… | |
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15 | |
15 | |
16 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
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20 | #include "flat_hash_map.hpp" |
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21 | |
20 | #ifdef _WIN32 |
22 | #ifdef _WIN32 |
21 | # undef pipe |
23 | # undef pipe |
22 | // microsoft vs. C |
24 | // microsoft vs. C |
23 | # define sqrtf(x) sqrt(x) |
25 | # define sqrtf(x) sqrt(x) |
24 | # define roundf(x) (int)(x) |
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25 | # define atan2f(x,y) atan2(x,y) |
26 | # define atan2f(x,y) atan2(x,y) |
26 | # define M_PI 3.14159265f |
27 | # define M_PI 3.14159265f |
27 | #endif |
28 | #endif |
28 | |
29 | |
29 | #include <assert.h> |
30 | #include <cassert> |
30 | #include <math.h> |
31 | #include <cmath> |
31 | #include <string.h> |
32 | #include <cstring> |
32 | #include <stdio.h> |
33 | #include <cstdio> |
33 | #include <stdlib.h> |
34 | #include <cstdlib> |
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35 | |
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36 | #include <utility> |
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37 | #include <bitset> |
34 | |
38 | |
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
39 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
36 | |
40 | |
37 | #include <SDL.h> |
41 | #include <SDL.h> |
38 | #include <SDL_thread.h> |
42 | #include <SDL_thread.h> |
39 | #include <SDL_endian.h> |
43 | #include <SDL_endian.h> |
40 | #include <SDL_image.h> |
44 | #include <SDL_image.h> |
41 | #include <SDL_mixer.h> |
45 | #include <SDL_mixer.h> |
42 | #include <SDL_opengl.h> |
46 | #include <SDL_opengl.h> |
43 | |
47 | |
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48 | /* work around os x broken headers */ |
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49 | #ifdef __MACOSX__ |
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50 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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51 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
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52 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
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53 | #endif |
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54 | |
44 | #define PANGO_ENABLE_BACKEND |
55 | #define PANGO_ENABLE_BACKEND |
45 | #define G_DISABLE_CAST_CHECKS |
56 | #define G_DISABLE_CAST_CHECKS |
46 | |
57 | |
47 | #include <glib/gmacros.h> |
58 | #include <glib.h> |
48 | |
59 | |
49 | #include <pango/pango.h> |
60 | #include <pango/pango.h> |
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61 | |
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62 | #ifndef PANGO_VERSION_CHECK |
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63 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
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64 | #endif |
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65 | |
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66 | #if !PANGO_VERSION_CHECK (1, 15, 2) |
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67 | # define pango_layout_get_line_readonly pango_layout_get_line |
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68 | # define pango_layout_get_lines_readonly pango_layout_get_lines |
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69 | # define pango_layout_iter_get_line_readonly pango_layout_iter_get_line |
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70 | # define pango_layout_iter_get_run_readonly pango_layout_iter_get_run |
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71 | #endif |
50 | |
72 | |
51 | #ifndef _WIN32 |
73 | #ifndef _WIN32 |
52 | # include <sys/types.h> |
74 | # include <sys/types.h> |
53 | # include <sys/socket.h> |
75 | # include <sys/socket.h> |
54 | # include <netinet/in.h> |
76 | # include <netinet/in.h> |
55 | # include <netinet/tcp.h> |
77 | # include <netinet/tcp.h> |
56 | # include <inttypes.h> |
78 | # include <inttypes.h> |
57 | #endif |
79 | #endif |
58 | |
80 | |
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81 | #if __GNUC__ >= 4 |
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82 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
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83 | #else |
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84 | # define expect(expr,value) (expr) |
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85 | #endif |
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86 | |
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87 | #define expect_false(expr) expect ((expr) != 0, 0) |
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88 | #define expect_true(expr) expect ((expr) != 0, 1) |
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89 | |
59 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
90 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
60 | |
91 | |
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92 | /* this is used as fow flag as well, so has to have a different value */ |
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93 | /* then anything that is computed by incoming darkness */ |
61 | #define FOW_DARKNESS 32 |
94 | #define FOW_DARKNESS 50 |
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95 | #define DARKNESS_ADJUST(n) (n) |
62 | |
96 | |
63 | #define MAP_EXTEND_X 32 |
97 | #define MAP_EXTEND_X 32 |
64 | #define MAP_EXTEND_Y 512 |
98 | #define MAP_EXTEND_Y 512 |
65 | |
99 | |
66 | #define MIN_FONT_HEIGHT 10 |
100 | #define MIN_FONT_HEIGHT 10 |
67 | |
101 | |
68 | #if 0 |
102 | /* mask out modifiers we are not interested in */ |
69 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
103 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
70 | #else |
104 | |
71 | # define PARACHUTE 0 |
105 | #define KMOD_LRAM 0x10000 // our extension |
72 | #endif |
106 | |
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107 | #define TEXID_SPEECH 1 |
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108 | #define TEXID_NOFACE 2 |
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109 | |
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110 | static char * |
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111 | fast_sv_grow (SV *sv, STRLEN need) |
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112 | { |
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113 | STRLEN len = SvLEN (sv); |
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114 | STRLEN want = SvCUR (sv) + need; |
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115 | |
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116 | if (expect_false (len < want)) |
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117 | { |
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118 | do |
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119 | len *= 2; |
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120 | while (len < want); |
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121 | |
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122 | sv_grow (sv, len); |
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123 | } |
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124 | |
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125 | SvCUR_set (sv, want); |
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126 | return SvEND (sv) - need; |
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127 | } |
73 | |
128 | |
74 | static AV *texture_av; |
129 | static AV *texture_av; |
75 | |
130 | |
76 | static struct |
131 | static struct |
77 | { |
132 | { |
… | |
… | |
134 | { |
189 | { |
135 | GSList *attrs = run->item->analysis.extra_attrs; |
190 | GSList *attrs = run->item->analysis.extra_attrs; |
136 | |
191 | |
137 | while (attrs) |
192 | while (attrs) |
138 | { |
193 | { |
139 | PangoAttribute *attr = attrs->data; |
194 | PangoAttribute *attr = (PangoAttribute *)attrs->data; |
140 | |
195 | |
141 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
196 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
142 | return 1; |
197 | return 1; |
143 | |
198 | |
144 | attrs = attrs->next; |
199 | attrs = attrs->next; |
145 | } |
200 | } |
146 | |
201 | |
147 | return 0; |
202 | return 0; |
148 | } |
203 | } |
149 | |
204 | |
150 | typedef struct cf_layout { |
205 | struct cf_layout { |
151 | PangoLayout *pl; |
206 | PangoLayout *pl; |
152 | float r, g, b, a; // default color for rgba mode |
207 | float r, g, b, a; // default color for rgba mode |
153 | int base_height; |
208 | int base_height; |
154 | DC__Font font; |
209 | DC__Font font; |
155 | rc_t *rc; |
210 | rc_t rc; |
156 | } *DC__Layout; |
211 | }; |
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212 | |
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213 | typedef cf_layout *DC__Layout; |
157 | |
214 | |
158 | static DC__Font default_font; |
215 | static DC__Font default_font; |
159 | static PangoContext *opengl_context; |
216 | static PangoContext *opengl_context; |
160 | static PangoFontMap *opengl_fontmap; |
217 | static PangoFontMap *opengl_fontmap; |
161 | |
218 | |
162 | static void |
219 | static void |
163 | substitute_func (FcPattern *pattern, gpointer data) |
220 | substitute_func (FcPattern *pattern, gpointer data) |
164 | { |
221 | { |
165 | FcPatternAddBool (pattern, FC_HINTING, 1); |
222 | FcPatternAddBool (pattern, FC_HINTING, 1); |
166 | #ifdef FC_HINT_STYLE |
223 | #ifdef FC_HINT_STYLE |
167 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
224 | FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
168 | #endif |
225 | #endif |
169 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
226 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
170 | } |
227 | } |
171 | |
228 | |
172 | static void |
229 | static void |
173 | layout_update_font (DC__Layout self) |
230 | layout_update_font (DC__Layout self) |
174 | { |
231 | { |
175 | /* use a random scale factor to account for unknown descenders, 0.8 works |
232 | /* use a random scale factor to account for unknown descenders, 0.8 works |
176 | * reasonably well with bitstream vera |
233 | * reasonably well with dejavu/bistream fonts |
177 | */ |
234 | */ |
178 | PangoFontDescription *font = self->font ? self->font : default_font; |
235 | PangoFontDescription *font = self->font ? self->font : default_font; |
179 | |
236 | |
180 | pango_font_description_set_absolute_size (font, |
237 | pango_font_description_set_absolute_size (font, |
181 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
238 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
… | |
… | |
202 | } |
259 | } |
203 | |
260 | |
204 | typedef uint16_t tileid; |
261 | typedef uint16_t tileid; |
205 | typedef uint16_t faceid; |
262 | typedef uint16_t faceid; |
206 | |
263 | |
207 | typedef struct { |
264 | struct maptex |
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265 | { |
208 | GLuint name; |
266 | GLuint name; |
209 | int w, h; |
267 | int w, h; |
210 | float s, t; |
268 | float s, t; |
211 | uint8_t r, g, b, a; |
269 | uint8_t r, g, b, a; |
212 | tileid smoothtile; |
270 | tileid smoothtile; |
213 | uint8_t smoothlevel; |
271 | uint8_t smoothlevel; |
214 | } maptex; |
272 | uint8_t unused; /* set to zero on use */ |
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273 | }; |
215 | |
274 | |
216 | typedef struct { |
275 | struct mapcell |
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276 | { |
217 | uint32_t player; |
277 | uint32_t player; |
218 | tileid tile[3]; |
278 | tileid tile[3]; |
219 | uint16_t darkness; |
279 | uint16_t darkness; |
220 | uint8_t stat_width, stat_hp, flags, smoothmax; |
280 | uint8_t stat_width, stat_hp, flags, smoothmax; |
221 | } mapcell; |
281 | }; |
222 | |
282 | |
223 | typedef struct { |
283 | struct maprow |
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284 | { |
224 | int32_t c0, c1; |
285 | int32_t c0, c1; |
225 | mapcell *col; |
286 | mapcell *col; |
226 | } maprow; |
287 | }; |
227 | |
288 | |
228 | typedef struct map { |
289 | struct mapgrid { |
229 | int x, y, w, h; |
290 | int x, y, w, h; |
230 | int ox, oy; /* offset to virtual global coordinate system */ |
291 | int ox, oy; /* offset to virtual global coordinate system */ |
231 | int faces; tileid *face2tile; // [faceid] |
292 | std::vector<tileid> tile; |
232 | int texs; maptex *tex; // [tileid] |
293 | std::vector<maptex> tex; |
233 | |
294 | |
234 | int32_t rows; |
295 | int32_t rows; |
235 | maprow *row; |
296 | maprow *row; |
236 | } *DC__Map; |
297 | |
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298 | ~mapgrid () |
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299 | { |
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300 | clear_cells (); |
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301 | } |
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302 | |
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303 | void clear_cells (); |
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304 | }; |
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305 | |
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306 | typedef mapgrid *DC__Map; |
237 | |
307 | |
238 | static char * |
308 | static char * |
239 | prepend (char *ptr, int sze, int inc) |
309 | prepend (char *ptr, int sze, int inc) |
240 | { |
310 | { |
241 | char *p; |
311 | char *p; |
… | |
… | |
258 | } |
328 | } |
259 | |
329 | |
260 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
330 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
261 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
331 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
262 | |
332 | |
263 | static void |
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264 | need_facenum (struct map *self, faceid face) |
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265 | { |
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266 | while (self->faces <= face) |
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267 | { |
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268 | Append (tileid, self->face2tile, self->faces, self->faces); |
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269 | self->faces *= 2; |
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270 | } |
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271 | } |
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272 | |
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273 | static void |
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274 | need_texid (struct map *self, int texid) |
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275 | { |
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276 | while (self->texs <= texid) |
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277 | { |
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278 | Append (maptex, self->tex, self->texs, self->texs); |
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279 | self->texs *= 2; |
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280 | } |
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281 | } |
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282 | |
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283 | static maprow * |
333 | static maprow * |
284 | map_get_row (DC__Map self, int y) |
334 | map_get_row (mapgrid *self, int y) |
285 | { |
335 | { |
286 | if (0 > y) |
336 | if (0 > y) |
287 | { |
337 | { |
288 | int extend = - y + MAP_EXTEND_Y; |
338 | int extend = - y + MAP_EXTEND_Y; |
289 | Prepend (maprow, self->row, self->rows, extend); |
339 | Prepend (maprow, self->row, self->rows, extend); |
… | |
… | |
327 | |
377 | |
328 | return row->col + (x - row->c0); |
378 | return row->col + (x - row->c0); |
329 | } |
379 | } |
330 | |
380 | |
331 | static mapcell * |
381 | static mapcell * |
332 | map_get_cell (DC__Map self, int x, int y) |
382 | map_get_cell (mapgrid *self, int x, int y) |
333 | { |
383 | { |
334 | return row_get_cell (map_get_row (self, y), x); |
384 | return row_get_cell (map_get_row (self, y), x); |
335 | } |
385 | } |
336 | |
386 | |
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387 | void mapgrid::clear_cells () |
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388 | { |
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389 | int r; |
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390 | |
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391 | for (r = 0; r < rows; r++) |
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392 | Safefree (row[r].col); |
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393 | |
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394 | Safefree (row); |
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395 | |
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396 | x = 0; |
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397 | y = 0; |
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398 | ox = 0; |
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399 | oy = 0; |
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400 | row = 0; |
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401 | rows = 0; |
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402 | } |
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403 | |
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404 | #define CELL_CLEAR(cell) \ |
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405 | do { \ |
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406 | if ((cell)->player) \ |
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407 | (cell)->tile [2] = 0; \ |
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408 | (cell)->darkness = 0; \ |
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409 | (cell)->stat_hp = 0; \ |
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410 | (cell)->flags = 0; \ |
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411 | (cell)->player = 0; \ |
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412 | } while (0) |
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413 | |
337 | static void |
414 | static void |
338 | map_clear (DC__Map self) |
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339 | { |
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340 | int r; |
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341 | |
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342 | for (r = 0; r < self->rows; r++) |
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343 | Safefree (self->row[r].col); |
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344 | |
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345 | Safefree (self->row); |
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346 | |
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347 | self->x = 0; |
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348 | self->y = 0; |
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349 | self->ox = 0; |
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350 | self->oy = 0; |
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351 | self->row = 0; |
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352 | self->rows = 0; |
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353 | } |
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354 | |
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355 | static void |
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356 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
415 | map_blank (mapgrid *self, int x0, int y0, int w, int h) |
357 | { |
416 | { |
358 | int x, y; |
417 | int x, y; |
359 | maprow *row; |
418 | maprow *row; |
360 | mapcell *cell; |
419 | mapcell *cell; |
361 | |
420 | |
… | |
… | |
373 | if (x >= row->c1) |
432 | if (x >= row->c1) |
374 | break; |
433 | break; |
375 | |
434 | |
376 | cell = row->col + x - row->c0; |
435 | cell = row->col + x - row->c0; |
377 | |
436 | |
378 | cell->darkness = 0; |
437 | CELL_CLEAR (cell); |
379 | cell->stat_hp = 0; |
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380 | cell->flags = 0; |
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381 | cell->player = 0; |
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382 | } |
438 | } |
383 | } |
439 | } |
384 | } |
440 | } |
385 | |
441 | |
386 | typedef struct { |
442 | struct smooth_key |
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443 | { |
387 | tileid tile; |
444 | tileid tile; |
388 | uint8_t x, y, level; |
445 | uint8_t x, y, level; |
389 | } smooth_key; |
446 | |
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447 | bool operator == (const smooth_key &o) const |
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448 | { |
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449 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
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450 | } |
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451 | }; |
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452 | |
|
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453 | typedef ska::flat_hash_map<smooth_key, IV> smooth_hash; |
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454 | |
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455 | namespace std { |
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456 | template <> |
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457 | struct hash<smooth_key> |
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458 | { |
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459 | size_t operator () (const smooth_key &v) const |
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460 | { |
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461 | return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24); |
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462 | } |
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463 | }; |
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464 | } |
390 | |
465 | |
391 | static void |
466 | static void |
392 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
467 | smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits) |
393 | { |
468 | { |
394 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
469 | auto &&it = h.find (key); |
395 | |
470 | |
396 | if (SvIOK (*sv)) |
471 | if (it == h.end ()) |
397 | SvIV_set (*sv, SvIVX (*sv) | bits); |
472 | h.insert (std::make_pair (key, bits)); |
398 | else |
473 | else |
399 | sv_setiv (*sv, bits); |
474 | it->second |= bits; |
400 | } |
475 | } |
401 | |
476 | |
402 | static void |
477 | static void |
403 | music_finished (void) |
478 | music_finished (void) |
404 | { |
479 | { |
… | |
… | |
421 | ev.code = 1; |
496 | ev.code = 1; |
422 | ev.data1 = (void *)(long)channel; |
497 | ev.data1 = (void *)(long)channel; |
423 | ev.data2 = 0; |
498 | ev.data2 = 0; |
424 | |
499 | |
425 | SDL_PushEvent ((SDL_Event *)&ev); |
500 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
501 | } |
|
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502 | |
|
|
503 | // approximately divide by 255 |
|
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504 | static unsigned int |
|
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505 | div255 (unsigned int n) |
|
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506 | { |
|
|
507 | return (n + (n >> 8)) >> 8; |
426 | } |
508 | } |
427 | |
509 | |
428 | static unsigned int |
510 | static unsigned int |
429 | minpot (unsigned int n) |
511 | minpot (unsigned int n) |
430 | { |
512 | { |
… | |
… | |
497 | if (!svp || !SvTRUE (*svp)) |
579 | if (!svp || !SvTRUE (*svp)) |
498 | return 0; |
580 | return 0; |
499 | |
581 | |
500 | return 1; |
582 | return 1; |
501 | } |
583 | } |
|
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584 | |
|
|
585 | /******************************************************************************/ |
|
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586 | |
|
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587 | /* process keyboard modifiers */ |
|
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588 | static int |
|
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589 | mod_munge (int mod) |
|
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590 | { |
|
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591 | mod &= MOD_MASK; |
|
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592 | |
|
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593 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
594 | mod |= KMOD_LRAM; |
|
|
595 | |
|
|
596 | return mod; |
|
|
597 | } |
|
|
598 | |
|
|
599 | static void |
|
|
600 | deliantra_main (SV *real_main) |
|
|
601 | { |
|
|
602 | dSP; |
|
|
603 | |
|
|
604 | PUSHMARK (SP); |
|
|
605 | call_sv (real_main, G_DISCARD | G_VOID); |
|
|
606 | } |
|
|
607 | |
|
|
608 | #ifdef __MACOSX__ |
|
|
609 | static SV *real_main; |
|
|
610 | |
|
|
611 | /* to due surprising braindamage on the side of SDL design, we |
|
|
612 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
613 | * on OS X, so... we provide one and call the original main(), which, |
|
|
614 | * due to shared library magic, calls -lSDLmain's main, not perl's main, |
|
|
615 | * and which calls our main (== SDL_main) back. |
|
|
616 | */ |
|
|
617 | extern C_LINKAGE int |
|
|
618 | main (int argc, char *argv[]) |
|
|
619 | { |
|
|
620 | deliantra_main (real_main); |
|
|
621 | } |
|
|
622 | |
|
|
623 | #undef main |
|
|
624 | |
|
|
625 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
626 | |
|
|
627 | static void |
|
|
628 | SDL_main_hack (SV *real_main_) |
|
|
629 | { |
|
|
630 | real_main = real_main_; |
|
|
631 | |
|
|
632 | char *argv[] = { "deliantra client", 0 }; |
|
|
633 | (main) (1, argv); |
|
|
634 | } |
|
|
635 | #else |
|
|
636 | static void |
|
|
637 | SDL_main_hack (SV *real_main) |
|
|
638 | { |
|
|
639 | deliantra_main (real_main); |
|
|
640 | } |
|
|
641 | #endif |
502 | |
642 | |
503 | MODULE = Deliantra::Client PACKAGE = DC |
643 | MODULE = Deliantra::Client PACKAGE = DC |
504 | |
644 | |
505 | PROTOTYPES: ENABLE |
645 | PROTOTYPES: ENABLE |
506 | |
646 | |
… | |
… | |
535 | const_iv (SDL_USEREVENT), |
675 | const_iv (SDL_USEREVENT), |
536 | |
676 | |
537 | const_iv (SDL_APPINPUTFOCUS), |
677 | const_iv (SDL_APPINPUTFOCUS), |
538 | const_iv (SDL_APPMOUSEFOCUS), |
678 | const_iv (SDL_APPMOUSEFOCUS), |
539 | const_iv (SDL_APPACTIVE), |
679 | const_iv (SDL_APPACTIVE), |
|
|
680 | |
|
|
681 | |
|
|
682 | const_iv (SDLK_UNKNOWN), |
|
|
683 | const_iv (SDLK_FIRST), |
|
|
684 | const_iv (SDLK_BACKSPACE), |
|
|
685 | const_iv (SDLK_TAB), |
|
|
686 | const_iv (SDLK_CLEAR), |
|
|
687 | const_iv (SDLK_RETURN), |
|
|
688 | const_iv (SDLK_PAUSE), |
|
|
689 | const_iv (SDLK_ESCAPE), |
|
|
690 | const_iv (SDLK_SPACE), |
|
|
691 | const_iv (SDLK_EXCLAIM), |
|
|
692 | const_iv (SDLK_QUOTEDBL), |
|
|
693 | const_iv (SDLK_HASH), |
|
|
694 | const_iv (SDLK_DOLLAR), |
|
|
695 | const_iv (SDLK_AMPERSAND), |
|
|
696 | const_iv (SDLK_QUOTE), |
|
|
697 | const_iv (SDLK_LEFTPAREN), |
|
|
698 | const_iv (SDLK_RIGHTPAREN), |
|
|
699 | const_iv (SDLK_ASTERISK), |
|
|
700 | const_iv (SDLK_PLUS), |
|
|
701 | const_iv (SDLK_COMMA), |
|
|
702 | const_iv (SDLK_MINUS), |
|
|
703 | const_iv (SDLK_PERIOD), |
|
|
704 | const_iv (SDLK_SLASH), |
|
|
705 | const_iv (SDLK_0), |
|
|
706 | const_iv (SDLK_1), |
|
|
707 | const_iv (SDLK_2), |
|
|
708 | const_iv (SDLK_3), |
|
|
709 | const_iv (SDLK_4), |
|
|
710 | const_iv (SDLK_5), |
|
|
711 | const_iv (SDLK_6), |
|
|
712 | const_iv (SDLK_7), |
|
|
713 | const_iv (SDLK_8), |
|
|
714 | const_iv (SDLK_9), |
|
|
715 | const_iv (SDLK_COLON), |
|
|
716 | const_iv (SDLK_SEMICOLON), |
|
|
717 | const_iv (SDLK_LESS), |
|
|
718 | const_iv (SDLK_EQUALS), |
|
|
719 | const_iv (SDLK_GREATER), |
|
|
720 | const_iv (SDLK_QUESTION), |
|
|
721 | const_iv (SDLK_AT), |
|
|
722 | |
|
|
723 | const_iv (SDLK_LEFTBRACKET), |
|
|
724 | const_iv (SDLK_BACKSLASH), |
|
|
725 | const_iv (SDLK_RIGHTBRACKET), |
|
|
726 | const_iv (SDLK_CARET), |
|
|
727 | const_iv (SDLK_UNDERSCORE), |
|
|
728 | const_iv (SDLK_BACKQUOTE), |
|
|
729 | const_iv (SDLK_DELETE), |
540 | |
730 | |
541 | const_iv (SDLK_FIRST), |
731 | const_iv (SDLK_FIRST), |
542 | const_iv (SDLK_LAST), |
732 | const_iv (SDLK_LAST), |
543 | const_iv (SDLK_KP0), |
733 | const_iv (SDLK_KP0), |
544 | const_iv (SDLK_KP1), |
734 | const_iv (SDLK_KP1), |
… | |
… | |
620 | const_iv (KMOD_RMETA), |
810 | const_iv (KMOD_RMETA), |
621 | const_iv (KMOD_NUM), |
811 | const_iv (KMOD_NUM), |
622 | const_iv (KMOD_CAPS), |
812 | const_iv (KMOD_CAPS), |
623 | const_iv (KMOD_MODE), |
813 | const_iv (KMOD_MODE), |
624 | |
814 | |
|
|
815 | const_iv (KMOD_LRAM), |
|
|
816 | |
625 | const_iv (MIX_DEFAULT_FORMAT), |
817 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
818 | |
|
|
819 | const_iv (SDL_INIT_TIMER), |
|
|
820 | const_iv (SDL_INIT_AUDIO), |
|
|
821 | const_iv (SDL_INIT_VIDEO), |
|
|
822 | const_iv (SDL_INIT_CDROM), |
|
|
823 | const_iv (SDL_INIT_JOYSTICK), |
|
|
824 | const_iv (SDL_INIT_EVERYTHING), |
|
|
825 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
826 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
827 | |
|
|
828 | const_iv (SDL_GL_RED_SIZE), |
|
|
829 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
830 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
831 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
832 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
833 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
834 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
835 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
836 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
837 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
838 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
839 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
840 | const_iv (SDL_GL_STEREO), |
|
|
841 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
842 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
843 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
844 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
845 | |
|
|
846 | const_iv (FOW_DARKNESS) |
626 | # undef const_iv |
847 | # undef const_iv |
627 | }; |
848 | }; |
628 | |
849 | |
629 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
850 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
630 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
851 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
631 | |
852 | |
632 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
853 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
633 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
854 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
634 | } |
855 | } |
635 | |
856 | |
… | |
… | |
651 | NV ceil (NV x) |
872 | NV ceil (NV x) |
652 | |
873 | |
653 | IV minpot (UV n) |
874 | IV minpot (UV n) |
654 | |
875 | |
655 | IV popcount (UV n) |
876 | IV popcount (UV n) |
|
|
877 | |
|
|
878 | NV distance (NV dx, NV dy) |
|
|
879 | CODE: |
|
|
880 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
881 | OUTPUT: |
|
|
882 | RETVAL |
656 | |
883 | |
657 | void |
884 | void |
658 | pango_init () |
885 | pango_init () |
659 | CODE: |
886 | CODE: |
660 | { |
887 | { |
661 | opengl_fontmap = pango_opengl_font_map_new (); |
888 | opengl_fontmap = pango_opengl_font_map_new (); |
662 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
889 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
663 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
890 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
|
|
891 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
|
|
892 | #if PANGO_VERSION_CHECK (1, 15, 2) |
|
|
893 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
|
|
894 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
|
|
895 | #endif |
664 | } |
896 | } |
665 | |
897 | |
666 | char * |
|
|
667 | SDL_GetError () |
898 | char *SDL_GetError () |
668 | |
899 | |
669 | int |
900 | void SDL_main_hack (SV *real_main) |
670 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
901 | PROTOTYPE: & |
671 | |
902 | |
672 | void |
903 | int SDL_Init (U32 flags) |
|
|
904 | |
|
|
905 | int SDL_InitSubSystem (U32 flags) |
|
|
906 | |
|
|
907 | void SDL_QuitSubSystem (U32 flags) |
|
|
908 | |
673 | SDL_Quit () |
909 | void SDL_Quit () |
|
|
910 | |
|
|
911 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
912 | C_ARGS: (SDL_GLattr)attr, value |
|
|
913 | |
|
|
914 | int SDL_GL_GetAttribute (int attr) |
|
|
915 | CODE: |
|
|
916 | if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL)) |
|
|
917 | XSRETURN_UNDEF; |
|
|
918 | OUTPUT: |
|
|
919 | RETVAL |
674 | |
920 | |
675 | void |
921 | void |
676 | SDL_ListModes (int rgb, int alpha) |
922 | SDL_ListModes (int rgb, int alpha) |
677 | PPCODE: |
923 | PPCODE: |
678 | { |
924 | { |
… | |
… | |
690 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
936 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
691 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
937 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
692 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
938 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
693 | |
939 | |
694 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
940 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
695 | #if SDL_VERSION_ATLEAST(1,2,10) |
|
|
696 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
|
|
697 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
941 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
698 | #endif |
|
|
699 | |
942 | |
700 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
943 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
701 | |
944 | |
702 | if (m && m != (SDL_Rect **)-1) |
945 | if (m && m != (SDL_Rect **)-1) |
703 | while (*m) |
946 | while (*m) |
704 | { |
947 | { |
705 | if ((*m)->w >= 800 && (*m)->h >= 480) |
948 | if ((*m)->w >= 400 && (*m)->h >= 300) |
706 | { |
949 | { |
707 | AV *av = newAV (); |
950 | AV *av = newAV (); |
708 | av_push (av, newSViv ((*m)->w)); |
951 | av_push (av, newSViv ((*m)->w)); |
709 | av_push (av, newSViv ((*m)->h)); |
952 | av_push (av, newSViv ((*m)->h)); |
710 | av_push (av, newSViv (rgb)); |
953 | av_push (av, newSViv (rgb)); |
… | |
… | |
733 | ); |
976 | ); |
734 | |
977 | |
735 | if (RETVAL) |
978 | if (RETVAL) |
736 | { |
979 | { |
737 | av_clear (texture_av); |
980 | av_clear (texture_av); |
738 | |
|
|
739 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
740 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
981 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
741 | #include "glfunc.h" |
982 | #include "glfunc.h" |
742 | #undef GL_FUNC |
983 | #undef GL_FUNC |
|
|
984 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
985 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
743 | } |
986 | } |
744 | } |
987 | } |
745 | OUTPUT: |
988 | OUTPUT: |
746 | RETVAL |
989 | RETVAL |
|
|
990 | |
|
|
991 | void |
|
|
992 | SDL_WM_SetCaption (const char *title, const char *icon) |
747 | |
993 | |
748 | void |
994 | void |
749 | SDL_GL_SwapBuffers () |
995 | SDL_GL_SwapBuffers () |
750 | |
996 | |
751 | char * |
997 | char * |
752 | SDL_GetKeyName (int sym) |
998 | SDL_GetKeyName (int sym) |
|
|
999 | C_ARGS: (SDLKey)sym |
753 | |
1000 | |
754 | int |
1001 | int |
755 | SDL_GetAppState () |
1002 | SDL_GetAppState () |
756 | |
1003 | |
|
|
1004 | int |
|
|
1005 | SDL_GetModState () |
|
|
1006 | |
|
|
1007 | int |
|
|
1008 | SDL_WaitEvent () |
|
|
1009 | C_ARGS: 0 |
|
|
1010 | |
757 | void |
1011 | void |
|
|
1012 | SDL_PumpEvents () |
|
|
1013 | |
|
|
1014 | void |
758 | poll_events () |
1015 | peep_events () |
759 | PPCODE: |
1016 | PPCODE: |
760 | { |
1017 | { |
761 | SDL_Event ev; |
1018 | SDL_Event ev; |
762 | |
1019 | |
763 | SDL_PumpEvents (); |
1020 | SDL_PumpEvents (); |
… | |
… | |
770 | { |
1027 | { |
771 | case SDL_KEYDOWN: |
1028 | case SDL_KEYDOWN: |
772 | case SDL_KEYUP: |
1029 | case SDL_KEYUP: |
773 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
1030 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
774 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
1031 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
775 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
1032 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
776 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
1033 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
777 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
1034 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
778 | break; |
1035 | break; |
779 | |
1036 | |
780 | case SDL_ACTIVEEVENT: |
1037 | case SDL_ACTIVEEVENT: |
781 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
1038 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
799 | x = ev.motion.x; |
1056 | x = ev.motion.x; |
800 | y = ev.motion.y; |
1057 | y = ev.motion.y; |
801 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
1058 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
802 | } |
1059 | } |
803 | |
1060 | |
804 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1061 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
805 | hv_store (hv, "state", 5, newSViv (state), 0); |
1062 | hv_store (hv, "state", 5, newSViv (state), 0); |
806 | hv_store (hv, "x", 1, newSViv (x), 0); |
1063 | hv_store (hv, "x", 1, newSViv (x), 0); |
807 | hv_store (hv, "y", 1, newSViv (y), 0); |
1064 | hv_store (hv, "y", 1, newSViv (y), 0); |
808 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
1065 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
809 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
1066 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
810 | } |
1067 | } |
811 | break; |
1068 | break; |
812 | |
1069 | |
813 | case SDL_MOUSEBUTTONDOWN: |
1070 | case SDL_MOUSEBUTTONDOWN: |
814 | case SDL_MOUSEBUTTONUP: |
1071 | case SDL_MOUSEBUTTONUP: |
815 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
1072 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
816 | |
1073 | |
817 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
1074 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
818 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
1075 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
819 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
1076 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
820 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
1077 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
… | |
… | |
829 | |
1086 | |
830 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
1087 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
831 | } |
1088 | } |
832 | } |
1089 | } |
833 | |
1090 | |
|
|
1091 | char * |
|
|
1092 | SDL_AudioDriverName () |
|
|
1093 | CODE: |
|
|
1094 | { |
|
|
1095 | char buf [256]; |
|
|
1096 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1097 | XSRETURN_UNDEF; |
|
|
1098 | |
|
|
1099 | RETVAL = buf; |
|
|
1100 | } |
|
|
1101 | OUTPUT: |
|
|
1102 | RETVAL |
|
|
1103 | |
834 | int |
1104 | int |
835 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
1105 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
836 | POSTCALL: |
1106 | POSTCALL: |
837 | Mix_HookMusicFinished (music_finished); |
1107 | Mix_HookMusicFinished (music_finished); |
838 | Mix_ChannelFinished (channel_finished); |
1108 | Mix_ChannelFinished (channel_finished); |
839 | |
1109 | |
840 | void |
1110 | void |
841 | Mix_QuerySpec () |
