… | |
… | |
950 | ); |
950 | ); |
951 | |
951 | |
952 | if (RETVAL) |
952 | if (RETVAL) |
953 | { |
953 | { |
954 | av_clear (texture_av); |
954 | av_clear (texture_av); |
955 | |
|
|
956 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
957 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
955 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
958 | #include "glfunc.h" |
956 | #include "glfunc.h" |
959 | #undef GL_FUNC |
957 | #undef GL_FUNC |
960 | |
|
|
961 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
958 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
962 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
959 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
963 | } |
960 | } |
964 | } |
961 | } |
965 | OUTPUT: |
962 | OUTPUT: |
966 | RETVAL |
963 | RETVAL |
|
|
964 | |
|
|
965 | void |
|
|
966 | SDL_WM_SetCaption (const char *title, const char *icon) |
967 | |
967 | |
968 | void |
968 | void |
969 | SDL_GL_SwapBuffers () |
969 | SDL_GL_SwapBuffers () |
970 | |
970 | |
971 | char * |
971 | char * |