… | |
… | |
15 | |
15 | |
16 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
|
|
20 | #include "flat_hash_map.hpp" |
|
|
21 | |
20 | #ifdef _WIN32 |
22 | #ifdef _WIN32 |
21 | # undef pipe |
23 | # undef pipe |
22 | // microsoft vs. C |
24 | // microsoft vs. C |
23 | # define sqrtf(x) sqrt(x) |
25 | # define sqrtf(x) sqrt(x) |
24 | # define atan2f(x,y) atan2(x,y) |
26 | # define atan2f(x,y) atan2(x,y) |
25 | # define M_PI 3.14159265f |
27 | # define M_PI 3.14159265f |
26 | #endif |
28 | #endif |
27 | |
29 | |
28 | #include <assert.h> |
30 | #include <cassert> |
29 | #include <math.h> |
31 | #include <cmath> |
30 | #include <string.h> |
32 | #include <cstring> |
31 | #include <stdio.h> |
33 | #include <cstdio> |
32 | #include <stdlib.h> |
34 | #include <cstdlib> |
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|
35 | |
|
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36 | #include <utility> |
|
|
37 | #include <bitset> |
33 | |
38 | |
34 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
39 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
35 | |
40 | |
36 | #include <SDL.h> |
41 | #include <SDL.h> |
37 | #include <SDL_thread.h> |
42 | #include <SDL_thread.h> |
… | |
… | |
41 | #include <SDL_opengl.h> |
46 | #include <SDL_opengl.h> |
42 | |
47 | |
43 | /* work around os x broken headers */ |
48 | /* work around os x broken headers */ |
44 | #ifdef __MACOSX__ |
49 | #ifdef __MACOSX__ |
45 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
50 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|
|
51 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
|
|
52 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
46 | #endif |
53 | #endif |
47 | |
54 | |
48 | #define PANGO_ENABLE_BACKEND |
55 | #define PANGO_ENABLE_BACKEND |
49 | #define G_DISABLE_CAST_CHECKS |
56 | #define G_DISABLE_CAST_CHECKS |
50 | |
57 | |
51 | #include <glib/gmacros.h> |
58 | #include <glib.h> |
52 | |
59 | |
53 | #include <pango/pango.h> |
60 | #include <pango/pango.h> |
54 | |
61 | |
55 | #ifndef PANGO_VERSION_CHECK |
62 | #ifndef PANGO_VERSION_CHECK |
56 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
63 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
… | |
… | |
98 | #define KMOD_LRAM 0x10000 // our extension |
105 | #define KMOD_LRAM 0x10000 // our extension |
99 | |
106 | |
100 | #define TEXID_SPEECH 1 |
107 | #define TEXID_SPEECH 1 |
101 | #define TEXID_NOFACE 2 |
108 | #define TEXID_NOFACE 2 |
102 | |
109 | |
|
|
110 | static char * |
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|
111 | fast_sv_grow (SV *sv, STRLEN need) |
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|
112 | { |
|
|
113 | STRLEN len = SvLEN (sv); |
|
|
114 | STRLEN want = SvCUR (sv) + need; |
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115 | |
|
|
116 | if (expect_false (len < want)) |
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117 | { |
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118 | do |
|
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119 | len *= 2; |
|
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120 | while (len < want); |
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121 | |
|
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122 | sv_grow (sv, len); |
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123 | } |
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124 | |
|
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125 | SvCUR_set (sv, want); |
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126 | return SvEND (sv) - need; |
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127 | } |
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128 | |
103 | static AV *texture_av; |
129 | static AV *texture_av; |
104 | |
130 | |
105 | static struct |
131 | static struct |
106 | { |
132 | { |
107 | #define GL_FUNC(ptr,name) ptr name; |
133 | #define GL_FUNC(ptr,name) ptr name; |
… | |
… | |
163 | { |
189 | { |
164 | GSList *attrs = run->item->analysis.extra_attrs; |
190 | GSList *attrs = run->item->analysis.extra_attrs; |
165 | |
191 | |
166 | while (attrs) |
192 | while (attrs) |
167 | { |
193 | { |
168 | PangoAttribute *attr = attrs->data; |
194 | PangoAttribute *attr = (PangoAttribute *)attrs->data; |
169 | |
195 | |
170 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
196 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
171 | return 1; |
197 | return 1; |
172 | |
198 | |
173 | attrs = attrs->next; |
199 | attrs = attrs->next; |
174 | } |
200 | } |
175 | |
201 | |
176 | return 0; |
202 | return 0; |
177 | } |
203 | } |
178 | |
204 | |
179 | typedef struct cf_layout { |
205 | struct cf_layout { |
180 | PangoLayout *pl; |
206 | PangoLayout *pl; |
181 | float r, g, b, a; // default color for rgba mode |
207 | float r, g, b, a; // default color for rgba mode |
182 | int base_height; |
208 | int base_height; |
183 | DC__Font font; |
209 | DC__Font font; |
184 | rc_t *rc; |
210 | rc_t rc; |
185 | } *DC__Layout; |
211 | }; |
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212 | |
|
|
213 | typedef cf_layout *DC__Layout; |
186 | |
214 | |
187 | static DC__Font default_font; |
215 | static DC__Font default_font; |
188 | static PangoContext *opengl_context; |
216 | static PangoContext *opengl_context; |
189 | static PangoFontMap *opengl_fontmap; |
217 | static PangoFontMap *opengl_fontmap; |
190 | |
218 | |
191 | static void |
219 | static void |
192 | substitute_func (FcPattern *pattern, gpointer data) |
220 | substitute_func (FcPattern *pattern, gpointer data) |
193 | { |
221 | { |
194 | FcPatternAddBool (pattern, FC_HINTING, 1); |
222 | FcPatternAddBool (pattern, FC_HINTING, 1); |
195 | #ifdef FC_HINT_STYLE |
223 | #ifdef FC_HINT_STYLE |
196 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
224 | FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
197 | #endif |
225 | #endif |
198 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
226 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
199 | } |
227 | } |
200 | |
228 | |
201 | static void |
229 | static void |
… | |
… | |
231 | } |
259 | } |
232 | |
260 | |
233 | typedef uint16_t tileid; |
261 | typedef uint16_t tileid; |
234 | typedef uint16_t faceid; |
262 | typedef uint16_t faceid; |
235 | |
263 | |
236 | typedef struct { |
264 | struct maptex |
|
|
265 | { |
237 | GLuint name; |
266 | GLuint name; |
238 | int w, h; |
267 | int w, h; |
239 | float s, t; |
268 | float s, t; |
240 | uint8_t r, g, b, a; |
269 | uint8_t r, g, b, a; |
241 | tileid smoothtile; |
270 | tileid smoothtile; |
242 | uint8_t smoothlevel; |
271 | uint8_t smoothlevel; |
243 | uint8_t unused; /* set to zero on use */ |
272 | uint8_t unused; /* set to zero on use */ |
244 | } maptex; |
273 | }; |
245 | |
274 | |
246 | typedef struct { |
275 | struct mapcell |
|
|
276 | { |
247 | uint32_t player; |
277 | uint32_t player; |
248 | tileid tile[3]; |
278 | tileid tile[3]; |
249 | uint16_t darkness; |
279 | uint16_t darkness; |
250 | uint8_t stat_width, stat_hp, flags, smoothmax; |
280 | uint8_t stat_width, stat_hp, flags, smoothmax; |
251 | } mapcell; |
281 | }; |
252 | |
282 | |
253 | typedef struct { |
283 | struct maprow |
|
|
284 | { |
254 | int32_t c0, c1; |
285 | int32_t c0, c1; |
255 | mapcell *col; |
286 | mapcell *col; |
256 | } maprow; |
287 | }; |
257 | |
288 | |
258 | typedef struct map { |
289 | struct mapgrid { |
259 | int x, y, w, h; |
290 | int x, y, w, h; |
260 | int ox, oy; /* offset to virtual global coordinate system */ |
291 | int ox, oy; /* offset to virtual global coordinate system */ |
261 | int faces; tileid *face2tile; // [faceid] |
292 | int faces; tileid *face2tile; // [faceid] |
262 | int texs; maptex *tex; // [tileid] |
293 | int texs; maptex *tex; // [tileid] |
263 | |
294 | |
264 | int32_t rows; |
295 | int32_t rows; |
265 | maprow *row; |
296 | maprow *row; |
266 | } *DC__Map; |
297 | }; |
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298 | |
|
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299 | typedef mapgrid *DC__Map; |
267 | |
300 | |
268 | static char * |
301 | static char * |
269 | prepend (char *ptr, int sze, int inc) |
302 | prepend (char *ptr, int sze, int inc) |
270 | { |
303 | { |
271 | char *p; |
304 | char *p; |
… | |
… | |
289 | |
322 | |
290 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
323 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
291 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
324 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
292 | |
325 | |
293 | static void |
326 | static void |
294 | need_facenum (struct map *self, faceid face) |
327 | need_facenum (struct mapgrid *self, faceid face) |
295 | { |
328 | { |
296 | while (self->faces <= face) |
329 | while (self->faces <= face) |
297 | { |
330 | { |
298 | Append (tileid, self->face2tile, self->faces, self->faces); |
331 | Append (tileid, self->face2tile, self->faces, self->faces); |
299 | self->faces *= 2; |
332 | self->faces *= 2; |
300 | } |
333 | } |
301 | } |
334 | } |
302 | |
335 | |
303 | static void |
336 | static void |
304 | need_texid (struct map *self, int texid) |
337 | need_texid (struct mapgrid *self, int texid) |
305 | { |
338 | { |
306 | while (self->texs <= texid) |
339 | while (self->texs <= texid) |
307 | { |
340 | { |
308 | Append (maptex, self->tex, self->texs, self->texs); |
341 | Append (maptex, self->tex, self->texs, self->texs); |
309 | self->texs *= 2; |
342 | self->texs *= 2; |
310 | } |
343 | } |
311 | } |
344 | } |
312 | |
345 | |
313 | static maprow * |
346 | static maprow * |
314 | map_get_row (DC__Map self, int y) |
347 | map_get_row (mapgrid *self, int y) |
315 | { |
348 | { |
316 | if (0 > y) |
349 | if (0 > y) |
317 | { |
350 | { |
318 | int extend = - y + MAP_EXTEND_Y; |
351 | int extend = - y + MAP_EXTEND_Y; |
319 | Prepend (maprow, self->row, self->rows, extend); |
352 | Prepend (maprow, self->row, self->rows, extend); |
… | |
… | |
357 | |
390 | |
358 | return row->col + (x - row->c0); |
391 | return row->col + (x - row->c0); |
359 | } |
392 | } |
360 | |
393 | |
361 | static mapcell * |
394 | static mapcell * |
362 | map_get_cell (DC__Map self, int x, int y) |
395 | map_get_cell (mapgrid *self, int x, int y) |
363 | { |
396 | { |
364 | return row_get_cell (map_get_row (self, y), x); |
397 | return row_get_cell (map_get_row (self, y), x); |
365 | } |
398 | } |
366 | |
399 | |
367 | static void |
400 | static void |
368 | map_clear (DC__Map self) |
401 | map_clear (mapgrid *self) |
369 | { |
402 | { |
370 | int r; |
403 | int r; |
371 | |
404 | |
372 | for (r = 0; r < self->rows; r++) |
405 | for (r = 0; r < self->rows; r++) |
373 | Safefree (self->row[r].col); |
406 | Safefree (self->row[r].col); |
… | |
… | |
391 | (cell)->flags = 0; \ |
424 | (cell)->flags = 0; \ |
392 | (cell)->player = 0; \ |
425 | (cell)->player = 0; \ |
393 | } while (0) |
426 | } while (0) |
394 | |
427 | |
395 | static void |
428 | static void |
396 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
429 | map_blank (mapgrid *self, int x0, int y0, int w, int h) |
397 | { |
430 | { |
398 | int x, y; |
431 | int x, y; |
399 | maprow *row; |
432 | maprow *row; |
400 | mapcell *cell; |
433 | mapcell *cell; |
401 | |
434 | |
… | |
… | |
418 | CELL_CLEAR (cell); |
451 | CELL_CLEAR (cell); |
419 | } |
452 | } |
420 | } |
453 | } |
421 | } |
454 | } |
422 | |
455 | |
423 | typedef struct { |
456 | struct smooth_key |
|
|
457 | { |
424 | tileid tile; |
458 | tileid tile; |
425 | uint8_t x, y, level; |
459 | uint8_t x, y, level; |
426 | } smooth_key; |
460 | |
|
|
461 | bool operator == (const smooth_key &o) const |
|
|
462 | { |
|
|
463 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
|
|
464 | } |
|
|
465 | }; |
|
|
466 | |
|
|
467 | typedef ska::flat_hash_map<smooth_key, IV> smooth_hash; |
|
|
468 | |
|
|
469 | namespace std { |
|
|
470 | template <> |
|
|
471 | struct hash<smooth_key> |
|
|
472 | { |
|
|
473 | size_t operator () (const smooth_key &v) const |
|
|
474 | { |
|
|
475 | return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24); |
|
|
476 | } |
|
|
477 | }; |
|
|
478 | } |
427 | |
479 | |
428 | static void |
480 | static void |
429 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
481 | smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits) |
430 | { |
482 | { |
431 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
483 | auto &&it = h.find (key); |
432 | |
484 | |
433 | if (SvIOK (*sv)) |
485 | if (it == h.end ()) |
434 | SvIV_set (*sv, SvIVX (*sv) | bits); |
486 | h.insert (std::make_pair (key, bits)); |
435 | else |
487 | else |
436 | sv_setiv (*sv, bits); |
488 | it->second |= bits; |
437 | } |
489 | } |
438 | |
490 | |
439 | static void |
491 | static void |
440 | music_finished (void) |
492 | music_finished (void) |
441 | { |
493 | { |
… | |
… | |
458 | ev.code = 1; |
510 | ev.code = 1; |
459 | ev.data1 = (void *)(long)channel; |
511 | ev.data1 = (void *)(long)channel; |
460 | ev.data2 = 0; |
512 | ev.data2 = 0; |
461 | |
513 | |
462 | SDL_PushEvent ((SDL_Event *)&ev); |
514 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
515 | } |
|
|
516 | |
|
|
517 | // approximately divide by 255 |
|
|
518 | static unsigned int |
|
|
519 | div255 (unsigned int n) |
|
|
520 | { |
|
|
521 | return (n + (n >> 8)) >> 8; |
463 | } |
522 | } |
464 | |
523 | |
465 | static unsigned int |
524 | static unsigned int |
466 | minpot (unsigned int n) |
525 | minpot (unsigned int n) |
467 | { |
526 | { |
… | |
… | |
550 | |
609 | |
551 | return mod; |
610 | return mod; |
552 | } |
611 | } |
553 | |
612 | |
554 | static void |
613 | static void |
555 | deliantra_main () |
614 | deliantra_main (SV *real_main) |
556 | { |
615 | { |
557 | char *argv[] = { 0 }; |
616 | dSP; |
558 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
617 | |
|
|
618 | PUSHMARK (SP); |
|
|
619 | call_sv (real_main, G_DISCARD | G_VOID); |
559 | } |
620 | } |
560 | |
621 | |
561 | #ifdef __MACOSX__ |
622 | #ifdef __MACOSX__ |
|
|
623 | static SV *real_main; |
|
|
624 | |
562 | /* to due surprising braindamage on the side of SDL design, we |
625 | /* to due surprising braindamage on the side of SDL design, we |
563 | * do some mind-boggling hack here: SDL requires a custom main() |
626 | * do some mind-boggling hack here: SDL requires a custom main() |
564 | * on OS X, so... we provide one and call the original main(), which, |
627 | * on OS X, so... we provide one and call the original main(), which, |
565 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
628 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
566 | * and which calls our main (== SDL_main) back. |
629 | * and which calls our main (== SDL_main) back. |
567 | */ |
630 | */ |
568 | extern C_LINKAGE int |
631 | extern C_LINKAGE int |
569 | main (int argc, char *argv[]) |
632 | main (int argc, char *argv[]) |
570 | { |
633 | { |
571 | deliantra_main (); |
634 | deliantra_main (real_main); |
572 | } |
635 | } |
573 | |
636 | |
574 | #undef main |
637 | #undef main |
575 | |
638 | |
576 | extern C_LINKAGE int main (int argc, char *argv[]); |
639 | extern C_LINKAGE int main (int argc, char *argv[]); |
577 | |
640 | |
578 | static void |
641 | static void |
579 | SDL_braino (void) |
642 | SDL_main_hack (SV *real_main_) |
580 | { |
643 | { |
|
|
644 | real_main = real_main_; |
|
|
645 | |
581 | char *argv[] = { "deliantra client", 0 }; |
646 | char *argv[] = { "deliantra client", 0 }; |
582 | (main) (1, argv); |
647 | (main) (1, argv); |
583 | } |
648 | } |
584 | #else |
649 | #else |
585 | static void |
650 | static void |
586 | SDL_braino (void) |
651 | SDL_main_hack (SV *real_main) |
587 | { |
652 | { |
588 | deliantra_main (); |
653 | deliantra_main (real_main); |
589 | } |
654 | } |
590 | #endif |
655 | #endif |
591 | |
656 | |
592 | MODULE = Deliantra::Client PACKAGE = DC |
657 | MODULE = Deliantra::Client PACKAGE = DC |
593 | |
658 | |
… | |
… | |
794 | |
859 | |
795 | const_iv (FOW_DARKNESS) |
860 | const_iv (FOW_DARKNESS) |
796 | # undef const_iv |
861 | # undef const_iv |
797 | }; |
862 | }; |
798 | |
863 | |
799 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
864 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
800 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
865 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
801 | |
866 | |
802 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
867 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
803 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
868 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
804 | } |
869 | } |
805 | |
870 | |
… | |
… | |
844 | #endif |
909 | #endif |
845 | } |
910 | } |
846 | |
911 | |
847 | char *SDL_GetError () |
912 | char *SDL_GetError () |
848 | |
913 | |
849 | void SDL_braino () |
914 | void SDL_main_hack (SV *real_main) |
|
|
915 | PROTOTYPE: & |
850 | |
916 | |
851 | int SDL_Init (U32 flags) |
917 | int SDL_Init (U32 flags) |
852 | |
918 | |
853 | int SDL_InitSubSystem (U32 flags) |
919 | int SDL_InitSubSystem (U32 flags) |
854 | |
920 | |
855 | void SDL_QuitSubSystem (U32 flags) |
921 | void SDL_QuitSubSystem (U32 flags) |
856 | |
922 | |
857 | void SDL_Quit () |
923 | void SDL_Quit () |
858 | |
924 | |
859 | int SDL_GL_SetAttribute (int attr, int value) |
925 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
926 | C_ARGS: (SDL_GLattr)attr, value |
860 | |
927 | |
861 | int SDL_GL_GetAttribute (int attr) |
928 | int SDL_GL_GetAttribute (int attr) |
862 | CODE: |
929 | CODE: |
863 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
930 | if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL)) |
864 | XSRETURN_UNDEF; |
931 | XSRETURN_UNDEF; |
865 | OUTPUT: |
932 | OUTPUT: |
866 | RETVAL |
933 | RETVAL |
867 | |
934 | |
868 | void |
935 | void |
… | |
… | |
923 | ); |
990 | ); |
924 | |
991 | |
925 | if (RETVAL) |
992 | if (RETVAL) |
926 | { |
993 | { |
927 | av_clear (texture_av); |
994 | av_clear (texture_av); |
928 | |
|
|
929 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
930 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
995 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
931 | #include "glfunc.h" |
996 | #include "glfunc.h" |
932 | #undef GL_FUNC |
997 | #undef GL_FUNC |
|
|
998 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
999 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
933 | } |
1000 | } |
934 | } |
1001 | } |
935 | OUTPUT: |
1002 | OUTPUT: |
936 | RETVAL |
1003 | RETVAL |
|
|
1004 | |
|
|
1005 | void |
|
|
1006 | SDL_WM_SetCaption (const char *title, const char *icon) |
937 | |
1007 | |
938 | void |
1008 | void |
939 | SDL_GL_SwapBuffers () |
1009 | SDL_GL_SwapBuffers () |
940 | |
1010 | |
941 | char * |
1011 | char * |
942 | SDL_GetKeyName (int sym) |
1012 | SDL_GetKeyName (int sym) |
|
|
1013 | C_ARGS: (SDLKey)sym |
943 | |
1014 | |
944 | int |
1015 | int |
945 | SDL_GetAppState () |
1016 | SDL_GetAppState () |
946 | |
1017 | |
947 | int |
1018 | int |
948 | SDL_GetModState () |
1019 | SDL_GetModState () |
949 | |
1020 | |
|
|
1021 | int |
|
|
1022 | SDL_WaitEvent () |
|
|
1023 | C_ARGS: 0 |
|
|
1024 | |
950 | void |
1025 | void |
|
|
1026 | SDL_PumpEvents () |
|
|
1027 | |
|
|
1028 | void |
951 | poll_events () |
1029 | peep_events () |
952 | PPCODE: |
1030 | PPCODE: |
953 | { |
1031 | { |
954 | SDL_Event ev; |
1032 | SDL_Event ev; |
955 | |
1033 | |
956 | SDL_PumpEvents (); |
1034 | SDL_PumpEvents (); |
… | |
… | |
1022 | |
1100 | |
1023 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1101 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1024 | } |
1102 | } |
1025 | } |
1103 | } |
1026 | |
1104 | |
|
|
1105 | char * |
|
|
1106 | SDL_AudioDriverName () |
|
|
1107 | CODE: |
|
|
1108 | { |
|
|
1109 | char buf [256]; |
|
|
1110 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1111 | XSRETURN_UNDEF; |
|
|
1112 | |
|
|
1113 | RETVAL = buf; |
|
|
1114 | } |
|
|
1115 | OUTPUT: |
|
|
1116 | RETVAL |
|
|
1117 | |
1027 | int |
1118 | int |
1028 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1119 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1029 | POSTCALL: |
1120 | POSTCALL: |
1030 | Mix_HookMusicFinished (music_finished); |
1121 | Mix_HookMusicFinished (music_finished); |
1031 | Mix_ChannelFinished (channel_finished); |
1122 | Mix_ChannelFinished (channel_finished); |
1032 | |
1123 | |
1033 | void |
1124 | void |
1034 | Mix_QuerySpec () |
1125 | Mix_QuerySpec () |
… | |
… | |
1093 | add_font (char *file) |
1184 | add_font (char *file) |
1094 | CODE: |
1185 | CODE: |
1095 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1186 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1096 | OUTPUT: |
1187 | OUTPUT: |
1097 | RETVAL |
1188 | RETVAL |
|
|
1189 | |
|
|
1190 | void |
|
|
1191 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1192 | |
|
|
1193 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1194 | void |
|
|
1195 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
1098 | |
1196 | |
1099 | void |
1197 | void |
1100 | load_image_inline (SV *image_) |
1198 | load_image_inline (SV *image_) |
1101 | ALIAS: |
1199 | ALIAS: |
1102 | load_image_file = 1 |
1200 | load_image_file = 1 |
… | |
… | |
1148 | |
1246 | |
1149 | SDL_LockSurface (surface2); |
1247 | SDL_LockSurface (surface2); |
1150 | EXTEND (SP, 6); |
1248 | EXTEND (SP, 6); |
1151 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1249 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1152 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1250 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1153 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1251 | PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch))); |
1154 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1252 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1155 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1253 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1156 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1254 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1157 | SDL_UnlockSurface (surface2); |
1255 | SDL_UnlockSurface (surface2); |
1158 | |
1256 | |
… | |
… | |
1230 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1328 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1231 | |
1329 | |
1232 | PROTOTYPES: DISABLE |
1330 | PROTOTYPES: DISABLE |
1233 | |
1331 | |
1234 | DC::Font |
1332 | DC::Font |
1235 | new_from_file (SV *class, char *path, int id = 0) |
1333 | new_from_file (SV *klass, char *path, int id = 0) |
1236 | CODE: |
1334 | CODE: |
1237 | { |
1335 | { |
1238 | int count; |
1336 | int count; |
1239 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1337 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1240 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
1338 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
… | |
… | |
1269 | PROTOTYPE: |
1367 | PROTOTYPE: |
1270 | CODE: |
1368 | CODE: |
1271 | tc_restore (); |
1369 | tc_restore (); |
1272 | |
1370 | |
1273 | DC::Layout |
1371 | DC::Layout |
1274 | new (SV *class) |
1372 | new (SV *klass) |
1275 | CODE: |
1373 | CODE: |
1276 | New (0, RETVAL, 1, struct cf_layout); |
1374 | RETVAL = new cf_layout; |
1277 | |
1375 | |
1278 | RETVAL->pl = pango_layout_new (opengl_context); |
1376 | RETVAL->pl = pango_layout_new (opengl_context); |
1279 | RETVAL->r = 1.; |
1377 | RETVAL->r = 1.; |
1280 | RETVAL->g = 1.; |
1378 | RETVAL->g = 1.; |
1281 | RETVAL->b = 1.; |
1379 | RETVAL->b = 1.; |
1282 | RETVAL->a = 1.; |
1380 | RETVAL->a = 1.; |
1283 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1381 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1284 | RETVAL->font = 0; |
1382 | RETVAL->font = 0; |
1285 | RETVAL->rc = rc_alloc (); |
|
|
1286 | |
1383 | |
1287 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1384 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1288 | layout_update_font (RETVAL); |
1385 | layout_update_font (RETVAL); |
1289 | OUTPUT: |
1386 | OUTPUT: |
1290 | RETVAL |
1387 | RETVAL |
1291 | |
1388 | |
1292 | void |
1389 | void |
1293 | DESTROY (DC::Layout self) |
1390 | DESTROY (DC::Layout self) |
1294 | CODE: |
1391 | CODE: |
1295 | g_object_unref (self->pl); |
1392 | g_object_unref (self->pl); |
1296 | rc_free (self->rc); |
|
|
1297 | Safefree (self); |
1393 | delete self; |
1298 | |
1394 | |
1299 | void |
1395 | void |
1300 | set_text (DC::Layout self, SV *text_) |
1396 | set_text (DC::Layout self, SV *text_) |
1301 | CODE: |
1397 | CODE: |
1302 | { |
1398 | { |
… | |
… | |
1428 | |
1524 | |
1429 | void |
1525 | void |
1430 | set_height (DC::Layout self, int base_height) |
1526 | set_height (DC::Layout self, int base_height) |
1431 | CODE: |
1527 | CODE: |
1432 | if (self->base_height != base_height) |
1528 | if (self->base_height != base_height) |
1433 | { |
1529 | { |
1434 | self->base_height = base_height; |
1530 | self->base_height = base_height; |
1435 | layout_update_font (self); |
1531 | layout_update_font (self); |
1436 | } |
1532 | } |
1437 | |
1533 | |
1438 | void |
1534 | void |
… | |
… | |
1556 | } |
1652 | } |
1557 | |
1653 | |
1558 | void |
1654 | void |
1559 | render (DC::Layout self, float x, float y, int flags = 0) |
1655 | render (DC::Layout self, float x, float y, int flags = 0) |
1560 | CODE: |
1656 | CODE: |
1561 | rc_clear (self->rc); |
1657 | self->rc.clear (); |
1562 | pango_opengl_render_layout_subpixel ( |
1658 | pango_opengl_render_layout_subpixel ( |
1563 | self->pl, |
1659 | self->pl, |
1564 | self->rc, |
1660 | &self->rc, |
1565 | x * PANGO_SCALE, y * PANGO_SCALE, |
1661 | x * PANGO_SCALE, y * PANGO_SCALE, |
1566 | self->r, self->g, self->b, self->a, |
1662 | self->r, self->g, self->b, self->a, |
1567 | flags |
1663 | flags |
1568 | ); |
1664 | ); |
1569 | // we assume that context_change actually clears/frees stuff |
1665 | // we assume that context_change actually clears/frees stuff |
… | |
… | |
1580 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1676 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1581 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1677 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1582 | glEnable (GL_ALPHA_TEST); |
1678 | glEnable (GL_ALPHA_TEST); |
1583 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1679 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1584 | |
1680 | |
1585 | rc_draw (self->rc); |
1681 | self->rc.draw (); |
1586 | |
1682 | |
1587 | glDisable (GL_ALPHA_TEST); |
1683 | glDisable (GL_ALPHA_TEST); |
1588 | glDisable (GL_BLEND); |
1684 | glDisable (GL_BLEND); |
1589 | glDisable (GL_TEXTURE_2D); |
1685 | glDisable (GL_TEXTURE_2D); |
1590 | } |
1686 | } |
… | |
… | |
1670 | void |
1766 | void |
1671 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
1767 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
1672 | PROTOTYPE: @ |
1768 | PROTOTYPE: @ |
1673 | CODE: |
1769 | CODE: |
1674 | { |
1770 | { |
|
|
1771 | glEnable (GL_BLEND); |
|
|
1772 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1675 | glEnable (GL_TEXTURE_2D); |
1773 | glEnable (GL_TEXTURE_2D); |
1676 | glEnable (GL_BLEND); |
|
|
1677 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1678 | glBindTexture (GL_TEXTURE_2D, name1); |
1774 | glBindTexture (GL_TEXTURE_2D, name1); |
1679 | |
1775 | |
1680 | glColor3f (intensity, intensity, intensity); |
1776 | glColor3f (intensity, intensity, intensity); |
1681 | glPushMatrix (); |
1777 | glPushMatrix (); |
1682 | glScalef (1./3, 1./3, 1.); |
1778 | glScalef (1./3, 1./3, 1.); |
… | |
… | |
1697 | glBindTexture (GL_TEXTURE_2D, name2); |
1793 | glBindTexture (GL_TEXTURE_2D, name2); |
1698 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
1794 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
1699 | |
1795 | |
1700 | /* rgb == rgb(glcolor) */ |
1796 | /* rgb == rgb(glcolor) */ |
1701 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
1797 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
1702 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_CONSTANT); |
1798 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
1703 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
1799 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
1704 | |
1800 | |
1705 | /* alpha = interpolate t0, t1 by env_alpha */ |
1801 | /* alpha = interpolate t0, t1 by env_alpha */ |
1706 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
1802 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
1707 | |
1803 | |
… | |
… | |
1802 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1898 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1803 | |
1899 | |
1804 | PROTOTYPES: DISABLE |
1900 | PROTOTYPES: DISABLE |
1805 | |
1901 | |
1806 | DC::Map |
1902 | DC::Map |
1807 | new (SV *class) |
1903 | new (SV *klass) |
1808 | CODE: |
1904 | CODE: |
1809 | New (0, RETVAL, 1, struct map); |
1905 | New (0, RETVAL, 1, mapgrid); |
1810 | RETVAL->x = 0; |
1906 | RETVAL->x = 0; |
1811 | RETVAL->y = 0; |
1907 | RETVAL->y = 0; |
1812 | RETVAL->w = 0; |
1908 | RETVAL->w = 0; |
1813 | RETVAL->h = 0; |
1909 | RETVAL->h = 0; |
1814 | RETVAL->ox = 0; |
1910 | RETVAL->ox = 0; |
… | |
… | |
1851 | |
1947 | |
1852 | void |
1948 | void |
1853 | set_smooth (DC::Map self, int face, int smooth, int level) |
1949 | set_smooth (DC::Map self, int face, int smooth, int level) |
1854 | CODE: |
1950 | CODE: |
1855 | { |
1951 | { |
1856 | tileid texid; |
1952 | tileid texid; |
1857 | maptex *tex; |
1953 | maptex *tex; |
1858 | |
1954 | |
1859 | if (face < 0 || face >= self->faces) |
1955 | if (face < 0 || face >= self->faces) |
1860 | return; |
1956 | return; |
1861 | |
1957 | |
1862 | if (smooth < 0 || smooth >= self->faces) |
1958 | if (smooth < 0 || smooth >= self->faces) |
1863 | return; |
1959 | return; |
1864 | |
1960 | |
1865 | texid = self->face2tile [face]; |
1961 | texid = self->face2tile [face]; |
1866 | |
1962 | |
1867 | if (!texid) |
1963 | if (!texid) |
1868 | return; |
1964 | return; |
1869 | |
1965 | |
1870 | tex = self->tex + texid; |
1966 | tex = self->tex + texid; |
… | |
… | |
1903 | } |
1999 | } |
1904 | |
2000 | |
1905 | void |
2001 | void |
1906 | expire_textures (DC::Map self, int texid, int count) |
2002 | expire_textures (DC::Map self, int texid, int count) |
1907 | PPCODE: |
2003 | PPCODE: |
1908 | for (; texid < self->texs && count; ++texid, --count) |
2004 | for (; texid < self->texs && count; ++texid, --count) |
1909 | { |
2005 | { |
1910 | maptex *tex = self->tex + texid; |
2006 | maptex *tex = self->tex + texid; |
1911 | |
2007 | |
1912 | if (tex->name) |
2008 | if (tex->name) |
1913 | { |
2009 | { |
… | |
… | |
1968 | self->y += MAP_EXTEND_Y; |
2064 | self->y += MAP_EXTEND_Y; |
1969 | } |
2065 | } |
1970 | } |
2066 | } |
1971 | |
2067 | |
1972 | SV * |
2068 | SV * |
1973 | map1a_update (DC::Map self, SV *data_, int extmap) |
2069 | map1a_update (DC::Map self, SV *data_) |
1974 | CODE: |
2070 | CODE: |
1975 | { |
2071 | { |
1976 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2072 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1977 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2073 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1978 | mapcell *cell; |
2074 | mapcell *cell; |
… | |
… | |
1999 | |
2095 | |
2000 | //TODO: don't trust server data to be in-range(!) |
2096 | //TODO: don't trust server data to be in-range(!) |
2001 | |
2097 | |
2002 | if (flags & 8) |
2098 | if (flags & 8) |
2003 | { |
2099 | { |
|
|
2100 | uint8_t ext, cmd; |
|
|
2101 | |
2004 | if (extmap) |
2102 | do |
2005 | { |
2103 | { |
2006 | uint8_t ext, cmd; |
2104 | ext = *data++; |
|
|
2105 | cmd = ext & 0x7f; |
2007 | |
2106 | |
2008 | do |
2107 | if (cmd < 4) |
|
|
2108 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2109 | else if (cmd == 5) // health |
2009 | { |
2110 | { |
2010 | ext = *data++; |
|
|
2011 | cmd = ext & 0x7f; |
|
|
2012 | |
|
|
2013 | if (cmd < 4) |
|
|
2014 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2015 | else if (cmd == 5) // health |
|
|
2016 | { |
|
|
2017 | cell->stat_width = 1; |
2111 | cell->stat_width = 1; |
2018 | cell->stat_hp = *data++; |
2112 | cell->stat_hp = *data++; |
2019 | } |
|
|
2020 | else if (cmd == 6) // monster width |
|
|
2021 | cell->stat_width = *data++ + 1; |
|
|
2022 | else if (cmd == 0x47) |
|
|
2023 | { |
|
|
2024 | if (*data == 1) cell->player = data [1]; |
|
|
2025 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2026 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2027 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2028 | |
|
|
2029 | data += *data + 1; |
|
|
2030 | } |
|
|
2031 | else if (cmd == 8) // cell flags |
|
|
2032 | cell->flags = *data++; |
|
|
2033 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2034 | data += *data + 1; |
|
|
2035 | else |
|
|
2036 | data++; |
|
|
2037 | } |
2113 | } |
2038 | while (ext & 0x80); |
2114 | else if (cmd == 6) // monster width |
|
|
2115 | cell->stat_width = *data++ + 1; |
|
|
2116 | else if (cmd == 0x47) |
|
|
2117 | { |
|
|
2118 | if (*data == 1) cell->player = data [1]; |
|
|
2119 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2120 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2121 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2122 | |
|
|
2123 | data += *data + 1; |
|
|
2124 | } |
|
|
2125 | else if (cmd == 8) // cell flags |
|
|
2126 | cell->flags = *data++; |
|
|
2127 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2128 | data += *data + 1; |
|
|
2129 | else |
|
|
2130 | data++; |
2039 | } |
2131 | } |
2040 | else |
2132 | while (ext & 0x80); |
2041 | cell->darkness = *data++ + 1; |
|
|
2042 | } |
2133 | } |
2043 | |
2134 | |
2044 | for (z = 0; z <= 2; ++z) |
2135 | for (z = 0; z <= 2; ++z) |
2045 | if (flags & (4 >> z)) |
2136 | if (flags & (4 >> z)) |
2046 | { |
2137 | { |
… | |
… | |
2094 | ? self->row + y |
2185 | ? self->row + y |
2095 | : 0; |
2186 | : 0; |
2096 | |
2187 | |
2097 | for (x = x0; x < x1; x++) |
2188 | for (x = x0; x < x1; x++) |
2098 | { |
2189 | { |
2099 | int r = 32, g = 32, b = 32, a = 192; |
2190 | unsigned int r = 32, g = 32, b = 32, a = 192; |
2100 | |
2191 | |
2101 | if (row && row->c0 <= x && x < row->c1) |
2192 | if (row && row->c0 <= x && x < row->c1) |
2102 | { |
2193 | { |
2103 | mapcell *cell = row->col + (x - row->c0); |
2194 | mapcell *cell = row->col + (x - row->c0); |
2104 | |
2195 | |
… | |
… | |
2106 | { |
2197 | { |
2107 | maptex tex = self->tex [cell->tile [z]]; |
2198 | maptex tex = self->tex [cell->tile [z]]; |
2108 | int a0 = 255 - tex.a; |
2199 | int a0 = 255 - tex.a; |
2109 | int a1 = tex.a; |
2200 | int a1 = tex.a; |
2110 | |
2201 | |
2111 | r = (r * a0 + tex.r * a1) / 255; |
2202 | r = div255 (r * a0 + tex.r * a1); |
2112 | g = (g * a0 + tex.g * a1) / 255; |
2203 | g = div255 (g * a0 + tex.g * a1); |
2113 | b = (b * a0 + tex.b * a1) / 255; |
2204 | b = div255 (b * a0 + tex.b * a1); |
2114 | a = (a * a0 + tex.a * a1) / 255; |
2205 | a = div255 (a * a0 + tex.a * a1); |
2115 | } |
2206 | } |
2116 | } |
2207 | } |
2117 | |
2208 | |
2118 | *map++ = (r ) |
2209 | *map++ = (r ) |
2119 | | (g << 8) |
2210 | | (g << 8) |
2120 | | (b << 16) |
2211 | | (b << 16) |
2121 | | (a << 24); |
2212 | | (a << 24); |
2122 | } |
2213 | } |
2123 | } |
2214 | } |
2124 | |
2215 | |
2125 | RETVAL = map_sv; |
2216 | RETVAL = map_sv; |
2126 | } |
2217 | } |
2127 | OUTPUT: |
2218 | OUTPUT: |
2128 | RETVAL |
2219 | RETVAL |
2129 | |
2220 | |
2130 | void |
2221 | void |
2131 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
2222 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
2132 | CODE: |
2223 | CODE: |
2133 | { |
2224 | { |
2134 | int x, y, z; |
2225 | int x, y, z; |
2135 | |
2226 | |
2136 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
2137 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
2138 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2227 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k), also, static! |
2139 | smooth_key skey; |
|
|
2140 | int pl_x, pl_y; |
2228 | int pl_x, pl_y; |
2141 | maptex pl_tex; |
2229 | maptex pl_tex; |
2142 | rc_t *rc = rc_alloc (); |
2230 | rc_t rc; |
2143 | rc_t *rc_ov = rc_alloc (); |
2231 | rc_t rc_ov; |
2144 | rc_key_t key; |
2232 | rc_key_t key; |
2145 | rc_array_t *arr; |
2233 | rc_t::array_t *arr; |
2146 | |
2234 | |
2147 | pl_tex.name = 0; |
2235 | pl_tex.name = 0; |
2148 | |
2236 | |
2149 | // that's current max. sorry. |
2237 | // that's current max. sorry. |
2150 | if (sw > 255) sw = 255; |
2238 | if (sw > 255) sw = 255; |
2151 | if (sh > 255) sh = 255; |
2239 | if (sh > 255) sh = 255; |
2152 | |
|
|
2153 | // clear key, in case of extra padding |
|
|
2154 | memset (&skey, 0, sizeof (skey)); |
|
|
2155 | |
2240 | |
2156 | memset (&key, 0, sizeof (key)); |
2241 | memset (&key, 0, sizeof (key)); |
2157 | key.r = 255; |
2242 | key.r = 255; |
2158 | key.g = 255; |
2243 | key.g = 255; |
2159 | key.b = 255; |
2244 | key.b = 255; |
… | |
… | |
2165 | my += self->y; |
2250 | my += self->y; |
2166 | |
2251 | |
2167 | // first pass: determine smooth_max |
2252 | // first pass: determine smooth_max |
2168 | // rather ugly, if you ask me |
2253 | // rather ugly, if you ask me |
2169 | // could also be stored inside mapcell and updated on change |
2254 | // could also be stored inside mapcell and updated on change |
2170 | memset (smooth_max, 0, sizeof (smooth_max)); |
2255 | memset (smooth_max, 0, sizeof (smooth_max[0]) * (sh + 1)); |
2171 | |
2256 | |
2172 | for (y = 0; y < sh; y++) |
2257 | for (y = 0; y < sh; y++) |
2173 | if (0 <= y + my && y + my < self->rows) |
2258 | if (0 <= y + my && y + my < self->rows) |
2174 | { |
2259 | { |
2175 | maprow *row = self->row + (y + my); |
2260 | maprow *row = self->row + (y + my); |
… | |
… | |
2190 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2275 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2191 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2276 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2192 | |
2277 | |
2193 | for (z = 0; z <= 2; z++) |
2278 | for (z = 0; z <= 2; z++) |
2194 | { |
2279 | { |
2195 | memset (smooth_level, 0, sizeof (smooth_level)); |
2280 | std::bitset<256> smooth_level; // one bit for every possible smooth level |
|
|
2281 | smooth_key skey; |
|
|
2282 | smooth_hash smooth; |
2196 | key.texname = -1; |
2283 | key.texname = -1; |
2197 | |
2284 | |
2198 | for (y = 0; y < sh; y++) |
2285 | for (y = 0; y < sh; y++) |
2199 | if (0 <= y + my && y + my < self->rows) |
2286 | if (0 <= y + my && y + my < self->rows) |
2200 | { |
2287 | { |
… | |
… | |
2217 | |
2304 | |
2218 | if (!tex.name) |
2305 | if (!tex.name) |
2219 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