1111 | Mix_QuerySpec () |
… | |
… | |
894 | } |
1164 | } |
895 | } |
1165 | } |
896 | #endif |
1166 | #endif |
897 | } |
1167 | } |
898 | |
1168 | |
899 | void |
1169 | int |
900 | add_font (char *file) |
1170 | add_font (char *file) |
901 | CODE: |
1171 | CODE: |
902 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
1172 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
|
|
1173 | OUTPUT: |
|
|
1174 | RETVAL |
|
|
1175 | |
|
|
1176 | void |
|
|
1177 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
|
|
1178 | |
|
|
1179 | # MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s |
|
|
1180 | void |
|
|
1181 | Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG) |
903 | |
1182 | |
904 | void |
1183 | void |
905 | load_image_inline (SV *image_) |
1184 | load_image_inline (SV *image_) |
906 | ALIAS: |
1185 | ALIAS: |
907 | load_image_file = 1 |
1186 | load_image_file = 1 |
… | |
… | |
953 | |
1232 | |
954 | SDL_LockSurface (surface2); |
1233 | SDL_LockSurface (surface2); |
955 | EXTEND (SP, 6); |
1234 | EXTEND (SP, 6); |
956 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1235 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
957 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1236 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
958 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1237 | PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch))); |
959 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1238 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
960 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1239 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
961 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1240 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
962 | SDL_UnlockSurface (surface2); |
1241 | SDL_UnlockSurface (surface2); |
963 | |
1242 | |
… | |
… | |
1023 | #if DEBUG |
1302 | #if DEBUG |
1024 | VALGRIND_DO_LEAK_CHECK; |
1303 | VALGRIND_DO_LEAK_CHECK; |
1025 | #endif |
1304 | #endif |
1026 | } |
1305 | } |
1027 | |
1306 | |
|
|
1307 | int |
|
|
1308 | SvREFCNT (SV *sv) |
|
|
1309 | CODE: |
|
|
1310 | RETVAL = SvREFCNT (sv); |
|
|
1311 | OUTPUT: |
|
|
1312 | RETVAL |
|
|
1313 | |
1028 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1314 | MODULE = Deliantra::Client PACKAGE = DC::Font |
1029 | |
1315 | |
1030 | PROTOTYPES: DISABLE |
1316 | PROTOTYPES: DISABLE |
1031 | |
1317 | |
1032 | DC::Font |
1318 | DC::Font |
1033 | new_from_file (SV *class, char *path, int id = 0) |
1319 | new_from_file (SV *klass, char *path, int id = 0) |
1034 | CODE: |
1320 | CODE: |
1035 | { |
1321 | { |
1036 | int count; |
1322 | int count; |
1037 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1323 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1038 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
1324 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
… | |
… | |
1067 | PROTOTYPE: |
1353 | PROTOTYPE: |
1068 | CODE: |
1354 | CODE: |
1069 | tc_restore (); |
1355 | tc_restore (); |
1070 | |
1356 | |
1071 | DC::Layout |
1357 | DC::Layout |
1072 | new (SV *class) |
1358 | new (SV *klass) |
1073 | CODE: |
1359 | CODE: |
1074 | New (0, RETVAL, 1, struct cf_layout); |
1360 | RETVAL = new cf_layout; |
1075 | |
1361 | |
1076 | RETVAL->pl = pango_layout_new (opengl_context); |
1362 | RETVAL->pl = pango_layout_new (opengl_context); |
1077 | RETVAL->r = 1.; |
1363 | RETVAL->r = 1.; |
1078 | RETVAL->g = 1.; |
1364 | RETVAL->g = 1.; |
1079 | RETVAL->b = 1.; |
1365 | RETVAL->b = 1.; |
1080 | RETVAL->a = 1.; |
1366 | RETVAL->a = 1.; |
1081 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1367 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1082 | RETVAL->font = 0; |
1368 | RETVAL->font = 0; |
1083 | RETVAL->rc = rc_alloc (); |
|
|
1084 | |
1369 | |
1085 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1370 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1086 | layout_update_font (RETVAL); |
1371 | layout_update_font (RETVAL); |
1087 | OUTPUT: |
1372 | OUTPUT: |
1088 | RETVAL |
1373 | RETVAL |
1089 | |
1374 | |
1090 | void |
1375 | void |
1091 | DESTROY (DC::Layout self) |
1376 | DESTROY (DC::Layout self) |
1092 | CODE: |
1377 | CODE: |
1093 | g_object_unref (self->pl); |
1378 | g_object_unref (self->pl); |
1094 | rc_free (self->rc); |
|
|
1095 | Safefree (self); |
1379 | delete self; |
1096 | |
1380 | |
1097 | void |
1381 | void |
1098 | set_text (DC::Layout self, SV *text_) |
1382 | set_text (DC::Layout self, SV *text_) |
1099 | CODE: |
1383 | CODE: |
1100 | { |
1384 | { |
… | |
… | |
1165 | { |
1449 | { |
1166 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1450 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1167 | |
1451 | |
1168 | do |
1452 | do |
1169 | { |
1453 | { |
1170 | PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
1454 | PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter); |
1171 | |
1455 | |
1172 | if (run && shape_attr_p (run)) |
1456 | if (run && shape_attr_p (run)) |
1173 | { |
1457 | { |
1174 | PangoRectangle extents; |
1458 | PangoRectangle extents; |
1175 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
1459 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
… | |
… | |
1226 | |
1510 | |
1227 | void |
1511 | void |
1228 | set_height (DC::Layout self, int base_height) |
1512 | set_height (DC::Layout self, int base_height) |
1229 | CODE: |
1513 | CODE: |
1230 | if (self->base_height != base_height) |
1514 | if (self->base_height != base_height) |
1231 | { |
1515 | { |
1232 | self->base_height = base_height; |
1516 | self->base_height = base_height; |
1233 | layout_update_font (self); |
1517 | layout_update_font (self); |
1234 | } |
1518 | } |
1235 | |
1519 | |
1236 | void |
1520 | void |
… | |
… | |
1279 | int |
1563 | int |
1280 | descent (DC::Layout self) |
1564 | descent (DC::Layout self) |
1281 | CODE: |
1565 | CODE: |
1282 | { |
1566 | { |
1283 | PangoRectangle rect; |
1567 | PangoRectangle rect; |
1284 | PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
1568 | PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0); |
1285 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1569 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
1286 | RETVAL = PANGO_DESCENT (rect); |
1570 | RETVAL = PANGO_DESCENT (rect); |
1287 | } |
1571 | } |
1288 | OUTPUT: |
1572 | OUTPUT: |
1289 | RETVAL |
1573 | RETVAL |
… | |
… | |
1301 | |
1585 | |
1302 | void |
1586 | void |
1303 | cursor_pos (DC::Layout self, int index) |
1587 | cursor_pos (DC::Layout self, int index) |
1304 | PPCODE: |
1588 | PPCODE: |
1305 | { |
1589 | { |
1306 | PangoRectangle strong_pos; |
1590 | PangoRectangle pos; |
1307 | pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1591 | pango_layout_get_cursor_pos (self->pl, index, &pos, 0); |
1308 | |
1592 | |
1309 | EXTEND (SP, 3); |
1593 | EXTEND (SP, 3); |
1310 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1594 | PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
1311 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1595 | PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
1312 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1596 | PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
1313 | } |
1597 | } |
1314 | |
1598 | |
1315 | void |
1599 | void |
1316 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
1600 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
1317 | PPCODE: |
1601 | PPCODE: |
… | |
… | |
1336 | int index, trailing; |
1620 | int index, trailing; |
1337 | |
1621 | |
1338 | if (line < 0) |
1622 | if (line < 0) |
1339 | XSRETURN_EMPTY; |
1623 | XSRETURN_EMPTY; |
1340 | |
1624 | |
1341 | if (!(lp = pango_layout_get_line (self->pl, line))) |
1625 | if (!(lp = pango_layout_get_line_readonly (self->pl, line))) |
1342 | XSRETURN_EMPTY; /* do better */ |
1626 | XSRETURN_EMPTY; /* do better */ |
1343 | |
1627 | |
1344 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1628 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1345 | |
1629 | |
1346 | EXTEND (SP, 2); |
1630 | EXTEND (SP, 2); |
… | |
… | |
1354 | } |
1638 | } |
1355 | |
1639 | |
1356 | void |
1640 | void |
1357 | render (DC::Layout self, float x, float y, int flags = 0) |
1641 | render (DC::Layout self, float x, float y, int flags = 0) |
1358 | CODE: |
1642 | CODE: |
1359 | rc_clear (self->rc); |
1643 | self->rc.clear (); |
1360 | pango_opengl_render_layout_subpixel ( |
1644 | pango_opengl_render_layout_subpixel ( |
1361 | self->pl, |
1645 | self->pl, |
1362 | self->rc, |
1646 | &self->rc, |
1363 | x * PANGO_SCALE, y * PANGO_SCALE, |
1647 | x * PANGO_SCALE, y * PANGO_SCALE, |
1364 | self->r, self->g, self->b, self->a, |
1648 | self->r, self->g, self->b, self->a, |
1365 | flags |
1649 | flags |
1366 | ); |
1650 | ); |
1367 | // we assume that context_change actually clears/frees stuff |
1651 | // we assume that context_change actually clears/frees stuff |
… | |
… | |
1378 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1662 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1379 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1663 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1380 | glEnable (GL_ALPHA_TEST); |
1664 | glEnable (GL_ALPHA_TEST); |
1381 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1665 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1382 | |
1666 | |
1383 | rc_draw (self->rc); |
1667 | self->rc.draw (); |
1384 | |
1668 | |
1385 | glDisable (GL_ALPHA_TEST); |
1669 | glDisable (GL_ALPHA_TEST); |
1386 | glDisable (GL_BLEND); |
1670 | glDisable (GL_BLEND); |
1387 | glDisable (GL_TEXTURE_2D); |
1671 | glDisable (GL_TEXTURE_2D); |
1388 | } |
1672 | } |
… | |
… | |
1463 | glDisable (GL_ALPHA_TEST); |
1747 | glDisable (GL_ALPHA_TEST); |
1464 | glDisable (GL_BLEND); |
1748 | glDisable (GL_BLEND); |
1465 | } |
1749 | } |
1466 | } |
1750 | } |
1467 | |
1751 | |
|
|
1752 | void |
|
|
1753 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1754 | PROTOTYPE: @ |
|
|
1755 | CODE: |
|
|
1756 | { |
|
|
1757 | glEnable (GL_BLEND); |
|
|
1758 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1759 | glEnable (GL_TEXTURE_2D); |
|
|
1760 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1761 | |
|
|
1762 | glColor3f (intensity, intensity, intensity); |
|
|
1763 | glPushMatrix (); |
|
|
1764 | glScalef (1./3, 1./3, 1.); |
|
|
1765 | |
|
|
1766 | if (blend > 0.f) |
|
|
1767 | { |
|
|
1768 | float dx3 = dx * -3.f / w; |
|
|
1769 | float dy3 = dy * -3.f / h; |
|
|
1770 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1771 | |
|
|
1772 | /* interpolate the two shadow textures */ |
|
|
1773 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1774 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1775 | |
|
|
1776 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1777 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1778 | glEnable (GL_TEXTURE_2D); |
|
|
1779 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1780 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1781 | |
|
|
1782 | /* rgb == rgb(glcolor) */ |
|
|
1783 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1784 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1785 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1786 | |
|
|
1787 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1788 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1789 | |
|
|
1790 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1791 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1792 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1793 | |
|
|
1794 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1795 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1796 | |
|
|
1797 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1798 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1799 | |
|
|
1800 | glBegin (GL_QUADS); |
|
|
1801 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1802 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1803 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1804 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1805 | glEnd (); |
|
|
1806 | |
|
|
1807 | glDisable (GL_TEXTURE_2D); |
|
|
1808 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1809 | } |
|
|
1810 | else |
|
|
1811 | { |
|
|
1812 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1813 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1814 | |
|
|
1815 | glBegin (GL_QUADS); |
|
|
1816 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1817 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1818 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1819 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1820 | glEnd (); |
|
|
1821 | } |
|
|
1822 | |
|
|
1823 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1824 | { |
|
|
1825 | int x, y; |
|
|
1826 | int dx3 = dx * 3; |
|
|
1827 | int dy3 = dy * 3; |
|
|
1828 | |
|
|
1829 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1830 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1831 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1832 | glTranslatef (-1., -1., 0); |
|
|
1833 | glBegin (GL_QUADS); |
|
|
1834 | |
|
|
1835 | for (y = 1; y < h; y += 3) |
|
|
1836 | { |
|
|
1837 | int y1 = y - dy3; |
|
|
