… | … | ||
---|---|---|---|
636 | } | 636 | } |
637 | } | 637 | } |
638 | 638 | ||
639 | glEnd (); | 639 | glEnd (); |
640 | 640 | ||
641 | glDisable (GL_TEXTURE_2D); | ||
642 | glDisable (GL_BLEND); | ||
643 | |||
641 | EXTEND (SP, 3); | 644 | EXTEND (SP, 3); |
642 | PUSHs (sv_2mortal (newSViv (sw4))); | 645 | PUSHs (sv_2mortal (newSViv (sw4))); |
643 | PUSHs (sv_2mortal (newSViv (sh))); | 646 | PUSHs (sv_2mortal (newSViv (sh))); |
644 | PUSHs (darkness_sv); | 647 | PUSHs (darkness_sv); |
645 | |||
646 | glDisable (GL_TEXTURE_2D); | ||
647 | glDisable (GL_BLEND); | ||
648 | } | 648 | } |
649 | 649 |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |