_VIDEO), |
|
|
770 | const_iv (SDL_INIT_CDROM), |
|
|
771 | const_iv (SDL_INIT_JOYSTICK), |
|
|
772 | const_iv (SDL_INIT_EVERYTHING), |
|
|
773 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
774 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
775 | |
|
|
776 | const_iv (SDL_GL_RED_SIZE), |
|
|
777 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
778 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
779 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
780 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
781 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
782 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
783 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
784 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
785 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
786 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
787 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
788 | const_iv (SDL_GL_STEREO), |
|
|
789 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
790 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
791 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
792 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
793 | |
|
|
794 | const_iv (FOW_DARKNESS) |
640 | # undef const_iv |
795 | # undef const_iv |
641 | }; |
796 | }; |
642 | |
797 | |
643 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
798 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
644 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
799 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
680 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
835 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
681 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
836 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
682 | #endif |
837 | #endif |
683 | } |
838 | } |
684 | |
839 | |
685 | char * |
|
|
686 | SDL_GetError () |
840 | char *SDL_GetError () |
687 | |
841 | |
688 | int |
842 | void SDL_braino () |
689 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
|
|
690 | |
843 | |
691 | void |
844 | int SDL_Init (U32 flags) |
|
|
845 | |
|
|
846 | int SDL_InitSubSystem (U32 flags) |
|
|
847 | |
|
|
848 | void SDL_QuitSubSystem (U32 flags) |
|
|
849 | |
692 | SDL_Quit () |
850 | void SDL_Quit () |
|
|
851 | |
|
|
852 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
853 | |
|
|
854 | int SDL_GL_GetAttribute (int attr) |
|
|
855 | CODE: |
|
|
856 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
|
|
857 | XSRETURN_UNDEF; |
|
|
858 | OUTPUT: |
|
|
859 | RETVAL |
693 | |
860 | |
694 | void |
861 | void |
695 | SDL_ListModes (int rgb, int alpha) |
862 | SDL_ListModes (int rgb, int alpha) |
696 | PPCODE: |
863 | PPCODE: |
697 | { |
864 | { |
… | |
… | |
709 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
876 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
710 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
877 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
711 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
878 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
712 | |
879 | |
713 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
880 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
714 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
715 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
716 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
881 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
717 | #endif |
|
|
718 | |
882 | |
719 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
883 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
720 | |
884 | |
721 | if (m && m != (SDL_Rect **)-1) |
885 | if (m && m != (SDL_Rect **)-1) |
722 | while (*m) |
886 | while (*m) |
723 | { |
887 | { |
724 | if ((*m)->w >= 800 && (*m)->h >= 480) |
888 | if ((*m)->w >= 400 && (*m)->h >= 300) |
725 | { |
889 | { |
726 | AV *av = newAV (); |
890 | AV *av = newAV (); |
727 | av_push (av, newSViv ((*m)->w)); |
891 | av_push (av, newSViv ((*m)->w)); |
728 | av_push (av, newSViv ((*m)->h)); |
892 | av_push (av, newSViv ((*m)->h)); |
729 | av_push (av, newSViv (rgb)); |
893 | av_push (av, newSViv (rgb)); |
… | |
… | |
792 | { |
956 | { |
793 | case SDL_KEYDOWN: |
957 | case SDL_KEYDOWN: |
794 | case SDL_KEYUP: |
958 | case SDL_KEYUP: |
795 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
959 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
796 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
960 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
797 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0); |
961 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
798 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */ |
962 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
799 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
963 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
800 | break; |
964 | break; |
801 | |
965 | |
802 | case SDL_ACTIVEEVENT: |
966 | case SDL_ACTIVEEVENT: |
803 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
967 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
821 | x = ev.motion.x; |
985 | x = ev.motion.x; |
822 | y = ev.motion.y; |
986 | y = ev.motion.y; |
823 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
987 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
824 | } |
988 | } |
825 | |
989 | |
826 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
990 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
827 | hv_store (hv, "state", 5, newSViv (state), 0); |
991 | hv_store (hv, "state", 5, newSViv (state), 0); |
828 | hv_store (hv, "x", 1, newSViv (x), 0); |
992 | hv_store (hv, "x", 1, newSViv (x), 0); |
829 | hv_store (hv, "y", 1, newSViv (y), 0); |
993 | hv_store (hv, "y", 1, newSViv (y), 0); |
830 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
994 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
831 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
995 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
… | |
… | |
1047 | #if DEBUG |
1211 | #if DEBUG |
1048 | VALGRIND_DO_LEAK_CHECK; |
1212 | VALGRIND_DO_LEAK_CHECK; |
1049 | #endif |
1213 | #endif |
1050 | } |
1214 | } |
1051 | |
1215 | |
|
|
1216 | int |
|
|
1217 | SvREFCNT (SV *sv) |
|
|
1218 | CODE: |
|
|
1219 | RETVAL = SvREFCNT (sv); |
|
|
1220 | OUTPUT: |
|
|
1221 | RETVAL |
|
|
1222 | |
1052 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1223 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1053 | |
1224 | |
1054 | PROTOTYPES: DISABLE |
1225 | PROTOTYPES: DISABLE |
1055 | |
1226 | |
1056 | DC::Font |
1227 | DC::Font |
… | |
… | |
1485 | if (ix) |
1656 | if (ix) |
1486 | { |
1657 | { |
1487 | glDisable (GL_ALPHA_TEST); |
1658 | glDisable (GL_ALPHA_TEST); |
1488 | glDisable (GL_BLEND); |
1659 | glDisable (GL_BLEND); |
1489 | } |
1660 | } |
|
|
1661 | } |
|
|
1662 | |
|
|
1663 | void |
|
|
1664 | draw_fow_texture (float intensity, int name1, float s1, float t1, float w1, float h1) |
|
|
1665 | PROTOTYPE: @ |
|
|
1666 | CODE: |
|
|
1667 | { |
|
|
1668 | glEnable (GL_TEXTURE_2D); |
|
|
1669 | glEnable (GL_BLEND); |
|
|
1670 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1671 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1672 | |
|
|
1673 | glColor4f (intensity, intensity, intensity, 0.9); |
|
|
1674 | glPushMatrix (); |
|
|
1675 | glScalef (1./3, 1./3, 1.); |
|
|
1676 | |
|
|
1677 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1678 | |
|
|
1679 | glBegin (GL_QUADS); |
|
|
1680 | glTexCoord2f ( 0, 0); glVertex2f ( 0, 0); |
|
|
1681 | glTexCoord2f ( 0, t1); glVertex2f ( 0, h1); |
|
|
1682 | glTexCoord2f (s1, t1); glVertex2f (w1, h1); |
|
|
1683 | glTexCoord2f (s1, 0); glVertex2f (w1, 0); |
|
|
1684 | glEnd (); |
|
|
1685 | |
|
|
1686 | glPopMatrix (); |
|
|
1687 | |
|
|
1688 | glDisable (GL_TEXTURE_2D); |
|
|
1689 | glDisable (GL_BLEND); |
1490 | } |
1690 | } |
1491 | |
1691 | |
1492 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1692 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1493 | CODE: |
1693 | CODE: |
1494 | { |
1694 | { |
… | |
… | |
1600 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1800 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1601 | // use uglier nearest interpolation because linear suffers |
1801 | // use uglier nearest interpolation because linear suffers |
1602 | // from transparent color bleeding and ugly wrapping effects. |
1802 | // from transparent color bleeding and ugly wrapping effects. |
1603 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1803 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1604 | } |
1804 | } |
|
|
1805 | |
|
|
1806 | void |
|
|
1807 | expire_textures (DC::Map self, int texid, int count) |
|
|
1808 | PPCODE: |
|
|
1809 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1810 | { |
|
|
1811 | maptex *tex = self->tex + texid; |
|
|
1812 | |
|
|
1813 | if (tex->name) |
|
|
1814 | { |
|
|
1815 | if (tex->unused) |
|
|
1816 | { |
|
|
1817 | tex->name = 0; |
|
|
1818 | tex->unused = 0; |
|
|
1819 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1820 | } |
|
|
1821 | else |
|
|
1822 | tex->unused = 1; |
|
|
1823 | } |
|
|
1824 | } |
1605 | |
1825 | |
1606 | int |
1826 | int |
1607 | ox (DC::Map self) |
1827 | ox (DC::Map self) |
1608 | ALIAS: |
1828 | ALIAS: |
1609 | oy = 1 |
1829 | oy = 1 |
… | |
… | |
1687 | uint8_t ext, cmd; |
1907 | uint8_t ext, cmd; |
1688 | |
1908 | |
1689 | do |
1909 | do |
1690 | { |
1910 | { |
1691 | ext = *data++; |
1911 | ext = *data++; |
1692 | cmd = ext & 0x3f; |
1912 | cmd = ext & 0x7f; |
1693 | |
1913 | |
1694 | if (cmd < 4) |
1914 | if (cmd < 4) |
1695 | cell->darkness = 255 - ext * 64 + 1; |
1915 | cell->darkness = 255 - ext * 64 + 1; |
1696 | else if (cmd == 5) // health |
1916 | else if (cmd == 5) // health |
1697 | { |
1917 | { |
… | |
… | |
1700 | } |
1920 | } |
1701 | else if (cmd == 6) // monster width |
1921 | else if (cmd == 6) // monster width |
1702 | cell->stat_width = *data++ + 1; |
1922 | cell->stat_width = *data++ + 1; |
1703 | else if (cmd == 0x47) |
1923 | else if (cmd == 0x47) |
1704 | { |
1924 | { |
1705 | if (*data == 4) |
1925 | if (*data == 1) cell->player = data [1]; |
1706 | ; // decode player count |
1926 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
1927 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
1928 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
1707 | |
1929 | |
1708 | data += *data + 1; |
1930 | data += *data + 1; |
1709 | } |
1931 | } |
1710 | else if (cmd == 8) // cell flags |
1932 | else if (cmd == 8) // cell flags |
1711 | cell->flags = *data++; |
1933 | cell->flags = *data++; |
… | |
… | |
1728 | cell->tile [z] = self->face2tile [face]; |
1950 | cell->tile [z] = self->face2tile [face]; |
1729 | |
1951 | |
1730 | if (cell->tile [z]) |
1952 | if (cell->tile [z]) |
1731 | { |
1953 | { |
1732 | maptex *tex = self->tex + cell->tile [z]; |
1954 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1955 | tex->unused = 0; |
1733 | if (!tex->name) |
1956 | if (!tex->name) |
1734 | av_push (missing, newSViv (cell->tile [z])); |
1957 | av_push (missing, newSViv (cell->tile [z])); |
1735 | |
1958 | |
1736 | if (tex->smoothtile) |
1959 | if (tex->smoothtile) |
1737 | { |
1960 | { |
1738 | maptex *smooth = self->tex + tex->smoothtile; |
1961 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1962 | smooth->unused = 0; |
1739 | if (!smooth->name) |
1963 | if (!smooth->name) |
1740 | av_push (missing, newSViv (tex->smoothtile)); |
1964 | av_push (missing, newSViv (tex->smoothtile)); |
1741 | } |
1965 | } |
1742 | } |
1966 | } |
1743 | } |
1967 | } |
1744 | } |
1968 | } |
1745 | else |
1969 | else |
1746 | cell->darkness = 0; |
1970 | CELL_CLEAR (cell); |
1747 | } |
1971 | } |
1748 | } |
1972 | } |
1749 | OUTPUT: |
1973 | OUTPUT: |
1750 | RETVAL |
1974 | RETVAL |
1751 | |
1975 | |
… | |
… | |
1803 | } |
2027 | } |
1804 | OUTPUT: |
2028 | OUTPUT: |
1805 | RETVAL |
2029 | RETVAL |
1806 | |
2030 | |
1807 | void |
2031 | void |
1808 | draw (DC::Map self, int mx, int my, int sw, int sh, int T) |
2032 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1809 | CODE: |
2033 | CODE: |
1810 | { |
2034 | { |
1811 | int x, y, z; |
2035 | int x, y, z; |
1812 | |
2036 | |
1813 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
2037 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1814 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
2038 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1815 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2039 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1816 | smooth_key skey; |
2040 | smooth_key skey; |
1817 | |
2041 | int pl_x, pl_y; |
|
|
2042 | maptex pl_tex; |
1818 | rc_t *rc = rc_alloc (); |
2043 | rc_t *rc = rc_alloc (); |
|
|
2044 | rc_t *rc_ov = rc_alloc (); |
1819 | rc_key_t key; |
2045 | rc_key_t key; |
1820 | rc_array_t *arr; |
2046 | rc_array_t *arr, *arr_hidden; |
1821 | |
2047 | |
|
|
2048 | pl_tex.name = 0; |
|
|
2049 | |
1822 | // thats current max. sorry. |
2050 | // that's current max. sorry. |
1823 | if (sw > 255) sw = 255; |
2051 | if (sw > 255) sw = 255; |
1824 | if (sh > 255) sh = 255; |
2052 | if (sh > 255) sh = 255; |
1825 | |
2053 | |
1826 | // clear key, in case of extra padding |
2054 | // clear key, in case of extra padding |
1827 | memset (&skey, 0, sizeof (skey)); |
2055 | memset (&skey, 0, sizeof (skey)); |
… | |
… | |
1831 | key.g = 255; |
2059 | key.g = 255; |
1832 | key.b = 255; |
2060 | key.b = 255; |
1833 | key.a = 255; |
2061 | key.a = 255; |
1834 | key.mode = GL_QUADS; |
2062 | key.mode = GL_QUADS; |
1835 | key.format = GL_T2F_V3F; |
2063 | key.format = GL_T2F_V3F; |
1836 | key.texname = -1; |
|
|
1837 | |
2064 | |
1838 | mx += self->x; |
2065 | mx += self->x; |
1839 | my += self->y; |
2066 | my += self->y; |
1840 | |
2067 | |
1841 | // first pass: determine smooth_max |
2068 | // first pass: determine smooth_max |
… | |
… | |
1862 | |
2089 | |
1863 | glEnable (GL_BLEND); |
2090 | glEnable (GL_BLEND); |
1864 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2091 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1865 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2092 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1866 | |
2093 | |
|
|
2094 | key.texname = self->tex [TEXID_HIDDEN].name; |
|
|
2095 | arr_hidden = rc_array (rc_ov, &key); |
|
|
2096 | |
1867 | for (z = 0; z <= 2; z++) |
2097 | for (z = 0; z <= 2; z++) |
1868 | { |
2098 | { |
1869 | memset (smooth_level, 0, sizeof (smooth_level)); |
2099 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2100 | key.texname = -1; |
1870 | |
2101 | |
1871 | for (y = 0; y < sh; y++) |
2102 | for (y = 0; y < sh; y++) |
1872 | if (0 <= y + my && y + my < self->rows) |
2103 | if (0 <= y + my && y + my < self->rows) |
1873 | { |
2104 | { |
1874 | maprow *row = self->row + (y + my); |
2105 | maprow *row = self->row + (y + my); |
… | |
… | |
1884 | maptex tex = self->tex [tile]; |
2115 | maptex tex = self->tex [tile]; |
1885 | int px, py; |
2116 | int px, py; |
1886 | |
2117 | |
1887 | if (key.texname != tex.name) |
2118 | if (key.texname != tex.name) |
1888 | { |
2119 | { |
|
|
2120 | self->tex [tile].unused = 0; |
|
|
2121 | |
1889 | if (!tex.name) |
2122 | if (!tex.name) |
1890 | tex = self->tex [2]; /* missing, replace by noface */ |
2123 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1891 | |
2124 | |
1892 | key.texname = tex.name; |
2125 | key.texname = tex.name; |
1893 | arr = rc_array (rc, &key); |
2126 | arr = rc_array (rc, &key); |
1894 | } |
2127 | } |
1895 | |
2128 | |
1896 | px = (x + 1) * T - tex.w; |
2129 | px = (x + 1) * T - tex.w; |
1897 | py = (y + 1) * T - tex.h; |
2130 | py = (y + 1) * T - tex.h; |
|
|
2131 | |
|
|
2132 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
|
|
2133 | { |
|
|
2134 | pl_x = px; |
|
|
2135 | pl_y = py; |
|
|
2136 | pl_tex = tex; |
|
|
2137 | continue; |
|
|
2138 | } |
1898 | |
2139 | |
1899 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2140 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1900 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2141 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1901 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2142 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1902 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2143 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1903 | |
|
|
1904 | if (cell->flags && z == 2) |
|
|
1905 | { |
|
|
1906 | // overlays such as the speech bubble, probably more to come |
|
|
1907 | if (cell->flags & 1) |
|
|
1908 | { |
|
|
1909 | maptex tex = self->tex [1]; |
|
|
1910 | int px = x * T + T * 2 / 32; |
|
|
1911 | int py = y * T - T * 6 / 32; |
|
|
1912 | |
|
|
1913 | if (tex.name) |
|
|
1914 | { |
|
|
1915 | if (key.texname != tex.name) |
|
|
1916 | { |
|
|
1917 | key.texname = tex.name; |
|
|
1918 | arr = rc_array (rc, &key); |
|
|
1919 | } |
|
|
1920 | |
|
|
1921 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1922 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1923 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1924 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1925 | } |
|
|
1926 | } |
|
|
1927 | } |
|
|
1928 | |
2144 | |
1929 | // update smooth hash |
2145 | // update smooth hash |
1930 | if (tex.smoothtile) |
2146 | if (tex.smoothtile) |
1931 | { |
2147 | { |
1932 | skey.tile = tex.smoothtile; |
2148 | skey.tile = tex.smoothtile; |
… | |
… | |
1961 | // corners |
2177 | // corners |
1962 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2178 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
1963 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2179 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
1964 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2180 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
1965 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2181 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
2182 | } |
|
|
2183 | } |
|
|
2184 | |
|
|
2185 | if (expect_false (z == 2)) |
|
|
2186 | { |
|
|
2187 | /* draw question marks on top of hidden spaces */ |
|
|
2188 | if (!cell->darkness) |
|
|
2189 | { |
|
|
2190 | maptex tex = self->tex [TEXID_HIDDEN]; |
|
|
2191 | int px = (x + 1) * T - tex.w; |
|
|
2192 | int py = (y + 1) * T - tex.h; |
|
|
2193 | |
|
|
2194 | rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0); |
|
|
2195 | rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0); |
|
|
2196 | rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2197 | rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0); |
|
|
2198 | } |
|
|
2199 | |
|
|
2200 | if (expect_false (cell->flags)) |
|
|
2201 | { |
|
|
2202 | // overlays such as the speech bubble, probably more to come |
|
|
2203 | if (cell->flags & 1) |
|
|
2204 | { |
|
|
2205 | rc_key_t key_ov = key; |
|
|
2206 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2207 | rc_array_t *arr; |
|
|
2208 | int px = x * T + T * 2 / 32; |
|
|
2209 | int py = y * T - T * 6 / 32; |
|
|
2210 | |
|
|
2211 | key_ov.texname = tex.name; |
|
|
2212 | arr = rc_array (rc_ov, &key_ov); |
|
|
2213 | |
|
|
2214 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2215 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
2216 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
2217 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
2218 | } |
1966 | } |
2219 | } |
1967 | } |
2220 | } |
1968 | } |
2221 | } |
1969 | } |
2222 | } |
1970 | |
2223 | |
… | |
… | |
2010 | { |
2263 | { |
2011 | // this time avoiding texture state changes |
2264 | // this time avoiding texture state changes |
2012 | // save gobs of state changes. |
2265 | // save gobs of state changes. |
2013 | if (key.texname != tex.name) |
2266 | if (key.texname != tex.name) |
2014 | { |
2267 | { |
|
|
2268 | self->tex [skey->tile].unused = 0; |
|
|
2269 | |
2015 | glEnd (); |
2270 | glEnd (); |
2016 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2271 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2017 | glBegin (GL_QUADS); |
2272 | glBegin (GL_QUADS); |
2018 | } |
2273 | } |
2019 | |
2274 | |
… | |
… | |
2048 | } |
2303 | } |
2049 | |
2304 | |
2050 | hv_clear (smooth); |
2305 | hv_clear (smooth); |
2051 | } |
2306 | } |
2052 | |
2307 | |
|
|
2308 | if (pl_tex.name) |
|
|
2309 | { |
|
|
2310 | maptex tex = pl_tex; |
|
|
2311 | int px = pl_x + sdx; |
|
|
2312 | int py = pl_y + sdy; |
|
|
2313 | |
|
|
2314 | key.texname = tex.name; |
|
|
2315 | arr = rc_array (rc, &key); |
|
|
2316 | |
|
|
2317 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2318 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2319 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2320 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2321 | |
|
|
2322 | rc_draw (rc); |
|
|
2323 | } |
|
|
2324 | |
|
|
2325 | rc_draw (rc_ov); |
|
|
2326 | rc_clear (rc_ov); |
|
|
2327 | |
2053 | glDisable (GL_BLEND); |
2328 | glDisable (GL_BLEND); |
2054 | rc_free (rc); |
2329 | rc_free (rc); |
|
|
2330 | rc_free (rc_ov); |
2055 | |
2331 | |
2056 | // top layer: overlays such as the health bar |
2332 | // top layer: overlays such as the health bar |
2057 | for (y = 0; y < sh; y++) |
2333 | for (y = 0; y < sh; y++) |
2058 | if (0 <= y + my && y + my < self->rows) |
2334 | if (0 <= y + my && y + my < self->rows) |
2059 | { |
2335 | { |
… | |
… | |
2064 | { |
2340 | { |
2065 | mapcell *cell = row->col + (x + mx - row->c0); |
2341 | mapcell *cell = row->col + (x + mx - row->c0); |
2066 | |
2342 | |
2067 | int px = x * T; |
2343 | int px = x * T; |
2068 | int py = y * T; |
2344 | int py = y * T; |
|
|
2345 | |
|
|
2346 | if (expect_false (cell->player == player)) |
|
|
2347 | { |
|
|
2348 | px += sdx; |
|
|
2349 | py += sdy; |
|
|
2350 | } |
2069 | |
2351 | |
2070 | if (cell->stat_hp) |
2352 | if (cell->stat_hp) |
2071 | { |
2353 | { |
2072 | int width = cell->stat_width * T; |
2354 | int width = cell->stat_width * T; |
2073 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2355 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
… | |
… | |
2113 | }; |
2395 | }; |
2114 | |
2396 | |
2115 | int x, y; |
2397 | int x, y; |
2116 | |
2398 | |
2117 | glEnable (GL_TEXTURE_2D); |
2399 | glEnable (GL_TEXTURE_2D); |
|
|
2400 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2401 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2402 | * ansd takes the colour from god knows where instead of using |
|
|
2403 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2404 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2405 | */ |
2118 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2406 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2119 | glEnable (GL_BLEND); |
2407 | glEnable (GL_BLEND); |
2120 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2408 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2121 | glBegin (GL_QUADS); |
2409 | glBegin (GL_QUADS); |
2122 | |
2410 | |
2123 | for (y = 0; y < h; y++) |
2411 | for (y = 0; y < h; y++) |
… | |
… | |
2130 | float *c = color [m & 15]; |
2418 | float *c = color [m & 15]; |
2131 | |
2419 | |
2132 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2420 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2133 | float tx2 = tx1 + 0.5; |
2421 | float tx2 = tx1 + 0.5; |
2134 | |
2422 | |
2135 | glColor4f (c[0], c[1], c[2], 0.75); |
2423 | glColor4f (c[0], c[1], c[2], 1); |
2136 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2424 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2137 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2425 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2138 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2426 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2139 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2427 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2140 | } |
2428 | } |
… | |
… | |
2162 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2450 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2163 | |
2451 | |
2164 | mx += self->x - 1; |
2452 | mx += self->x - 1; |
2165 | my += self->y - 1; |
2453 | my += self->y - 1; |
2166 | |
2454 | |
2167 | memset (darkness1, 255, sw1 * sh1); |
2455 | memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1); |
2168 | |
2456 | |
2169 | for (y = 0; y < sh1; y++) |
2457 | for (y = 0; y < sh1; y++) |
2170 | if (0 <= y + my && y + my < self->rows) |
2458 | if (0 <= y + my && y + my < self->rows) |
2171 | { |
2459 | { |
2172 | maprow *row = self->row + (y + my); |
2460 | maprow *row = self->row + (y + my); |
… | |
… | |
2292 | else |
2580 | else |
2293 | *data++ = 0; |
2581 | *data++ = 0; |
2294 | } |
2582 | } |
2295 | } |
2583 | } |
2296 | |
2584 | |
|
|
2585 | /* if size is w*h + 5 then no data has been found */ |
|
|
2586 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2587 | { |
2297 | SvPOK_only (data_sv); |
2588 | SvPOK_only (data_sv); |
2298 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2589 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2590 | } |
|
|
2591 | |
2299 | RETVAL = data_sv; |
2592 | RETVAL = data_sv; |
2300 | } |
2593 | } |
2301 | OUTPUT: |
2594 | OUTPUT: |
2302 | RETVAL |
2595 | RETVAL |
2303 | |
2596 | |
2304 | void |
2597 | void |
2305 | set_rect (DC::Map self, int x0, int y0, uint8_t *data) |
2598 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
2306 | PPCODE: |
2599 | PPCODE: |
2307 | { |
2600 | { |
2308 | int x, y, z; |
2601 | int x, y, z; |
2309 | int w, h; |
2602 | int w, h; |
2310 | int x1, y1; |
2603 | int x1, y1; |
|
|
2604 | STRLEN len; |
|
|
2605 | uint8_t *data, *end; |
|
|
2606 | |
|
|
2607 | len = SvLEN (data_sv); |
|
|
2608 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2609 | data = SvPVbyte_nolen (data_sv); |
|
|
2610 | end = data + len + 8; |
|
|
2611 | |
|
|
2612 | if (len < 5) |
|
|
2613 | XSRETURN_EMPTY; |
2311 | |
2614 | |
2312 | if (*data++ != 0) |
2615 | if (*data++ != 0) |
2313 | XSRETURN_EMPTY; /* version mismatch */ |
2616 | XSRETURN_EMPTY; /* version mismatch */ |
2314 | |
2617 | |
2315 | w = *data++ << 8; w |= *data++; |
2618 | w = *data++ << 8; w |= *data++; |
… | |
… | |
2330 | { |
2633 | { |
2331 | maprow *row = map_get_row (self, y); |
2634 | maprow *row = map_get_row (self, y); |
2332 | |
2635 | |
2333 | for (x = x0; x < x1; x++) |
2636 | for (x = x0; x < x1; x++) |
2334 | { |
2637 | { |
|
|
2638 | uint8_t flags; |
|
|
2639 | |
|
|
2640 | if (data + 7 >= end) |
|
|
2641 | XSRETURN_EMPTY; |
|
|
2642 | |
2335 | uint8_t flags = *data++; |
2643 | flags = *data++; |
2336 | |
2644 | |
2337 | if (flags) |
2645 | if (flags) |
2338 | { |
2646 | { |
2339 | mapcell *cell = row_get_cell (row, x); |
2647 | mapcell *cell = row_get_cell (row, x); |
2340 | tileid tile[3] = { 0, 0, 0 }; |
2648 | tileid tile[3] = { 0, 0, 0 }; |
… | |
… | |
2343 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2651 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2344 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2652 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2345 | |
2653 | |
2346 | if (cell->darkness == 0) |
2654 | if (cell->darkness == 0) |
2347 | { |
2655 | { |
2348 | cell->darkness = 0; |
2656 | /*cell->darkness = 0;*/ |
|
|
2657 | EXTEND (SP, 3); |
2349 | |
2658 | |
2350 | for (z = 0; z <= 2; z++) |
2659 | for (z = 0; z <= 2; z++) |
2351 | { |
2660 | { |
2352 | tileid t = tile [z]; |
2661 | tileid t = tile [z]; |
2353 | |
2662 | |
2354 | if (t >= self->texs || (t && !self->tex [t].name)) |
2663 | if (t >= self->texs || (t && !self->tex [t].name)) |
2355 | { |
2664 | { |
2356 | XPUSHs (sv_2mortal (newSViv (t))); |
2665 | PUSHs (sv_2mortal (newSViv (t))); |
2357 | need_texid (self, t); |
2666 | need_texid (self, t); |
2358 | } |
2667 | } |
2359 | |
2668 | |
2360 | cell->tile [z] = t; |
2669 | cell->tile [z] = t; |
2361 | } |
2670 | } |
… | |
… | |
2578 | } *civ, const_iv[] = { |
2887 | } *civ, const_iv[] = { |
2579 | # define const_iv(name) { # name, (IV)name } |
2888 | # define const_iv(name) { # name, (IV)name } |
2580 | const_iv (GL_VENDOR), |
2889 | const_iv (GL_VENDOR), |
2581 | const_iv (GL_VERSION), |
2890 | const_iv (GL_VERSION), |
2582 | const_iv (GL_EXTENSIONS), |
2891 | const_iv (GL_EXTENSIONS), |
|
|
2892 | const_iv (GL_MAX_TEXTURE_UNITS), |
2583 | const_iv (GL_COLOR_MATERIAL), |
2893 | const_iv (GL_COLOR_MATERIAL), |
2584 | const_iv (GL_SMOOTH), |
2894 | const_iv (GL_SMOOTH), |
2585 | const_iv (GL_FLAT), |
2895 | const_iv (GL_FLAT), |
2586 | const_iv (GL_DITHER), |
2896 | const_iv (GL_DITHER), |
2587 | const_iv (GL_BLEND), |
2897 | const_iv (GL_BLEND), |
… | |
… | |
2599 | const_iv (GL_ZERO), |
2909 | const_iv (GL_ZERO), |
2600 | const_iv (GL_SRC_ALPHA), |
2910 | const_iv (GL_SRC_ALPHA), |
2601 | const_iv (GL_DST_ALPHA), |
2911 | const_iv (GL_DST_ALPHA), |
2602 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2912 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2603 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
2913 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
2914 | const_iv (GL_SRC_COLOR), |
|
|
2915 | const_iv (GL_DST_COLOR), |
|
|
2916 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
2917 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2604 | const_iv (GL_SRC_ALPHA_SATURATE), |
2918 | const_iv (GL_SRC_ALPHA_SATURATE), |
2605 | const_iv (GL_RGB), |
2919 | const_iv (GL_RGB), |
2606 | const_iv (GL_RGBA), |
2920 | const_iv (GL_RGBA), |
2607 | const_iv (GL_RGBA4), |
2921 | const_iv (GL_RGBA4), |
2608 | const_iv (GL_RGBA8), |
2922 | const_iv (GL_RGBA8), |
… | |
… | |
2676 | const_iv (GL_NICEST), |
2990 | const_iv (GL_NICEST), |
2677 | const_iv (GL_V2F), |
2991 | const_iv (GL_V2F), |
2678 | const_iv (GL_V3F), |
2992 | const_iv (GL_V3F), |
2679 | const_iv (GL_T2F_V3F), |
2993 | const_iv (GL_T2F_V3F), |
2680 | const_iv (GL_T2F_N3F_V3F), |
2994 | const_iv (GL_T2F_N3F_V3F), |
|
|
2995 | const_iv (GL_FUNC_ADD), |
|
|
2996 | const_iv (GL_FUNC_SUBTRACT), |
|
|
2997 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2681 | # undef const_iv |
2998 | # undef const_iv |
2682 | }; |
2999 | }; |
2683 | |
3000 | |
2684 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3001 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2685 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3002 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
2692 | disable_GL_EXT_blend_func_separate () |
3009 | disable_GL_EXT_blend_func_separate () |
2693 | CODE: |
3010 | CODE: |
2694 | gl.BlendFuncSeparate = 0; |
3011 | gl.BlendFuncSeparate = 0; |
2695 | gl.BlendFuncSeparateEXT = 0; |
3012 | gl.BlendFuncSeparateEXT = 0; |
2696 | |
3013 | |
|
|
3014 | void |
|
|
3015 | apple_nvidia_bug (int enable) |
|
|
3016 | |
2697 | char * |
3017 | char * |
2698 | gl_vendor () |
3018 | gl_vendor () |
2699 | CODE: |
3019 | CODE: |
2700 | RETVAL = (char *)glGetString (GL_VENDOR); |
3020 | RETVAL = (char *)glGetString (GL_VENDOR); |
2701 | OUTPUT: |
3021 | OUTPUT: |
… | |
… | |
2750 | |
3070 | |
2751 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3071 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2752 | CODE: |
3072 | CODE: |
2753 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3073 | gl_BlendFuncSeparate (sa, da, saa, daa); |
2754 | |
3074 | |
|
|
3075 | # void glBlendEquation (int se) |
|
|
3076 | |
2755 | void glDepthMask (int flag) |
3077 | void glDepthMask (int flag) |
2756 | |
3078 | |
2757 | void glLogicOp (int opcode) |
3079 | void glLogicOp (int opcode) |
2758 | |
3080 | |
2759 | void glColorMask (int red, int green, int blue, int alpha) |
3081 | void glColorMask (int red, int green, int blue, int alpha) |
… | |
… | |
2793 | void glRotate (float angle, float x, float y, float z) |
3115 | void glRotate (float angle, float x, float y, float z) |
2794 | CODE: |
3116 | CODE: |
2795 | glRotatef (angle, x, y, z); |
3117 | glRotatef (angle, x, y, z); |
2796 | |
3118 | |
2797 | void glColor (float r, float g, float b, float a = 1.0) |
3119 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3120 | PROTOTYPE: @ |
2798 | ALIAS: |
3121 | ALIAS: |
2799 | glColor_premultiply = 1 |
3122 | glColor_premultiply = 1 |
2800 | CODE: |
3123 | CODE: |
2801 | if (ix) |
3124 | if (ix) |
2802 | { |
3125 | { |