1838 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1839 | |
|
|
1840 | for (x = 1; x < w; x += 3) |
|
|
1841 | { |
|
|
1842 | int x1 = x - dx3; |
|
|
1843 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1844 | uint8_t h2; |
|
|
1845 | |
|
|
1846 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1847 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1848 | else |
|
|
1849 | h2 = 1; /* out of range == invisible */ |
|
|
1850 | |
|
|
1851 | if (h1 || h2) |
|
|
1852 | { |
|
|
1853 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1854 | glColor4f (1., 1., 1., alpha); |
|
|
1855 | |
|
|
1856 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1857 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1858 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1859 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1860 | } |
|
|
1861 | } |
|
|
1862 | } |
|
|
1863 | } |
|
|
1864 | |
|
|
1865 | glEnd (); |
|
|
1866 | |
|
|
1867 | glPopMatrix (); |
|
|
1868 | |
|
|
1869 | glDisable (GL_TEXTURE_2D); |
|
|
1870 | glDisable (GL_BLEND); |
|
|
1871 | } |
|
|
1872 | |
1468 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1873 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1469 | CODE: |
1874 | CODE: |
1470 | { |
1875 | { |
1471 | GLint width; |
1876 | GLint width; |
1472 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
1877 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
… | |
… | |
1479 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1884 | MODULE = Deliantra::Client PACKAGE = DC::Map |
1480 | |
1885 | |
1481 | PROTOTYPES: DISABLE |
1886 | PROTOTYPES: DISABLE |
1482 | |
1887 | |
1483 | DC::Map |
1888 | DC::Map |
1484 | new (SV *class) |
1889 | new (SV *klass) |
1485 | CODE: |
1890 | CODE: |
1486 | New (0, RETVAL, 1, struct map); |
1891 | RETVAL = new mapgrid; |
1487 | RETVAL->x = 0; |
1892 | RETVAL->x = 0; |
1488 | RETVAL->y = 0; |
1893 | RETVAL->y = 0; |
1489 | RETVAL->w = 0; |
1894 | RETVAL->w = 0; |
1490 | RETVAL->h = 0; |
1895 | RETVAL->h = 0; |
1491 | RETVAL->ox = 0; |
1896 | RETVAL->ox = 0; |
1492 | RETVAL->oy = 0; |
1897 | RETVAL->oy = 0; |
1493 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
|
|
1494 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
|
|
1495 | RETVAL->rows = 0; |
1898 | RETVAL->rows = 0; |
1496 | RETVAL->row = 0; |
1899 | RETVAL->row = 0; |
1497 | OUTPUT: |
1900 | OUTPUT: |
1498 | RETVAL |
1901 | RETVAL |
1499 | |
1902 | |
1500 | void |
1903 | void |
1501 | DESTROY (DC::Map self) |
1904 | DESTROY (DC::Map self) |
1502 | CODE: |
1905 | CODE: |
1503 | { |
1906 | { |
1504 | map_clear (self); |
|
|
1505 | Safefree (self->face2tile); |
|
|
1506 | Safefree (self->tex); |
|
|
1507 | Safefree (self); |
1907 | delete self; |
1508 | } |
1908 | } |
1509 | |
1909 | |
1510 | void |
1910 | void |
1511 | resize (DC::Map self, int map_width, int map_height) |
1911 | resize (DC::Map self, int map_width, int map_height) |
1512 | CODE: |
1912 | CODE: |
… | |
… | |
1514 | self->h = map_height; |
1914 | self->h = map_height; |
1515 | |
1915 | |
1516 | void |
1916 | void |
1517 | clear (DC::Map self) |
1917 | clear (DC::Map self) |
1518 | CODE: |
1918 | CODE: |
1519 | map_clear (self); |
1919 | self->clear_cells (); |
1520 | |
1920 | |
1521 | void |
1921 | void |
1522 | set_tileid (DC::Map self, int face, int tile) |
1922 | set_tileid (DC::Map self, int face, int tile) |
1523 | CODE: |
1923 | CODE: |
1524 | { |
1924 | { |
1525 | need_facenum (self, face); self->face2tile [face] = tile; |
1925 | if (self->tile.size () <= face) self->tile.resize (face + 1); |
1526 | need_texid (self, tile); |
1926 | self->tile[face] = tile; |
|
|
1927 | if (self->tex.size () <= tile) self->tex .resize (tile + 1); |
1527 | } |
1928 | } |
1528 | |
1929 | |
1529 | void |
1930 | void |
1530 | set_smooth (DC::Map self, int face, int smooth, int level) |
1931 | set_smooth (DC::Map self, int face, int smooth, int level) |
1531 | CODE: |
1932 | CODE: |
1532 | { |
1933 | { |
1533 | tileid texid; |
|
|
1534 | maptex *tex; |
|
|
1535 | |
|
|
1536 | if (face < 0 || face >= self->faces) |
1934 | if (face < 0 || face >= self->tile.size ()) |
1537 | return; |
1935 | return; |
1538 | |
1936 | |
1539 | if (smooth < 0 || smooth >= self->faces) |
1937 | if (smooth < 0 || smooth >= self->tile.size ()) |
1540 | return; |
1938 | return; |
1541 | |
1939 | |
1542 | texid = self->face2tile [face]; |
1940 | tileid texid = self->tile[face]; |
1543 | |
1941 | |
1544 | if (!texid) |
1942 | if (!texid) |
1545 | return; |
1943 | return; |
1546 | |
1944 | |
1547 | tex = self->tex + texid; |
1945 | maptex &tex = self->tex[texid]; |
1548 | tex->smoothtile = self->face2tile [smooth]; |
1946 | tex.smoothtile = self->tile[smooth]; |
1549 | tex->smoothlevel = level; |
1947 | tex.smoothlevel = level; |
1550 | } |
1948 | } |
1551 | |
1949 | |
1552 | void |
1950 | void |
1553 | set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1951 | set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1554 | CODE: |
1952 | CODE: |
1555 | { |
1953 | { |
1556 | need_texid (self, texid); |
1954 | if (self->tex.size () < texid) self->tex.resize (texid + 1); |
1557 | |
1955 | |
1558 | { |
1956 | { |
1559 | maptex *tex = self->tex + texid; |
1957 | maptex &tex = self->tex[texid]; |
1560 | |
1958 | |
1561 | tex->name = name; |
1959 | tex.name = name; |
1562 | tex->w = w; |
1960 | tex.w = w; |
1563 | tex->h = h; |
1961 | tex.h = h; |
1564 | tex->s = s; |
1962 | tex.s = s; |
1565 | tex->t = t; |
1963 | tex.t = t; |
1566 | tex->r = r; |
1964 | tex.r = r; |
1567 | tex->g = g; |
1965 | tex.g = g; |
1568 | tex->b = b; |
1966 | tex.b = b; |
1569 | tex->a = a; |
1967 | tex.a = a; |
1570 | } |
1968 | } |
1571 | |
1969 | |
1572 | // somewhat hackish, but for textures that require it, it really |
1970 | // somewhat hackish, but for textures that require it, it really |
1573 | // improves the look, and most others don't suffer. |
1971 | // improves the look, and most others don't suffer. |
1574 | glBindTexture (GL_TEXTURE_2D, name); |
1972 | glBindTexture (GL_TEXTURE_2D, name); |
… | |
… | |
1576 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1974 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1577 | // use uglier nearest interpolation because linear suffers |
1975 | // use uglier nearest interpolation because linear suffers |
1578 | // from transparent color bleeding and ugly wrapping effects. |
1976 | // from transparent color bleeding and ugly wrapping effects. |
1579 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1977 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1580 | } |
1978 | } |
|
|
1979 | |
|
|
1980 | void |
|
|
1981 | expire_textures (DC::Map self, int texid, int count) |
|
|
1982 | PPCODE: |
|
|
1983 | for (; texid < self->tex.size () && count; ++texid, --count) |
|
|
1984 | { |
|
|
1985 | maptex &tex = self->tex[texid]; |
|
|
1986 | |
|
|
1987 | if (tex.name) |
|
|
1988 | { |
|
|
1989 | if (tex.unused) |
|
|
1990 | { |
|
|
1991 | tex.name = 0; |
|
|
1992 | tex.unused = 0; |
|
|
1993 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1994 | } |
|
|
1995 | else |
|
|
1996 | tex.unused = 1; |
|
|
1997 | } |
|
|
1998 | } |
1581 | |
1999 | |
1582 | int |
2000 | int |
1583 | ox (DC::Map self) |
2001 | ox (DC::Map self) |
1584 | ALIAS: |
2002 | ALIAS: |
1585 | oy = 1 |
2003 | oy = 1 |
… | |
… | |
1625 | self->y += MAP_EXTEND_Y; |
2043 | self->y += MAP_EXTEND_Y; |
1626 | } |
2044 | } |
1627 | } |
2045 | } |
1628 | |
2046 | |
1629 | SV * |
2047 | SV * |
1630 | map1a_update (DC::Map self, SV *data_, int extmap) |
2048 | map1a_update (DC::Map self, SV *data_) |
1631 | CODE: |
2049 | CODE: |
1632 | { |
2050 | { |
1633 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2051 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1634 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2052 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1635 | mapcell *cell; |
2053 | mapcell *cell; |
… | |
… | |
1656 | |
2074 | |
1657 | //TODO: don't trust server data to be in-range(!) |
2075 | //TODO: don't trust server data to be in-range(!) |
1658 | |
2076 | |
1659 | if (flags & 8) |
2077 | if (flags & 8) |
1660 | { |
2078 | { |
|
|
2079 | uint8_t ext, cmd; |
|
|
2080 | |
1661 | if (extmap) |
2081 | do |
1662 | { |
2082 | { |
1663 | uint8_t ext, cmd; |
2083 | ext = *data++; |
|
|
2084 | cmd = ext & 0x7f; |
1664 | |
2085 | |
1665 | do |
2086 | if (cmd < 4) |
|
|
2087 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2088 | else if (cmd == 5) // health |
1666 | { |
2089 | { |
1667 | ext = *data++; |
|
|
1668 | cmd = ext & 0x3f; |
|
|
1669 | |
|
|
1670 | if (cmd < 4) |
|
|
1671 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1672 | else if (cmd == 5) // health |
|
|
1673 | { |
|
|
1674 | cell->stat_width = 1; |
2090 | cell->stat_width = 1; |
1675 | cell->stat_hp = *data++; |
2091 | cell->stat_hp = *data++; |
1676 | } |
|
|
1677 | else if (cmd == 6) // monster width |
|
|
1678 | cell->stat_width = *data++ + 1; |
|
|
1679 | else if (cmd == 0x47) |
|
|
1680 | { |
|
|
1681 | if (*data == 4) |
|
|
1682 | ; // decode player count |
|
|
1683 | |
|
|
1684 | data += *data + 1; |
|
|
1685 | } |
|
|
1686 | else if (cmd == 8) // cell flags |
|
|
1687 | cell->flags = *data++; |
|
|
1688 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1689 | data += *data + 1; |
|
|
1690 | else |
|
|
1691 | data++; |
|
|
1692 | } |
2092 | } |
1693 | while (ext & 0x80); |
2093 | else if (cmd == 6) // monster width |
|
|
2094 | cell->stat_width = *data++ + 1; |
|
|
2095 | else if (cmd == 0x47) |
|
|
2096 | { |
|
|
2097 | if (*data == 1) cell->player = data [1]; |
|
|
2098 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2099 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2100 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2101 | |
|
|
2102 | data += *data + 1; |
|
|
2103 | } |
|
|
2104 | else if (cmd == 8) // cell flags |
|
|
2105 | cell->flags = *data++; |
|
|
2106 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2107 | data += *data + 1; |
|
|
2108 | else |
|
|
2109 | data++; |
1694 | } |
2110 | } |
1695 | else |
2111 | while (ext & 0x80); |
1696 | cell->darkness = *data++ + 1; |
|
|
1697 | } |
2112 | } |
1698 | |
2113 | |
1699 | for (z = 0; z <= 2; ++z) |
2114 | for (z = 0; z <= 2; ++z) |
1700 | if (flags & (4 >> z)) |
2115 | if (flags & (4 >> z)) |
1701 | { |
2116 | { |
1702 | faceid face = (data [0] << 8) + data [1]; data += 2; |
2117 | faceid face = (data[0] << 8) + data[1]; data += 2; |
1703 | need_facenum (self, face); |
2118 | if (self->tile.size () <= face) self->tile.resize (face + 1); |
1704 | cell->tile [z] = self->face2tile [face]; |
2119 | cell->tile[z] = self->tile[face]; |
1705 | |
2120 | |
1706 | if (cell->tile [z]) |
2121 | if (cell->tile[z]) |
1707 | { |
2122 | { |
1708 | maptex *tex = self->tex + cell->tile [z]; |
2123 | maptex &tex = self->tex[cell->tile[z]]; |
|
|
2124 | tex.unused = 0; |
1709 | if (!tex->name) |
2125 | if (!tex.name) |
1710 | av_push (missing, newSViv (cell->tile [z])); |
2126 | av_push (missing, newSViv (cell->tile [z])); |
1711 | |
2127 | |
1712 | if (tex->smoothtile) |
2128 | if (tex.smoothtile) |
1713 | { |
2129 | { |
1714 | maptex *smooth = self->tex + tex->smoothtile; |
2130 | maptex &smooth = self->tex[tex.smoothtile]; |
|
|
2131 | smooth.unused = 0; |
1715 | if (!smooth->name) |
2132 | if (!smooth.name) |
1716 | av_push (missing, newSViv (tex->smoothtile)); |
2133 | av_push (missing, newSViv (tex.smoothtile)); |
1717 | } |
2134 | } |
1718 | } |
2135 | } |
1719 | } |
2136 | } |
1720 | } |
2137 | } |
1721 | else |
2138 | else |
1722 | cell->darkness = 0; |
2139 | CELL_CLEAR (cell); |
1723 | } |
2140 | } |
1724 | } |
2141 | } |
1725 | OUTPUT: |
2142 | OUTPUT: |
1726 | RETVAL |
2143 | RETVAL |
1727 | |
2144 | |
… | |
… | |
1747 | ? self->row + y |
2164 | ? self->row + y |
1748 | : 0; |
2165 | : 0; |
1749 | |
2166 | |
1750 | for (x = x0; x < x1; x++) |
2167 | for (x = x0; x < x1; x++) |
1751 | { |
2168 | { |
1752 | int r = 32, g = 32, b = 32, a = 192; |
2169 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1753 | |
2170 | |
1754 | if (row && row->c0 <= x && x < row->c1) |
2171 | if (row && row->c0 <= x && x < row->c1) |
1755 | { |
2172 | { |
1756 | mapcell *cell = row->col + (x - row->c0); |
2173 | mapcell *cell = row->col + (x - row->c0); |
1757 | |
2174 | |
… | |
… | |
1759 | { |
2176 | { |
1760 | maptex tex = self->tex [cell->tile [z]]; |
2177 | maptex tex = self->tex [cell->tile [z]]; |
1761 | int a0 = 255 - tex.a; |
2178 | int a0 = 255 - tex.a; |
1762 | int a1 = tex.a; |
2179 | int a1 = tex.a; |
1763 | |
2180 | |
1764 | r = (r * a0 + tex.r * a1) / 255; |
2181 | r = div255 (r * a0 + tex.r * a1); |
1765 | g = (g * a0 + tex.g * a1) / 255; |
2182 | g = div255 (g * a0 + tex.g * a1); |
1766 | b = (b * a0 + tex.b * a1) / 255; |
2183 | b = div255 (b * a0 + tex.b * a1); |
1767 | a = (a * a0 + tex.a * a1) / 255; |
2184 | a = div255 (a * a0 + tex.a * a1); |
1768 | } |
2185 | } |
1769 | } |
2186 | } |
1770 | |
2187 | |
1771 | *map++ = (r ) |
2188 | *map++ = (r ) |
1772 | | (g << 8) |
2189 | | (g << 8) |
1773 | | (b << 16) |
2190 | | (b << 16) |
1774 | | (a << 24); |
2191 | | (a << 24); |
1775 | } |
2192 | } |
1776 | } |
2193 | } |