2306 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
2220 | |
2307 | |
2221 | key.texname = tex.name; |
2308 | key.texname = tex.name; |
2222 | arr = rc_array (rc, &key); |
2309 | arr = &rc.array (key); |
2223 | } |
2310 | } |
2224 | |
2311 | |
2225 | px = (x + 1) * T - tex.w; |
2312 | px = (x + 1) * Th - tex.w; |
2226 | py = (y + 1) * T - tex.h; |
2313 | py = (y + 1) * Tw - tex.h; |
2227 | |
2314 | |
2228 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2315 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2229 | { |
2316 | { |
2230 | pl_x = px; |
2317 | pl_x = px; |
2231 | pl_y = py; |
2318 | pl_y = py; |
2232 | pl_tex = tex; |
2319 | pl_tex = tex; |
2233 | continue; |
2320 | continue; |
2234 | } |
2321 | } |
2235 | |
2322 | |
2236 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2323 | arr->t2f_v3f (0 , 0 , px , py , 0); |
2237 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2324 | arr->t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
2238 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2325 | arr->t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2239 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2326 | arr->t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
2240 | |
2327 | |
2241 | // update smooth hash |
2328 | // update smooth hash |
2242 | if (tex.smoothtile) |
2329 | if (tex.smoothtile) |
2243 | { |
2330 | { |
2244 | skey.tile = tex.smoothtile; |
2331 | skey.tile = tex.smoothtile; |
2245 | skey.level = tex.smoothlevel; |
2332 | skey.level = tex.smoothlevel; |
2246 | |
2333 | |
2247 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
2334 | smooth_level[tex.smoothlevel] = 1; |
2248 | |
2335 | |
2249 | // add bits to current tile and all neighbours. skey.x|y is |
2336 | // add bits to current tile and all neighbours. skey.x|y is |
2250 | // shifted +1|+1 so we always stay positive. |
2337 | // shifted +1|+1 so we always stay positive. |
2251 | |
2338 | |
2252 | // bits is ___n cccc CCCC bbbb |
2339 | // bits is ___n cccc CCCC bbbb |
… | |
… | |
2260 | |
2347 | |
2261 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2348 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2262 | // ·· ·· ·┏ ┓· |
2349 | // ·· ·· ·┏ ┓· |
2263 | |
2350 | |
2264 | // full tile |
2351 | // full tile |
2265 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
2352 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000); |
2266 | |
2353 | |
2267 | // borders |
2354 | // borders |
2268 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
2355 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091); |
2269 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
2356 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032); |
2270 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
2357 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064); |
2271 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
2358 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8); |
2272 | |
2359 | |
2273 | // corners |
2360 | // corners |
2274 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2361 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100); |
2275 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2362 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200); |
2276 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2363 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
2277 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2364 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
2278 | } |
2365 | } |
2279 | } |
2366 | } |
2280 | |
2367 | |
2281 | if (expect_false (z == 2) && expect_false (cell->flags)) |
2368 | if (expect_false (z == 2) && expect_false (cell->flags)) |
2282 | { |
2369 | { |
2283 | // overlays such as the speech bubble, probably more to come |
2370 | // overlays such as the speech bubble, probably more to come |
2284 | if (cell->flags & 1) |
2371 | if (cell->flags & 1) |
2285 | { |
2372 | { |
2286 | rc_key_t key_ov = key; |
2373 | rc_key_t key_ov = key; |
2287 | maptex tex = self->tex [TEXID_SPEECH]; |
2374 | maptex tex = self->tex[TEXID_SPEECH]; |
2288 | rc_array_t *arr; |
|
|
2289 | int px = x * T + T * 2 / 32; |
2375 | int px = x * Tw + Tw * 2 / 32; |
2290 | int py = y * T - T * 6 / 32; |
2376 | int py = y * Th - Th * 6 / 32; |
2291 | |
2377 | |
2292 | key_ov.texname = tex.name; |
2378 | key_ov.texname = tex.name; |
2293 | arr = rc_array (rc_ov, &key_ov); |
2379 | rc_t::array_t &arr = rc_ov.array (key_ov); |
2294 | |
2380 | |
2295 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2381 | arr.t2f_v3f (0 , 0 , px , py , 0); |
2296 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
2382 | arr.t2f_v3f (0 , tex.t, px , py + Th, 0); |
2297 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
2383 | arr.t2f_v3f (tex.s, tex.t, px + Tw, py + Th, 0); |
2298 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
2384 | arr.t2f_v3f (tex.s, 0 , px + Tw, py , 0); |
2299 | } |
2385 | } |
2300 | } |
2386 | } |
2301 | } |
2387 | } |
2302 | } |
2388 | } |
2303 | |
2389 | |
2304 | rc_draw (rc); |
2390 | rc.draw (); |
2305 | rc_clear (rc); |
2391 | rc.clear (); |
2306 | |
2392 | |
2307 | // go through all smoothlevels, lowest to highest, then draw. |
2393 | // go through all smoothlevels, lowest to highest, then draw. |
2308 | // this is basically counting sort |
2394 | // this is basically counting sort |
2309 | { |
2395 | { |
2310 | int w, b; |
2396 | int w, b; |
2311 | |
2397 | |
2312 | glEnable (GL_TEXTURE_2D); |
2398 | glEnable (GL_TEXTURE_2D); |
2313 | glBegin (GL_QUADS); |
2399 | glBegin (GL_QUADS); |
2314 | for (w = 0; w < 256 / 32; ++w) |
2400 | for (int level = 0; level < smooth_level.size (); ++level) |
|
|
2401 | if (smooth_level[level]) |
|
|
2402 | for (auto &&it = smooth.begin (); it != smooth.end (); ++it) |
2315 | { |
2403 | { |
2316 | uint32_t smask = smooth_level [w]; |
2404 | smooth_key &skey = it->first; |
2317 | if (smask) |
2405 | IV bits = it->second; |
2318 | for (b = 0; b < 32; ++b) |
2406 | |
2319 | if (smask & (((uint32_t)1) << b)) |
2407 | if (!(bits & 0x1000) |
|
|
2408 | && skey.level == level |
|
|
2409 | && level > smooth_max [skey.x][skey.y]) |
2320 | { |
2410 | { |
2321 | int level = (w << 5) | b; |
2411 | maptex tex = self->tex [skey.tile]; |
|
|
2412 | int px = (((int)skey.x) - 1) * Tw; |
|
|
2413 | int py = (((int)skey.y) - 1) * Th; |
|
|
2414 | int border = bits & 15; |
|
|
2415 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2416 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2417 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2418 | |
2322 | HE *he; |
2419 | if (tex.name) |
2323 | |
|
|
2324 | hv_iterinit (smooth); |
|
|
2325 | while ((he = hv_iternext (smooth))) |
|
|
2326 | { |
2420 | { |
2327 | smooth_key *skey = (smooth_key *)HeKEY (he); |
2421 | // this time avoiding texture state changes |
2328 | IV bits = SvIVX (HeVAL (he)); |
2422 | // save gobs of state changes. |
2329 | |
2423 | if (key.texname != tex.name) |
2330 | if (!(bits & 0x1000) |
|
|
2331 | && skey->level == level |
|
|
2332 | && level > smooth_max [skey->x][skey->y]) |
|
|
2333 | { |
2424 | { |
2334 | maptex tex = self->tex [skey->tile]; |
|
|
2335 | int px = (((int)skey->x) - 1) * T; |
|
|
2336 | int py = (((int)skey->y) - 1) * T; |
|
|
2337 | int border = bits & 15; |
|
|
2338 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2339 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2340 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2341 | |
|
|
2342 | if (tex.name) |
|
|
2343 | { |
|
|
2344 | // this time avoiding texture state changes |
|
|
2345 | // save gobs of state changes. |
|
|
2346 | if (key.texname != tex.name) |
|
|
2347 | { |
|
|
2348 | self->tex [skey->tile].unused = 0; |
2425 | self->tex [skey.tile].unused = 0; |
2349 | |
2426 | |
2350 | glEnd (); |
2427 | glEnd (); |
2351 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2428 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2352 | glBegin (GL_QUADS); |
2429 | glBegin (GL_QUADS); |
2353 | } |
2430 | } |
2354 | |
2431 | |
2355 | if (border) |
2432 | if (border) |
2356 | { |
2433 | { |
2357 | float ox = border * dx; |
2434 | float ox = border * dx; |
2358 | |
2435 | |
2359 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2436 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2360 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
2437 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
2361 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
2438 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
2362 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
2439 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
2363 | } |
2440 | } |
2364 | |
2441 | |
2365 | if (corner) |
2442 | if (corner) |
2366 | { |
2443 | { |
2367 | float ox = corner * dx; |
2444 | float ox = corner * dx; |
2368 | |
2445 | |
2369 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2446 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2370 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
2447 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
2371 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
2448 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
2372 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
2449 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
2373 | } |
|
|
2374 | } |
|
|
2375 | } |
2450 | } |
2376 | } |
2451 | } |
2377 | } |
2452 | } |
2378 | } |
2453 | } |
2379 | |
2454 | |
2380 | glEnd (); |
2455 | glEnd (); |
2381 | glDisable (GL_TEXTURE_2D); |
2456 | glDisable (GL_TEXTURE_2D); |
2382 | key.texname = -1; |
2457 | key.texname = -1; |
2383 | } |
2458 | } |
2384 | |
|
|
2385 | hv_clear (smooth); |
|
|
2386 | } |
2459 | } |
2387 | |
2460 | |
2388 | if (pl_tex.name) |
2461 | if (pl_tex.name) |
2389 | { |
2462 | { |
2390 | maptex tex = pl_tex; |
2463 | maptex tex = pl_tex; |
2391 | int px = pl_x + sdx; |
2464 | int px = pl_x + sdx; |
2392 | int py = pl_y + sdy; |
2465 | int py = pl_y + sdy; |
2393 | |
2466 | |
2394 | key.texname = tex.name; |
2467 | key.texname = tex.name; |
2395 | arr = rc_array (rc, &key); |
2468 | rc_t::array_t &arr = rc.array (key); |
2396 | |
2469 | |
2397 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2470 | arr.t2f_v3f (0 , 0 , px , py , 0); |
2398 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
2471 | arr.t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
2399 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2472 | arr.t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
2400 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
2473 | arr.t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
2401 | |
2474 | |
2402 | rc_draw (rc); |
2475 | rc.draw (); |
2403 | } |
2476 | } |
2404 | |
2477 | |
2405 | rc_draw (rc_ov); |
2478 | rc_ov.draw (); |
2406 | rc_clear (rc_ov); |
2479 | rc_ov.clear (); |
2407 | |
2480 | |
2408 | glDisable (GL_BLEND); |
2481 | glDisable (GL_BLEND); |
2409 | rc_free (rc); |
|
|
2410 | rc_free (rc_ov); |
|
|
2411 | |
2482 | |
2412 | // top layer: overlays such as the health bar |
2483 | // top layer: overlays such as the health bar |
2413 | for (y = 0; y < sh; y++) |
2484 | for (y = 0; y < sh; y++) |
2414 | if (0 <= y + my && y + my < self->rows) |
2485 | if (0 <= y + my && y + my < self->rows) |
2415 | { |
2486 | { |
… | |
… | |
2418 | for (x = 0; x < sw; x++) |
2489 | for (x = 0; x < sw; x++) |
2419 | if (row->c0 <= x + mx && x + mx < row->c1) |
2490 | if (row->c0 <= x + mx && x + mx < row->c1) |
2420 | { |
2491 | { |
2421 | mapcell *cell = row->col + (x + mx - row->c0); |
2492 | mapcell *cell = row->col + (x + mx - row->c0); |
2422 | |
2493 | |
2423 | int px = x * T; |
2494 | int px = x * Tw; |
2424 | int py = y * T; |
2495 | int py = y * Th; |
2425 | |
2496 | |
2426 | if (expect_false (cell->player == player)) |
2497 | if (expect_false (cell->player == player)) |
2427 | { |
2498 | { |
2428 | px += sdx; |
2499 | px += sdx; |
2429 | py += sdy; |
2500 | py += sdy; |
2430 | } |
2501 | } |
2431 | |
2502 | |
2432 | if (cell->stat_hp) |
2503 | if (cell->stat_hp) |
2433 | { |
2504 | { |
2434 | int width = cell->stat_width * T; |
2505 | int width = cell->stat_width * Tw; |
2435 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2506 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
2436 | |
2507 | |
2437 | glColor3ub (0, 0, 0); |
2508 | glColor3ub (0, 0, 0); |
2438 | glRectf (px + 1, py - thick - 2, |
2509 | glRectf (px + 1, py - thick - 2, |
2439 | px + width - 1, py); |
2510 | px + width - 1, py); |
2440 | |
2511 | |
… | |
… | |
2520 | int x, y; |
2591 | int x, y; |
2521 | int sw1 = sw + 2; |
2592 | int sw1 = sw + 2; |
2522 | int sh1 = sh + 2; |
2593 | int sh1 = sh + 2; |
2523 | int sh3 = sh * 3; |
2594 | int sh3 = sh * 3; |
2524 | int sw3 = sw * 3; |
2595 | int sw3 = sw * 3; |
2525 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
|
|
2526 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
2596 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
2527 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2597 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
|
|
2598 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
|
|
2599 | memset (darkness1, 0, sw1*sh1); |
2528 | |
2600 | |
2529 | SvPOK_only (darkness3_sv); |
2601 | SvPOK_only (darkness3_sv); |
2530 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2602 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2531 | |
2603 | |
2532 | mx += self->x - 1; |
2604 | mx += self->x - 1; |
… | |
… | |
2658 | else |
2730 | else |
2659 | *data++ = 0; |
2731 | *data++ = 0; |
2660 | } |
2732 | } |
2661 | } |
2733 | } |
2662 | |
2734 | |
2663 | /* if size is w*h + 5 then no data has been found */ |
2735 | /* if size is w*h + 5 then no data has been found */ |
2664 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2736 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
2665 | { |
2737 | { |
2666 | SvPOK_only (data_sv); |
2738 | SvPOK_only (data_sv); |
2667 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2739 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2668 | } |
2740 | } |
2669 | |
2741 | |
2670 | RETVAL = data_sv; |
2742 | RETVAL = data_sv; |
2671 | } |
2743 | } |
2672 | OUTPUT: |
2744 | OUTPUT: |
2673 | RETVAL |
2745 | RETVAL |
2674 | |
2746 | |
2675 | void |
2747 | void |
… | |
… | |
2682 | STRLEN len; |
2754 | STRLEN len; |
2683 | uint8_t *data, *end; |
2755 | uint8_t *data, *end; |
2684 | |
2756 | |
2685 | len = SvLEN (data_sv); |
2757 | len = SvLEN (data_sv); |
2686 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2758 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
2687 | data = SvPVbyte_nolen (data_sv); |
2759 | data = (uint8_t *)SvPVbyte_nolen (data_sv); |
2688 | end = data + len + 8; |
2760 | end = data + len + 8; |
2689 | |
2761 | |
2690 | if (len < 5) |
2762 | if (len < 5) |
2691 | XSRETURN_EMPTY; |
2763 | XSRETURN_EMPTY; |
2692 | |
2764 | |
… | |
… | |
2753 | } |
2825 | } |
2754 | |
2826 | |
2755 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2827 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2756 | |
2828 | |
2757 | DC::RW |
2829 | DC::RW |
2758 | new (SV *class, SV *data_sv) |
2830 | new (SV *klass, SV *data_sv) |
2759 | CODE: |
2831 | CODE: |
2760 | { |
2832 | { |
2761 | STRLEN datalen; |
2833 | STRLEN datalen; |
2762 | char *data = SvPVbyte (data_sv, datalen); |
2834 | char *data = SvPVbyte (data_sv, datalen); |
2763 | |
2835 | |
… | |
… | |