1777 | |
2194 | |
1778 | RETVAL = map_sv; |
2195 | RETVAL = map_sv; |
1779 | } |
2196 | } |
1780 | OUTPUT: |
2197 | OUTPUT: |
1781 | RETVAL |
2198 | RETVAL |
1782 | |
2199 | |
1783 | void |
2200 | void |
1784 | draw (DC::Map self, int mx, int my, int sw, int sh, int T) |
2201 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1785 | CODE: |
2202 | CODE: |
1786 | { |
2203 | { |
1787 | int x, y, z; |
2204 | int x, y, z; |
1788 | |
2205 | |
1789 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1790 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1791 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
2206 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k), also, static! |
1792 | smooth_key skey; |
2207 | int pl_x, pl_y; |
1793 | |
2208 | maptex pl_tex; |
1794 | rc_t *rc = rc_alloc (); |
2209 | rc_t rc; |
|
|
2210 | rc_t rc_ov; |
1795 | rc_key_t key; |
2211 | rc_key_t key; |
1796 | rc_array_t *arr; |
2212 | rc_t::array_t *arr; |
1797 | |
2213 | |
|
|
2214 | pl_tex.name = 0; |
|
|
2215 | |
1798 | // thats current max. sorry. |
2216 | // that's current max. sorry. |
1799 | if (sw > 255) sw = 255; |
2217 | if (sw > 255) sw = 255; |
1800 | if (sh > 255) sh = 255; |
2218 | if (sh > 255) sh = 255; |
1801 | |
|
|
1802 | // clear key, in case of extra padding |
|
|
1803 | memset (&skey, 0, sizeof (skey)); |
|
|
1804 | |
2219 | |
1805 | memset (&key, 0, sizeof (key)); |
2220 | memset (&key, 0, sizeof (key)); |
1806 | key.r = 255; |
2221 | key.r = 255; |
1807 | key.g = 255; |
2222 | key.g = 255; |
1808 | key.b = 255; |
2223 | key.b = 255; |
1809 | key.a = 255; |
2224 | key.a = 255; |
1810 | key.mode = GL_QUADS; |
2225 | key.mode = GL_QUADS; |
1811 | key.format = GL_T2F_V3F; |
2226 | key.format = GL_T2F_V3F; |
1812 | key.texname = -1; |
|
|
1813 | |
2227 | |
1814 | mx += self->x; |
2228 | mx += self->x; |
1815 | my += self->y; |
2229 | my += self->y; |
1816 | |
2230 | |
1817 | // first pass: determine smooth_max |
2231 | // first pass: determine smooth_max |
1818 | // rather ugly, if you ask me |
2232 | // rather ugly, if you ask me |
1819 | // could also be stored inside mapcell and updated on change |
2233 | // could also be stored inside mapcell and updated on change |
1820 | memset (smooth_max, 0, sizeof (smooth_max)); |
2234 | memset (smooth_max, 0, sizeof (smooth_max[0]) * (sh + 1)); |
1821 | |
2235 | |
1822 | for (y = 0; y < sh; y++) |
2236 | for (y = 0; y < sh; y++) |
1823 | if (0 <= y + my && y + my < self->rows) |
2237 | if (0 <= y + my && y + my < self->rows) |
1824 | { |
2238 | { |
1825 | maprow *row = self->row + (y + my); |
2239 | maprow *row = self->row + (y + my); |
… | |
… | |
1840 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2254 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1841 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2255 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1842 | |
2256 | |
1843 | for (z = 0; z <= 2; z++) |
2257 | for (z = 0; z <= 2; z++) |
1844 | { |
2258 | { |
1845 | memset (smooth_level, 0, sizeof (smooth_level)); |
2259 | std::bitset<256> smooth_level; // one bit for every possible smooth level |
|
|
2260 | smooth_key skey; |
|
|
2261 | smooth_hash smooth; |
|
|
2262 | key.texname = -1; |
1846 | |
2263 | |
1847 | for (y = 0; y < sh; y++) |
2264 | for (y = 0; y < sh; y++) |
1848 | if (0 <= y + my && y + my < self->rows) |
2265 | if (0 <= y + my && y + my < self->rows) |
1849 | { |
2266 | { |
1850 | maprow *row = self->row + (y + my); |
2267 | maprow *row = self->row + (y + my); |
… | |
… | |
1860 | maptex tex = self->tex [tile]; |
2277 | maptex tex = self->tex [tile]; |
1861 | int px, py; |
2278 | int px, py; |
1862 | |
2279 | |
1863 | if (key.texname != tex.name) |
2280 | if (key.texname != tex.name) |
1864 | { |
2281 | { |
|
|
2282 | self->tex [tile].unused = 0; |
|
|
2283 | |
1865 | if (!tex.name) |
2284 | if (!tex.name) |
1866 | tex = self->tex [2]; /* missing, replace by noface */ |
2285 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
1867 | |
2286 | |
1868 | key.texname = tex.name; |
2287 | key.texname = tex.name; |
1869 | arr = rc_array (rc, &key); |
2288 | arr = &rc.array (key); |
1870 | } |
2289 | } |
1871 | |
2290 | |
1872 | px = (x + 1) * T - tex.w; |
2291 | px = (x + 1) * Th - tex.w; |
1873 | py = (y + 1) * T - tex.h; |
2292 | py = (y + 1) * Tw - tex.h; |
1874 | |
2293 | |
1875 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2294 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
1876 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
1877 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
1878 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
1879 | |
|
|
1880 | if (cell->flags && z == 2) |
|
|
1881 | { |
2295 | { |
1882 | // overlays such as the speech bubble, probably more to come |
2296 | pl_x = px; |
1883 | if (cell->flags & 1) |
2297 | pl_y = py; |
|
|
2298 | pl_tex = tex; |
1884 | { |
2299 | continue; |
1885 | maptex tex = self->tex [1]; |
|
|
1886 | int px = x * T + T * 2 / 32; |
|
|
1887 | int py = y * T - T * 6 / 32; |
|
|
1888 | |
|
|
1889 | if (tex.name) |
|
|
1890 | { |
|
|
1891 | if (key.texname != tex.name) |
|
|
1892 | { |
|
|
1893 | key.texname = tex.name; |
|
|
1894 | arr = rc_array (rc, &key); |
|
|
1895 | } |
|
|
1896 | |
|
|
1897 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1898 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1899 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1900 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1901 | } |
|
|
1902 | } |
|
|
1903 | } |
2300 | } |
|
|
2301 | |
|
|
2302 | arr->t2f_v3f (0 , 0 , px , py , 0); |
|
|
2303 | arr->t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
|
|
2304 | arr->t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2305 | arr->t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
1904 | |
2306 | |
1905 | // update smooth hash |
2307 | // update smooth hash |
1906 | if (tex.smoothtile) |
2308 | if (tex.smoothtile) |
1907 | { |
2309 | { |
1908 | skey.tile = tex.smoothtile; |
2310 | skey.tile = tex.smoothtile; |
1909 | skey.level = tex.smoothlevel; |
2311 | skey.level = tex.smoothlevel; |
1910 | |
2312 | |
1911 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
2313 | smooth_level[tex.smoothlevel] = 1; |
1912 | |
2314 | |
1913 | // add bits to current tile and all neighbours. skey.x|y is |
2315 | // add bits to current tile and all neighbours. skey.x|y is |
1914 | // shifted +1|+1 so we always stay positive. |
2316 | // shifted +1|+1 so we always stay positive. |
1915 | |
2317 | |
1916 | // bits is ___n cccc CCCC bbbb |
2318 | // bits is ___n cccc CCCC bbbb |
… | |
… | |
1924 | |
2326 | |
1925 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
2327 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
1926 | // ·· ·· ·┏ ┓· |
2328 | // ·· ·· ·┏ ┓· |
1927 | |
2329 | |
1928 | // full tile |
2330 | // full tile |
1929 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
2331 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000); |
1930 | |
2332 | |
1931 | // borders |
2333 | // borders |
1932 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
2334 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091); |
1933 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
2335 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032); |
1934 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
2336 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064); |
1935 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
2337 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8); |
1936 | |
2338 | |
1937 | // corners |
2339 | // corners |
1938 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
2340 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100); |
1939 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
2341 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200); |
1940 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
2342 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
1941 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
2343 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
|
|
2344 | } |
|
|
2345 | } |
|
|
2346 | |
|
|
2347 | if (expect_false (z == 2) && expect_false (cell->flags)) |
|
|
2348 | { |
|
|
2349 | // overlays such as the speech bubble, probably more to come |
|
|
2350 | if (cell->flags & 1) |
|
|
2351 | { |
|
|
2352 | rc_key_t key_ov = key; |
|
|
2353 | maptex tex = self->tex[TEXID_SPEECH]; |
|
|
2354 | int px = x * Tw + Tw * 2 / 32; |
|
|
2355 | int py = y * Th - Th * 6 / 32; |
|
|
2356 | |
|
|
2357 | key_ov.texname = tex.name; |
|
|
2358 | rc_t::array_t &arr = rc_ov.array (key_ov); |
|
|
2359 | |
|
|
2360 | arr.t2f_v3f (0 , 0 , px , py , 0); |
|
|
2361 | arr.t2f_v3f (0 , tex.t, px , py + Th, 0); |
|
|
2362 | arr.t2f_v3f (tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2363 | arr.t2f_v3f (tex.s, 0 , px + Tw, py , 0); |
1942 | } |
2364 | } |
1943 | } |
2365 | } |
1944 | } |
2366 | } |
1945 | } |
2367 | } |
1946 | |
2368 | |
1947 | rc_draw (rc); |
2369 | rc.draw (); |
1948 | rc_clear (rc); |
2370 | rc.clear (); |
1949 | |
2371 | |
1950 | // go through all smoothlevels, lowest to highest, then draw. |
2372 | // go through all smoothlevels, lowest to highest, then draw. |
1951 | // this is basically counting sort |
2373 | // this is basically counting sort |
1952 | { |
2374 | { |
1953 | int w, b; |
2375 | int w, b; |
1954 | |
2376 | |
1955 | glEnable (GL_TEXTURE_2D); |
2377 | glEnable (GL_TEXTURE_2D); |
1956 | glBegin (GL_QUADS); |
2378 | glBegin (GL_QUADS); |
1957 | for (w = 0; w < 256 / 32; ++w) |
2379 | for (int level = 0; level < smooth_level.size (); ++level) |
|
|
2380 | if (smooth_level[level]) |
|
|
2381 | for (auto &&it = smooth.begin (); it != smooth.end (); ++it) |
1958 | { |
2382 | { |
1959 | uint32_t smask = smooth_level [w]; |
2383 | smooth_key &skey = it->first; |
1960 | if (smask) |
2384 | IV bits = it->second; |
1961 | for (b = 0; b < 32; ++b) |
2385 | |
1962 | if (smask & (((uint32_t)1) << b)) |
2386 | if (!(bits & 0x1000) |
|
|
2387 | && skey.level == level |
|
|
2388 | && level > smooth_max [skey.x][skey.y]) |
1963 | { |
2389 | { |
1964 | int level = (w << 5) | b; |
2390 | maptex tex = self->tex [skey.tile]; |
|
|
2391 | int px = (((int)skey.x) - 1) * Tw; |
|
|
2392 | int py = (((int)skey.y) - 1) * Th; |
|
|
2393 | int border = bits & 15; |
|
|
2394 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2395 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2396 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2397 | |
1965 | HE *he; |
2398 | if (tex.name) |
1966 | |
|
|
1967 | hv_iterinit (smooth); |
|
|
1968 | while ((he = hv_iternext (smooth))) |
|
|
1969 | { |
2399 | { |
1970 | smooth_key *skey = (smooth_key *)HeKEY (he); |
2400 | // this time avoiding texture state changes |
1971 | IV bits = SvIVX (HeVAL (he)); |
2401 | // save gobs of state changes. |
1972 | |
2402 | if (key.texname != tex.name) |
1973 | if (!(bits & 0x1000) |
|
|
1974 | && skey->level == level |
|
|
1975 | && level > smooth_max [skey->x][skey->y]) |
|
|
1976 | { |
2403 | { |
1977 | maptex tex = self->tex [skey->tile]; |
2404 | self->tex [skey.tile].unused = 0; |
1978 | int px = (((int)skey->x) - 1) * T; |
|
|
1979 | int py = (((int)skey->y) - 1) * T; |
|
|
1980 | int border = bits & 15; |
|
|
1981 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1982 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1983 | float dy = tex.t * .5f ; // 2 images/column |
|
|
1984 | |
2405 | |
1985 | if (tex.name) |
|
|
1986 | { |
|
|
1987 | // this time avoiding texture state changes |
|
|
1988 | // save gobs of state changes. |
|
|
1989 | if (key.texname != tex.name) |
|
|
1990 | { |
|
|
1991 | glEnd (); |
2406 | glEnd (); |
1992 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2407 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
1993 | glBegin (GL_QUADS); |
2408 | glBegin (GL_QUADS); |
1994 | } |
2409 | } |
1995 | |
2410 | |
1996 | if (border) |
2411 | if (border) |
1997 | { |
2412 | { |
1998 | float ox = border * dx; |
2413 | float ox = border * dx; |
1999 | |
2414 | |
2000 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2415 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2001 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
2416 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
2002 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
2417 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
2003 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
2418 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
2004 | } |
2419 | } |
2005 | |
2420 | |
2006 | if (corner) |
2421 | if (corner) |
2007 | { |
2422 | { |
2008 | float ox = corner * dx; |
2423 | float ox = corner * dx; |
2009 | |
2424 | |
2010 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2425 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2011 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
2426 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
2012 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
2427 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
2013 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
2428 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
2014 | } |
|
|
2015 | } |
|
|
2016 | } |
2429 | } |
2017 | } |
2430 | } |
2018 | } |
2431 | } |
2019 | } |
2432 | } |
2020 | |
2433 | |
2021 | glEnd (); |
2434 | glEnd (); |
2022 | glDisable (GL_TEXTURE_2D); |
2435 | glDisable (GL_TEXTURE_2D); |
2023 | key.texname = -1; |
2436 | key.texname = -1; |
2024 | } |
2437 | } |
2025 | |
|
|
2026 | hv_clear (smooth); |
|
|
2027 | } |
2438 | } |
2028 | |
2439 | |
|
|
2440 | if (pl_tex.name) |
|
|
2441 | { |
|
|
2442 | maptex tex = pl_tex; |
|
|
2443 | int px = pl_x + sdx; |
|
|
2444 | int py = pl_y + sdy; |
|
|
2445 | |
|
|
2446 | key.texname = tex.name; |
|
|
2447 | rc_t::array_t &arr = rc.array (key); |
|
|
2448 | |
|
|
2449 | arr.t2f_v3f (0 , 0 , px , py , 0); |
|
|
2450 | arr.t2f_v3f (0 , tex.t, px , py + tex.h, 0); |
|
|
2451 | arr.t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2452 | arr.t2f_v3f (tex.s, 0 , px + tex.w, py , 0); |
|
|
2453 | |
|
|
2454 | rc.draw (); |
|
|
2455 | } |
|
|
2456 | |
|
|
2457 | rc_ov.draw (); |
|
|
2458 | rc_ov.clear (); |
|
|
2459 | |
2029 | glDisable (GL_BLEND); |
2460 | glDisable (GL_BLEND); |
2030 | rc_free (rc); |
|
|
2031 | |
2461 | |
2032 | // top layer: overlays such as the health bar |
2462 | // top layer: overlays such as the health bar |
2033 | for (y = 0; y < sh; y++) |
2463 | for (y = 0; y < sh; y++) |
2034 | if (0 <= y + my && y + my < self->rows) |
2464 | if (0 <= y + my && y + my < self->rows) |
2035 | { |
2465 | { |
… | |
… | |
2038 | for (x = 0; x < sw; x++) |
2468 | for (x = 0; x < sw; x++) |
2039 | if (row->c0 <= x + mx && x + mx < row->c1) |
2469 | if (row->c0 <= x + mx && x + mx < row->c1) |
2040 | { |
2470 | { |
2041 | mapcell *cell = row->col + (x + mx - row->c0); |
2471 | mapcell *cell = row->col + (x + mx - row->c0); |
2042 | |
2472 | |
2043 | int px = x * T; |
2473 | int px = x * Tw; |
2044 | int py = y * T; |
2474 | int py = y * Th; |
|
|
2475 | |
|
|
2476 | if (expect_false (cell->player == player)) |
|
|
2477 | { |
|
|
2478 | px += sdx; |
|
|
2479 | py += sdy; |
|
|
2480 | } |
2045 | |
2481 | |
2046 | if (cell->stat_hp) |
2482 | if (cell->stat_hp) |
2047 | { |
2483 | { |
2048 | int width = cell->stat_width * T; |
2484 | int width = cell->stat_width * Tw; |
2049 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2485 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
2050 | |
2486 | |
2051 | glColor3ub (0, 0, 0); |
2487 | glColor3ub (0, 0, 0); |
2052 | glRectf (px + 1, py - thick - 2, |
2488 | glRectf (px + 1, py - thick - 2, |
2053 | px + width - 1, py); |
2489 | px + width - 1, py); |
2054 | |
2490 | |
… | |
… | |
2060 | } |
2496 | } |
2061 | } |
2497 | } |
2062 | } |
2498 | } |
2063 | |
2499 | |
2064 | void |
2500 | void |
2065 | draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2501 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
2066 | CODE: |
2502 | CODE: |
2067 | { |
2503 | { |
2068 | static float color[16][3] = { |
2504 | static float color[16][3] = { |
2069 | { 0.00F, 0.00F, 0.00F }, |
2505 | { 0.00f, 0.00f, 0.00f }, |
2070 | { 1.00F, 1.00F, 1.00F }, |
2506 | { 1.00f, 1.00f, 1.00f }, |
2071 | { 0.00F, 0.00F, 0.55F }, |
2507 | { 0.00f, 0.00f, 0.55f }, |
2072 | { 1.00F, 0.00F, 0.00F }, |
2508 | { 1.00f, 0.00f, 0.00f }, |
2073 | |
2509 | |
2074 | { 1.00F, 0.54F, 0.00F }, |
2510 | { 1.00f, 0.54f, 0.00f }, |
2075 | { 0.11F, 0.56F, 1.00F }, |
2511 | { 0.11f, 0.56f, 1.00f }, |
2076 | { 0.93F, 0.46F, 0.00F }, |
2512 | { 0.93f, 0.46f, 0.00f }, |
2077 | { 0.18F, 0.54F, 0.34F }, |
2513 | { 0.18f, 0.54f, 0.34f }, |
2078 | |
2514 | |
2079 | { 0.56F, 0.73F, 0.56F }, |
2515 | { 0.56f, 0.73f, 0.56f }, |
2080 | { 0.80F, 0.80F, 0.80F }, |
2516 | { 0.80f, 0.80f, 0.80f }, |
2081 | { 0.55F, 0.41F, 0.13F }, |
2517 | { 0.55f, 0.41f, 0.13f }, |
2082 | { 0.99F, 0.77F, 0.26F }, |
2518 | { 0.99f, 0.77f, 0.26f }, |
2083 | |
2519 | |
2084 | { 0.74F, 0.65F, 0.41F }, |
2520 | { 0.74f, 0.65f, 0.41f }, |
2085 | |
2521 | |
2086 | { 0.00F, 1.00F, 1.00F }, |
2522 | { 0.00f, 1.00f, 1.00f }, |
2087 | { 1.00F, 0.00F, 1.00F }, |
2523 | { 1.00f, 0.00f, 1.00f }, |
2088 | { 1.00F, 1.00F, 0.00F }, |
2524 | { 1.00f, 1.00f, 0.00f }, |
2089 | }; |
2525 | }; |
2090 | |
2526 | |
2091 | int x, y; |
2527 | int x, y; |
2092 | |
2528 | |
2093 | glEnable (GL_TEXTURE_2D); |
2529 | glEnable (GL_TEXTURE_2D); |
|
|
2530 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2531 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2532 | * and takes the colour from god knows where instead of using |
|
|
2533 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2534 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2535 | */ |
2094 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2536 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2095 | glEnable (GL_BLEND); |
2537 | glEnable (GL_BLEND); |
2096 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2538 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2097 | glBegin (GL_QUADS); |
2539 | glBegin (GL_QUADS); |
2098 | |
2540 | |
2099 | for (y = 0; y < h; y++) |
2541 | for (y = 0; y < h; y++) |
… | |
… | |
2103 | |
2545 | |
2104 | if (m) |
2546 | if (m) |
2105 | { |
2547 | { |
2106 | float *c = color [m & 15]; |
2548 | float *c = color [m & 15]; |
2107 | |
2549 | |
2108 | float tx1 = m & 0x40 ? 0.5 : 0.; |
2550 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
2109 | float tx2 = tx1 + 0.5; |
2551 | float tx2 = tx1 + 0.5f; |
2110 | |
2552 | |
2111 | glColor4f (c[0], c[1], c[2], 0.75); |
2553 | glColor4f (c[0], c[1], c[2], 1); |
2112 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2554 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2113 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2555 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2114 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2556 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2115 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2557 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2116 | } |
2558 | } |
… | |
… | |
2124 | void |
2566 | void |
2125 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2567 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2126 | PPCODE: |
2568 | PPCODE: |
2127 | { |
2569 | { |
2128 | int x, y; |
2570 | int x, y; |
2129 | int sw1 = sw + 2; |
2571 | int sw1 = sw + 2; |
2130 | int sh1 = sh + 2; |
2572 | int sh1 = sh + 2; |
2131 | int sh3 = sh * 3; |
2573 | int sh3 = sh * 3; |
2132 | int sw34 = (sw * 3 + 3) & ~3; |
2574 | int sw3 = sw * 3; |
|
|
2575 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
|
|
2576 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2133 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2577 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2134 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
2578 | memset (darkness1, 0, sw1*sh1); |
2135 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
|
|
2136 | |
2579 | |
2137 | SvPOK_only (darkness3_sv); |
2580 | SvPOK_only (darkness3_sv); |
2138 | SvCUR_set (darkness3_sv, sw34 * sh3); |
2581 | SvCUR_set (darkness3_sv, sw3 * sh3); |
2139 | |
2582 | |
2140 | mx += self->x - 1; |
2583 | mx += self->x - 1; |
2141 | my += self->y - 1; |
2584 | my += self->y - 1; |
2142 | |
|
|
2143 | memset (darkness1, 255, sw1 * sh1); |
|
|
2144 | |
2585 | |
2145 | for (y = 0; y < sh1; y++) |
2586 | for (y = 0; y < sh1; y++) |
2146 | if (0 <= y + my && y + my < self->rows) |
2587 | if (0 <= y + my && y + my < self->rows) |
2147 | { |
2588 | { |
2148 | maprow *row = self->row + (y + my); |
2589 | maprow *row = self->row + (y + my); |
… | |
… | |
2151 | if (row->c0 <= x + mx && x + mx < row->c1) |
2592 | if (row->c0 <= x + mx && x + mx < row->c1) |
2152 | { |
2593 | { |
2153 | mapcell *cell = row->col + (x + mx - row->c0); |
2594 | mapcell *cell = row->col + (x + mx - row->c0); |
2154 | |
2595 | |
2155 | darkness1 [y * sw1 + x] = cell->darkness |
2596 | darkness1 [y * sw1 + x] = cell->darkness |
2156 | ? 255 - (cell->darkness - 1) |
2597 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
2157 | : 255 - FOW_DARKNESS; |
2598 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
2158 | } |
2599 | } |
2159 | } |
2600 | } |
2160 | |
2601 | |
2161 | for (y = 0; y < sh; ++y) |
2602 | for (y = 0; y < sh; ++y) |
2162 | for (x = 0; x < sw; ++x) |
2603 | for (x = 0; x < sw; ++x) |
… | |
… | |
2181 | |
2622 | |
2182 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2623 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2183 | uint8_t r23 = d23; |
2624 | uint8_t r23 = d23; |
2184 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2625 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2185 | |
2626 | |
2186 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
2627 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
2187 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
2628 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
2188 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
2629 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
2189 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
2630 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
2190 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
2631 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
2191 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
2632 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
2192 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
2633 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
2193 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
2634 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
2194 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2635 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
2195 | } |
2636 | } |
2196 | |
2637 | |
2197 | free (darkness1); |
2638 | free (darkness1); |
2198 | |
2639 | |
2199 | EXTEND (SP, 3); |
2640 | EXTEND (SP, 3); |
2200 | PUSHs (sv_2mortal (newSViv (sw34))); |
2641 | PUSHs (sv_2mortal (newSViv (sw3))); |
2201 | PUSHs (sv_2mortal (newSViv (sh3))); |
2642 | PUSHs (sv_2mortal (newSViv (sh3))); |
2202 | PUSHs (darkness3_sv); |
2643 | PUSHs (darkness3_sv); |
2203 | } |
2644 | } |
2204 | |
2645 | |
2205 | SV * |
2646 | SV * |
… | |
… | |
2268 | else |
2709 | else |
2269 | *data++ = 0; |
2710 | *data++ = 0; |
2270 | } |
2711 | } |
2271 | } |
2712 | } |
2272 | |
2713 | |
|
|
2714 | /* if size is w*h + 5 then no data has been found */ |
|
|
2715 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2716 | { |
2273 | SvPOK_only (data_sv); |
2717 | SvPOK_only (data_sv); |
2274 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2718 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2719 | } |
|
|
2720 | |
2275 | RETVAL = data_sv; |
2721 | RETVAL = data_sv; |
2276 | } |
2722 | } |
2277 | OUTPUT: |
2723 | OUTPUT: |
2278 | RETVAL |
2724 | RETVAL |
2279 | |
2725 | |
2280 | void |
2726 | void |
2281 | set_rect (DC::Map self, int x0, int y0, uint8_t *data) |
2727 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
2282 | PPCODE: |
2728 | PPCODE: |
2283 | { |
2729 | { |
2284 | int x, y, z; |
2730 | int x, y, z; |
2285 | int w, h; |
2731 | int w, h; |
2286 | int x1, y1; |
2732 | int x1, y1; |
|
|
2733 | STRLEN len; |
|
|
2734 | uint8_t *data, *end; |
|
|
2735 | |
|
|
2736 | len = SvLEN (data_sv); |
|
|
2737 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2738 | data = (uint8_t *)SvPVbyte_nolen (data_sv); |
|
|
2739 | end = data + len + 8; |
|
|
2740 | |
|
|
2741 | if (len < 5) |
|
|
2742 | XSRETURN_EMPTY; |
2287 | |
2743 | |
2288 | if (*data++ != 0) |
2744 | if (*data++ != 0) |
2289 | XSRETURN_EMPTY; /* version mismatch */ |
2745 | XSRETURN_EMPTY; /* version mismatch */ |
2290 | |
2746 | |
2291 | w = *data++ << 8; w |= *data++; |
2747 | w = *data++ << 8; w |= *data++; |
… | |
… | |
2306 | { |
2762 | { |
2307 | maprow *row = map_get_row (self, y); |
2763 | maprow *row = map_get_row (self, y); |
2308 | |
2764 | |
2309 | for (x = x0; x < x1; x++) |
2765 | for (x = x0; x < x1; x++) |
2310 | { |
2766 | { |
|
|
2767 | uint8_t flags; |
|
|
2768 | |
|
|
2769 | if (data + 7 >= end) |
|
|
2770 | XSRETURN_EMPTY; |
|
|
2771 | |
2311 | uint8_t flags = *data++; |
2772 | flags = *data++; |
2312 | |
2773 | |
2313 | if (flags) |
2774 | if (flags) |
2314 | { |
2775 | { |
2315 | mapcell *cell = row_get_cell (row, x); |
2776 | mapcell *cell = row_get_cell (row, x); |
2316 | tileid tile[3] = { 0, 0, 0 }; |
2777 | tileid tile[3] = { 0, 0, 0 }; |
… | |
… | |
2319 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2780 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2320 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2781 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2321 | |
2782 | |
2322 | if (cell->darkness == 0) |
2783 | if (cell->darkness == 0) |
2323 | { |
2784 | { |
2324 | cell->darkness = 0; |
2785 | /*cell->darkness = 0;*/ |
|
|
2786 | EXTEND (SP, 3); |
2325 | |
2787 | |
2326 | for (z = 0; z <= 2; z++) |
2788 | for (z = 0; z <= 2; z++) |
2327 | { |
2789 | { |
2328 | tileid t = tile [z]; |
2790 | tileid t = tile [z]; |
2329 | |
2791 | |
2330 | if (t >= self->texs || (t && !self->tex [t].name)) |
2792 | if (t >= self->tex.size () || (t && !self->tex[t].name)) |
2331 | { |
2793 | { |
2332 | XPUSHs (sv_2mortal (newSViv (t))); |
2794 | PUSHs (sv_2mortal (newSViv (t))); |
2333 | need_texid (self, t); |
2795 | if (self->tex.size () <= t) self->tex.resize (t + 1); |
2334 | } |
2796 | } |
2335 | |
2797 | |
2336 | cell->tile [z] = t; |
2798 | cell->tile[z] = t; |
2337 | } |
2799 | } |
2338 | } |
2800 | } |
2339 | } |
2801 | } |
2340 | } |
2802 | } |
2341 | } |
2803 | } |
2342 | } |
2804 | } |
2343 | |
2805 | |
2344 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2806 | MODULE = Deliantra::Client PACKAGE = DC::RW |
2345 | |
2807 | |
2346 | DC::RW |
2808 | DC::RW |
2347 | new (SV *class, SV *data_sv) |
2809 | new (SV *klass, SV *data_sv) |
2348 | CODE: |
2810 | CODE: |
2349 | { |
2811 | { |
2350 | STRLEN datalen; |
2812 | STRLEN datalen; |
2351 | char *data = SvPVbyte (data_sv, datalen); |
2813 | char *data = SvPVbyte (data_sv, datalen); |
2352 | |
2814 | |
… | |
… | |
2354 | } |
2816 | } |
2355 | OUTPUT: |
2817 | OUTPUT: |
2356 | RETVAL |
2818 | RETVAL |
2357 | |
2819 | |
2358 | DC::RW |
2820 | DC::RW |
2359 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
2821 | new_from_file (SV *klass, const char *path, const char *mode = "rb") |
2360 | CODE: |
2822 | CODE: |
2361 | RETVAL = SDL_RWFromFile (path, mode); |
2823 | RETVAL = SDL_RWFromFile (path, mode); |
2362 | OUTPUT: |
2824 | OUTPUT: |
2363 | RETVAL |
2825 | RETVAL |
2364 | |
2826 | |
… | |
… | |
2382 | if (RETVAL < 0) |
2844 | if (RETVAL < 0) |
2383 | { |
2845 | { |
2384 | RETVAL = Mix_GroupOldest (-1); |
2846 | RETVAL = Mix_GroupOldest (-1); |
2385 | |
2847 | |
2386 | if (RETVAL < 0) |
2848 | if (RETVAL < 0) |
|
|
2849 | { |
|
|
2850 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2851 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2852 | |
|
|
2853 | if (RETVAL < 0) |
2387 | XSRETURN_UNDEF; |
2854 | XSRETURN_UNDEF; |
2388 | |
2855 | } |
|
|
2856 | else |
2389 | Mix_HaltChannel (RETVAL); |
2857 | Mix_HaltChannel (RETVAL); |
2390 | } |
2858 | } |
2391 | |
2859 | |
2392 | Mix_UnregisterAllEffects (RETVAL); |
2860 | Mix_UnregisterAllEffects (RETVAL); |
2393 | Mix_Volume (RETVAL, 128); |
2861 | Mix_Volume (RETVAL, 128); |
2394 | } |
2862 | } |
… | |
… | |
2441 | void |
2909 | void |
2442 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2910 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2443 | CODE: |
2911 | CODE: |
2444 | { |
2912 | { |
2445 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2913 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2446 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
2914 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
2447 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2915 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2448 | } |
2916 | } |
2449 | |
2917 | |
2450 | void |
2918 | void |
2451 | set_reverse_stereo (DC::Channel self, int flip) |
2919 | set_reverse_stereo (DC::Channel self, int flip) |
… | |
… | |
2454 | |
2922 | |
2455 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2923 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2456 | |
2924 | |
2457 | PROTOTYPES: DISABLE |
2925 | PROTOTYPES: DISABLE |
2458 | |
2926 | |
|
|
2927 | void |
|
|
2928 | decoders () |
|
|
2929 | PPCODE: |
|
|
2930 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2931 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2932 | EXTEND (SP, num); |
|
|
2933 | for (i = 0; i < num; ++i) |
|
|
2934 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2935 | #else |
|
|
2936 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2937 | #endif |
|
|
2938 | |
2459 | DC::MixChunk |
2939 | DC::MixChunk |
2460 | new (SV *class, DC::RW rwops) |
2940 | new (SV *klass, DC::RW rwops) |
2461 | CODE: |
2941 | CODE: |
2462 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2942 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2463 | OUTPUT: |
2943 | OUTPUT: |
2464 | RETVAL |
2944 | RETVAL |
2465 | |
2945 | |
… | |
… | |
2495 | OUTPUT: |
2975 | OUTPUT: |
2496 | RETVAL |
2976 | RETVAL |
2497 | |
2977 | |
2498 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2978 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2499 | |
2979 | |
|
|
2980 | void |
|
|
2981 | decoders () |
|
|
2982 | PPCODE: |
|
|
2983 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2984 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
2985 | EXTEND (SP, num); |
|
|
2986 | for (i = 0; i < num; ++i) |
|
|
2987 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
2988 | #else |
|
|
2989 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2990 | #endif |
|
|
2991 | |
2500 | int |
2992 | int |
2501 | volume (int volume = -1) |
2993 | volume (int volume = -1) |
2502 | PROTOTYPE: ;$ |
2994 | PROTOTYPE: ;$ |
2503 | CODE: |
2995 | CODE: |
2504 | if (items > 0) |
2996 | if (items > 0) |
… | |
… | |
2515 | void |
3007 | void |
2516 | halt () |
3008 | halt () |
2517 | CODE: |
3009 | CODE: |
2518 | Mix_HaltMusic (); |
3010 | Mix_HaltMusic (); |
2519 | |
3011 | |
|
|
3012 | int |
|
|
3013 | playing () |
|
|
3014 | CODE: |
|
|
3015 | RETVAL = Mix_PlayingMusic (); |
|
|
3016 | OUTPUT: |
|
|
3017 | RETVAL |
|
|
3018 | |
2520 | DC::MixMusic |
3019 | DC::MixMusic |
2521 | new (SV *class, DC::RW rwops) |
3020 | new (SV *klass, DC::RW rwops) |
2522 | CODE: |
3021 | CODE: |
2523 | RETVAL = Mix_LoadMUS_RW (rwops); |
3022 | RETVAL = Mix_LoadMUS_RW (rwops); |
2524 | OUTPUT: |
3023 | OUTPUT: |
2525 | RETVAL |
3024 | RETVAL |
2526 | |
3025 | |
… | |
… | |
2554 | } *civ, const_iv[] = { |
3053 | } *civ, const_iv[] = { |
2555 | # define const_iv(name) { # name, (IV)name } |
3054 | # define const_iv(name) { # name, (IV)name } |
2556 | const_iv (GL_VENDOR), |
3055 | const_iv (GL_VENDOR), |
2557 | const_iv (GL_VERSION), |
3056 | const_iv (GL_VERSION), |
2558 | const_iv (GL_EXTENSIONS), |
3057 | const_iv (GL_EXTENSIONS), |
|
|
3058 | const_iv (GL_MAX_TEXTURE_UNITS), |
2559 | const_iv (GL_COLOR_MATERIAL), |
3059 | const_iv (GL_COLOR_MATERIAL), |
2560 | const_iv (GL_SMOOTH), |
3060 | const_iv (GL_SMOOTH), |
2561 | const_iv (GL_FLAT), |
3061 | const_iv (GL_FLAT), |
2562 | const_iv (GL_DITHER), |
3062 | const_iv (GL_DITHER), |
2563 | const_iv (GL_BLEND), |
3063 | const_iv (GL_BLEND), |
… | |
… | |
2575 | const_iv (GL_ZERO), |
3075 | const_iv (GL_ZERO), |
2576 | const_iv (GL_SRC_ALPHA), |
3076 | const_iv (GL_SRC_ALPHA), |
2577 | const_iv (GL_DST_ALPHA), |
3077 | const_iv (GL_DST_ALPHA), |
2578 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3078 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2579 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3079 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3080 | const_iv (GL_SRC_COLOR), |
|
|
3081 | const_iv (GL_DST_COLOR), |
|
|
3082 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3083 | const_iv (GL_ONE_MINUS_DST_COLOR), |
2580 | const_iv (GL_SRC_ALPHA_SATURATE), |
3084 | const_iv (GL_SRC_ALPHA_SATURATE), |
2581 | const_iv (GL_RGB), |
3085 | const_iv (GL_RGB), |
2582 | const_iv (GL_RGBA), |
3086 | const_iv (GL_RGBA), |
2583 | const_iv (GL_RGBA4), |
3087 | const_iv (GL_RGBA4), |
2584 | const_iv (GL_RGBA8), |
3088 | const_iv (GL_RGBA8), |
… | |
… | |
2652 | const_iv (GL_NICEST), |
3156 | const_iv (GL_NICEST), |
2653 | const_iv (GL_V2F), |
3157 | const_iv (GL_V2F), |
2654 | const_iv (GL_V3F), |
3158 | const_iv (GL_V3F), |
2655 | const_iv (GL_T2F_V3F), |
3159 | const_iv (GL_T2F_V3F), |
2656 | const_iv (GL_T2F_N3F_V3F), |
3160 | const_iv (GL_T2F_N3F_V3F), |
|
|
3161 | const_iv (GL_FUNC_ADD), |
|
|
3162 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3163 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
2657 | # undef const_iv |
3164 | # undef const_iv |
2658 | }; |
3165 | }; |
2659 | |
3166 | |
2660 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3167 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--) |
2661 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3168 | newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv)); |
2662 | |
3169 | |
2663 | texture_av = newAV (); |
3170 | texture_av = newAV (); |
2664 | AvREAL_off (texture_av); |
3171 | AvREAL_off (texture_av); |
2665 | } |
3172 | } |
2666 | |
3173 | |
… | |
… | |
2668 | disable_GL_EXT_blend_func_separate () |
3175 | disable_GL_EXT_blend_func_separate () |
2669 | CODE: |
3176 | CODE: |
2670 | gl.BlendFuncSeparate = 0; |
3177 | gl.BlendFuncSeparate = 0; |
2671 | gl.BlendFuncSeparateEXT = 0; |
3178 | gl.BlendFuncSeparateEXT = 0; |
2672 | |
3179 | |
2673 | char * |
3180 | void |
|
|
3181 | apple_nvidia_bug (int enable) |
|
|
3182 | |
|
|
3183 | const char * |
2674 | gl_vendor () |
3184 | gl_vendor () |
2675 | CODE: |
3185 | CODE: |
2676 | RETVAL = (char *)glGetString (GL_VENDOR); |
3186 | RETVAL = (const char *)glGetString (GL_VENDOR); |
2677 | OUTPUT: |
3187 | OUTPUT: |
2678 | RETVAL |
3188 | RETVAL |
2679 | |
3189 | |
2680 | char * |
3190 | const char * |
2681 | gl_version () |
3191 | gl_version () |
2682 | CODE: |
3192 | CODE: |
2683 | RETVAL = (char *)glGetString (GL_VERSION); |
3193 | RETVAL = (const char *)glGetString (GL_VERSION); |
2684 | OUTPUT: |
3194 | OUTPUT: |
2685 | RETVAL |
3195 | RETVAL |
2686 | |
3196 | |
2687 | char * |
3197 | const char * |
2688 | gl_extensions () |
3198 | gl_extensions () |
2689 | CODE: |
3199 | CODE: |
2690 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
3200 | RETVAL = (const char *)glGetString (GL_EXTENSIONS); |
2691 | OUTPUT: |
3201 | OUTPUT: |
2692 | RETVAL |
3202 | RETVAL |
2693 | |
3203 | |
2694 | const char *glGetString (GLenum pname) |
3204 | const char *glGetString (GLenum pname) |
|
|
3205 | CODE: |
|
|
3206 | RETVAL = (const char *)glGetString (pname); |
|
|
3207 | OUTPUT: |
|
|
3208 | RETVAL |
2695 | |
3209 | |
2696 | GLint glGetInteger (GLenum pname) |
3210 | GLint glGetInteger (GLenum pname) |
2697 | CODE: |
3211 | CODE: |
2698 | glGetIntegerv (pname, &RETVAL); |
3212 | glGetIntegerv (pname, &RETVAL); |
2699 | OUTPUT: |
3213 | OUTPUT: |
… | |
… | |
2707 | |
3221 | |
2708 | int glGetError () |
3222 | int glGetError () |
2709 | |
3223 | |
2710 | void glFinish () |
3224 | void glFinish () |
2711 | |
3225 | |
|
|
3226 | void glFlush () |
|
|
3227 | |
2712 | void glClear (int mask) |
3228 | void glClear (int mask) |
2713 | |
3229 | |
2714 | void glClearColor (float r, float g, float b, float a = 1.0) |
3230 | void glClearColor (float r, float g, float b, float a = 1.0) |
2715 | PROTOTYPE: @ |
3231 | PROTOTYPE: @ |
2716 | |
3232 | |
… | |
… | |
2725 | void glBlendFunc (int sfactor, int dfactor) |
3241 | void glBlendFunc (int sfactor, int dfactor) |
2726 | |
3242 | |
2727 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
3243 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2728 | CODE: |
3244 | CODE: |
2729 | gl_BlendFuncSeparate (sa, da, saa, daa); |
3245 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
3246 | |
|
|
3247 | # void glBlendEquation (int se) |
2730 | |
3248 | |
2731 | void glDepthMask (int flag) |
3249 | void glDepthMask (int flag) |
2732 | |
3250 | |
2733 | void glLogicOp (int opcode) |
3251 | void glLogicOp (int opcode) |
2734 | |
3252 | |
… | |
… | |
2769 | void glRotate (float angle, float x, float y, float z) |
3287 | void glRotate (float angle, float x, float y, float z) |
2770 | CODE: |
3288 | CODE: |
2771 | glRotatef (angle, x, y, z); |
3289 | glRotatef (angle, x, y, z); |
2772 | |
3290 | |
2773 | void glColor (float r, float g, float b, float a = 1.0) |
3291 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
3292 | PROTOTYPE: @ |
2774 | ALIAS: |
3293 | ALIAS: |
2775 | glColor_premultiply = 1 |
3294 | glColor_premultiply = 1 |
2776 | CODE: |
3295 | CODE: |
2777 | if (ix) |
3296 | if (ix) |
2778 | { |
3297 | { |
… | |
… | |
2884 | |
3403 | |
2885 | void glEndList () |
3404 | void glEndList () |
2886 | |
3405 | |
2887 | void glCallList (int list) |
3406 | void glCallList (int list) |
2888 | |
3407 | |
|
|
3408 | void c_init () |
|
|
3409 | CODE: |
|
|
3410 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3411 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3412 | |
2889 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
3413 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
2890 | |
3414 | |
2891 | PROTOTYPES: DISABLE |
3415 | PROTOTYPES: DISABLE |
2892 | |
3416 | |
2893 | void |
3417 | void |
2894 | find_widget (SV *self, NV x, NV y) |
3418 | find_widget (SV *self, NV x, NV y) |
2895 | PPCODE: |
3419 | PPCODE: |
2896 | { |
3420 | { |
2897 | if (within_widget (self, x, y)) |
3421 | if (within_widget (self, x, y)) |
2898 | XPUSHs (self); |
3422 | XPUSHs (self); |
2899 | } |
3423 | } |
2900 | |
3424 | |
2901 | BOOT: |
3425 | BOOT: |
2902 | { |
3426 | { |
… | |
… | |
2910 | |
3434 | |
2911 | void |
3435 | void |
2912 | draw (SV *self) |
3436 | draw (SV *self) |
2913 | CODE: |
3437 | CODE: |
2914 | { |
3438 | { |
2915 | HV *hv; |
3439 | HV *hv; |
2916 | SV **svp; |
3440 | SV **svp; |
2917 | NV x, y, w, h; |
3441 | NV x, y, w, h; |
2918 | SV *draw_x_sv = GvSV (draw_x_gv); |
3442 | SV *draw_x_sv = GvSV (draw_x_gv); |
2919 | SV *draw_y_sv = GvSV (draw_y_gv); |
3443 | SV *draw_y_sv = GvSV (draw_y_gv); |
2920 | SV *draw_w_sv = GvSV (draw_w_gv); |
3444 | SV *draw_w_sv = GvSV (draw_w_gv); |
2921 | SV *draw_h_sv = GvSV (draw_h_gv); |
3445 | SV *draw_h_sv = GvSV (draw_h_gv); |