2765 | } |
2837 | } |
2766 | OUTPUT: |
2838 | OUTPUT: |
2767 | RETVAL |
2839 | RETVAL |
2768 | |
2840 | |
2769 | DC::RW |
2841 | DC::RW |
2770 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
2842 | new_from_file (SV *klass, const char *path, const char *mode = "rb") |
2771 | CODE: |
2843 | CODE: |
2772 | RETVAL = SDL_RWFromFile (path, mode); |
2844 | RETVAL = SDL_RWFromFile (path, mode); |
2773 | OUTPUT: |
2845 | OUTPUT: |
2774 | RETVAL |
2846 | RETVAL |
2775 | |
2847 | |
… | |
… | |
2793 | if (RETVAL < 0) |
2865 | if (RETVAL < 0) |
2794 | { |
2866 | { |
2795 | RETVAL = Mix_GroupOldest (-1); |
2867 | RETVAL = Mix_GroupOldest (-1); |
2796 | |
2868 | |
2797 | if (RETVAL < 0) |
2869 | if (RETVAL < 0) |
|
|
2870 | { |
|
|
2871 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2872 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2873 | |
|
|
2874 | if (RETVAL < 0) |
2798 | XSRETURN_UNDEF; |
2875 | XSRETURN_UNDEF; |
2799 | |
2876 | } |
|
|
2877 | else |
2800 | Mix_HaltChannel (RETVAL); |
2878 | Mix_HaltChannel (RETVAL); |
2801 | } |
2879 | } |
2802 | |
2880 | |
2803 | Mix_UnregisterAllEffects (RETVAL); |
2881 | Mix_UnregisterAllEffects (RETVAL); |
2804 | Mix_Volume (RETVAL, 128); |
2882 | Mix_Volume (RETVAL, 128); |
2805 | } |
2883 | } |
… | |
… | |
2865 | |
2943 | |
2866 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2944 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2867 | |
2945 | |
2868 | PROTOTYPES: DISABLE |
2946 | PROTOTYPES: DISABLE |
2869 | |
2947 | |
|
|
2948 | void |
|
|
2949 | decoders () |
|
|
2950 | PPCODE: |
|
|
2951 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2952 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2953 | EXTEND (SP, num); |
|
|
2954 | for (i = 0; i < num; ++i) |
|
|
2955 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2956 | #else |
|
|
2957 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2958 | #endif |
|
|
2959 | |
2870 | DC::MixChunk |
2960 | DC::MixChunk |
2871 | new (SV *class, DC::RW rwops) |
2961 | new (SV *klass, DC::RW rwops) |
2872 | CODE: |
2962 | CODE: |
2873 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2963 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2874 | OUTPUT: |
2964 | OUTPUT: |
2875 | RETVAL |
2965 | RETVAL |
2876 | |
2966 | |
… | |
… | |
2906 | OUTPUT: |
2996 | OUTPUT: |
2907 | RETVAL |
2997 | RETVAL |
2908 | |
2998 | |
2909 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2999 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2910 | |
3000 | |
|
|
3001 | void |
|
|
3002 | decoders () |
|
|
3003 | PPCODE: |
|
|
3004 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
3005 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
3006 | EXTEND (SP, num); |
|
|
3007 | for (i = 0; i < num; ++i) |
|
|
3008 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
3009 | #else |
|
|
3010 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
3011 | #endif |
|
|
3012 | |
2911 | int |
3013 | int |
2912 | volume (int volume = -1) |
3014 | volume (int volume = -1) |
2913 | PROTOTYPE: ;$ |
3015 | PROTOTYPE: ;$ |
2914 | CODE: |
3016 | CODE: |
2915 | if (items > 0) |
3017 | if (items > 0) |
… | |
… | |
2926 | void |
3028 | void |
2927 | halt () |
3029 | halt () |
2928 | CODE: |
3030 | CODE: |
2929 | Mix_HaltMusic (); |
3031 | Mix_HaltMusic (); |
2930 | |
3032 | |
|
|
3033 | int |
|
|
3034 | playing () |
|
|
3035 | CODE: |
|
|
3036 | RETVAL = Mix_PlayingMusic (); |
|
|
3037 | OUTPUT: |
|
|
3038 | RETVAL |
|
|
3039 | |
2931 | DC::MixMusic |
3040 | DC::MixMusic |
2932 | new (SV *class, DC::RW rwops) |
3041 | new (SV *klass, DC::RW rwops) |
2933 | CODE: |
3042 | CODE: |
2934 | RETVAL = Mix_LoadMUS_RW (rwops); |
3043 | RETVAL = Mix_LoadMUS_RW (rwops); |
2935 | OUTPUT: |
3044 | OUTPUT: |
2936 | RETVAL |
3045 | RETVAL |
2937 | |
3046 | |
… | |
… | |
3074 | const_iv (GL_FUNC_SUBTRACT), |
3183 | const_iv (GL_FUNC_SUBTRACT), |
3075 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
3184 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
3076 | # undef const_iv |
3185 | # undef const_iv |
3077 | }; |
3186 | }; |
3078 | |
3187 | |
3079 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3188 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
3080 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3189 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
3081 | |
3190 | |
3082 | texture_av = newAV (); |
3191 | texture_av = newAV (); |
3083 | AvREAL_off (texture_av); |
3192 | AvREAL_off (texture_av); |
3084 | } |
3193 | } |
3085 | |
3194 | |
… | |
… | |
3090 | gl.BlendFuncSeparateEXT = 0; |
3199 | gl.BlendFuncSeparateEXT = 0; |
3091 | |
3200 | |
3092 | void |
3201 | void |
3093 | apple_nvidia_bug (int enable) |
3202 | apple_nvidia_bug (int enable) |
3094 | |
3203 | |
3095 | char * |
3204 | const char * |
3096 | gl_vendor () |
3205 | gl_vendor () |
3097 | CODE: |
3206 | CODE: |
3098 | RETVAL = (char *)glGetString (GL_VENDOR); |
3207 | RETVAL = (const char *)glGetString (GL_VENDOR); |
3099 | OUTPUT: |
3208 | OUTPUT: |
3100 | RETVAL |
3209 | RETVAL |
3101 | |
3210 | |
3102 | char * |
3211 | const char * |
3103 | gl_version () |
3212 | gl_version () |
3104 | CODE: |
3213 | CODE: |
3105 | RETVAL = (char *)glGetString (GL_VERSION); |
3214 | RETVAL = (const char *)glGetString (GL_VERSION); |
3106 | OUTPUT: |
3215 | OUTPUT: |
3107 | RETVAL |
3216 | RETVAL |
3108 | |
3217 | |
3109 | char * |
3218 | const char * |
3110 | gl_extensions () |
3219 | gl_extensions () |
3111 | CODE: |
3220 | CODE: |
3112 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3221 | RETVAL = (const char *)glGetString (GL_EXTENSIONS); |
3113 | OUTPUT: |
3222 | OUTPUT: |
3114 | RETVAL |
3223 | RETVAL |
3115 | |
3224 | |
3116 | const char *glGetString (GLenum pname) |
3225 | const char *glGetString (GLenum pname) |
|
|
3226 | CODE: |
|
|
3227 | RETVAL = (const char *)glGetString (pname); |
|
|
3228 | OUTPUT: |
|
|
3229 | RETVAL |
3117 | |
3230 | |
3118 | GLint glGetInteger (GLenum pname) |
3231 | GLint glGetInteger (GLenum pname) |
3119 | CODE: |
3232 | CODE: |
3120 | glGetIntegerv (pname, &RETVAL); |
3233 | glGetIntegerv (pname, &RETVAL); |
3121 | OUTPUT: |
3234 | OUTPUT: |
… | |
… | |
3128 | RETVAL |
3241 | RETVAL |
3129 | |
3242 | |
3130 | int glGetError () |
3243 | int glGetError () |
3131 | |
3244 | |
3132 | void glFinish () |
3245 | void glFinish () |
|
|
3246 | |
|
|
3247 | void glFlush () |
3133 | |
3248 | |
3134 | void glClear (int mask) |
3249 | void glClear (int mask) |
3135 | |
3250 | |
3136 | void glClearColor (float r, float g, float b, float a = 1.0) |
3251 | void glClearColor (float r, float g, float b, float a = 1.0) |
3137 | PROTOTYPE: @ |
3252 | PROTOTYPE: @ |
… | |
… | |
3322 | |
3437 | |
3323 | void |
3438 | void |
3324 | find_widget (SV *self, NV x, NV y) |
3439 | find_widget (SV *self, NV x, NV y) |
3325 | PPCODE: |
3440 | PPCODE: |
3326 | { |
3441 | { |
3327 | if (within_widget (self, x, y)) |
3442 | if (within_widget (self, x, y)) |
3328 | XPUSHs (self); |
3443 | XPUSHs (self); |
3329 | } |
3444 | } |
3330 | |
3445 | |
3331 | BOOT: |
3446 | BOOT: |
3332 | { |
3447 | { |
… | |
… | |
3340 | |
3455 | |
3341 | void |
3456 | void |
3342 | draw (SV *self) |
3457 | draw (SV *self) |
3343 | CODE: |
3458 | CODE: |
3344 | { |
3459 | { |
3345 | HV *hv; |
3460 | HV *hv; |
3346 | SV **svp; |
3461 | SV **svp; |
3347 | NV x, y, w, h; |
3462 | NV x, y, w, h; |
3348 | SV *draw_x_sv = GvSV (draw_x_gv); |
3463 | SV *draw_x_sv = GvSV (draw_x_gv); |
3349 | SV *draw_y_sv = GvSV (draw_y_gv); |
3464 | SV *draw_y_sv = GvSV (draw_y_gv); |
3350 | SV *draw_w_sv = GvSV (draw_w_gv); |
3465 | SV *draw_w_sv = GvSV (draw_w_gv); |
3351 | SV *draw_h_sv = GvSV (draw_h_gv); |
3466 | SV *draw_h_sv = GvSV (draw_h_gv); |